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Legends Adrift

Limsa Lominsa

Main Storyline

Contents [hide]

Rewards

  • 15,000 Gil

Walkthrough

Step 1: Speak to Baderon to start the quest and a cutscene, thus entering an instance.

Step 2: Speak to the Whispering Adventurer.

Step 3: Travel to Y'shtola for a cutscene.

Step 4: Speak to Baderon for another cutsene.

Step 5: Talk to Waekbyrt for a cutscene and enter an instance.

Step 6: Head down the stairs for a cutscene.

Step 7: Head back up the stairs for a cutscene.

Step 8: Use "Adventurer's Guild" Linkpearl to contact Baderon.

Step 9: Head to Fisherman's Bottom for a cutscene.

Step 10: Head to 27-41 in La Noscea for a cutscene.

Step 11: Use "Adventurer's Guild" Linkpearl to contact Baderon.

Step 12: Speak to P'tahjha for a cutscene and to enter an instance.

Step 13: Head downstairs for a cutscene.

Step 14: Head back upstairs for a cutscene.

Step 15: Use "Adventurer's Guild" Linkpearl to contact Baderon once again.

Step 16: Return to the "Mizzenmast Inn" and speak with Baderon to complete the quest.

Notes

Journal Entries

Rumors about a mysterious island called Seal Rock are ever prevalent amongst the common folk of Limsa Lominsa. Word has it that while the Sahagin were ambushing the Knights of the Barracuda, a pirate gang known as the Kraken's Arms slipped by the fleet and landed on the rock. Speak with a few more of the Wench's patrons and see if you cannot glean any more useful information.

The outsider known as Y'shtola has revealed to you she is searching for a shadowless man accused of assisting the Sahagin. Answers may be found on the Astalicia - a rat-infested galleon frequented exclusively by pirates, miscreants, and rabble-rousers - though it would be wise to hear Baderon's opinion on the place before attempting anything rash.

Baderon had told you about the Astalicia and how it doubles as the aptly named Marauders' Guild. Locate the galleon using your map, and see if you cannot get any additional information on Seal Rock there.

Just as you seem certain to be gutted by a gang of pirates on the Astalica, the galleon is raided by the Knights of the Barracuda, who are searching for a young bandit named Emerick. While the Knights ransack the ship, you may resume your information gathering without fear of evisceration.

The Knights of the Barracuda have found what they came for and left the Astalicia. With the resident pirates still fuming about the Knights' intrusion, it may be best for you to follow suit, and void the premises.

Having exhausted all your leads, perhaps it is time to contact Baderon and ask if he has heard anything.

According to Baderon, a Lalafell named Sisipu is searching for you. Head to Fisherman's Bottom and discover her motives.

''For some unfathomable reason, Sisipu has revealed to you the location of a secret fishing hole. Could it be that Sisipu has become smitten with you? Hurry to the meeting-place and find out! ( The secret fishing hole is located around the same area as the lighthouse where you escorted Sisipu to in Treasures of the Main. You'll enter a cutscene when you come near it.) ---

When you arrive at the location indicated by Sisipu, you soon realize you are not alone; Thalassocratic Navy 1st Squadron Commodore Sthalmann has also made the journey to the puller's secret fishing spot. After a lengthy conversation with the commodore, you learn that he believe the young pirate Emerick to be the one responsible for betraying his squadron to the Sahagin, though he admits many of the details still elude him. Sthalmann finally asks that you keep an eye on Sisipu, but she is content to return to the city unescorted, having finished her fishing. Contact Baderon and let him know what you have learned.''

The assessors at Mealvaan's Gate wish to question you. To avoid any trouble with the thalassocratic authorities, it is best you hurry to the custom-house and set matters straight.

It seems the custom-house believes you have to return a firearm lent to you during a recruitment evaluation in the Coral Tower. However, before you can prove your innocence, Rhoswen and her band of pirates - known as the Sanguine Sirens - raid the building, holding everyone at swordpoint while they search the place for their quarry: the young pirate, Emerick.

You cross paths once again with the mysterious Y'shtola, learning she is much more than she seems. Not only can she hold her own in a fight against great odds, but she also had inexplicable knowledge of the circumstances surrounding Seal Rock and its treasures. After deciphering an ancient message carves upon a tablet shown to her by First Assessor J'arhll, Y'shtola realizes what she must do next and hurls herself into the heard of the battle. Considering how poorly you might fare on your own, it is probably in your best interest to follow her lead.

Final Fantasy XIV
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This page last modified 2010-10-13 20:22:49.
Rank8
CategoryStoryline
ZoneLimsa Lominsa
Next QuestNever the Twain Shall Meet
Previous QuestTreasures of the Main
Post Comment
looking for help game leaves players clueless
# Apr 12 2012 at 12:31 PM Rating: Decent
1 post
what is the next storyline after this quest i finished it and baderon didn't give me any clue what to do next
Sisipu
# Dec 05 2011 at 7:59 PM Rating: Decent
3 posts
I got all the way to the part where sisipu tells me to meet her at the fishing hole. There's no other information. Then there's the map through the quest but it is a weird map and I can scroll around the map and there is NO marker as to where I am in relation to the map. And the regular city map does not have anything like that. I don't get it! I spent FOREVER trying to get the maps to look alike to that I could find the spot and I even went outside the city.

Anyone able to help me? I am level 8. I saw the above comment that you have to be 10 but I was able to unlock it and get this far so I'm thinking maybe that's not correct.

Is the spot near the docks somewhere or is it outside the city???

The comment with the page showing the spot did not open for me.

Thanks!

Map Markers
# May 11 2011 at 4:09 PM Rating: Decent
2 posts
IF you go to your journal you can actually view the marker some makes on your map
Required level
# Oct 28 2010 at 9:00 PM Rating: Decent
10 posts
I've done some testing and poking around, and I have confirmed that you need at least one class at rank 10 for this quest to become available to you.
Level 8
# Oct 07 2010 at 12:33 PM Rating: Decent
7 posts
I got this one @lvl8. Both my physical as well as my highest rank were level 8.
Secret Fishing Hole
# Oct 04 2010 at 1:43 PM Rating: Decent
Scholar
47 posts
Here is a map showing the location of the secret fishing hole for this quest.

Sisipu's Secret Fishing Hole
____________________________
--Lindblum--
Thar's a krakken in the riggin'!

--Cerberus--
Yay! Fascism! Elvaan and proud!

--Stormreaver--
Dwarves with Guns FTW!!!
Location
# Sep 28 2010 at 1:40 PM Rating: Decent
2 posts
The secret fishing hole is located around the same area as the lighthouse where you escorted Sisipu to in Treasures of the Main. You'll enter a cutscene when you come near it.)
lost
# Sep 28 2010 at 3:28 AM Rating: Decent
dude i can't even tell where sisipu is telling me where to go even i look at the map from the quest menu. @_@ my eyes are rolling into the back of my head just trying to figure this out
Quest help
# Sep 26 2010 at 10:24 PM Rating: Decent
1 post
You can start this quest at lvl 10. Also, if you go to your journal and click on the quest and then the map button there, you will see the mark on your map where you need to find Sisipu, not just your general map. I made this mistake too :)
;;
# Sep 26 2010 at 11:32 AM Rating: Decent
1 post
i have been trying to get this quest but npc want give it too me. ;;
;;
# Dec 05 2011 at 7:56 PM Rating: Decent
3 posts
up424days wrote:
i have been trying to get this quest but npc want give it too me. ;;


You have to finish treasures of the main and then he will call you on the NPC linkshell and it is activated then.
When is this available?
# Sep 25 2010 at 5:50 AM Rating: Decent
15 posts
Anybody on this quest?
When is this available?
# Sep 25 2010 at 10:36 PM Rating: Decent
15 posts
I am, though I'm stuck on the part where Sisipu supposedly marked a spot on the map to meet her....looked through all my maps and nadda. This quest is started by Baderon...I'm guessing the only requirement is to complete the starting quest, but not sure.

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