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Rewards20,000 Gil 2,000 Conjurer Guild Marks WalkthroughAfter reaching Rank 20 Conjurer, speak to Soileine to start this quest. You must have reached a certain point in Fade to White in order to get the quest. Journal EntriesSoileine has shared with you the core of a conjurer's duties─to quiet the mind and heart until you can hear the faint whispers of the elementals, to protect them, and to act as intermediaries between them and the people of Gridania. To begin your way down the path of conjury, seek out Brother Telent. You have made the acquaintance of the jovial Brother Telent, a wizened old cynic who hears the voices of the arbor elementals. Those residing within a tree recently brought to the Oak Atrium have told him of a pack of rabid coywolves wreaking havoc in the wood. Do as the elementals ask, and head east into the forest by way of Blue Badger Gate until you come upon a clearing of dead trees. You have defeated a number of the wild coywolves in the forest. After doing so, a mysterious Midlander appears who seems to be a conjurer. He claims that the elementals say you have killed enough of the feral beasts. Return to Stillgalde Fane and report back to Brother Telent. You tell Brother Telent of all that transpired in the wood. He confesses to you that the taking of life within the Twelveswood, even that of beasts as vicious as rabid coywolves, invites the greenwrath of the elementals. When the greenwrath becomes too great, one is cursed and becomes a wilding─taken by the wood and damned to wander it for all time. He also informs you that the Midlander you came upon is a mysterious conjurer named Morys, but that is all. See Soileine to collect your reward.
Categories: Final Fantasy XIV | Conjurer Quests This page last modified 2011-02-07 11:53:21. |
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