Forum Settings
       
Reply To Thread

Freshly Picked Vana-diel: FFXI classic server on iOS/AndroidFollow

#1 Apr 03 2015 at 12:42 PM Rating: Decent
*
94 posts
http://forum.square-enix.com/ffxi/threads/46687-Freshly-Picked-Vana-diel-17-Digest?p=546656#post546656

One of the more interesting tidbits...

Q: Will the native application be a completely separate game from the Windows version of FFXI that will continue even after March 2016?

A: As far as accounts go, this will be a separate game, but it will be the same game in the sense that it continues the enjoyment of FFXI. What we’d like to clear up is that the native application won’t take over the current FFXI operations, but Square Enix will continue to operate and manage the current FFXI, and the native application will be developed as a new FFXI.

As far as content goes, even with the sheer volume of playable content in FFXI we won't be able to discuss this too concretely, but we think we won't start service with a lot of content lined up. We want to try and get this out to customers as fast as possible, and while it'll take some time, we'll eventually implement a good deal of content. There will definitely be restrictions on content and jobs at the start, such as only implementing up to Chains of Promathia. There are possibilities for expansive content exclusive to the native application as well. Players will eventually be able to play Rhapsodies of Vana’diel, so we'll be putting in a ton of effort to try and match or even surpass the PC version.


Edited, Apr 3rd 2015 2:42pm by nekroturkey
#2 Apr 03 2015 at 9:46 PM Rating: Decent
**
820 posts
Surpass? I'm not sure I like that word, only reason being is, I'd much rather have content continued on for the PC/360 (yes I know boo consoles) rather than have a stand alone mobile app. I really can't see it being popular outside of existing FFXI players, I can't see it bringing new players to the "franchise?"
#3 Apr 03 2015 at 9:46 PM Rating: Decent
**
820 posts
Surpass? I'm not sure I like that word, only reason being is, I'd much rather have content continued on for the PC/360 (yes I know boo consoles) rather than have a stand alone mobile app. I really can't see it being popular outside of existing FFXI players, I can't see it bringing new players to the "franchise?"
#4 Apr 08 2015 at 12:08 PM Rating: Excellent
****
9,526 posts
yeah. I can see this bombing. Who is gonna want to play a stripped down XI on their phone? I was into it if I could play my current character, but at this point I think I am just going to be reluctantly unsubbing. I don't see anything for me.
#5 Apr 17 2015 at 7:57 PM Rating: Decent
Scholar
***
1,104 posts
Would be worth it if they released these classic servers on the PC as well. Don't care to play FFXI on a phone.
____________________________
http://na.finalfantasyxiv.com/lodestone/character/1053318/
#6 Apr 21 2015 at 1:46 AM Rating: Decent
****
4,175 posts
SquareEnix wrote:
We want to try and get this out to customers as fast as possible, and while it'll take some time, we'll eventually implement a good deal of content.

Translation: "We clearly didn't learn our lesson from FFXIV."
It does make me curious though... what's the rush? Nothing about FFXI makes me think it would be a successful mobile game. To be honest I'm not much of a mobile gamer, but the times I do break out my phone or tablet it's to burn a few minutes between classes or waiting on a bus. I can't think of anything I would do in Vana'diel that I could get done in that short span of time.

The only benefits I thought of were all kinda thrown out the window with the announcement that there really isn't a link between the PC and mobile versions. It's not like you could break from your PC and take your phone with you outside to continue a linkshell discussion while you had a cigarette or something like that. Is anyone in a hurry to get their hands on the mobile version of the game?

To me this kinda just sounds like a cash grab. Why pay money for a mobile version of a game I already own when it's going to have quite a bit less content for what sounds like a long time? /shrug
____________________________
Rinsui wrote:
Only hips + boobs all day and hips + boobs all over my icecream

HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#7 Apr 28 2015 at 7:12 AM Rating: Default
FilthMcNasty wrote:
SquareEnix wrote:
We want to try and get this out to customers as fast as possible, and while it'll take some time, we'll eventually implement a good deal of content.

Translation: "We clearly didn't learn our lesson from FFXIV."


Good point.

XIV lacked content but also a long (long) list of problems and glitches. Problem with XI Mobile, you really don't know how many will sign up to it and could be a waste of money.
#8 May 10 2015 at 11:51 PM Rating: Decent
Avatar
**
504 posts
BrokenFox wrote:
Would be worth it if they released these classic servers on the PC as well. Don't care to play FFXI on a phone.


I'd pay for a classic level 75 version for FFXI for the PC.... but for a cell phone, nah.
#9 May 11 2015 at 12:40 AM Rating: Good
**
641 posts
Quote:
It does make me curious though... what's the rush? Nothing about FFXI makes me think it would be a successful mobile game. To be honest I'm not much of a mobile gamer, but the times I do break out my phone or tablet it's to burn a few minutes between classes or waiting on a bus. I can't think of anything I would do in Vana'diel that I could get done in that short span of time.


I'm expecting there to be minimum amount of traveling, fights to be much shorter, very simplified user interface. What you spent days on doing in FFXI you could probably do in less than an hour on mobile phone with a pay wall. The user interface would look like the mobile ports of FF1-6.
#10 May 11 2015 at 6:24 AM Rating: Decent
Scholar
Avatar
***
1,692 posts
nekroturkey wrote:
http://forum.square-enix.com/ffxi/threads/46687-Freshly-Picked-Vana-diel-17-Digest?p=546656#post546656

One of the more interesting tidbits...

Q: Will the native application be a completely separate game from the Windows version of FFXI that will continue even after March 2016?

A: As far as accounts go, this will be a separate game, but it will be the same game in the sense that it continues the enjoyment of FFXI. What we’d like to clear up is that the native application won’t take over the current FFXI operations, but Square Enix will continue to operate and manage the current FFXI, and the native application will be developed as a new FFXI.

As far as content goes, even with the sheer volume of playable content in FFXI we won't be able to discuss this too concretely, but we think we won't start service with a lot of content lined up. We want to try and get this out to customers as fast as possible, and while it'll take some time, we'll eventually implement a good deal of content. There will definitely be restrictions on content and jobs at the start, such as only implementing up to Chains of Promathia. There are possibilities for expansive content exclusive to the native application as well. Players will eventually be able to play Rhapsodies of Vana’diel, so we'll be putting in a ton of effort to try and match or even surpass the PC version.


Edited, Apr 3rd 2015 2:42pm by nekroturkey


You can bet this phone app game will be utter trash, it will be hard to control, it will be stripped down, it will have horrible monetisation and basically it's just gonna be a stinker. This to me says, we want to stop production on our game but we still want to milk players that love the franchise, so here is a horrible phone app game that will suck but that we can make a ton of money off, they see games like flappy bird and see nothing but big ol $$$ signs. They won't even use the phone app to bolster production of the main game, it's just all about ripping their fans off.

They don't even know why their players like the game so much if they think a stinking phone app is a good idea.

We ask for an updated FFXI, they give us a god damned phone app.

I hate this company more with every passing day.
#11 May 13 2015 at 4:19 AM Rating: Default
Avatar
**
504 posts
Runespider wrote:
I hate this company more with every passing day.


The company is no longer SquareEnix... I'd just call it Enix. Look at how many of FFXI's key staff members have left for other companies?

During the span of FFXI:
The lead developer left
Most of the storyline/lore staff vanished
The man who created the Chocobo is gone
The creator of the Final Fantasy franchise left (before FFXI however)

Currently FFXI is being lead by the developer (who was prior) in charge of the battle interface system. I really can't think of any big names in SE anymore that have worked on any FF games before FFXI or during its start that are still around.

I really think FFXI is going through an identity crisis. It's no longer holding up to its core model and is trying to evolve into something it was never envisioned to be in the first place... and can you blame it? Just about 100% of the creative staff that worked on the original game is gone from the company now.

I think they would have been better off if they have stuck with their "Everquest" model of the game instead of proclaiming they are trying to re-design it along the "WoW" model. If they wanted a "WoW" model, they could have (and have) used FFXIV.

When you redesign a game and start changing its core to meet with the current trends, you lose your nitche playerbase. What you have left now, is a game that is half EQ and half WoW. The parts don't fit well together, leaving a confused mess of outdated content that is no longer relevant because the core has shifted so much that only the new content is relevant anymore.

What do new players see when entering FFXI? They see a game that looks broken by zooming them to level 99 because the older content just doesn't fit anymore. The removal of level caps in storyline areas and no need for low level synthed gear leads to a rewardless crafting system and empty auction houses (and a broken non-existent) game economy.

#12 May 13 2015 at 7:17 AM Rating: Default
Prrsha wrote:
Runespider wrote:
I hate this company more with every passing day.

The company is no longer SquareEnix... I'd just call it Enix. Look at how many of FFXI's key staff members have left for other companies?


Look at how many they employed over the decade from when they started with a small group. Also some XI Staff went on to XIV.

Like it or not companies change and so do Staff, having moved different jobs but remained in the same profession. I personally don't like the idea of staying in one place for more than 10 years even though I've done it once. I won't do it again unless my responsibilities changed developed. Anyone who works in a business for long enough knows this. There are hundreds of workers but only a handful of top positions that people tend to want to be in. I my self am going from a IT to more Business Manager role.

Prrsha wrote:

During the span of FFXI:
The lead developer left
Most of the storyline/lore staff vanished
The man who created the Chocobo is gone
The creator of the Final Fantasy franchise left (before FFXI however)


I recommend you check their names, a lot of them went to XIV. You have made a lot of assumptions that they all left SE when in fact they simply moved on to other projects in the company. Like it or not SE has had to expand its Staff to manage all the games it has in development. Staff that move on, is life and frankly they can move on for a lot of reasons. XI Staff have shrunk but again if it brings in £xx and the company has to make a profit from it, when the profit slowly drops SE must do something about it. No point keeping 100 Staff for XI, when a lot of players (and I know a lot) went on to XIV.

Prrsha wrote:

When you redesign a game and start changing its core to meet with the current trends, you lose your nitche playerbase. What you have left now, is a game that is half EQ and half WoW. The parts don't fit well together, leaving a confused mess of outdated content that is no longer relevant because the core has shifted so much that only the new content is relevant anymore.
What do new players see when entering FFXI? They see a game that looks broken by zooming them to level 99 because the older content just doesn't fit anymore. The removal of level caps in storyline areas and no need for low level synthed gear leads to a rewardless crafting system and empty auction houses (and a broken non-existent) game economy.


They were never going to win 100% but they have done well, before I quit XI for XIV 2.0 I was happy where it went. They realized that casual gamers don’t want to spend 5 hours every day doing a simple task, when XI came out its real competition was WoW. Now the competition is fierce with F2P everywhere, games like XIV that are making a strong profit for SE and there are plenty of MMO choices. It’s a market that is very difficult to compete in, so many games were forced to be F2P to survive and laid off a lot of Staff.

SE are simply having to adapt to the market. People are still playing XI, not the numbers that existed some Years ago but the market has very much changed. Even WoW is being hit heavy, it’s engine is outdated and the new content doesn’t seem to be encouraging to stay. This was a game which blew away competition.

Other games that have survived through the Years have done so by keeping limited staff employed while still providing a good amount of content – Everquest being a prime example.
#13 May 14 2015 at 10:34 AM Rating: Default
Avatar
**
504 posts
I'll dig up the names if you wish.

As for the changes they made when they raised the level cap, as I have said in other threads, it was a bad idea in retrospect. Once they let the genie out of the bottle and realized their error, they didn't want to undo what they had done for fear of losing subs. Sometimes however you need to slash and burn with a nerf or two to bring back a game to its core nitche. After all, that is what attracted the playerbase in the first place. People WANT to come back to FFXI however, but many don't like the changes it underwent. Proof in point are all the private retro servers offering pre-lvl 99 content. Those servers are doing wonderful despite being mostly hidden and not advertised.
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 110 All times are in CST
Anonymous Guests (110)