Archmage Callinon wrote:
So you decided that you hate Steam without ever having tried to use it properly? Seems like a completely valid position.
Well, I can say that I've used Steam several times before and never liked it. On two different occasions I bought and downloaded a game that didn't work at all. I contacted support and got a refund, but it was still really annoying. I'd rather just buy an independent digital download version than go through Steam.
Archmage Callinon wrote:
The fact of the matter is though, that Steam is used by 4 to 5 million people every day (I'm not making that up, that's from Steam's own stat tracking). Not reaching out to those people when trying to sell a game is ludicrous. Regardless of how you personally feel about Steam, I think everyone can agree that deliberately ignoring 5 million potential customers is a marketing misstep, especially when trying to convince people that your game is worth playing now.
Nothing to do with startup programs. Nothing to do with game management. Everything in the world to do with marketing.
This I agree with. Regardless of whether or not I personally use it, or know others who don't like it, I don't disagree that there are tons of people who DO use it, and any good company needs to market themselves any way possible, and Steam certainly would have made sense.
That said, I don't think it's a catastrophic blunder to not be on Steam. Out of the
top 100 games being played on Steam, I counted only 5 or so MMO's, and none of them have more than 2500 people playing. It doesn't seem like a ton of Steam users are big MMO players. Steam seems to be more for FPS and strategy games according to their top 100. Sure they could have genereated sales from it, but I don't think that the 3-4 million people are automatically people who would be interested in FFXIV, let alone willing to dish out however much it would cost on Steam. So perhaps the cost to create a Steam-worthy client just wasn't worth it, especially considering they also take a fairly hefty chunk of the sale (even if 30% isn't accurate).