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#1 Jun 16 2013 at 8:50 PM Rating: Good
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Please forgive me if this has already been asked, but did they even have airships flying in the Beta? One of my favorite things about FF XI and FFXIV (1.0 Beta) was looking up and seeing an Airship flying across the sky. I never noticed any in Phase 3. Is that something they've taken out? My character never got a high enough level to get an Airship pass, so I don't know how they work in 2.0. From what I can find, it looks like the travel is instant. If this is the case, I personally will miss the music and the journey to the neighboring city... for me, it was part of the games charm. I know long trips aren't for everyone, but I do hope they offer the option on how you can travel. If anyone has any Airship insight, it will be greatly appreciated.
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#2 Jun 16 2013 at 9:20 PM Rating: Good
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Yes they did have airships. They are instant travel if you chose to skip the scene, but the scene itself is not like it was in XI
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#3 Jun 17 2013 at 7:07 AM Rating: Good
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Ahhh I was wondering. Thank you Ostia :)
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#4 Jun 17 2013 at 7:09 AM Rating: Excellent
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The animations when you use them is pretty cool, I certainly don't miss travel times myself Smiley: smile
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#5 Jun 17 2013 at 7:51 AM Rating: Excellent
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I would prefer if we had a choice to fast travel or slow boat there.
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#6 Jun 17 2013 at 8:07 AM Rating: Good
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From what I recall Yoshi mentioned this in one of the live letters or an interview where he said that they do want to add FATEs to airship rides and such, but they didn't want to add just the ride until they have that.

Either way I agree that I think they should have the option to take the ride for those who want it while keeping instant travel for the rest.
#7 Jun 17 2013 at 9:55 AM Rating: Good
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One thing I really liked was being near a port and seeing the airship come in for landing. I thought that was a great little detail they added to FFXI.
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#8 Jun 17 2013 at 10:11 AM Rating: Good
Do you not see them coming and going in ffxiv? That's a shame if so.
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#9 Jun 17 2013 at 10:16 AM Rating: Good
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I found the airship port in the beta, but didn't find anything about how to get a pass, is that quest released? or something we will have to wait for? I started in Gridania
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#10 Jun 17 2013 at 10:22 AM Rating: Excellent
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Skaditoo wrote:
I found the airship port in the beta, but didn't find anything about how to get a pass, is that quest released? or something we will have to wait for? I started in Gridania


It's quest related, you get it when you hit 15 and do the missions up to that point.

Everyone says they liked being able to see the airships coming and going in XI, but really how often did you notice after the initial novelty wore off? I think travel needs to be as easy as possible so this is a good thing in my eyes.
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#11 Jun 17 2013 at 10:35 AM Rating: Excellent
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While you are right Wint i remember my times in wow that i took the zeppelin just to enjoy the ride or when i took the normal travel with the mounts and still enjoyed watching the ground pass by. Sometimes i and i guess more, enjoy to relax and watch it (sometimes i get the RP feeling that i oppress so bad).
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#12 Jun 17 2013 at 10:43 AM Rating: Good
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Wint wrote:
Skaditoo wrote:
I found the airship port in the beta, but didn't find anything about how to get a pass, is that quest released? or something we will have to wait for? I started in Gridania


It's quest related, you get it when you hit 15 and do the missions up to that point.

Everyone says they liked being able to see the airships coming and going in XI, but really how often did you notice after the initial novelty wore off? I think travel needs to be as easy as possible so this is a good thing in my eyes.


I notice it every time after 11 years. You don't really forgot seeing airships flying over the land as you're out and about or hearing them pull in and out of the docks unless you really don't care for the world around you.
#13 Jun 17 2013 at 10:44 AM Rating: Excellent
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I enjoyed the airship rides too. What I didn't enjoy is rolling up to the entrance and missing the ship by half a second and having to wait 15 minutes to get where I wanted to go.

Once I got to the other cities I almost never used the Airship in ARR this last weekend, Teleport is just too handy.
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#14 Jun 17 2013 at 10:48 AM Rating: Good
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Wint wrote:
Once I got to the other cities I almost never used the Airship in ARR this last weekend, Teleport is just too handy.

What is the cost comparison between teleport and the airship?
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#15 Jun 17 2013 at 10:52 AM Rating: Excellent
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That's what I was trying to remember, I think Airship is probably cheaper but only by a few hundred gil at best. I never really paid attention to what I was spending on transportation.
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#16 Jun 17 2013 at 10:54 AM Rating: Excellent
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I believe airship was 100gil
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#17 Jun 17 2013 at 11:08 AM Rating: Good
Wint wrote:
Skaditoo wrote:
I found the airship port in the beta, but didn't find anything about how to get a pass, is that quest released? or something we will have to wait for? I started in Gridania


It's quest related, you get it when you hit 15 and do the missions up to that point.

Everyone says they liked being able to see the airships coming and going in XI, but really how often did you notice after the initial novelty wore off? I think travel needs to be as easy as possible so this is a good thing in my eyes.


I always loved the airships in FFXI mainly for nostalgia I guess. I'll never forget how cool it was to attain rank 5 and ride the airship for the first time. I absolutely loved the music also. Back then you pretty much had to ride it anyway, so I wasn't worried too much about the time it took. It made the world seem big and real.

Also, when I was riding in from Sauromongue or wherever and happened to glance up and see the airship coming into Jeuno I always thought it was a neat little touch that tied everything together. These details shape your overall experience of the world as a whole.
I agree that it did suck when you were about a foot away from the airship and it took off.
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#18 Jun 17 2013 at 11:36 AM Rating: Decent
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Yeah I feel the same way. Didn't like it taking off in my face, and waiting for it, but sometimes it was a needed break from me playing to long. Sometimes you would miss the boat, and just auto run on the docks till the next one arrived while you did something around the house. lol

Here's hoping that in an expansion, or an update, we can get a nice lengthy boat ride to a new world, or area. Or maybe even an airship ride to a new released far away land. I sure hope they do that. ^^ I quite enjoyed fishing on a boat, or fighting random mobs on it.

Edited, Jun 17th 2013 1:37pm by SirLuciousLeftfoot
#19 Jun 18 2013 at 2:46 PM Rating: Default
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Uh I miss air ship rides and boat rides... It gave me time to look stuff up, make a meal, or use the WC.
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#20 Jun 18 2013 at 2:53 PM Rating: Good
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Teravibe wrote:
I believe airship was 100gil


Yep.

Airship is 100 gil, while Teleport is usually 400+ to get to a different city.
#21 Jun 18 2013 at 3:43 PM Rating: Decent
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Airship rides were awesome and subsequently boat rides as well (FFXI). I hated missing them however. I think that if you had missions where there was mandatory time-based travel that would be ok. Especially if you were with friends. But for just 'running around' get tasks (or Duties I guess) done instant travel would be ideal. Specifically if you're crafting or gathering.



Edited, Jun 18th 2013 5:44pm by chomama
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#22 Jun 18 2013 at 3:48 PM Rating: Good
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I missed so many airships by the skin of my teeth that I kept an emote just for the occasions.

/em throws her boot at the airship!
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#23 Jun 18 2013 at 3:50 PM Rating: Good
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ShindaUsagi wrote:
I missed so many airships by the skin of my teeth that I kept an emote just for the occasions.

/em throws her boot at the airship!


lmao... that's awesome
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#24 Jun 18 2013 at 4:00 PM Rating: Decent
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mine was '/em tosses empty beer bottle at ship'
'/em hits Airship Captain in the head'
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#25 Jun 18 2013 at 4:10 PM Rating: Good
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Yeah, there was nothing worse then running from your mog house to the port, just to watch the ship leave as you got there. Well, there was one thing....having to tell your LS you missed it lol.

On a side note, walking from Gridinia to Uldah was as easy as South Shroud >>> East Thanalan. So, even if you wanted to save gil and walk, it didn't take very long.

Edited, Jun 18th 2013 6:11pm by Teneleven
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#26 Jun 18 2013 at 4:28 PM Rating: Good
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I enjoyed the travel sequences of airships and ferries in FFXI. For me, a large part of the allure for MMOs is that it is a huge persistent world inhabited by other real players. The ride sequences really added to that. That's just me though, I tend to play MMOs a little slower than most of the "get in, dress up your barbie doll in cool gear, get out" folks out there. I play them to, for a time, forego reality and enjoy the world Square has created. It may sound cheesy but I'll miss those little intricacies of XI. I wish that Yoshi would at least plug those things in as options....and maybe make the options worthwhile to the less "immersion-centric" players out there like a Ferry with great fishing spots during the ride, or an Airship where you can take place in random fates that occur in mid-air.

That kind of stuff would give them a reason to add it into the game...a reason that would actually make it fun for the majority of folks.
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#27 Jun 18 2013 at 4:31 PM Rating: Good
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electromagnet83 wrote:
I enjoyed the travel sequences of airships and ferries in FFXI. For me, a large part of the allure for MMOs is that it is a huge persistent world inhabited by other real players. The ride sequences really added to that. That's just me though, I tend to play MMOs a little slower than most of the "get in, dress up your barbie doll in cool gear, get out" folks out there. I play them to, for a time, forego reality and enjoy the world Square has created. It may sound cheesy but I'll miss those little intricacies of XI. I wish that Yoshi would at least plug those things in as options....and maybe make the options worthwhile to the less "immersion-centric" players out there like a Ferry with great fishing spots during the ride, or an Airship where you can take place in random fates that occur in mid-air.

That kind of stuff would give them a reason to add it into the game...a reason that would actually make it fun for the majority of folks.


Don't quote me but I think FATEs are be considered for rides. I for one hope this happens.
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#28 Jun 18 2013 at 4:35 PM Rating: Decent
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Yea that would be Boss.
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#29 Jun 18 2013 at 4:55 PM Rating: Decent
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electromagnet83 wrote:
I enjoyed the travel sequences of airships and ferries in FFXI. For me, a large part of the allure for MMOs is that it is a huge persistent world inhabited by other real players. The ride sequences really added to that. That's just me though, I tend to play MMOs a little slower than most of the "get in, dress up your barbie doll in cool gear, get out" folks out there. I play them to, for a time, forego reality and enjoy the world Square has created. It may sound cheesy but I'll miss those little intricacies of XI. I wish that Yoshi would at least plug those things in as options....and maybe make the options worthwhile to the less "immersion-centric" players out there like a Ferry with great fishing spots during the ride, or an Airship where you can take place in random fates that occur in mid-air.

That kind of stuff would give them a reason to add it into the game...a reason that would actually make it fun for the majority of folks.


Yea me too I like to enjoy the game a little and enjoy the scenery. I enjoyed watching the scenery on the ships especially the manaclipper.. I would sit back with Tesee and just listen to the music and fish. We enjoyed the festivals even though they never changed them and for the most part the prizes either, I hope FFXIV does not fall into that trap, 7 years of the same festivals uggggg....


I left FFXI a couple of weeks ago now and almost everyone I know has all jobs to 99.. They just powered through them and never really got to know or enjoy the job... I only had like 4 level 99 jobs but then I was a whm and that is all anyone wanted me for so that's pretty much all I played.
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#30 Jun 18 2013 at 5:30 PM Rating: Good
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electromagnet83 wrote:
I enjoyed the travel sequences of airships and ferries in FFXI. For me, a large part of the allure for MMOs is that it is a huge persistent world inhabited by other real players. The ride sequences really added to that. That's just me though, I tend to play MMOs a little slower than most of the "get in, dress up your barbie doll in cool gear, get out" folks out there. I play them to, for a time, forego reality and enjoy the world Square has created. It may sound cheesy but I'll miss those little intricacies of XI. I wish that Yoshi would at least plug those things in as options....and maybe make the options worthwhile to the less "immersion-centric" players out there like a Ferry with great fishing spots during the ride, or an Airship where you can take place in random fates that occur in mid-air.

That kind of stuff would give them a reason to add it into the game...a reason that would actually make it fun for the majority of folks.





You play this game the way i do, small world! That would be cool fate on the ships.
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#31 Jun 18 2013 at 8:47 PM Rating: Decent
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I hope airship/boat rides make a comeback in some capacity. They made the world feel alive and immersive. Just cut the ridiculously long wait times.
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#32 Jun 18 2013 at 9:00 PM Rating: Decent
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I'll be seriously disappointed if there isn't a ship somewhere, where the Sea Horror doesn't immediately attack the first person exiting, then wipe anyone not capable of soloing it on the spot.
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#33 Jun 19 2013 at 12:28 AM Rating: Decent
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Wint wrote:
I enjoyed the airship rides too. What I didn't enjoy is rolling up to the entrance and missing the ship by half a second and having to wait 15 minutes to get where I wanted to go.

Once I got to the other cities I almost never used the Airship in ARR this last weekend, Teleport is just too handy.


That's funny, I forgot all about teleport until about 6 hours in to testing. I wish they'd done away with it all together, really. Between Airships and Chocobos there was no real necessity for them.
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#34 Jun 19 2013 at 6:02 AM Rating: Excellent
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Transmigration wrote:
Wint wrote:
I enjoyed the airship rides too. What I didn't enjoy is rolling up to the entrance and missing the ship by half a second and having to wait 15 minutes to get where I wanted to go.

Once I got to the other cities I almost never used the Airship in ARR this last weekend, Teleport is just too handy.


That's funny, I forgot all about teleport until about 6 hours in to testing. I wish they'd done away with it all together, really. Between Airships and Chocobos there was no real necessity for them.


You have that backwards Smiley: tongue

Frankly doing the main story missions with only Airships and Chocobos would have been a nightmare. One of the NPCs you need to return to over and over is in a town that doesn't have an Aetheryte, so being able to port close and then run the rest of the way was very handy. I see chocobos being more useful for getting across zones or to camps without crystals, Airships I don't know what use they'll have after you get your chocobo.
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#35 Jun 19 2013 at 6:57 AM Rating: Decent
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electromagnet83 wrote:
I enjoyed the travel sequences of airships and ferries in FFXI. For me, a large part of the allure for MMOs is that it is a huge persistent world inhabited by other real players. The ride sequences really added to that. That's just me though, I tend to play MMOs a little slower than most of the "get in, dress up your barbie doll in cool gear, get out" folks out there. I play them to, for a time, forego reality and enjoy the world Square has created. It may sound cheesy but I'll miss those little intricacies of XI. I wish that Yoshi would at least plug those things in as options....and maybe make the options worthwhile to the less "immersion-centric" players out there like a Ferry with great fishing spots during the ride, or an Airship where you can take place in random fates that occur in mid-air.

That kind of stuff would give them a reason to add it into the game...a reason that would actually make it fun for the majority of folks.

I agree that seeing airships flying, chocobos running, birds chirping all add to the being in a breathing persistent world. It also adds to the cinematic flair. You see this in sci-fi movies and it makes everything seem more robust.

However I also agree with Yoshi and Wint. A game is supposed to aim to be fun and engaging first. Sitting around waiting in,lines is never fun in itself. Idc if it's real life or game, game, traffic, grocery checkout, movie theater, bathroom, etc. Just look at any major city with major traffic problems and you can see what I mean. You might make it fun through chatting or interactions while waiting or you might make it horrible being negative to those around you.

If they went with fully persistent real time airships. They better have more than one airship going from airdock to airdock/ city to city. And have an one airship always docked that you can click on and get a cs for instant travel. To minimize the negatives that plague real travel times.

I really agree with Yoshi on him holding off until he has content for the actual airships themselves. Beautiful environments are cherished the first time and maybe sometimes appreciated on occasion afterwards. But most of the time after seeing the same scenery day in or day out. The everyday complexities of life tend to drown out your appreciation for that.

Unless we are talking about my fiance. Every morning I wake up, every day, every night, I look at her like it's the first time we met.
#36 Jun 19 2013 at 7:32 AM Rating: Excellent
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I'm happy to not have to deal with the long wait times of a real time travel system, but I do hope they implement something with FATEs as others have mentioned. I remember the first time I went on the boat from Selbina and a Sea Horror popped up. It was frightening and awesome, and then seeing a Summoner solo it was equally amazing. Hoping to see similar types of moments in ARR, while being happy to not be shackled by an outdated transport system.
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#37 Jun 19 2013 at 1:25 PM Rating: Decent
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First time I could Solo the Sea Horror was a happy day... Pirate invasions were fun too. I also spent most of my free time wandering Valkurm, looking for corpses, or nuking trains to town while waiting for the next " Um, are you busy? I'm dead in (insert impossible location) " message.

I always thought the Airship rides could have been spiced up in a similar fashion... Helium lures for Flying fish seemed like a no-brainer.

Edited, Jun 19th 2013 3:25pm by OtosanOokami
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