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Gil in FFXIVFollow

#1 Aug 09 2013 at 2:05 PM Rating: Good
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So after finding out that there is an AH in FFXIV I was wondering how the gil economy was in FFXIV compared to that of FFXI?

For those of you who may not understand, in FFXI you gained little money from selling things to vendors the majority of gil came from the competitive AH which people where constantly trying to get the best price, and had a supply and demand effect like a really economy. Killing monsters and selling things to NPC's was not an efficient to way to gain gil. This meant grinding hard for Beehive Chips a process that would take a while, and then you would wait for it to sell in the AH, and go grind some more, and buy ONE piece of armor, MAYBE! While this does not sound fun to many, I would love it because as you grinded you leveled, as you leveled you would be able to expand where you can farm, and make more money better gear, etc.
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#2 Aug 09 2013 at 2:12 PM Rating: Excellent
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The old ffxiv didn't have a AH so everything will be "new" with this ah. But it will work like ffxi. I think items will be much Easter to gather thus not as expensive. If you played wow or rift it will work just the same. Only difference is you buy from the market board aka ah and sell threw Ur retainer .
#3 Aug 09 2013 at 2:13 PM Rating: Good
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#4 Aug 09 2013 at 2:16 PM Rating: Good
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silverhope wrote:
The old ffxiv didn't have a AH so everything will be "new" with this ah. But it will work like ffxi. I think items will be much Easter to gather thus not as expensive. If you played wow or rift it will work just the same. Only difference is you buy from the market board aka ah and sell threw Ur retainer .


That's cool, so there won't be those instances where your buddy says "Meet me at the AH" and you go there and look around for 10 minutes waiting for him and the 400 other invisible people standing there to materialize... Now you can have the AH without all the invisible people standing on top of each other.

Edited, Aug 9th 2013 3:17pm by Valkayree
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#5 Aug 09 2013 at 2:16 PM Rating: Excellent
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They ended up turning it completely around in FFXI, where the best way to make gil ended up being farming cruor in Abyssea and then buying an item called chocobo blinkers with it then selling it in a nation that you had high fame in for a conversion of 1 cruor = 2.5 gil.

In FFXIV however, the easies way to make gil seems to be questing in the main storyline. When those dry up you always have levequests, guildhests, and some repeatable quests. Humanoids still drop gil in XIV, although it tends to only be 1-3 gil at lower-mid levels. Dungeons are also another solid form of income, albeit somewhat slower than others. In the dungeons there are coffers that drop rare gear occasionally, but more often than not drop coins sort of like beastcoins that can be sold for a set gil price. They may end up making these their own currency, but I'm not sure on that at the moment.

Then there's always crafting and gathering. gathering will be pretty big early on and always be a steady form of income. I'm not too sure how profitable crafting will be at the moment, but items will always be required so people can turn them into materia. Crafters will be required to repair gear cheaply and socket materia into items for other players. Materia creation will most likely be the biggest form of income, but also very time consuming and random. You will have to buy pieces of gear, wear them until they are spirit bonded, convert them into materia, and hope that you get valuable pieces to sell.

Edit: I just realized I didn't actually answer the questions addressed... Oh well..

Edited, Aug 9th 2013 4:18pm by DamienSScott
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#6 Aug 09 2013 at 2:58 PM Rating: Good
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Valkayree wrote:


That's cool, so there won't be those instances where your buddy says "Meet me at the AH" and you go there and look around for 10 minutes waiting for him and the 400 other invisible people standing there to materialize... Now you can have the AH without all the invisible people standing on top of each other.



acually the market board is a real board that people will stand infront of.. but there are afew in each main city
#7 Aug 09 2013 at 3:17 PM Rating: Good
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silverhope wrote:
Valkayree wrote:


That's cool, so there won't be those instances where your buddy says "Meet me at the AH" and you go there and look around for 10 minutes waiting for him and the 400 other invisible people standing there to materialize... Now you can have the AH without all the invisible people standing on top of each other.



acually the market board is a real board that people will stand infront of.. but there are afew in each main city


Wishful thinking... But will all market boards link to one central location on the server? For instance, the Windhurst AH was always dead, and I had to go to Jeuno to do anything economy related, because that one was also linked to Aht Urghan and significantly livelier.

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#8 Aug 09 2013 at 3:23 PM Rating: Excellent
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All the Market Boards are connected, so an item posted in Ul'dah can be purchased in Limsa, for example. However, there will be different and fluctuating taxes in each city, so it will be to your benefit to move items around depending on tax rates. One week, U'dah might have the lowest tax rate; another, Limsa will. It'll be interesting to see how that plays out and how different the tax rates will be.
#9 Aug 09 2013 at 3:23 PM Rating: Good
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Valkayree wrote:
silverhope wrote:
Valkayree wrote:


That's cool, so there won't be those instances where your buddy says "Meet me at the AH" and you go there and look around for 10 minutes waiting for him and the 400 other invisible people standing there to materialize... Now you can have the AH without all the invisible people standing on top of each other.



acually the market board is a real board that people will stand infront of.. but there are afew in each main city


Wishful thinking... But will all market boards link to one central location on the server? For instance, the Windhurst AH was always dead, and I had to go to Jeuno to do anything economy related, because that one was also linked to Aht Urghan and significantly livelier.



Yes. Location simply controls how much the seller gets taxed.
#10 Aug 09 2013 at 4:00 PM Rating: Good
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Gil matter significantly less in FFXIV than FFXI. Thank god for that.
#11 Aug 09 2013 at 4:15 PM Rating: Excellent
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silverhope wrote:
I think items will be much Easter to gather thus not as expensive.


I dunno, there are always people who Kwanzaa oversell. Either way, P4 launch will be a Good Friday.
#12 Aug 09 2013 at 4:17 PM Rating: Good
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From what I've noticed, you won't need to farm much in this game unless you require animal hides from mobs as a Leatherworker. Raw materials can be gathered easily if you're the appropriate class level and you know what you're looking for. Gear drops from dungeons will tide you over until endgame. By then, you'll want to look into melding materia to your gear for optimizing those pieces for raids. That may cost you time/money. If you know a few crafters, you can avoid leveling the crafts yourself to affix the materia to your gear. Making gil in this game won't be such a necessary chore to progress like it was in FFXI. You won't need to worry about it much unless you waste it all teleporting to Aether crystals.
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#13 Aug 09 2013 at 6:11 PM Rating: Excellent
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Atkascha wrote:
From what I've noticed, you won't need to farm much in this game unless you require animal hides from mobs as a Leatherworker. Raw materials can be gathered easily if you're the appropriate class level and you know what you're looking for. Gear drops from dungeons will tide you over until endgame. By then, you'll want to look into melding materia to your gear for optimizing those pieces for raids. That may cost you time/money. If you know a few crafters, you can avoid leveling the crafts yourself to affix the materia to your gear. Making gil in this game won't be such a necessary chore to progress like it was in FFXI. You won't need to worry about it much unless you waste it all teleporting to Aether crystals.


I think you are right about being tide over until endgame, but maybe. I imagine that the materia crafters will ultimately belong to FC and be exclusive. The high level materia will either cost hundreds of thousands, so you'll need to get that gil somehow, or spend time farming for it if you have a high enough craft. This may be where FC's come in to play a big part in endgame readiness.

Since I'm just starting, I'm glad I have time to see what happens down the line.



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#14 Aug 09 2013 at 6:25 PM Rating: Good
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Grandmomma wrote:
Atkascha wrote:
From what I've noticed, you won't need to farm much in this game unless you require animal hides from mobs as a Leatherworker. Raw materials can be gathered easily if you're the appropriate class level and you know what you're looking for. Gear drops from dungeons will tide you over until endgame. By then, you'll want to look into melding materia to your gear for optimizing those pieces for raids. That may cost you time/money. If you know a few crafters, you can avoid leveling the crafts yourself to affix the materia to your gear. Making gil in this game won't be such a necessary chore to progress like it was in FFXI. You won't need to worry about it much unless you waste it all teleporting to Aether crystals.


I think you are right about being tide over until endgame, but maybe. I imagine that the materia crafters will ultimately belong to FC and be exclusive. The high level materia will either cost hundreds of thousands, so you'll need to get that gil somehow, or spend time farming for it if you have a high enough craft. This may be where FC's come in to play a big part in endgame readiness.

Since I'm just starting, I'm glad I have time to see what happens down the line.



I agree about the materia. But that materia has to be made from spiritbound equipment. I imagine there will be some high level, craftable equipment that will be lucrative for spiritbind parties. Put in the work to make the materia yourself and ask around for help affixing it to your gear. I'm sure if you did a few /shouts in Ul'dah or asked your LS, people would help you out Smiley: smile
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#15 Aug 09 2013 at 6:54 PM Rating: Good
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I waiting to see if we can still share retainers on the same account. if we can't does that mean every person have 2 retainers.. The relic comment about why we can't share was weird.
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#16 Aug 09 2013 at 6:56 PM Rating: Good
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Warmech wrote:
I waiting to see if we can still share retainers on the same account. if we can't does that mean every person have 2 retainers.. The relic comment about why we can't share was weird.


No retainer sharing. No transferring items or gil between characters on your account.
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#17 Aug 09 2013 at 7:08 PM Rating: Good
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Archmage Callinon wrote:
Warmech wrote:
I waiting to see if we can still share retainers on the same account. if we can't does that mean every person have 2 retainers.. The relic comment about why we can't share was weird.


No retainer sharing. No transferring items or gil between characters on your account.


Hrmm I thought retainers got shared per server? whats the point of having 8 chars on 1 server than?
#18 Aug 09 2013 at 7:24 PM Rating: Good
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silverhope wrote:
Hrmm I thought retainers got shared per server? whats the point of having 8 chars on 1 server than?


Was announced in the most recent live letter. Yoshi kinda waffled between blaming RMT, which... was silly... and not being able to keep relics and AF and stuff like that off of your alts... which MMO designers solved a long time ago.

My guess is it's more the second one than the first one, and they'll figure out how to set a "not for other characters" flag in a future patch.

Until then though, yeah.. not a ton of reason to have more than one character per server.
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#19 Aug 09 2013 at 7:27 PM Rating: Decent
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Arjuncorpse wrote:
Gil matter significantly less in FFXIV than FFXI. Thank god for that.


1.0's issue is that there wasn't much to buy (much like early FFXI until RoZ when crafting really took off) and for all intents and purposes is not worth mentioning. Anyone saying so for ARR seems ill informed.

Gil in FFXI is/was used for one of two purposes:
  • Used for various small hits for travel (warps, chocobos, airships, boats, etc.)
  • Trading with other players
Gil in FFXIV will be used for one of two purposes:
  • Used for various small hits for travel (warps, chocobos, airships, boats, etc.)
  • Trading with other players
  • Player housing
They're equal with a slight edge towards FFXIV depending on how expensive potential maintenance ends up being on housing.

FFXI ended up having a steady flow of bloat gil from selling things to vendors that RMT abused. Ironically, now, that's the best way to make money for anyone depending on your luck outside of trading. There are temporary areas that can give you a decent boost (Dynamis currency, Alexandrite, etc.) but they're extremely time limited.

FFXIV won't have this issue of vendoring generating obscene amounts of gil into the economy; anything NQ sells for 1 gil and anything HQ sells for 2. You either need to continually do quests/F.A.T.E.s or trade with other players to make money.

It's no different than every other MMO in existence.
#20 Aug 09 2013 at 7:36 PM Rating: Excellent
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If sharing items and Gil between characters on the same server is that important, there's nothing stopping you from giving it to a friend and then they can trade it to your new character. The point of having 8 characters in the same server is to play with your friends and still be able to have characters of several different races. Personally, I plan on only using my 1 character, but some people just like having many characters to play.
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#21 Aug 09 2013 at 8:32 PM Rating: Excellent
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Aasher wrote:
silverhope wrote:
I think items will be much Easter to gather thus not as expensive.


I dunno, there are always people who Kwanzaa oversell. Either way, P4 launch will be a Good Friday.

So, this period between P3 closing & P4 launching is our Lent? We are going without, to remember that our chosen one has been sacrificed for our sins, and will be reborn into this world? Smiley: sly
#22 Aug 09 2013 at 8:36 PM Rating: Decent
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Hold on, are they actually calling it an 'Auction House' now?
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#23 Aug 09 2013 at 8:45 PM Rating: Good
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chomama wrote:
Hold on, are they actually calling it an 'Auction House' now?

No. Only players do that.
#24 Aug 10 2013 at 12:25 AM Rating: Decent
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chomama wrote:
Hold on, are they actually calling it an 'Auction House' now?


You assign 20 items to your Retainer, which puts them up on the Market Boards. For all intents and purposes it's an Auction House except Final Fantasy MMOs have this extreme fixation with calling things something else.
#25 Aug 10 2013 at 5:17 AM Rating: Decent
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Each player can get up to 2 retainers, this gives access to 40 slot for selling items.


Compared to FFXI economy, money is easily obtained also quests gives you good starteting gear. Still it is too early to fully understand how the economy will work.

At the moment I would like to know if the Allagan pieces has other uses besides it being sold to NPC for GIL. We will know this once Early Access starts.
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#26 Aug 10 2013 at 9:42 AM Rating: Default
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Regarding not being able to trade gear/gil to your alt on the same server. I get Yoshi is trying to hurt RMT but it also hurts those who want to have mules. I had a few mules in FFXI. Granted, we have more storage in this game considering how much retainers can hold and items seem to stack higher in our inventory. But if you are a crafter and/or hoarder, you will eventually run out of space. I plan to craft a lot so it would have been nice to be able to use a mule for extra storage and/or more retainer slots to sell items at market.

I get that some players like to have different alts for appearance purposes. That's cool but I don't see the benefits of having alts myself if can't use them as a mule in some fashion. ****, it would have been nice just to do quests on an alt if you find your main character needing some extra gil. Even though I don't think gil will be as important as in FFXI. Although that could change once we see what housing brings us.
#27 Aug 10 2013 at 2:17 PM Rating: Good
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Sonsora wrote:

At the moment I would like to know if the Allagan pieces has other uses besides it being sold to NPC for GIL. We will know this once Early Access starts.


I think the Allagan might have something to do with the "Tokens" that Yoshi-P mentioned concerning getting the lower grade dungeon/raid gear that you are having trouble acquiring right away. That is just my guess and nothing anywhere near a fact.
#28 Aug 10 2013 at 3:16 PM Rating: Good
Archmage Callinon wrote:
Warmech wrote:
I waiting to see if we can still share retainers on the same account. if we can't does that mean every person have 2 retainers.. The relic comment about why we can't share was weird.


No retainer sharing. No transferring items or gil between characters on your account.


I wonder if that means that we won't be able to trade gil between players? Like if my friend needs say 500 gil quick for a teleport or something, will I be able to trade it to them? If I could, I would just say if you want gil on your other characters ask a friend to do the transfer (that you trust of course.)
#29 Aug 10 2013 at 3:23 PM Rating: Decent
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My good friend decided in P3 about mid way threw that he was done for the time being considering his data wouldn't be saved and traded me 20k gil to play around crafting with so I could get a feel for it and let him know what it was all about... So I don't see why it would be any different in launc... As for who you hand your gil to I would be very cautious in doing that...
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#30 Aug 10 2013 at 3:27 PM Rating: Decent
Mmoderator wrote:
My good friend decided in P3 about mid way threw that he was done for the time being considering his data wouldn't be saved and traded me 20k gil to play around crafting with so I could get a feel for it and let him know what it was all about... So I don't see why it would be any different in launc... As for who you hand your gil to I would be very cautious in doing that...


Okay, so that is good, at least if you have someone you trust you can get gil on your other characters. I'm guessing there was no mailboxes to send items then?
#31 Aug 10 2013 at 3:31 PM Rating: Decent
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I don't believe there were mailboxes tho I am not 100% on that ... I was more of a lvl ***** in P3 so didn't spend to much time in towns...
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#32 Aug 10 2013 at 3:34 PM Rating: Decent
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I don't believe there were mailboxes tho I am not 100% on that ... I was more of a lvl ***** in P3 so didn't spend to much time in towns...


Thanks for confirming you can trade with other players though. That is great.
#33 Aug 10 2013 at 3:42 PM Rating: Good
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There were plenty of mailboxes. I got my old items like the Asuran Armguards & Onion Helm from that. Also sent a few K by mail to someone in the ZAM LS.
#34 Aug 10 2013 at 4:33 PM Rating: Decent
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There were plenty of mailboxes. I got my old items like the Asuran Armguards & Onion Helm from that. Also sent a few K by mail to someone in the ZAM LS.


Why are people saying you cannot give gil to your other characters if you can just mail them gil?
#35 Aug 10 2013 at 4:43 PM Rating: Excellent
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Takaiana of the Ten Storms wrote:
TwistedOwl wrote:
There were plenty of mailboxes. I got my old items like the Asuran Armguards & Onion Helm from that. Also sent a few K by mail to someone in the ZAM LS.


Why are people saying you cannot give gil to your other characters if you can just mail them gil?

You first have to add them to your friends list to send them mail. Something I don't think you can do without both being online at the same time.

Edited, Aug 10th 2013 6:45pm by TwistedOwl
#36 Aug 10 2013 at 5:46 PM Rating: Excellent
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Takaiana of the Ten Storms wrote:
Archmage Callinon wrote:
Warmech wrote:
I waiting to see if we can still share retainers on the same account. if we can't does that mean every person have 2 retainers.. The relic comment about why we can't share was weird.


No retainer sharing. No transferring items or gil between characters on your account.


I wonder if that means that we won't be able to trade gil between players? Like if my friend needs say 500 gil quick for a teleport or something, will I be able to trade it to them? If I could, I would just say if you want gil on your other characters ask a friend to do the transfer (that you trust of course.)


Exactly. You can trade with friends.
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#37 Aug 10 2013 at 5:47 PM Rating: Excellent
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Takaiana of the Ten Storms wrote:
TwistedOwl wrote:
There were plenty of mailboxes. I got my old items like the Asuran Armguards & Onion Helm from that. Also sent a few K by mail to someone in the ZAM LS.


Why are people saying you cannot give gil to your other characters if you can just mail them gil?


I believe that in order to mail someone anything, they have to be a certain level. I guess its assumed that mules won't be leveling.
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#38 Aug 10 2013 at 5:55 PM Rating: Decent
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I have to ask because when I started FFXI I think I threw out over a stack of beastmen seals cause I had no idea what there for :) And I ended up just selling everything i had for awhile to npcs cause I had no idea about the AH. So I have couple questions for ff14

Do items you get from mobs have any kind of description that would tell you if its used in crafting so you know to save it? Any type of label saying its useful for something basically? Are there just vendor trash items from mobs that you would just sell to npcs? Is there really anything that should be sold to npcs? If there isn't a description of some kind, do people just save everything if theres plenty of bag space? Thanks for any info to help out



Edited, Aug 10th 2013 8:02pm by mdafurball
#39 Aug 10 2013 at 6:44 PM Rating: Good
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mdafurball wrote:

[...]

Do items you get from mobs have any kind of description that would tell you if its used in crafting so you know to save it?


I don't remember seeing any labels on items, but if there was a label, every single non-gear or coin drop will say "Crafting Material."

mdafurball wrote:

Any type of label saying its useful for something basically?


I don't remember seeing any labels on items, but if there was a label, every single non-gear or coin drop will say "Crafting Material."

mdafurball wrote:

Are there just vendor trash items from mobs that you would just sell to npcs?

The only vendor items are Allagan Pieces (coins), which are only from chests, dungeons and quest rewards. There are no mob trash drops.

Whether the item that drops is trash to you or not is something you have to decide for yourself.

Because there are potential changes in vendor stock for Phase 4, listing out "common" vendor available items that mobs drop is pointless right now, because what was on the vendor before in Phase 3 might not be there in a week.

mdafurball wrote:

Is there really anything that should be sold to npcs?

As it currently stands, Allagan Pieces (coins) only.

mdafurball wrote:

If there isn't a description of some kind, do people just save everything if theres plenty of bag space?

As previously stated, mob "trash" items don't exist here, so the rationale on what to do with a drop varies too much from person to person.

Edited, Aug 10th 2013 8:45pm by Ravashack

Edited, Aug 10th 2013 8:45pm by Ravashack
#40 Aug 10 2013 at 7:46 PM Rating: Good
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Can you sell full/partial stacks in a single slot and are crystals sellable? I seem to recall reading or hearing that you cant sell them, not that it matters too much to me. I plan on doing a lot of gathering/crafting
#41 Aug 10 2013 at 8:10 PM Rating: Good
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Mmoderator wrote:
I don't believe there were mailboxes tho I am not 100% on that ... I was more of a lvl ***** in P3 so didn't spend to much time in towns...


There are mailboxes. These include messages and items. They are delivered to moogles that are placed in each city... and the camps I think.

Ulman wrote:
Can you sell full/partial stacks in a single slot and are crystals sellable? I seem to recall reading or hearing that you cant sell them, not that it matters too much to me. I plan on doing a lot of gathering/crafting


You can sell full or partial... (I think there is an option to allow a buyer to select how many they want from a stack if you want to allow them to). Crystals are sellable. Basically the only things that aren't, are key items, dungeon gear that's labeled "Untradeable" and any piece of gear that you have worn and is spirit bonded to you.

Keep in mind that you basically can't sell anything until you obtain a retainer after level 15 in the story missions.
#42 Aug 11 2013 at 12:50 AM Rating: Good
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I'm fairly certain the mail works to deliver items other players as long as they are actively online and on your friends list.
#43 Aug 11 2013 at 2:08 PM Rating: Good
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I hope the Mog houseing will be a big gil sink, i like to make gil so i can spend it!
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#44 Aug 11 2013 at 7:02 PM Rating: Excellent
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Deathbuyer wrote:
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I don't believe there were mailboxes tho I am not 100% on that ... I was more of a lvl ***** in P3 so didn't spend to much time in towns...


There are mailboxes. These include messages and items. They are delivered to moogles that are placed in each city... and the camps I think.


Ulman wrote:
Can you sell full/partial stacks in a single slot and are crystals sellable? I seem to recall reading or hearing that you cant sell them, not that it matters too much to me. I plan on doing a lot of gathering/crafting


You can sell full or partial... (I think there is an option to allow a buyer to select how many they want from a stack if you want to allow them to). Crystals are sellable. Basically the only things that aren't, are key items, dungeon gear that's labeled "Untradeable" and any piece of gear that you have worn and is spirit bonded to you.

Keep in mind that you basically can't sell anything until you obtain a retainer after level 15 in the story missions.


Yes there are Delivery Moogles in towns and camps outside of the cities. Our CE items will come via the DM's as well as the subscription goodes.

Other than that, I don't know what else the DM's are for.
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#45 Aug 11 2013 at 11:04 PM Rating: Decent
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as far as gil not being important in FFXIV... im pretty sure getting relic upgraded wasnt cheap, maybe wasnt as expensive as FFXI but Im sure it wasnt cheap either
#46 Aug 12 2013 at 4:26 PM Rating: Good
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DuoMaxwellxx wrote:
as far as gil not being important in FFXIV... im pretty sure getting relic upgraded wasnt cheap, maybe wasnt as expensive as FFXI but Im sure it wasnt cheap either


The relic +1 versions are brand new to ARR. We had only gotten as far as getting them in 1.0 and those were the top tier weapons in the game.
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