Forum Settings
       
Reply To Thread

[Follow-up] Recovery Operation for Login Issues (Aug. 25)Follow

#27 Aug 25 2013 at 11:30 PM Rating: Good
I find it hard to believe that the servers filled up so soon after maintenance on a Sunday night at 12:30am.
#28 Aug 25 2013 at 11:31 PM Rating: Excellent
Quote:
It seems they did not remove their silly decision of limiting logins. Very sad.


They must not have a choice about restricting logins. I don't think it's their goal to **** us off!
____________________________
Thayos Redblade
Jormungandr
Hyperion
#29 Aug 25 2013 at 11:32 PM Rating: Excellent
I got a queue!!!
____________________________
Thayos Redblade
Jormungandr
Hyperion
#30 Aug 25 2013 at 11:33 PM Rating: Excellent
***
3,737 posts
It does kind of present the impression that they aren't accomplishing anything with all these shutdowns.
____________________________
svlyons wrote:
If random outcomes aren't acceptable to you, then don't play with random people.
#31 Aug 25 2013 at 11:34 PM Rating: Decent
*
151 posts
In! On coeurl!
#32 Aug 25 2013 at 11:34 PM Rating: Decent
*
53 posts
Friend's on, but the server is full for me. :(
#33 Aug 25 2013 at 11:34 PM Rating: Good
Got a queue here too, 481 in line!

Wow, 10 seconds after posting, I'm in! =D

Edited, Aug 26th 2013 1:36am by FFATMA
#34 Aug 25 2013 at 11:36 PM Rating: Good
*
176 posts
No queue on Diabolos. Wondering why they've kept this insanely tight strangle hold on the logins and not loosened up at all.

Also wouldn't be so bad if I didn't get halfway into my load time before kicking me off with the server full error. That's just frustrating.

Edited, Aug 26th 2013 12:37am by Redding
#35 Aug 25 2013 at 11:38 PM Rating: Decent
In after 8 person que, first time being able to get on the Hyperion server since noon saturday!

It's moving forward.....positive!
#36 Aug 25 2013 at 11:38 PM Rating: Decent
*
81 posts
No queue for me on Balmung ._. 1017 is alive and well.
#37 Aug 25 2013 at 11:38 PM Rating: Good
*
170 posts
I am trying to be optimistic here but really this is boarder line foolish. Well shut down the servers and accomplish nothing it seems.
#38 Aug 25 2013 at 11:39 PM Rating: Decent
**
826 posts
FFATMA wrote:
I find it hard to believe that the servers filled up so soon after maintenance on a Sunday night at 12:30am.


Exactly.
#39 Aug 25 2013 at 11:40 PM Rating: Good
*
176 posts
thelastofclass wrote:
I am trying to be optimistic here but really this is boarder line foolish. Well shut down the servers and accomplish nothing it seems.


We won't know if what they did worked at all really due to how hard they've bottle necked the amount of people that can login.
#40 Aug 25 2013 at 11:40 PM Rating: Good
38 posts
mabiche wrote:
No queue for me on Balmung ._. 1017 is alive and well.


This, but in Diabolos.
#41 Aug 25 2013 at 11:40 PM Rating: Decent
**
364 posts
mabiche wrote:
No queue for me on Balmung ._. 1017 is alive and well.


I'm getting the same for Balmung, nothing but 1017.
#42 Aug 25 2013 at 11:42 PM Rating: Excellent
*
170 posts
Redding wrote:
thelastofclass wrote:
I am trying to be optimistic here but really this is boarder line foolish. Well shut down the servers and accomplish nothing it seems.


We won't know if what they did worked at all really due to how hard they've bottle necked the amount of people that can login.


I don't want to be that pessimist ahole. Just gotten frustrated is all Its been nearly 24hrs since I've gotten to play with my character.
#43 Aug 25 2013 at 11:42 PM Rating: Good
Avatar
****
4,780 posts
You guys are mistaking that error.

1017 is the manual lockdown on login servers. They occasionally open up the servers to allow more people to queue in without busting the zoning/instanced servers. The more they lift this restriction, the more risk people who are playing are getting kicked due to congestion.
#44 Aug 25 2013 at 11:44 PM Rating: Good
*
176 posts
thelastofclass wrote:
Redding wrote:
thelastofclass wrote:
I am trying to be optimistic here but really this is boarder line foolish. Well shut down the servers and accomplish nothing it seems.


We won't know if what they did worked at all really due to how hard they've bottle necked the amount of people that can login.


I don't want to be that pessimist ahole. Just gotten frustrated is all Its been nearly 24hrs since I've gotten to play with my character.


I'm right there with you. I haven't been able to log onto my main since yesterday. She finally showed back up in character select so at least that's something.
#45 Aug 25 2013 at 11:46 PM Rating: Decent
**
826 posts
Hyrist wrote:
You guys are mistaking that error.

1017 is the manual lockdown on login servers. They occasionally open up the servers to allow more people to queue in without busting the zoning/instanced servers. The more they lift this restriction, the more risk people who are playing are getting kicked due to congestion.


Yeah, but they need to solve the root cause of this, and all they've done thus far is implement placebos and tell us we're better. They did seemingly solve the duty finder/zoning issue when I managed to get in before this last maintenance, but that's been during login lockdowns, so who knows what it would perform like under full stress.

We've been fairly patient, but this is a bit ridiculous at this point. This will only be far worse on Tuesday.

Edited, Aug 25th 2013 10:48pm by Dallie
#46 Aug 25 2013 at 11:49 PM Rating: Excellent
*
170 posts
Dallie wrote:

Yeah, but they need to solve the root cause of this, and all they've done thus far is implement placebos and tell us we're better. We've been fairly patient, but this is a bit ridiculous at this point. This will only be far worse on Tuesday.


Gotta agree with him here. I would rather have them shut down the servers completely again. And make sure they will be able to handle everything and be at 100%.
#47 Aug 25 2013 at 11:50 PM Rating: Decent
*
135 posts
This is getting old really fast.. :<

I happened to get online 30 min before they shut down again and now 1017 all over again... Sigh..
#48 Aug 25 2013 at 11:52 PM Rating: Good
Avatar
****
4,780 posts
Well, you know the solution would honestly be less people. That's the immediate root cause of this problem.

Don't want to deal with the login queues and the lockouts? Don't play for a while. I've said this before, but this bears repeating, this seems more like a hardware issue than a software one, and it's likely not feasible to quickly solve this problem, given the gigantic demand SE has been saddled with.

We can complain, or we can be patient. Either way it reflects nothing on the actual game substance and content and everything to do with the fact that demand is incredibly higher than the supply at the moment.

We don't set Game Stop/Sony/Microsoft on fire for not having enough PS4s and XBoxOnes on the shelves, nor should we do so to SE for servers who are buckling under overload.
#49 Aug 25 2013 at 11:55 PM Rating: Decent
*
81 posts
Queue up on Balmung now. Hopefully they will keep the lock off for everyone else tonight.

Edited, Aug 26th 2013 1:55am by mabiche



ETA: Two minutes into the game and I get a runtime error. And now back to 1017. lol ._.

Edited, Aug 26th 2013 1:59am by mabiche

Edited, Aug 26th 2013 2:00am by mabiche
#50 Aug 25 2013 at 11:56 PM Rating: Good
*
176 posts
Finally a queue and only 56 people ahead of me.
#51 Aug 26 2013 at 12:04 AM Rating: Decent
Just keep pressing Numpad 0..........errr
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 159 All times are in CST
Anonymous Guests (159)