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Is there a crowd control class in this game?Follow

#1 Sep 11 2013 at 7:17 AM Rating: Decent
Thaum looks like it might be, but black mage doesn't... Just wondering if I missed anything!
#2 Sep 11 2013 at 7:29 AM Rating: Good
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Don't forget cross class skills. Depending on requirements, you can take skills from other classes and 'fine tune' your favorite. If you feel something is lacking in a certain aspect, look into creating your own. :)
#3 Sep 11 2013 at 8:39 AM Rating: Default
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SE made an interesting experiment here; every dingle class has at least one CC skill.
Although, generally speaking, DDs are too stupid to understand their value and rarely use them.

The line of thought behind that decision may have been that a pure CC class would be
hard to balance for both solo and PvP content.
#4 Sep 11 2013 at 8:51 AM Rating: Excellent
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Rinsui wrote:
SE made an interesting experiment here; every dingle class has at least one CC skill.
Although, generally speaking, DDs are too stupid to understand their value and rarely use them.

The line of thought behind that decision may have been that a pure CC class would be
hard to balance for both solo and PvP content.



Was that really necessary?
#5 Sep 11 2013 at 9:24 AM Rating: Good
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Rinsui wrote:
SE made an interesting experiment here; every dingle class has at least one CC skill.


it's pretty much been accepted practice in mmos for awhile now to give all classes some CC. there was no experimenting done.
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#6 Sep 12 2013 at 1:34 AM Rating: Good
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Black mage has access to sleep AoE and lethargy just like THM. What THM doesn't have is an AoE bind to boot.

If I had to pick a CC class, it would easily be BLM. In fact, BLM seems to have been given a few tools from RDM's repertoire. Blizzard functions something like gravity did as well. Blizzard II functions as a bind.
#7 Sep 12 2013 at 2:56 AM Rating: Good
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Just keep in mind the CC builds immunities even on fodder. First use will likely go unresisted, second will be half duration, third will be 1/4th, and fourth may either reset to full or render the mob completely immune depending. As well, you'll have some mobs completely immune to things like sleep or bind, in part to likely teach tanks and healers how to handle multiple adds at once.

Anyway, THM/BLM is probably close to the spirit of the backline RDM some FFXIers loved. XIV's Convert is not XI's Convert, though, and Swiftcast is certainly superior to Spontaneity because of the recast difference. Lethargy is too restrictive on the recast to really be considered a reliable Slow, though, and the job has now Blind or Paralyze to flesh out the distinction.
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#8 Sep 12 2013 at 3:01 AM Rating: Default
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Hairspray wrote:
Rinsui wrote:
SE made an interesting experiment here; every dingle class has at least one CC skill.
Although, generally speaking, DDs are too stupid to understand their value and rarely use them.

The line of thought behind that decision may have been that a pure CC class would be
hard to balance for both solo and PvP content.



Was that really necessary?


I can't speak whether it was necessary or not, but in context with this, it's certainly applicable.
#9 Sep 12 2013 at 3:12 AM Rating: Decent
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2,153 posts
Hairspray wrote:
Rinsui wrote:
SE made an interesting experiment here; every dingle class has at least one CC skill.
Although, generally speaking, DDs are too stupid to understand their value and rarely use them.

The line of thought behind that decision may have been that a pure CC class would be
hard to balance for both solo and PvP content.



Was that really necessary?

Hell no. Just an empirical observation.
There's a great thread about this in the "other battle systems" section of the official forum.
I think it's called "Parsed facts vs ecological validity" or something.
The author is really smart; unluckily he got temporarily banned (tee hee hee!).
#10 Sep 12 2013 at 6:30 AM Rating: Good
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787 posts
Seriha wrote:
Just keep in mind the CC builds immunities even on fodder.


That's called Diminishing Returns. An example of an immunity in the game is when you stun a mob, it becomes immune to further stuns for a set amount of time.
#11 Sep 12 2013 at 9:25 AM Rating: Good
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2,550 posts
uadarthmaul wrote:
Thaum looks like it might be, but black mage doesn't... Just wondering if I missed anything!


Black Mage and Thm both have aoe Sleep. If that isn't crowd control, I don't know what is.
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