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Titan Party Woes (A set of gear check questions)Follow

#77 Sep 27 2013 at 8:35 AM Rating: Good
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GDLYL wrote:


Funny thing is, no one is complaining about latency on the easier stuff, such as Ifrit/Garuda.

Edited, Sep 25th 2013 11:56pm by GDLYL


Ifrit gives clear indicators and ample time to get by them. Garuda gives clear indicators and ample time to get by them. Titan gives you indicators, but in a tetris 99th level sort of way where you have to anticipate the move before it happens (gained through experience). You can not see the move, react, and move out of the way. Titan doesnt give you the time, and the inherant latency present on all battle effects just compound the problem here. It isn't an issue for garuda and ifrit because the moves are all slow, repeated in exactly the same way, and methodical. You can see, react, and move out of the way and be there with just enough time to offset latency. Hell, Garuda has completely disappeared off of the map for me, just poof, gone. And that has happened twice now out of about 20 runs. The problems are definetely there in the other primal battles. Only those don't require anticipation to avoid.

Edited, Sep 27th 2013 9:35am by Valkayree
#78 Sep 27 2013 at 9:00 AM Rating: Decent
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Valkayree wrote:
GDLYL wrote:


Funny thing is, no one is complaining about latency on the easier stuff, such as Ifrit/Garuda.

Edited, Sep 25th 2013 11:56pm by GDLYL


Ifrit gives clear indicators and ample time to get by them. Garuda gives clear indicators and ample time to get by them. Titan gives you indicators, but in a tetris 99th level sort of way where you have to anticipate the move before it happens (gained through experience). You can not see the move, react, and move out of the way. Titan doesnt give you the time, and the inherant latency present on all battle effects just compound the problem here. It isn't an issue for garuda and ifrit because the moves are all slow, repeated in exactly the same way, and methodical. You can see, react, and move out of the way and be there with just enough time to offset latency. Hell, Garuda has completely disappeared off of the map for me, just poof, gone. And that has happened twice now out of about 20 runs. The problems are definetely there in the other primal battles. Only those don't require anticipation to avoid.

Edited, Sep 27th 2013 9:35am by Valkayree


lies. I never get hit, ever. You have enough time unless you use a 56k modem.
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#79 Sep 27 2013 at 9:07 AM Rating: Good
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Louiscool wrote:
Valkayree wrote:
GDLYL wrote:


Funny thing is, no one is complaining about latency on the easier stuff, such as Ifrit/Garuda.

Edited, Sep 25th 2013 11:56pm by GDLYL


Ifrit gives clear indicators and ample time to get by them. Garuda gives clear indicators and ample time to get by them. Titan gives you indicators, but in a tetris 99th level sort of way where you have to anticipate the move before it happens (gained through experience). You can not see the move, react, and move out of the way. Titan doesnt give you the time, and the inherant latency present on all battle effects just compound the problem here. It isn't an issue for garuda and ifrit because the moves are all slow, repeated in exactly the same way, and methodical. You can see, react, and move out of the way and be there with just enough time to offset latency. Hell, Garuda has completely disappeared off of the map for me, just poof, gone. And that has happened twice now out of about 20 runs. The problems are definetely there in the other primal battles. Only those don't require anticipation to avoid.

Edited, Sep 27th 2013 9:35am by Valkayree


lies. I never get hit, ever. You have enough time unless you use a 56k modem.


Ah, you see, I have a trump card. I live in Wyoming. While my modem is cable, I am still 386 pings away from everything.
#80 Sep 27 2013 at 9:40 AM Rating: Decent
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i finally started running Titan last night and was really apprehensive about all the latency stories, especially since i've been having big lag spike issues in instances, but I was surprised to find that even when i thought i was borderline late on getting out of plumes in phase 3, i didn't get hit. I did have a couple lag spikes though, one of which completely contributed to a wipe but we still managed a win so i'm stoked.

But yeah...dodging plumes/landslide was not the big obstacle for our group, it was definitely poor healing/******** up on bombs. Once we got that fixed it was pretty smooth.

Sidenote, i've been using Battleping in the hopes of beating some of the lagspike/latency issues i've seen maybe thats why i didn't have an issue with dodging but still being hit?
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#81 Sep 27 2013 at 9:55 AM Rating: Good
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Valkayree wrote:
Louiscool wrote:
Valkayree wrote:
GDLYL wrote:


Funny thing is, no one is complaining about latency on the easier stuff, such as Ifrit/Garuda.

Edited, Sep 25th 2013 11:56pm by GDLYL


Ifrit gives clear indicators and ample time to get by them. Garuda gives clear indicators and ample time to get by them. Titan gives you indicators, but in a tetris 99th level sort of way where you have to anticipate the move before it happens (gained through experience). You can not see the move, react, and move out of the way. Titan doesnt give you the time, and the inherant latency present on all battle effects just compound the problem here. It isn't an issue for garuda and ifrit because the moves are all slow, repeated in exactly the same way, and methodical. You can see, react, and move out of the way and be there with just enough time to offset latency. Hell, Garuda has completely disappeared off of the map for me, just poof, gone. And that has happened twice now out of about 20 runs. The problems are definetely there in the other primal battles. Only those don't require anticipation to avoid.

Edited, Sep 27th 2013 9:35am by Valkayree


lies. I never get hit, ever. You have enough time unless you use a 56k modem.


Ah, you see, I have a trump card. I live in Wyoming. While my modem is cable, I am still 386 pings away from everything.


My condolences. I do agree that an MMO game should allow for latency, as players often aren't expecting latency to be a big issue, and after 1.0 with Ifrit latency, you would think they would have prepared.
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#82 Sep 27 2013 at 11:01 AM Rating: Good
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Llester wrote:
i finally started running Titan last night and was really apprehensive about all the latency stories, especially since i've been having big lag spike issues in instances, but I was surprised to find that even when i thought i was borderline late on getting out of plumes in phase 3, i didn't get hit. I did have a couple lag spikes though, one of which completely contributed to a wipe but we still managed a win so i'm stoked.

But yeah...dodging plumes/landslide was not the big obstacle for our group, it was definitely poor healing/******** up on bombs. Once we got that fixed it was pretty smooth.

Sidenote, i've been using Battleping in the hopes of beating some of the lagspike/latency issues i've seen maybe thats why i didn't have an issue with dodging but still being hit?


Perhaps. It may also depend on the time of day. In my case it is likely that I am trying the battle during prime time, on a PS3, with all graphics but mine turned off, and I live in the middle of nowhere.
#83 Oct 10 2013 at 8:03 AM Rating: Decent
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1,556 posts
Viertel wrote:
First of all, if you're going to bother trying to 'counter' with my character you need to actually pay attention to what you link. Go ahead and do so because I'll freely admit that I don't have Darklight body+head combo or Legs+feet combo.

You want to know why?

Because they're utterly horrible for tanks. People get them without thinking and it's inferior to Hoplite due to the changes from 1.0's stats on them even if Hoplite's a lesser iLVL.

Defense plays a big role in this game regardless of what people think (and especially MDef) but the miniscule amount I gain by upgrading to those two pieces isn't worth the Critical hit and Determination I lose to do so in exchange for even MORE accuracy than what I already have (493). That's the recommended amount for Bahamut Coil *FIVE*. I have that *now* and adding close to 40 more isn't doing a damned thing and neither would the 8-9 STR or VIT for 2,640 tombstones. It's a side-grade at absolute best and the *ENTIRE* group as a whole made this decision when I asked their input on it. I've already grinded out the entire Darklight set for Scholar and am halfway through purchasing pieces for Dragoon for whenever I get those classes up. Despite what you try to proclaim I'm not a lazy *******.


Hey Vie just thought I'd catch up with you! I missed our conversations.

Nice DL leggings you have there. Grats on upgrading despite calling them 'utterly horrible'. Smiley: lolSmiley: lolSmiley: lol

I guess when you continually ate some dirt in turn 2 (or hell, maybe even Caduceus) you realized what a mistake that was, huh? :3 DEF/MDEF is pretty big.

Love,
Hitome

Edited, Oct 10th 2013 10:05am by HitomeOfBismarck
#84 Oct 10 2013 at 8:34 AM Rating: Decent
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why ppl rate up stalker?
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#85 Oct 10 2013 at 6:12 PM Rating: Decent
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Aww it's hardly stalking. I was actually looking up gearing my PLD and remembered this post. I was curious about his statement regarding Hoplite so I came back here to check only to realize he had contradicted himself and bought DL leggings. :3

Though I guess if you want accurate information, seeking sources like this are your best bet!
#86 Oct 10 2013 at 6:53 PM Rating: Decent
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53 posts
wow talk about necro just to prove a point o.o
#87 Oct 11 2013 at 2:52 AM Rating: Good
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Eh if it's for the sake of correcting misinformation, might as well bump it instead of making a new thread.

For instance: this jewel...

Viertel wrote:
You pew pew the boss, and you dodge sh*t on the ground. Oh yes, I don't understand BLM at all on Titan.


If only Viertel could've known how accurate the bolded statement was!

After thorough testing today (read: I was bored doing Titan for the nth time and wanted to try some things), I finally decided to pop manawall and manaward on various things Titan does just to see what is absorbed and what isn't.

Absorbed by manawall:

Landslide (knockback not negated)

Absorbed by manaward:

Geocrush
Tumult

I haven't actually tested either on plumes or bombs. :3 I'm sure one of them will negate a bomb since tank CDs work against bombs. If I had to venture a guess, I'd say manawall would do this. I'll 'test' this some other time when I feel like dying.


See, this bolded/underlined one is pretty big. The original argument was BLM has low HP and you need gear to get high HP to survive this fight. Vie prattled on about Earthen Fury which does around 2.3k-2.5k damage. Most level 50s have that (or near that) upon hitting level 50.

The thing he should have went for was tumult's damage. And, now that I see manaward works against it, I can confirm BLM has one of the highest EHPs for a damage dealing class on this particular fight due to negation of geocrush and tumult with the ability to spam physick on ourselves.

When Vietrel said he did not know anything about the BLM class, I believe he was telling the truth.

Edited, Oct 11th 2013 4:58am by HitomeOfBismarck
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