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Dev post - MVP system for Duty Finder GroupsFollow

#27 Oct 03 2013 at 2:12 AM Rating: Decent
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wont stop Douche bags being douche bags

they will just down vote everyone for fun unless you can see what other people vote in case its broken before its started.

Any player that receives a downvote and can see it will simply downvote the person that downvoted them
#28 Oct 03 2013 at 2:46 AM Rating: Decent
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From that statement there is no negative voting, only positive.
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#29 Oct 03 2013 at 3:52 AM Rating: Good
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Not to be the negative nancy, but unless the rewards include allagan tomestones or rare crafting mats or something with a little more effect on gameplay than chocobo armor and mounts, I don't see this notably affecting the insufferable number of ******** and trolls in DF groups. It may help keep people in groups in leveling dungeons rather than leave after the second wipe because they couldn't **** themselves to explain the boss fights, though.
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#30 Oct 03 2013 at 8:47 AM Rating: Excellent
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desmar wrote:
WoW did something similar to this for tanks & healers to queue. They instituted a reward system where whatever class shortage was causing the longest delay in duty finder to get a chest that had some gold and a chance at some rare mounts and minions. This system enticed a few more tanks and healers to queue, which brought down the time that DPS players had to sit around waiting. I think the system would improve, if they added more loot to trash, like allagans. Maybe each trash monster having a 25% chance to drop an allagan. 200 monsters in a clear, 50 allagans (the 25 to 100 gil type) could hypothetically drop providing a financial incentive to run dungeons.


Yeah it just needs a bit more incentive. The one thing I loved in WoW and most other games is good random drops from not only trash, but mobs out in the world. Allagans, gear (either BoP or Untradable), maybe even a .5% chance to get 10 Philosophy Tomes for the entire group...at least for dungeon runs would give a nice boost for clearing trash.
#31 Oct 03 2013 at 9:19 AM Rating: Excellent
Kierk wrote:
Like it was stated in another forum (I think) that good DPS is harder to show (even though I could tell the difference as a DPS), than a Tank or Healer who does a good job. If it's solely about helpfulness and not about performance or perceived performance then there might be some ruffled feathers, because I don't see a way to quantify and/or separate both things.


I'm really not sure about the usefulness of parsing for this reason. So many battles I end up (as BLM) spamming Physick on the Tank because of something or another. I keep spamming and he keeps barely staying alive. I am just one Blizzard III away from full MP, but the healer is down to his last 50mp and struggling.

Then we win. I haven't casted much DD for the last 5 minutes. Except to maybe squeeze off a Thunder II. Does the parser inform you that my lack of DDing saved the day?


Edited, Oct 3rd 2013 11:19am by Gnu
#32 Oct 03 2013 at 6:44 PM Rating: Decent
BlackstarrStrife wrote:
wont stop Douche bags being douche bags

they will just down vote everyone for fun unless you can see what other people vote in case its broken before its started.

Any player that receives a downvote and can see it will simply downvote the person that downvoted them


There's no down voting.
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