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Do we need UI changes?Follow

#1 Oct 03 2013 at 8:27 AM Rating: Good
I wanted to say that I think the way the UI has been done in XIV is brilliant, with almost everything drag and droppable into the hot bar.

It's good enough that right now I don't feel the need to add anything else to the game screen. In FFXI, we turned to gray area third party programs to augment our UI, since it was lacking some basic information (primarily due to a lack of screen real estate on PS2.)

But I'm just me, and others have different opinions.

What, if anything, do you think could be added or removed from the UI to improve it? (Besides the RMT spam in the chat logs.)
#2 Oct 03 2013 at 8:39 AM Rating: Good
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I'm not a fan of the controller crossbar personally, other than that I really like the UI.
#3 Oct 03 2013 at 8:40 AM Rating: Excellent
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The PS3/PS4 needs to be allowed access to the Windows UI components. I'd love to have a customized action bar on the side similar to how you can have on the PC. I could stick the Teleport, Mount/Dismount, and Return there to free up space on my bars.

I'd love to see actual integrated damage logging, first party. I mean, it's not like SE is unaware that it goes on. Might as well add it as an optional install for your client as well. Hell, you might even get cleaner data this way.

Quest tracking needs to be fixed. It's still not selectable which quests you can track and which you can't. I miss that from the beta, that was a royal snafu.

PS3/4 needs better chat handling too. But that goes back to allowing access to the Windows UI options.
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Olorinus the Ludicrous wrote:
The idea of old school is way more interesting than the reality
#4 Oct 03 2013 at 8:43 AM Rating: Excellent
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Pawkeshup the Meaningless wrote:

Quest tracking needs to be fixed. It's still not selectable which quests you can track and which you can't. I miss that from the beta, that was a royal snafu.


Not sure why they took this off. Its so annoying having 15-20 quests, and the ones you AREN'T doing are showing currently active.


Edited, Oct 3rd 2013 10:43am by Loris
#5 Oct 03 2013 at 8:46 AM Rating: Good
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I've mentioned it on Zam before, but I'd really like to be able add a regular hotbar when in controller mode, even if i need to use the mouse to utilize it.

The hotbar concept is awesome, but the space is limited, and as an ACN/SMN/SCH, I need quick access to my pet commands. I know I can switch between hotbar sets, but in the heat of battle, I very often end up on the wrong set without realizing it.
#6 Oct 03 2013 at 8:48 AM Rating: Good
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Pickins wrote:
I've mentioned it on Zam before, but I'd really like to be able add a regular hotbar when in controller mode, even if i need to use the mouse to utilize it.

The hotbar concept is awesome, but the space is limited, and as an ACN/SMN/SCH, I need quick access to my pet commands. I know I can switch between hotbar sets, but in the heat of battle, I very often end up on the wrong set without realizing it.

On PC, you can add a hotbar in the custom UI bar section. I'd have to ask the ex how she did it, but she has her generic commands on there.

If you're on PS3, you're going to have a bad time.
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Olorinus the Ludicrous wrote:
The idea of old school is way more interesting than the reality
#7 Oct 03 2013 at 8:49 AM Rating: Good
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576 posts
Pawkeshup the Meaningless wrote:
Pickins wrote:
I've mentioned it on Zam before, but I'd really like to be able add a regular hotbar when in controller mode, even if i need to use the mouse to utilize it.

The hotbar concept is awesome, but the space is limited, and as an ACN/SMN/SCH, I need quick access to my pet commands. I know I can switch between hotbar sets, but in the heat of battle, I very often end up on the wrong set without realizing it.

On PC, you can add a hotbar in the custom UI bar section. I'd have to ask the ex how she did it, but she has her generic commands on there.

If you're on PS3, you're going to have a bad time.


I'm on PC, and would love to know how she was able to do that.
#8 Oct 03 2013 at 8:57 AM Rating: Excellent
Pickins wrote:
Pawkeshup the Meaningless wrote:
Pickins wrote:
I've mentioned it on Zam before, but I'd really like to be able add a regular hotbar when in controller mode, even if i need to use the mouse to utilize it.

The hotbar concept is awesome, but the space is limited, and as an ACN/SMN/SCH, I need quick access to my pet commands. I know I can switch between hotbar sets, but in the heat of battle, I very often end up on the wrong set without realizing it.

On PC, you can add a hotbar in the custom UI bar section. I'd have to ask the ex how she did it, but she has her generic commands on there.

If you're on PS3, you're going to have a bad time.


I'm on PC, and would love to know how she was able to do that.


It's in the hotbar section of the settings menu. There's tabs for normal bars and the cross bar. Go to the normal bar section and pick the check box for whatever bars you want to show up. Go to HUD customization to move them around. I use a controller but have a hotbar for my chocobo commands and minions.
#9 Oct 03 2013 at 9:01 AM Rating: Good
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If they keep true to their word about letting the user base creating addons for the game, I would look forward to a total revamp of the UI among other things that's if you want that. I look forward until they give the green light for people to make them as I will be one of them.
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#10 Oct 03 2013 at 9:03 AM Rating: Good
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SkinwalkerAsura wrote:

It's in the hotbar section of the settings menu. There's tabs for normal bars and the cross bar. Go to the normal bar section and pick the check box for whatever bars you want to show up. Go to HUD customization to move them around. I use a controller but have a hotbar for my chocobo commands and minions.


Is there any way to rate a post higher than excellent? Smiley: nod

I thought I had been all over that configuration menu, but I'll try again.

Just so I'm clear, you enable them in the regular hotbar section of the character config menu, move them around and they stay there when you switch to controller mode and the crossbar is displayed?
#11 Oct 03 2013 at 9:04 AM Rating: Good
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I will check tonight and post it, if someone doesn't beat me to it.

Offhand, I think she said she went into the UI customization (where you can move around windows) and there was an option to add additional bars. But again this was from me talking to her about the game for about 5 minutes.

edit: There ya go!

I knew she mentioned the UI section to get it positioned at least.

Edited, Oct 3rd 2013 11:05am by Pawkeshup
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Olorinus the Ludicrous wrote:
The idea of old school is way more interesting than the reality
#12 Oct 03 2013 at 9:05 AM Rating: Excellent
Pickins wrote:
SkinwalkerAsura wrote:

It's in the hotbar section of the settings menu. There's tabs for normal bars and the cross bar. Go to the normal bar section and pick the check box for whatever bars you want to show up. Go to HUD customization to move them around. I use a controller but have a hotbar for my chocobo commands and minions.


Is there any way to rate a post higher than excellent? Smiley: nod

I thought I had been all over that configuration menu, but I'll try again.

Just so I'm clear, you enable them in the regular hotbar section of the character config menu, move them around and they stay there when you switch to controller mode and the crossbar is displayed?


Yup. You have to use the mouse to activate them but they stay on your screen.
#13 Oct 03 2013 at 9:29 AM Rating: Excellent
CatWho I'm thinking you're on PC?
#14 Oct 03 2013 at 9:31 AM Rating: Excellent
SkinwalkerAsura wrote:
Pickins wrote:
Pawkeshup the Meaningless wrote:
Pickins wrote:
I've mentioned it on Zam before, but I'd really like to be able add a regular hotbar when in controller mode, even if i need to use the mouse to utilize it.

The hotbar concept is awesome, but the space is limited, and as an ACN/SMN/SCH, I need quick access to my pet commands. I know I can switch between hotbar sets, but in the heat of battle, I very often end up on the wrong set without realizing it.

On PC, you can add a hotbar in the custom UI bar section. I'd have to ask the ex how she did it, but she has her generic commands on there.

If you're on PS3, you're going to have a bad time.


I'm on PC, and would love to know how she was able to do that.


It's in the hotbar section of the settings menu. There's tabs for normal bars and the cross bar. Go to the normal bar section and pick the check box for whatever bars you want to show up. Go to HUD customization to move them around. I use a controller but have a hotbar for my chocobo commands and minions.


And this is exactly how it should be on PS3. But it's not.

And also the ability to separate chat boxes and dock them at separate locations on screen. I need important chat in the box to not scroll due to battle spam. On PC = easy, PS3 = impossible.[/i]

Edited, Oct 3rd 2013 11:32am by Gnu
#15 Oct 03 2013 at 9:45 AM Rating: Excellent
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Wait wait... Are we saying that on the PS3 you CAN have the strait hot bar like on the PC?

If you can, Ill be doing that tonight. If you can't, why the hell now? I was PS2 player on for FFXI and all you had to do was hold a shoulder button and it brought up the macro menu, then you quickly left or right to the icon you wanted to use. Hold down Left Trigger, use D-Pad to scroll, "X" to trigger. That's not hard and you can even add: Hold Left and Right trigger for a third hot bar.

Its the PS3, they should be able to do that if they haven't. Did they? I want it!
#16 Oct 03 2013 at 9:58 AM Rating: Good
Gnu wrote:
CatWho I'm thinking you're on PC?


Yes. Smiley: tongue

Hence why I'm happy, but it seems the PS3 users are not.
#17 Oct 03 2013 at 10:00 AM Rating: Good
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WFOAssassin wrote:
Wait wait... Are we saying that on the PS3 you CAN have the strait hot bar like on the PC?

If you can, Ill be doing that tonight. If you can't, why the hell now? I was PS2 player on for FFXI and all you had to do was hold a shoulder button and it brought up the macro menu, then you quickly left or right to the icon you wanted to use. Hold down Left Trigger, use D-Pad to scroll, "X" to trigger. That's not hard and you can even add: Hold Left and Right trigger for a third hot bar.

Its the PS3, they should be able to do that if they haven't. Did they? I want it!


Unfortunately, no. All the information I've seen says that you can't use the PC style control scheme on PS3.

I don't really see why, either. I fully expected to be able to be able to use the FFXI control scheme you mentioned when I tried the game on my PS3. I doubt it's due to hardware limitations, seems more like a design decision made by the devs.


Edited, Oct 3rd 2013 2:44pm by Pickins
#18 Oct 03 2013 at 10:01 AM Rating: Good
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Yea, the PS3 got the shaft fairly hard in terms of customization. I play it on there mainly for convenience. I haven't tried downloading the windows client yet, though I am tempted. My aging PC still benched fairly well, so it would be a nice option to use it sometimes. Especially with the bug I've been running headlong into. I'd post it on the official forums, but I spent 30 minutes the last time trying to get it to recognize that I did, in fact, set my character already. After that, I said **** off.

Let me post about that separately though.
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Olorinus the Ludicrous wrote:
The idea of old school is way more interesting than the reality
#19 Oct 03 2013 at 10:02 AM Rating: Excellent
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753 posts
The one thing I'd love to see for the Controller/XHotbars:

Add a third grouping per XHotbar activated by holding down both triggers. If they did this, I'd never have to swap XHotbars mid-battle again.

For the maps:

Allow us to select the text size for labels. I'm so tired of trying to zoom into a map to see the names of areas, only to remember that they never change size...

Oh, and I support the Quest Tracker change back to beta, let us select which quests to display already!
#20 Oct 03 2013 at 10:45 AM Rating: Excellent
Quote:
And also the ability to separate chat boxes and dock them at separate locations on screen. I need important chat in the box to not scroll due to battle spam. On PC = easy, PS3 = impossible


How do you do this on PC? Never thought about it but that would be handy Smiley: smile
#21 Oct 03 2013 at 10:54 AM Rating: Decent
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Pickins wrote:
WFOAssassin wrote:
Wait wait... Are we saying that on the PS3 you CAN have the strait hot bar like on the PC?

If you can, Ill be doing that tonight. If you can't, why the hell now? I was PS2 player on for FFXI and all you had to do was hold a shoulder button and it brought up the macro menu, then you quickly left or right to the icon you wanted to use. Hold down Left Trigger, use D-Pad to scroll, "X" to trigger. That's not hard and you can even add: Hold Left and Right trigger for a third hot bar.

Its the PS3, they should be able to do that if they haven't. Did they? I want it!


Unfortunately, no. All the information I've seen says that you can't use the PC style control scheme on PS3.

I don't really see why, either. I fully expected to be able to be able to use the FFXI control scheme you mentioned when I tried the game on my PS3. I doubt it's due to hardware limitations, seems more like a design decision made by the devs.

FFXI controller scheme sucked due to scrolling. This game is paced too fast for that option. This UI exceeds the controller UI in every way when compared to XI.
-Less scrolling/steps selecting from 16 skills
-View-able cooldowns
-Autofill actions
-Cleaner UI

My problem isn't with the UI as much as UI latency. I don't really like the combat system on the whole.
-No on the fly team synergy mechanics requiring synchronicity bewteen players, no skill chains.
- Limit breaks are just two hours non innate to a specific class,that you need permission from the group to use.
-The position based bonuses aren't too noticeable and feel less weighty as they did for Thief in XI.
-Limited amount of skills per class 1-35 make combat feel very monotonous.


Anyways I feel this game has surpassed XI in more areas than it loses. But combat, grouping freedom options, weaker monster characteristics(excluding bosses, some ARR bosses are well done), make the game feel very small when compared next to it's old brother and I'm not talking about zone size.
#22 Oct 03 2013 at 10:59 AM Rating: Excellent
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SkinwalkerAsura wrote:
Quote:
And also the ability to separate chat boxes and dock them at separate locations on screen. I need important chat in the box to not scroll due to battle spam. On PC = easy, PS3 = impossible


How do you do this on PC? Never thought about it but that would be handy Smiley: smile


There are three default tabs under the chat box in the UI - simply pull them to a different part of the screen and they'll form a new chat box - you can have four maximum. You need to filter what box shows what (linkshell/free company/party etc) in the system menu.

I didn't know about it either and started a thread on it here the other week. Smiley: smile
#23 Oct 03 2013 at 11:03 AM Rating: Good
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You didn't need to scroll in FFXI. I did it because I have fairly good reflexes still, and could go pretty damn fast. However ALT/CTRL+# could instantly access any macro, and back in the day I had one of these bad boys:

PS2 Keyboard controller


You could easily switch to whack your macros, then place your hand back. It was pretty sweet. Then I got my hands wrapped around a controller and moved away from that into just flicking my thumb like a madman.
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Olorinus the Ludicrous wrote:
The idea of old school is way more interesting than the reality
#24 Oct 03 2013 at 11:09 AM Rating: Excellent
SolomonGrundy wrote:
SkinwalkerAsura wrote:
Quote:
And also the ability to separate chat boxes and dock them at separate locations on screen. I need important chat in the box to not scroll due to battle spam. On PC = easy, PS3 = impossible


How do you do this on PC? Never thought about it but that would be handy Smiley: smile


There are three default tabs under the chat box in the UI - simply pull them to a different part of the screen and they'll form a new chat box - you can have four maximum. You need to filter what box shows what (linkshell/free company/party etc) in the system menu.

I didn't know about it either and started a thread on it here the other week. Smiley: smile


Awesome thanks Smiley: smile
#25 Oct 03 2013 at 12:26 PM Rating: Excellent
SkinwalkerAsura wrote:
SolomonGrundy wrote:
SkinwalkerAsura wrote:
Quote:
And also the ability to separate chat boxes and dock them at separate locations on screen. I need important chat in the box to not scroll due to battle spam. On PC = easy, PS3 = impossible


How do you do this on PC? Never thought about it but that would be handy Smiley: smile


There are three default tabs under the chat box in the UI - simply pull them to a different part of the screen and they'll form a new chat box - you can have four maximum. You need to filter what box shows what (linkshell/free company/party etc) in the system menu.

I didn't know about it either and started a thread on it here the other week. Smiley: smile


Awesome thanks Smiley: smile


So handy. I have one for chat of all kinds, one for what I am doing including EXP gain and loot, and one for what the enemy is doing (which includes system error messages). So I can glance to see what I need to see. Those error msgs are hell if you are using battle macros. But if you turn them off you won't know what is going wrong. So stick them in the most unimportant chat box.

You just click and drag the tabs to another part of the screen.

PS3 could really use this feature. Too much important info is going on in the chat box and it scrolls too fast.


Edited, Oct 3rd 2013 2:26pm by Gnu
#26 Oct 03 2013 at 12:29 PM Rating: Excellent
Catwho wrote:
Gnu wrote:
CatWho I'm thinking you're on PC?


Yes. Smiley: tongue

Hence why I'm happy, but it seems the PS3 users are not.


It's manageable, just not equal. The problem is that on the List of Fixes on the Lodestone, SE has already stated that improving the PS3 UI is not something they will be working on. It is limited by lag, so they are saying, and the UI shows as much info as the PS3 can handle.

Let me see if I can drag that up.
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