Pawkeshup the Meaningless wrote:
Can you read a wiki article, then have perfect jogging form? No, that's something that you have to learn, to co-ordinate and train. Can you read a wiki article, then beat a boss on an MMO?
So you go read a wiki article on a boss fight to learn the mechanics, then get a group together and coordinate and train on how to do it, and this isn't the same thing?
I'm sorry but this whole "ER MY GURD raiding is the eazy modez all u does is push buttons" argument is stupid. I heard it all the time in WoW from hardcore elitists PVP'ers. IMO all PvP is, is learning what abilities X class can do, learning to recognize those abilities, and learning what buttons I needed to push to stop them from doing it.
Sure there might (big emphasis on might) be just a little bit more randomness to it. But coming from experience, cause I've PvP'ed, (been there done that, got the T-shirt) once I learned how to kill a warrior (or whatever class) while playing my rogue, I could easily kill any warrior. And then PvP just turns into mindless farming of BG''s/Arena's while mindlessly repeating actions that bring success. Sound familiar? And, as far as I'm concerned, this holds for any game regardless of its difficulty level.
I'm sorry, but really all it is, is an elitist attitude to justify what someone is doing is harder, or requires more skill, then what someone else is doing. Cause in the end, I don't care what game your playing, your still just learning when to push buttons.
skill (skl)
n.
1. Proficiency, facility, or dexterity that is acquired or developed through training or experience.
2.
a. An art, trade, or technique, particularly one requiring use of the hands or body.
b. A developed talent or ability:
So learning a boss fight, becoming proficient at it through training and experience, and then developing a talent to do it over and over again isn't a skill just because I read a wiki article on it and other people can do it too?
Pawkeshup the Meaningless wrote:
I can go read a wiki, then immediately go win a fight in an MMO
I have a friend at work who plays video games. Hes really big into COD, loves the God of War series, and loves playing sports games like madden. If I understand what your saying, I can just give him a guide to Titan HM, a controller, a toon with the proper gear, and he will be able to just go in with a group of equal geared player who also have no prior experience except a wiki guide and one shot him? Didn't think so.
Pawkeshup the Meaningless wrote:
Skilled tasks take time, ability, practice, and are subject to physical and mental conditioning. MMOs simply are not in that arena.
Is this not the definition of an MMO?
I invest how much time just to get to end game content, gear out, and learn my class? I spend hours mentally conditioning myself, or practicing, to hold a DPS rotation and pump out sustained DPS regardless of what is happening on screen. And that's just for a DD role, Playing a tank or healer just adds even more to the equation IMO.
Sure its all timing and pressing buttons, but with out experience, which is developed through training, which if I'm training, would mean that I'm learning a skill. Which leads me to believe that I am becoming skilled at my class/game. Which, to me, leads to the fact that playing an MMO requires skill.
It is what it is, and I'm doubtful that you will agree with me. But the simple fact alone that some people can do it, while others can't, and we have all ran into people who just can't coordinate themselves enough to raid, regardless of what kind of guides there are out there, just lends more to the fact that raiding requires some form of skill.