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Eorzea's Future (and SE's) Looks ProfitableFollow

#27 Nov 10 2013 at 5:40 PM Rating: Decent
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4,175 posts
darexius2010, Goblin in Disguise wrote:
White Knight THIS BIATCHES. Epic win for SE.


Yes. After years of downturn they are finally able to report a quarter of earnings. Epic. Smiley: tongue
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Rinsui wrote:
Only hips + boobs all day and hips + boobs all over my icecream

HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#28 Nov 11 2013 at 12:52 AM Rating: Good
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1,556 posts
It's amusing how you don't seem to enjoy this new game yet play it anyways.
#29 Nov 11 2013 at 6:47 AM Rating: Decent
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4,175 posts
I don't currently play XIV. Sub ran out just recently and what the game has to offer for me(currently) isn't enough to retain my subscription.That doesn't mean I dislike the game. I enjoyed it while I played it, but there are several other games I play(and play more often) that offer the same or better at no cost.

I'm not sure that a single quarter of projected profit is important, especially as it relates to a subscription based MMO. About 70% of the initial launch numbers fade out over the first few months by trend. I guess XIV could break that trend, but lets be reasonable here. SE has poured money into XIV for initial development, operational costs since the launch of 1.0 and the cost of redeveloping and rebuilding for ARR for the better part of a decade now. It's going to be a little while before they get back to the surface.

I'm amused that developers haven't figured out a better way to try and hook players into their games in those critical first few months. If a fool and his money are so easily parted, why don't they have my subscription? Smiley: sly

____________________________
Rinsui wrote:
Only hips + boobs all day and hips + boobs all over my icecream

HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#30 Nov 11 2013 at 8:08 AM Rating: Good
In the grand scheme of things, you're right, a single quarter of profit isn't going to make much difference. But it's the perception that matters. It's good optics, and that's what SE really needed after a hellish couple of years of very bad optics. It's also what the individual departments needed since the new CEO went to zero line budgeting last spring. All past transgressions were forgiven as long as each profit-center department could show their value.

And this quarter, the video game department showed its value in a big way.

Edited, Nov 11th 2013 9:09am by Catwho
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