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Unlocking 2.1 Content – Where to start!
Posted by Katella on December 16, 2013
Posted in: FFXIV. 3 comments
2.1 Patch unlock
With 24 hour maintenance upon us and excitement at its peak, If you are like me, you are struggling to figure out what you want to do very first when logging into FFXIV:ARR when the servers come back up! For me, I think the first thing I will be doing will be unlocking content so that when groups start forming, that I’ll be ready!
I want to try all the things!!! However that requires unlocking them. Here is the information for where to start unlocking new content in 2.1! I tried to list them in order as to when they’d likely be available from a progression point of view.
Teleport Quest: Residential Areas
Pre-Requirements: Level 5 or 10 (not sure)
Entry Quests:
* Where the Heart Is (Mist) - Ahctkoen - Lower La Noscea – Red Roost Stead (X:32, Y:20)
* Where the Heart Is (Lavender Beds) - NPC: Margeria - Central Shroud – Bentbranch (X:21, Y:22)
* Where the Heart Is (The Goblet) - NPC: Imme - Western Thanalan – Scorpion Crossing (X:25, Y:24)
Barber Quest: Aesthetician Access
Pre-Requirements: Level 15 and must first complete the main scenario quest “Call of the Sea.â€
Entry Quest: Beauty Is Only Scalp Deep
Quest NPC: S’dhodjbi
Location: Limsa Lominsa – Upper Decks (X:11, Y:11)
Note: service cost is 2,000 gil
PVP Quest:The Wolves’ Den
Pre-Requirements: Level 30 and must have completed their affiliate Grand Company Quest:
Entry Quests:
* A Pup No Longer (Twin Adder) - NPC: Vorsaile Heuloix - New Gridania (X:9, Y:11)
* A Pup No Longer (Maelstrom) - NPC: R’ashaht Rhiki - Limsa Lominsa Upper Decks (X:13, Y:12)
* A Pup No Longer (Immortal Flames) - NPC: Swift - Ul’dah – Steps of Nald (X:8, Y:8)
Action Learn Quest: Treasure Hunt (Decipher & Dig Actions)
Pre-Requirements: Level 40 - Upon accessing gathering points at level 40 or above, Disciples of the Land will, on occasion, obtain a timeworn map.
Entry Quest: Treasures and Tribulations
Quest NPC: H’loonh
Location: Wineport, Eastern La Noscea (X:21, Y:21)
Beast Tribe Quest: Sylphs
Pre-Requirements: Level 42 and must have completed main scenario quest “In Pursuit of the Past.â€
Entry Quest: Seeking Solace
Quest NPC: Vorsaile Heuloix
Location: New Gridania (X:9, Y:11)
Beast Tribe Questline: Amalj’aa
Pre-Requirements: Level 43 and must have completed main scenario quest “In Pursuit of the Past.â€
Entry Quest: Peace for Thanalan
Quest NPC: Swift
Location: Ul’dah – Steps of Nald (X:8, Y:8)
Questline: Main Scenario Continuation
Pre-Requirements: Level 50 and must have completed main scenario quest “The Ultimate Weapon.â€
Entry Quest: The Price of Principles
Quest NPC: Minfilia
Location: The Waking Sands (X:6 Y:6)
Questline: Chronicles of a New Era
Pre-Requirements: Level 50 and must have completed main scenario quest “The Ultimate Weapon.†(needs verification)
Entry Quest: Primal Nature
Quest NPC: Urianger
Location: The Waking Sands (X:6 Y:6)
Questline: Hildebrandt
Pre-Requirements: Level 50
Entry Quest: The Rise and Fall of Gentlemen
Quest NPC: Wymond
Location: Ul’dah – Steps of Nald (X:9 Y:8)
Dungeon: Pharos Sirius
Pre-Requirements: Level 50 and must have completed main scenario quest “The Ultimate Weapon.â€
Gear Requirements: average item level 48+
Entry Quest: Sirius Business
Quest NPC: Diamanda
Location: Western La Noscea (X:26, Y:26)
Dungeon: Haukke Manor (Hard)
Pre-Requirements: Level 50 and must have completed main scenario quest “The Ultimate Weapon.â€
Gear Requirements: average item level 48+
Entry Quest: Maniac Manor
Quest NPC: Lauriane
Location: Mor Dhona (X:22, Y:8)
Dungeon: Copperbell Mines (Hard)
Pre-Requirements: Level 50 and must have completed main scenario quest “The Ultimate Weapon.â€
Gear Requirements: average item level 48+
Entry Quest: Out of Sight, Out of Mine
Quest NPC: Hugubert
Location: Mor Dhona (X:22, Y:8)
Raid: Crystal Tower: Labyrinth of the Ancients
Pre-Requirements: Level 50 and must have completed main scenario quest “The Ultimate Weapon.â€
Gear Requirements: average item level 50+
Entry Quest: Labyrinth of the Ancients
Quest NPC: G’raha Tia
Location: Mor Dhona (X:30, Y:12)
NOTE: To begin this quest series that leads to this start in Mor Dhona X: 21 Y: 8 at NPC: Outlandish Man
Trial: Thornmarch
Pre-Requirements: Level 50 and must have completed thru new main scenario quest “Hail to the King, Kupo.â€
Gear Requirements: average item level 54+
Entry Quest: You Have Selected Regicide
Quest NPC: E-Sumi-Yan
Location: Old Gridania (X:9, Y:11)
Note: Unknown at this point in the where “Hail to the King, Kupo†actually falls in the new Main Scenario Continuation Questline (see near top of this list for details on how to start that), so it may require some time to open this one.
Trial: The Minstrel’s Ballad: Ultima’s Bane
Pre-Requirements: Level 50 and must have completed main scenario quest “The Ultimate Weapon.â€
Gear Requirements: average item level 61+
Entry Quest: The Ultimate Ballad
Quest NPC: Alys
Location: Western La Noscea (X:26, Y:26)
Trial: The Howling Eye (Extreme)
Pre-Requirements: Level 50 and must have completed thru Chronicles of a New Era quest â€Primal Nature.â€
Gear Requirements: average item level 65+
Entry Quest: Gale-force Warning
Quest NPC: Vorsaile Heuloix
Location: New Gridania (X:9, Y:11)
Trial: The Navel (Extreme)
Pre-Requirements: Level 50 and must have completed thru Chronicles of a New Era quest “Gale-force Warning.â€
Gear Requirements: average item level 67+
Entry Quest: Quake Me Up Before You O’Ghoromo
Quest NPC: Urianger
Location: Western Thanalan (X:11, Y:13)
Trial: The Bowl of Embers (Extreme)
Pre-Requirements: Level 50 and must have completed thru Chronicles of a New Era quest “Quake Me Up Before You O’Ghoromo.â€
Gear Requirements: average item level 70+
Entry Quest: Ifrit Ain’t Broke
Quest NPC: Urianger
Location: Western Thanalan (X:11, Y:13)
Gnu wrote:
I found this, it's descrpition of some things you want to know regarding how to get King Moogle unlocked.
SirGazuntai wrote:
You got to start from The Price of Principles.
The Price of Principles unlocks Moving On.
Moving On unlocks Flowers For One.
Flowers For One unlocks All Things in Time.
All Things in Time unlocks The Resolute.
The Resolute unlocks Lay the Foundation.
Now, Lay the Foundation unlocks Better Late than Sever, Crate Go Kaboom and Rock-solid Protection (If you run around Revenant's Toll after Lay the Foundation some random NPC's have these, they're classed as main scenario quests, so easy to find.)
After you complete these, you unlock Hest of the Best.
Hest of the Best unlocks Pass the Smell Hest.
Pass the Smell Hest unlocks You're Gonna Cry That.
You're Gonna Carry That unlocks The Things We Do for Tea.
The Things We Do for Tea unlocks It's Possibly a Primal.
It's Possibly a Primal, finally, unlocks Hail to the King, Kupo. (along with The Gifted, which isn't related as far as I know)
Sidenote: I would have removed the name of the quests like the Patch notes do to prevent spoilers but 1. It makes it confusing to know where to go at first and 2. the quest names in no way spoil anything except the Hest quests.
Edit: When you get to the point where you have to: "Speak with <insert name> at the Lotus Stand." during the Hail to the King, Kupo, you might have issue finding it as the person you must speak to doesn't show on the map. You have to go to the Conjurer's Guild and speak to a Silent Conjurer there that takes you to the instance the NPC you need to speak to is in. Kind of confusing if you don't know where Lotus Stand already is.
The Price of Principles unlocks Moving On.
Moving On unlocks Flowers For One.
Flowers For One unlocks All Things in Time.
All Things in Time unlocks The Resolute.
The Resolute unlocks Lay the Foundation.
Now, Lay the Foundation unlocks Better Late than Sever, Crate Go Kaboom and Rock-solid Protection (If you run around Revenant's Toll after Lay the Foundation some random NPC's have these, they're classed as main scenario quests, so easy to find.)
After you complete these, you unlock Hest of the Best.
Hest of the Best unlocks Pass the Smell Hest.
Pass the Smell Hest unlocks You're Gonna Cry That.
You're Gonna Carry That unlocks The Things We Do for Tea.
The Things We Do for Tea unlocks It's Possibly a Primal.
It's Possibly a Primal, finally, unlocks Hail to the King, Kupo. (along with The Gifted, which isn't related as far as I know)
Sidenote: I would have removed the name of the quests like the Patch notes do to prevent spoilers but 1. It makes it confusing to know where to go at first and 2. the quest names in no way spoil anything except the Hest quests.
Edit: When you get to the point where you have to: "Speak with <insert name> at the Lotus Stand." during the Hail to the King, Kupo, you might have issue finding it as the person you must speak to doesn't show on the map. You have to go to the Conjurer's Guild and speak to a Silent Conjurer there that takes you to the instance the NPC you need to speak to is in. Kind of confusing if you don't know where Lotus Stand already is.
Edit: Bolded headings for easier scanning.
Edit Changed opening NPC for Haukke Manor (Hard) - (thanks LebargeX)... added some other quest info - (Thanks Gnu.)
Edited, Dec 18th 2013 9:31am by Hairspray
Edited, Dec 23rd 2013 9:28am by Hairspray
Edited, Dec 27th 2013 9:06am by Hairspray