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Looks Like the PS4 Made a Difference (2 Million+ Registered)Follow

#1 Apr 16 2014 at 10:59 AM Rating: Excellent
FFXIV now has more than 2 million registered users.

Source: http://www.siliconera.com/2014/04/15/final-fantasy-xiv-realm-reborn-reaches-two-million-registered-users/

Keep in mind, this doesn't mean 2 million current subscribers... but the number of registered users is up at least 500,000 from six months ago. That's pretty dang good, and no doubt a good chunk of those registrations will convert to subscriptions (especially now that there's so much to do in game).

I'm sure the PS4 launch is the reason for this surge. I've noticed lots of new players (both online and through social media), and I've also noted many veteran players picking up PS4s as an alternative platform. I just got my PS4 last weekend, and ARR shines on it.

Anyway, great to see the game continuing to grow! I'm already getting excited about the first real expansion, and we barely even know anything about that yet. Smiley: smile

Edited, Apr 16th 2014 10:45am by Thayos
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Thayos Redblade
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#2 Apr 16 2014 at 11:51 AM Rating: Default
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Registered users is just a running total of service accounts.

If you registered a service account during 1.0 and haven't touched the game in years, you are counted. If you got a buddy pass from a friend and didn't even buy the game, you are counted. If you tried the game during the trial period and never subscribed at all, you are counted. If you purchased several copies so you could play on PC, PS3 and PS4/Vita then you're counted several times...

You should probably wait for more concrete numbers before jumping to conclusions about subscribers.



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Rinsui wrote:
Only hips + boobs all day and hips + boobs all over my icecream

HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#3 Apr 16 2014 at 12:00 PM Rating: Excellent
Registered users are not subscribers, which is what I said in my OP.

It's logical though that a certain percentage of registrations will convert. In a recent interview, Yoshi-P said there were 500,000 players who logged in daily during a time when the game was touting either 1.5 million or 1.8 million registered users. That's a rough conversion rate of 25 to 33 percent. So, a rough estimate is 300,000 registrations brings about 100,000 subscriptions, as well as box sales figures.

That's a VERY rough estimate, mind you... but more substantial than a gut feeling.

Bottom line is the game is doing great, and the volume of content in the game is really starting to stand out... and just in time for the PS4 launch, which was implemented flawlessly.
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Thayos Redblade
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#4 Apr 16 2014 at 3:00 PM Rating: Default
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Thayos wrote:
It's logical though that a certain percentage of registrations will convert. In a recent interview, Yoshi-P said there were 500,000 players who logged in daily during a time when the game was touting either 1.5 million or 1.8 million registered users.

How many registered users carried over from 1.0? How many registered users have multiple accounts? How many registered users started in 1.0 but purchased the game again? SE to CE upgrades? PC to PS3 to PS4 converts?

You're trying tell me what's logical based on a skewed number. An estimate of an estimate is what exactly? It's definitely not logical Smiley: oyvey
____________________________
Rinsui wrote:
Only hips + boobs all day and hips + boobs all over my icecream

HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#5 Apr 16 2014 at 3:24 PM Rating: Excellent
Estimates are estimates, and some are better than others.

You're acting like it's not OK for people to speculate based on trends and data!

I've made no attempt to pass off my estimations/assumptions as fact, so I don't see what you're problem is. I'm guessing you don't really have a problem, though, and that you're just here for the conversation.
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Thayos Redblade
Jormungandr
Hyperion
#6 Apr 16 2014 at 3:29 PM Rating: Good
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2,232 posts
FilthMcNasty wrote:
Thayos wrote:
It's logical though that a certain percentage of registrations will convert. In a recent interview, Yoshi-P said there were 500,000 players who logged in daily during a time when the game was touting either 1.5 million or 1.8 million registered users.

How many registered users carried over from 1.0? How many registered users have multiple accounts? How many registered users started in 1.0 but purchased the game again? SE to CE upgrades? PC to PS3 to PS4 converts?

You're trying tell me what's logical based on a skewed number. An estimate of an estimate is what exactly? It's definitely not logical Smiley: oyvey


The ministry of arguments is down the hall to the left.
#7 Apr 16 2014 at 3:38 PM Rating: Good
FilthMcNasty wrote:
Thayos wrote:
It's logical though that a certain percentage of registrations will convert. In a recent interview, Yoshi-P said there were 500,000 players who logged in daily during a time when the game was touting either 1.5 million or 1.8 million registered users.

How many registered users carried over from 1.0? How many registered users have multiple accounts? How many registered users started in 1.0 but purchased the game again? SE to CE upgrades? PC to PS3 to PS4 converts?

You're trying tell me what's logical based on a skewed number. An estimate of an estimate is what exactly? It's definitely not logical Smiley: oyvey


Just try to cope with the fact the game is doing great. It'll be over soon, I promise. 10 years at most.
#8 Apr 16 2014 at 3:41 PM Rating: Good
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2,232 posts
Hyanmen wrote:
FilthMcNasty wrote:
Thayos wrote:
It's logical though that a certain percentage of registrations will convert. In a recent interview, Yoshi-P said there were 500,000 players who logged in daily during a time when the game was touting either 1.5 million or 1.8 million registered users.

How many registered users carried over from 1.0? How many registered users have multiple accounts? How many registered users started in 1.0 but purchased the game again? SE to CE upgrades? PC to PS3 to PS4 converts?

You're trying tell me what's logical based on a skewed number. An estimate of an estimate is what exactly? It's definitely not logical Smiley: oyvey


Just try to cope with the fact the game is doing great. It'll be over soon, I promise. 10 years at most.


Smiley: laugh
#9 Apr 16 2014 at 4:26 PM Rating: Decent
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4,175 posts
Thayos wrote:
Estimates are estimates, and some are better than others.

You're acting like it's not OK for people to speculate based on trends and data!

We've already accepted that there is no correlation between registrations and subscriptions(other than that there are less subs than registrations). There is no solid data here, just a skewed number of registrations. We can't even show a trend with simultaneous players online because we don't have any current numbers to compare that with.

It doesn't bother me that XIV is doing great. I'm curious why they don't give meaningful numbers to support that, but that doesn't mean they're not doing well. I can't see a downside to letting people know how many people are actually subscribed though. Most companies pride themselves on the number of customers they are able to attract, but SE likes to keep it a secret for whatever reason.


Edited, Apr 16th 2014 6:27pm by FilthMcNasty
____________________________
Rinsui wrote:
Only hips + boobs all day and hips + boobs all over my icecream

HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#10 Apr 16 2014 at 4:36 PM Rating: Excellent
Quote:
We've already accepted that there is no correlation between registrations and subscriptions


It's not true to say that there's zero correlation. Obviously, there's a correlation. Registration is the first step toward subscribing. If given enough data, you could reasonably calculate the number of registrations that convert into paid subscriptions.

Really, it's no different than CPA advertising.
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Thayos Redblade
Jormungandr
Hyperion
#11 Apr 16 2014 at 4:46 PM Rating: Good
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7,106 posts
Quote:
We've already accepted that there is no correlation between registrations and subscriptions

You've been basing your entire analysis on this, and it is incorrect.

*edit* Bah, too slow.

Edited, Apr 16th 2014 6:48pm by Caesura
#12 Apr 16 2014 at 5:21 PM Rating: Default
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4,175 posts
You can't get anything close to an accurate measure of subscriptions from registered users. You just can't. I don't know if you guys just aren't willing to accept it or what(or maybe don't want to because you think it's a jab, though it's not).

You can't account for things like people who tried 1.0 and never came back, people who registered twice to upgrade their standard account to a CE account, people who have registered several times so they can play on PC, PS3 or PS4. You can't. You're not a bad person because you can't. XIV is not a bad game because you can't.

I'm not here trying to take away from the fact that XIV reached the 2m registration milestone. Congrrats on that SE. Just saying it has nothing to do with subscribers because, well... it doesn't.

____________________________
Rinsui wrote:
Only hips + boobs all day and hips + boobs all over my icecream

HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#13 Apr 16 2014 at 5:46 PM Rating: Excellent
Quote:
You can't get anything close to an accurate measure of subscriptions from registered users. You just can't.


That's not what I'm saying. What I'm saying is that if "x" number of people bought the game and registered today, you could anticipate the percentage of "x" that would likely become paid subscribers. That's different than knowing how many subscribers we have at this point in time... more data would be needed to project the rate of retention.

That's relevant here because if the game has added 500,000 registrations over the past six months, then a certain number of those registrations would have become subscribers. As more people start playing the ps4 version, a percentage of them will become subscribers, too. We still don't know the total number, but there's definitely a positive correlation between new registrations and subscribers.

Quote:
You can't account for things like people who tried 1.0 and never came back, people who registered twice to upgrade their standard account to a CE account, people who have registered several times so they can play on PC, PS3 or PS4.


Again, sounds like we agree, but we're just hung up on semantics.
____________________________
Thayos Redblade
Jormungandr
Hyperion
#14 Apr 16 2014 at 6:56 PM Rating: Good
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FilthMcNasty wrote:
You can't get anything close to an accurate measure of subscriptions from registered users. You just can't. I don't know if you guys just aren't willing to accept it or what(or maybe don't want to because you think it's a jab, though it's not).
Probably you don't have much experience with social progression and that's why you believe "accurate" refers to nothing but the real number.

I believe an estimation with +/-10% accuracy is good enough for the number of subscriptions, the figure Thayos originally proposed (number of registered users against the number of daily log ins) is close enough, besides the original idea was to present a figure that could describe the current progress of the game (even if it's just approximate) and start the discussion from there.

On the other hand, the reason why SE does not disclose the actual number may be culturally related, while in America FFXIV is compared (and understandably overshadowed) by WOW, LOL or any other online juggernaut, here in Japan it doesn't have much of a challenge (regardless of what Bluehole studio, the creators of TERA, like to boast) hence disclosing the actual number of registration may look pretentious. I can't say this is the only (or the actual) reason but at least it's my take on it.
____________________________
"Maybe it means: you're the evil man, and I'm the righteous man, and Mr. Nine-millimeter here, he's the shepherd protecting my righteous *** in the Valley of Darkness." - Jules.
FFXIV: Mabel Rand (Gugnir)
FFXI: Kenage, retired.
K&K forever!,
#15 Apr 16 2014 at 7:24 PM Rating: Excellent
Oh! Oh oh oh!

I remember from physics where "accurate" and "precise" are different. Accurate just means around the actual number, but precise means arriving at the number by using the same methodology every time.

YAY MR MANLY WOULD BE SO PROUD I REMEMBERED THAT
#16 Apr 16 2014 at 7:51 PM Rating: Decent
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72 posts
7 million lost health insurance, 7 million signed up for ObamaCare, not less than 1 million paid... Same deal here .
#17 Apr 16 2014 at 9:29 PM Rating: Good
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2,153 posts
FilthMcNasty wrote:
Most companies pride themselves on the number of customers they are able to attract, but SE likes to keep it a secret for whatever reason.

To keep you entertained.
#18 Apr 17 2014 at 2:12 AM Rating: Default
This is like a guy telling everyone about his bronze swimming certificate.

It's showing off about a useless accolade and when a company does that you know they are having insecurity issues about the real data.

Registered accounts covers beta players, players from 2010 that didn't buy ARR, PS4 beta players and every other account that was ever registered, ever and that even includes RMT (banned and active). Meaningless.

If they said 500k active subscribers everyone would be impressed, the fact they are afraid to give subscription numbers to me shows that it's fallen quite low and they are ashamed and fearful of giving out this information. They keep singing the game as a success but I think the reality is a lot more dire, keep in mind how much money was shoveled into this game over 10 years.

Edited, Apr 17th 2014 4:13am by preludes
#19 Apr 17 2014 at 2:14 AM Rating: Decent
FilthMcNasty wrote:

It doesn't bother me that XIV is doing great. I'm curious why they don't give meaningful numbers to support that, but that doesn't mean they're not doing well. I can't see a downside to letting people know how many people are actually subscribed though. Most companies pride themselves on the number of customers they are able to attract, but SE likes to keep it a secret for whatever reason.


Just curious; are you trying to convince me here or are you trying to convince yourself?

It's not some dark secret though. No company ever has given "the numbers" if there is no clear positive improvement over the last set of numbers (excluding the numbers required by the law). If there is no change, the change is negative or the positive change is too negligible to mention then of course they're not going to give you that information. It can't be used for PR purposes.

The fact is they're doing great if their sub numbers have remained constant for the duration of the service. Yet there's nothing to "report" about that. They have still given us unofficial data (by Yoshi-P) that they are doing well subscriptions wise. There's nothing more to say really. No dark secrets to be had.

Just a guy who can't deal with the reality and lashes at the messenger instead.

Quote:
If they said 500k active subscribers everyone would be impressed, the fact they are afraid to give subscription numbers to me shows that it's fallen quite low and they are ashamed and fearful of giving out this information. They keep singing the game as a success but I think the reality is a lot more dire, keep in mind how much money was shoveled into this game over 10 years.


Sorry to **** on your hatorade but they just gave us this info last month. In fact it was 500k daily users so the sub number is higher than that.

Unless there was a massive collapse in a span of a <month. Keep clinging on to that dream preludes.

Edited, Apr 17th 2014 8:16am by Hyanmen
#20 Apr 17 2014 at 2:16 AM Rating: Good
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3,653 posts
Quote:
If they said 500k active subscribers everyone would be impressed


There's 500k people logging on every day. Active subscriber numbers would be greater than that by definition.Smiley: grin
#21 Apr 17 2014 at 4:37 AM Rating: Good
***
1,556 posts
Hyanmen wrote:
FilthMcNasty wrote:
Thayos wrote:
It's logical though that a certain percentage of registrations will convert. In a recent interview, Yoshi-P said there were 500,000 players who logged in daily during a time when the game was touting either 1.5 million or 1.8 million registered users.

How many registered users carried over from 1.0? How many registered users have multiple accounts? How many registered users started in 1.0 but purchased the game again? SE to CE upgrades? PC to PS3 to PS4 converts?

You're trying tell me what's logical based on a skewed number. An estimate of an estimate is what exactly? It's definitely not logical Smiley: oyvey


Just try to cope with the fact the game is doing great. It'll be over soon, I promise. 10 years at most.


Smiley: grin

Catwho wrote:
Oh! Oh oh oh!

I remember from physics where "accurate" and "precise" are different. Accurate just means around the actual number, but precise means arriving at the number by using the same methodology every time.

YAY MR MANLY WOULD BE SO PROUD I REMEMBERED THAT


I am so proud of you. I remember staring at the dart board pictures and was still confused. On the other hand, I actually use physics a lot. T_T

Edited, Apr 17th 2014 6:41am by HitomeOfBismarck
#22 Apr 17 2014 at 6:12 AM Rating: Good
By that token, Yoshi-P has been precise about the number of registered users every time. Since the last number given was 1.8 million, and the current ding is 2 million, that means that another 200K people signed up.

That probably does include PS4 beta accounts and anyone who registered their 30 days but haven't decided to subscribe yet, but I know at least one guy who got on PS4 beta, went "hey no one told me it was this awesome" and decided to get the PC version so he could play with a real character right away. Last week he decided to pay the first month sub fee. He's casual - we just got him through Brayflox story mode last night.
#23 Apr 17 2014 at 7:30 AM Rating: Default
Hyanmen wrote:
FilthMcNasty wrote:

It doesn't bother me that XIV is doing great. I'm curious why they don't give meaningful numbers to support that, but that doesn't mean they're not doing well. I can't see a downside to letting people know how many people are actually subscribed though. Most companies pride themselves on the number of customers they are able to attract, but SE likes to keep it a secret for whatever reason.


Just curious; are you trying to convince me here or are you trying to convince yourself?

It's not some dark secret though. No company ever has given "the numbers" if there is no clear positive improvement over the last set of numbers (excluding the numbers required by the law). If there is no change, the change is negative or the positive change is too negligible to mention then of course they're not going to give you that information. It can't be used for PR purposes.

The fact is they're doing great if their sub numbers have remained constant for the duration of the service. Yet there's nothing to "report" about that. They have still given us unofficial data (by Yoshi-P) that they are doing well subscriptions wise. There's nothing more to say really. No dark secrets to be had.

Just a guy who can't deal with the reality and lashes at the messenger instead.

Quote:
If they said 500k active subscribers everyone would be impressed, the fact they are afraid to give subscription numbers to me shows that it's fallen quite low and they are ashamed and fearful of giving out this information. They keep singing the game as a success but I think the reality is a lot more dire, keep in mind how much money was shoveled into this game over 10 years.


Sorry to **** on your hatorade but they just gave us this info last month. In fact it was 500k daily users so the sub number is higher than that.

Unless there was a massive collapse in a span of a <month. Keep clinging on to that dream preludes.

Edited, Apr 17th 2014 8:16am by Hyanmen


You know as well as I do, that was logins. Logins are easily padded, I can login to an mmo 4-5 times a day and all they have to do is pick a day with a lot of connection issues or higher than normal re-logins and 500k logins is an easy target to achieve.

Subscription numbers are a whole other thing and they are a lot harder to argue with, this is the thing they are afraid of announcing.

Edited, Apr 17th 2014 9:39am by preludes
#24 Apr 17 2014 at 7:41 AM Rating: Good
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6,899 posts
preludes wrote:
You know as well as I do, that was logins. Logins are easily padded, I can login to an mmo 4-5 times a day and all they have to do is pick a day with a lot of connection issues or higher than normal re-logins and 500k logins is an easy target to achieve.

Subscription numbers are a whole other thing and they are a lot harder to argue with, this is the thing they are afraid of announcing.]


http://mmofallout.com/ffxiv-enjoys-500000-daily-players/
Yoshida wrote:
But if we simply look at the number of people logging in every day, I’d say we have about 500,000 people worldwide.

500,000 people, not 500,000 logins. Stop trying to argue semantics simply because you're a pessimist.

Edited, Apr 17th 2014 9:42am by BartelX
#25 Apr 17 2014 at 8:11 AM Rating: Default
BartelX wrote:
preludes wrote:
You know as well as I do, that was logins. Logins are easily padded, I can login to an mmo 4-5 times a day and all they have to do is pick a day with a lot of connection issues or higher than normal re-logins and 500k logins is an easy target to achieve.

Subscription numbers are a whole other thing and they are a lot harder to argue with, this is the thing they are afraid of announcing.]


http://mmofallout.com/ffxiv-enjoys-500000-daily-players/
Yoshida wrote:
But if we simply look at the number of people logging in every day, I’d say we have about 500,000 people worldwide.

500,000 people, not 500,000 logins. Stop trying to argue semantics simply because you're a pessimist.

Edited, Apr 17th 2014 9:42am by BartelX


Doesn't mean anything, people can login multiple times and be counted each time, this was all about logins. It was vague, he even said it's misleading.

If they want to show off, show off about subscriptions. That's people paying you money to play the game, that way you don't have to use smoke and mirrors.
#26 Apr 17 2014 at 8:16 AM Rating: Good
Considering they were expecting 400K people to play the game max, they're already wildly successful no matter how you spin it.

Since they canned the 30 minute time out, I usually only log in once a day. I'm afk hanging out by the retainer bell the rest of the time.
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