Thayos wrote:
Quote:
one of my biggest gripes (lack of open world content) seems to have been alleviated with hunts.
You're either going to love them or hate them, lol. They're absolutely cutthroat and crazy... and you have to be FAST, or you have no chance.
I really do still have a lingering distaste for how they handled that.
I have a character, that, by profession, is a hunter, but the hunt mechanics are so over-crowded that I can't practice that in gameplay.
It's not hunting as it is so much a mad rush towards a spawn in hopes your party nets more than the minimum reward. It did nothing to address the blatant cheating problem around it too. I do hope they add more extensive revisions in the future. Until then, count me in the hate category.
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As far as the Login weekend. If you can, give Frontlines a try. Even if you're not a fan of PvP it can be an entertaining way of getting your Tomes to cap and it really does feel light on the whole commitment part.
Also, unlock as many dungeons as possible. Some really good stand-outs right now was Amdpoor Township, Hullbreaker Isle, and Tam Tara Deepcroft (Hard)
Open World wise, if you don't find Elite Marks to your liking due to congestion, try Treasure Hunts. There's a chance now that within a chest you'll get a secondary hunt to partake in that ups the difficulty and rewards. It's semi-instanced, but you won't have to deal with the frustration of fighting or joining a zerg.