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Type-0 HD available for pre-orderFollow

#1 Sep 29 2014 at 7:00 PM Rating: Excellent
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Formerly known as Final Fantasy Agito XIII, one of the three original games for the Fabula Nova Crystallis mythos, and released as a Japanese-only PSP game in 2011, the HD version of Final Fantasy Type-0 is having a global release and coming to PS4 and XBox One this March.

It performed really well in Japan, becoming the highest selling PSP game in Japan for 2011, while critic reviews were very favorable. If you pre-order, you'll get a playable demo disk of Final Fantasy XV.

#2 Sep 29 2014 at 9:07 PM Rating: Decent
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I expect this will do pretty well, especially being paired with a XV demo. I wish more than just a few MMOs had combat systems similar to this game honestly.
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#3 Sep 30 2014 at 9:45 AM Rating: Good
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It looks decent, but honestly, havent they milked XIII enough by now? :/

I was already sick of XIII by the end of the first game. Let alone all the ones that came after it.
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#4 Sep 30 2014 at 10:41 AM Rating: Excellent
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KojiroSoma wrote:
It looks decent, but honestly, havent they milked XIII enough by now? :/

I was already sick of XIII by the end of the first game. Let alone all the ones that came after it.

While the different games uder the Fabula Nova Crystallis share a common "mythos", I get the feeling that they aren't tied that closely together. This isn't just another "Lightning and company" game.
#5 Sep 30 2014 at 11:46 AM Rating: Good
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I preordered already. The wiki page describes Type 0 as having one of the darkest stories of the series and 39/40 from Famitsu. Enough to have me interested enough to want it day 1 with a chance to try FFXV out before it is released, which will help me determine if that game is also worth a day 1 purchase. Cheers!
#6 Sep 30 2014 at 6:24 PM Rating: Default
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svlyons wrote:
KojiroSoma wrote:
It looks decent, but honestly, havent they milked XIII enough by now? :/

I was already sick of XIII by the end of the first game. Let alone all the ones that came after it.

While the different games uder the Fabula Nova Crystallis share a common "mythos", I get the feeling that they aren't tied that closely together. This isn't just another "Lightning and company" game.



This..

they have NOTHING in common with the XIII trilogy... not even the world is the same..... kinda like FF XV (which was originally FF Versus XIII) also has NOTHING to do with the XIII trilogy
#7 Oct 01 2014 at 11:21 AM Rating: Decent
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DuoMaxwellxx wrote:
svlyons wrote:
KojiroSoma wrote:
It looks decent, but honestly, havent they milked XIII enough by now? :/

I was already sick of XIII by the end of the first game. Let alone all the ones that came after it.

While the different games uder the Fabula Nova Crystallis share a common "mythos", I get the feeling that they aren't tied that closely together. This isn't just another "Lightning and company" game.



This..

they have NOTHING in common with the XIII trilogy... not even the world is the same..... kinda like FF XV (which was originally FF Versus XIII) also has NOTHING to do with the XIII trilogy


It has the concepts of Fal'Cie, l'Cie, and Cie'th in it. They share the same mythology as well. That's what ties the Fabula Nova Crystallis series of games together. For a similar concept, look to the Shin Megami Tensei series which spins off the Devil Survivor, Devil Summoner, and Persona titles.
#8 Oct 01 2014 at 4:10 PM Rating: Default
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yes and aside from Shin Megami Tensei in the title I dont see what Devil Survivor, Devil Summoner, and Persona have in common
#9 Oct 01 2014 at 5:07 PM Rating: Decent
KojiroSoma wrote:
It looks decent, but honestly, havent they milked XIII enough by now? :/

I was already sick of XIII by the end of the first game. Let alone all the ones that came after it.


It has barely anything to do with XIII. BUY THIS GAME. It is the best FF in years. world map/overworld, great story telling, tons of party members with classic jobs (bard, monk, etc.) 14 party members to choose from. Great battle system, music, upgrading, etc, chocobo breeding/racing and everything you love about classic FFs.

Great FF game, thank god the type-0 director is handling 15 meaning 15 will be great too.

Edited, Oct 1st 2014 7:09pm by lass5
#10 Oct 01 2014 at 6:08 PM Rating: Good
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DuoMaxwellxx wrote:
yes and aside from Shin Megami Tensei in the title I dont see what Devil Survivor, Devil Summoner, and Persona have in common


They have a common theme of persuading a largely recurring list of "demons" to fight for your cause (which end up forming the bulk of the familiar faces across the "MegaTen" games), and the gameplay itself offers moral choices that affects the outcome of the game. That's the framework that they all share, although the way it's implemented is unique in every series (e.g. the demons in the Persona are called "Persona", for example, emerge from your personality, and are used to fight shadows whereas a similar list of demons are found in Devil Survivor, but are instead persuaded to join you, and are used to prevent someone's forecast death. Both series offer moral choices that affect the outcome of the game, however).

Type-0 has nothing to do with Pulse versus Cocoon in Final Fantasy XIII or any of the characters in it, but it does share some of its concepts such as humans getting marked as l'Cie and given a Focus, as well as demi-gods and gods who have their own struggles and ambitions and are coercing humans as pawns in their scheme. It's the same mythos, but a different world, different personalities, and a different implementation of the concepts.
#11 Oct 01 2014 at 8:18 PM Rating: Default
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lass5 wrote:
KojiroSoma wrote:
It looks decent, but honestly, havent they milked XIII enough by now? :/

I was already sick of XIII by the end of the first game. Let alone all the ones that came after it.


It has barely anything to do with XIII. BUY THIS GAME. It is the best FF in years. world map/overworld, great story telling, tons of party members with classic jobs (bard, monk, etc.) 14 party members to choose from. Great battle system, music, upgrading, etc, chocobo breeding/racing and everything you love about classic FFs.

Great FF game, thank god the type-0 director is handling 15 meaning 15 will be great too.

Edited, Oct 1st 2014 7:09pm by lass5


Why does good director = good game? All a director does is direct... so example if a movie has a a crappy story/poorly written you could have the best director on the planet, a good direction isnt gonna tun that crappy/poorly written story into an oscar worthy movie right?

Name movies with great directors but crappy story/writing or bad actors/acting that the good director alone was enough to make what should have by all means been terrible and turn it into at least "watchable"?
'
I mean if I have Steven Spielberg direct one of those crappy syfy channel Original Movies (sharknado 3 anyone?) Im sure it will STILL be terrible lol..... that would be the equivalent of trying to polish a ****.. and well what do they say about polishing a ****?
#12 Oct 01 2014 at 8:25 PM Rating: Default
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Xoie wrote:
DuoMaxwellxx wrote:
yes and aside from Shin Megami Tensei in the title I dont see what Devil Survivor, Devil Summoner, and Persona have in common


They have a common theme of persuading a largely recurring list of "demons" to fight for your cause (which end up forming the bulk of the familiar faces across the "MegaTen" games), and the gameplay itself offers moral choices that affects the outcome of the game. That's the framework that they all share, although the way it's implemented is unique in every series (e.g. the demons in the Persona are called "Persona", for example, emerge from your personality, and are used to fight shadows whereas a similar list of demons are found in Devil Survivor, but are instead persuaded to join you, and are used to prevent someone's forecast death. Both series offer moral choices that affect the outcome of the game, however).

Type-0 has nothing to do with Pulse versus Cocoon in Final Fantasy XIII or any of the characters in it, but it does share some of its concepts such as humans getting marked as l'Cie and given a Focus, as well as demi-gods and gods who have their own struggles and ambitions and are coercing humans as pawns in their scheme. It's the same mythos, but a different world, different personalities, and a different implementation of the concepts.



Well while I did know the demons from the Persona games are also in other SMT games. That to me isnt enough to consider them "connected" After all in order to do that I woulda have to then say Devil May Cry and Nocturne are connected because Dante had a role in Nocturne and not just as a brief cameo but as actually a main part of the game for a bit. But even then I would never consider the games connected.. in other words imo cameo =/= connection.

Now the things you listed in regards to FFXIII and Type 0 I would consider connected as what you listed goes far beyond just a mere cameo from 1-2 characters from the others game (which isnt the case at all)
#13 Oct 01 2014 at 8:28 PM Rating: Excellent
Duo, I think you're underestimating the power and influence of a good director.

Also, it's not as if writing is set in stone, especially when we're talking about MMOs as opposed to movies. With a good director, nothing gets approved and implemented without the director's approval.

I've had a great feeling about XV for a long time. I think the FFXIV fiasco (version 1.x) lit a fire under SE, and I have a feeling the shakeup from that is a big part why XV (formerly XIII Versus) was delayed, reworked and rebranded. I think it will be awhile before we see another lackluster AAA game bearing the Final Fantasy name.
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#14 Oct 01 2014 at 8:57 PM Rating: Default
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well I have no doubt that XV is gonna be great too Im not arguing that. My argument is just because xxx Director directed "Game A" and it was great doesnt necessarily guarantee that that same director directing "Game B" mean Game B will be great too. I mean for example I thought Destiny was gonna be 9/10-10/10d across the board because of Halo..... and well.. look how that turned out
#15 Oct 01 2014 at 9:59 PM Rating: Decent
No but I'm confident that this director knows exactly what FF fans want.

with type-0 he managed to incorporate all the great elements and feelings of the classic FF games like FF7 to 9 while also making FF feel fresher than ever. High praise I know.
#16 Oct 02 2014 at 7:49 AM Rating: Good
Actually, sometimes a director will grab the writer and tell them to re-write a scene on the fly if it's not working, or ask the actors to totally ignore the script.

Don't see why that couldn't happen in a video game too.
#17 Oct 02 2014 at 12:03 PM Rating: Good
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Catwho wrote:
Actually, sometimes a director will grab the writer and tell them to re-write a scene on the fly if it's not working, or ask the actors to totally ignore the script.

Don't see why that couldn't happen in a video game too.


I guess it depends a little on when the new director comes in. With about a year or so before release, I would think that mechanics and gameplay have had their design done and are probably close to being finalized, but tweaks around the story and plot would be easier to do.

That said, Kawazu took over as director for FF XII from Matsuno about a year before that game was released, and I think the plot and story were very much Matsuno's style. My friend believes that the Zodiac Spear was all Kawazu, though.
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#18 Oct 03 2014 at 1:38 AM Rating: Good
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I too was really looking forward to XV. While the graphics are the usual high benchmark set by SE I really liked the setting they were going with- I like fantasy, but have always preferred Sci-Fi so the magic/Sci-Fi mix similar to 7 really appeals. All the trailers and gameplay videos look fab.

Then I read an interview with Hajime Tabata. One of the final paragraphs has me thinking I might not even bother buying the game:

Hajime Tabata wrote:

"Another example is in the combat," explains Tabata. "With the hardware specifications of the newer consoles, it's possible to set it up so you have different enemies and different choices of attacks you can enter in, but I want to simplify that. It'll basically be a one-button action, and the AI intuitively outputs an action that kind of satisfies, gives you that instant gratification, and it connects with the simple touch of a button. I myself am not getting any younger. I don't want to be frantically pushing buttons. I also want to utilise the intelligence of the hardware spec, and not have to go through too much hassle or trouble in order to execute moves."


I could not disagree with the man any more.

Full interview is here:

http://www.eurogamer.net/articles/2014-09-22-meet-hajime-tabata-final-fantasys-latest-saviour
#19 Oct 03 2014 at 8:13 AM Rating: Excellent
It's one thing to calculate the optimal attack choice and make that the default. It's another thing to take away the ability to change that decision entirely. AIs are not perfect.

I played some more of FFX HD remaster last night. I could drag a single battle on for ten minutes if I felt like it. When I'm farming, I like to swap in everyone to get a turn at least once so they're all building up AP. They will probably never do another CTB game like X or Tactics again, but I liked having a dizzying array of choices at any given turn.

Edited, Oct 3rd 2014 10:14am by Catwho
#20 Oct 04 2014 at 11:02 AM Rating: Decent
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I just think the auto-select from 13 took away from having a tactical advantage through knowledge. I didn't need to know elemental weaknesses, high/low def etc of monsters when if I press attack the game will use the right element/physical/non-elemental attack for highest damage.It feels more rewarding in the short term to get things dead and see the big numbers, but in the long term it removes the feeling that you yourself are bending the rules and exploiting weaknesses, and the feeling of triumph that comes with said success.
#21 Oct 04 2014 at 4:48 PM Rating: Default
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well correct me if im wrong but doesnt kingdom hearts battle system consist of just one attack button? No one complains about that game
#22 Oct 06 2014 at 8:31 AM Rating: Decent
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Thayos wrote:
I've had a great feeling about XV for a long time.
Male Prostitute Road Trip, the game!
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