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#102 Oct 24 2014 at 4:30 AM Rating: Good
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Turin wrote:
...and right there is the flaw in your argument. Nobody is forcing you to buy this stuff. It so far is strictly vanity items.

Many people justify their subscription fee as being an all inclusive ticket to ride all of the content; mounts included and pun intended. That's not my argument. It's the counter I get whenever I point out that F2P and/or cash shop can work. As I've said, we still don't know if the cash shop will include exclusive items so I'm not prepared to argue anything yet.

I personally don't have a dog in this fight, but I've never found that to be a requirement when trying to guess the outcome. You quoted my post so I assume you read it. You should already know that if I did care, I'd feel more like a snowflake for earning the mount rather than buying it. Ironically, content that is rewarding to me on that level is the very reason I would be likely to subscribe to ARR in the first place.

That said, I feel that something like Sleipnir should be implemented as a symbol of achievement rather than a beacon to other players that you have ten bucks to spare.


Catwho wrote:
On the subject of gambits, the dev team said that's how they programmed all non-boss open world mobs. Gambits was the actual term they used.

In typical RPGs you are able to select the action of each player in your group every turn. Some elements were still up to RNG, but for the most part you controlled everything. The original gambit system in XII allowed you to influence the play of other characters, but you could only directly control one.

Part of what they touched on at fan festival regarding ARR gambits was battles involving magitek, but I think that they said they wanted to add more consequential mechanics. Things that unlock extra parts of a dungeon or challenges that increase loot... things along those lines.

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Rinsui wrote:
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HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#103 Oct 24 2014 at 8:13 AM Rating: Good
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FilthMcNasty wrote:
Turin wrote:
...and right there is the flaw in your argument. Nobody is forcing you to buy this stuff. It so far is strictly vanity items.

Many people justify their subscription fee as being an all inclusive ticket to ride all of the content; mounts included and pun intended. That's not my argument. It's the counter I get whenever I point out that F2P and/or cash shop can work. As I've said, we still don't know if the cash shop will include exclusive items so I'm not prepared to argue anything yet.

I personally don't have a dog in this fight, but I've never found that to be a requirement when trying to guess the outcome. You quoted my post so I assume you read it. You should already know that if I did care, I'd feel more like a snowflake for earning the mount rather than buying it. Ironically, content that is rewarding to me on that level is the very reason I would be likely to subscribe to ARR in the first place.

That said, I feel that something like Sleipnir should be implemented as a symbol of achievement rather than a beacon to other players that you have ten bucks to spare.


Catwho wrote:
On the subject of gambits, the dev team said that's how they programmed all non-boss open world mobs. Gambits was the actual term they used.

In typical RPGs you are able to select the action of each player in your group every turn. Some elements were still up to RNG, but for the most part you controlled everything. The original gambit system in XII allowed you to influence the play of other characters, but you could only directly control one.

Part of what they touched on at fan festival regarding ARR gambits was battles involving magitek, but I think that they said they wanted to add more consequential mechanics. Things that unlock extra parts of a dungeon or challenges that increase loot... things along those lines.



Well every time something new is placed in the cash shop you are going to have more threads and more negativity about the game.. The more negativity a game receives the less players who will play the game and especially new players.. If A game is constantly receiving negativity people will avoid it.. Why would anyone want to play a game that they see all this negativity around..

You are right they have not really said that the items are exclusive to the cash shop or not... My guess is they are...


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#104 Oct 24 2014 at 8:30 AM Rating: Excellent
Yoshi said most cash shop items will be things that were previously obtainable in the game.
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#105 Oct 24 2014 at 5:39 PM Rating: Decent
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Thayos wrote:
Yoshi said most cash shop items will be things that were previously obtainable in the game.

I've only heard about it through the panel that was livestreamed from the fan festival, but I know he didn't say this there. I recall them asking for fan support to get marketing involved in adding stuff. I guess we'll find out more in a few days and leading up through the expansion.
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Rinsui wrote:
Only hips + boobs all day and hips + boobs all over my icecream

HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#106 Oct 24 2014 at 7:55 PM Rating: Excellent
I forgot exactly which interview the quote was from, but it was linked after the fact on the official forums. I want to say it was a live letter translation.
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#107 Oct 25 2014 at 10:18 AM Rating: Excellent
"fan support to get marketing involved" was in regards to physical items. We were screaming to get them to make a fat chocobo plushie, specifically.
#108 Oct 25 2014 at 10:20 AM Rating: Excellent
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Quote:
fat chocobo plushie


Shut up and take my money!
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#109 Oct 25 2014 at 12:48 PM Rating: Good
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Catwho wrote:
"fan support to get marketing involved" was in regards to physical items. We were screaming to get them to make a fat chocobo plushie, specifically.

Ok, yeah I actually tried to go back and double check that... the archive had been removed from twitch for some odd reason. Apologies for the misinformation.
____________________________
Rinsui wrote:
Only hips + boobs all day and hips + boobs all over my icecream

HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#110 Oct 25 2014 at 11:58 PM Rating: Good
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Ok, i'll bite, I think the cash shop is fine along as the items are strictly vanity and/or mounts and minions. I see no problems if someone wants to spend some cash on a piece of vanity armor or a mount. And before the people start with the 'but we already pay a monthly sub, why should we have to pay for this...' argument, please remember, you do not have to buy any of the items, they are (or have been stated as such) just for looks. SE is not forcing you to pay for them.

Also, those complaining about the cash shop, any of yous purchase the CE of FFXIV? if so, you pretty much made a purchase for the 'cash shop' already, you paid cash and got a mount that is ONLY available when you purchase the CE.



Edited, Oct 26th 2014 2:00am by RyanSquires
#111 Oct 26 2014 at 2:18 AM Rating: Default
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RyanSquires wrote:
And before the people start with the 'but we already pay a monthly sub, why should we have to pay for this...' argument, please remember, you do not have to buy any of the items, they are (or have been stated as such) just for looks. SE is not forcing you to pay for them.

I think most people against the cash shop are not really against a cash shop, but against 'cash shop exclusive' items. If there are items in the cash shop that are not available by other means(spending gil, winning an encounter, ect.) then yes, you are being forced because there is no alternative. The concern is that if these items are popular, SE will start spending more time developing content for players who want to spend more money and it will detract from the quantity and quality of all inclusive content.

I think the shop will be fine if SE allows players alternate ways to obtain the items. If there are a lot of exclusive items, I think it'll cause issues. I don't really care about any of the stuff it the shop so it wouldn't bother me, but this is the main gripe I see when it comes to micro-transactions along with P2W. Yoshi already said there won't be anything in the shop outside aesthetics so as long as his word holds, there's only one more hurdle to clear...
____________________________
Rinsui wrote:
Only hips + boobs all day and hips + boobs all over my icecream

HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#112 Oct 26 2014 at 3:28 AM Rating: Default
FilthMcNasty wrote:
RyanSquires wrote:
And before the people start with the 'but we already pay a monthly sub, why should we have to pay for this...' argument, please remember, you do not have to buy any of the items, they are (or have been stated as such) just for looks. SE is not forcing you to pay for them.

I think most people against the cash shop are not really against a cash shop, but against 'cash shop exclusive' items. If there are items in the cash shop that are not available by other means(spending gil, winning an encounter, ect.) then yes, you are being forced because there is no alternative. The concern is that if these items are popular, SE will start spending more time developing content for players who want to spend more money and it will detract from the quantity and quality of all inclusive content.

I think the shop will be fine if SE allows players alternate ways to obtain the items. If there are a lot of exclusive items, I think it'll cause issues. I don't really care about any of the stuff it the shop so it wouldn't bother me, but this is the main gripe I see when it comes to micro-transactions along with P2W. Yoshi already said there won't be anything in the shop outside aesthetics so as long as his word holds, there's only one more hurdle to clear...


If that's the case then it makes zero sense to have this argument now as opposed to... two years ago? Exclusive items have been around long before the cash shop. In reality there is no real difference to the situation now as opposed to before, only that the pile of exclusive items has grown. Cash shop wasn't the start of the trend, it just continues the trend..
#113 Oct 26 2014 at 9:24 AM Rating: Excellent
Solution to "cash shop exclusive items" - make it so retainers can bring them back via Quick Exploration, albeit rarely.

I don't think anyone would complain if their level 20 archer retainer found a Sleipnir whistle in the woods.
#114 Oct 26 2014 at 9:31 AM Rating: Excellent
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I don't think anyone would complain if their level 20 archer retainer found a Sleipnir whistle in the woods.


The guy that just paid $25 for it would.

If they want to go that route, they can... but they can't add it later. That would either need to be in the at the outset, or never.
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svlyons wrote:
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#115 Oct 26 2014 at 10:05 AM Rating: Default
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Catwho wrote:
Solution to "cash shop exclusive items" - make it so retainers can bring them back via Quick Exploration, albeit rarely.

I don't think anyone would complain if their level 20 archer retainer found a Sleipnir whistle in the woods.

This could work, but I think it should be something players who don't fork over money should have to put in effort for. They do need to make people who pay for it feel like it's got some value.

If it isn't a drop from Odin, the encounter could be a step in a long quest chain that rewards it. This game still suffers from lack of content and it would be a shame to see SE squander perfect opportunities like this to do something about that. In all honesty, players riding around on Sleipnir sounds kinda ridiculous to me anyway... it wouldn't surprise me at all if that's a cash shop exclusive.


Edited, Oct 26th 2014 12:05pm by FilthMcNasty
____________________________
Rinsui wrote:
Only hips + boobs all day and hips + boobs all over my icecream

HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#116 Oct 26 2014 at 1:14 PM Rating: Good
My FC and I were talking this over the other night. Same argument as here until someone brought up an interesting point:

FFXV sure looks like crapola, doesn't it? Gorgeous graphics but all this stuff about hyper-casual "one button gameplay" and "press X to awesome" combat doesn't bode well for a lot of gamers. Especially after all the megabucks SE has invested in it.

Since they managed to tun XIV around, perhaps they're tying to squeeze more money out of it now to buffer a possible failure of FFXV? Yoshi did say some time back, IIRC, that another mainline FF game failing could be the end of Square Enix.

On related note, of the 29 people in the Knights of Deneb, all but two of us have quit over the last three days. Ten deleted their characters and the others cancelled their subs. Myself (FC owner) and our #2 WHM are all that are left, and yes, they quit over the cash shop announcement.

No, I couldn't believe it either.

Edit: KoD on Siren is going to be recruiting starting Tuesday I guess...

Edited, Oct 26th 2014 3:16pm by DarkswordDX
#117 Oct 26 2014 at 4:47 PM Rating: Decent
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DarkswordDX wrote:
FFXV sure looks like crapola, doesn't it? Gorgeous graphics but all this stuff about hyper-casual "one button gameplay" and "press X to awesome" combat doesn't bode well for a lot of gamers. Especially after all the megabucks SE has invested in it.


As someone who usually catches hell on these forums for being down on SE at times, I actually thought XV looked pretty good. Then again, with as bad as XIII and it's various spinoffs were(IMO), a step in any other direction is a step in the right one.

You also have to consider a few other things. Their single player line isn't something that is going to require continuous development. Also, titles in the FF franchise tends to spawn several spinoffs and sequels these days as well. XV doesn't have to be wildly successful, it just has to be popular enough. Eventually it'll have several iterations across all platforms which will probably carry it as being successful despite any poor reception it may get.

DarkswordDX wrote:
On related note, of the 29 people in the Knights of Deneb, all but two of us have quit over the last three days. Ten deleted their characters and the others cancelled their subs. Myself (FC owner) and our #2 WHM are all that are left, and yes, they quit over the cash shop announcement.

Wow, I didn't expect the reaction to be quite that large. It's a small sample size, but still speaks volumes. Sorry it broke up your FC, but maybe if SE doesn't come across as money hungry some of those players will return.

____________________________
Rinsui wrote:
Only hips + boobs all day and hips + boobs all over my icecream

HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#118 Oct 26 2014 at 5:04 PM Rating: Default
DarkswordDX wrote:
My FC and I were talking this over the other night. Same argument as here until someone brought up an interesting point:

FFXV sure looks like crapola, doesn't it? Gorgeous graphics but all this stuff about hyper-casual "one button gameplay" and "press X to awesome" combat doesn't bode well for a lot of gamers. Especially after all the megabucks SE has invested in it.


So I guess you think Kingdom Heart's gameplay is crapola?
#119 Oct 26 2014 at 6:11 PM Rating: Excellent
My server (Hyperion) has been massively busy all weekend... busier than I've seen it in a long time. Not aware of anyone who has left from my FC, either... we're gearing up to storm 2.4 content, actually.

Not sure why your FC flipped out, but I definitely don't see that as a representative sample size (unless non-Legacy worlds have different cultures/player types).
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#120 Oct 26 2014 at 6:55 PM Rating: Excellent
I think the resounding opinion on all my groups on Lamia has been "Meh."

I don't even keep a minion out 90% of the time.
#121 Oct 26 2014 at 7:28 PM Rating: Good
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so what if some items in the cash shop are exclusive? Why are people complaing about this? I do not see people complain when i ride my CE only mount, which is something that you can not get unless you spent cash for and could not get it in game. How is this any different?

Edited, Oct 26th 2014 9:29pm by RyanSquires
#122 Oct 26 2014 at 10:19 PM Rating: Good
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RyanSquires wrote:
so what if some items in the cash shop are exclusive? Why are people complaing about this? I do not see people complain when i ride my CE only mount, which is something that you can not get unless you spent cash for and could not get it in game. How is this any different?

Most people feel like it's a 'cash grab'. The collector's edition items were a one shot thing. You have to buy the game to play it, toss in some extra cash and get some nifty items. Not a big deal because people expect collector's editions of just about any game that is anticipated to release.

The cash shop is something that will be regularly updated. The concern is that the items available in the cash shop will be more enticing than things that would be rewarded either as veteran rewards for subscription, rewards for completing quests or achievements, defeating difficult content, ect. Basically the most attractive items will be exclusive to players who will pay more for them. The development team(already known to be spread too thin) will be distracted creating items for players to buy, rather than focusing on overall content.

Again, these are complaints I've read around the web as well as responses to my arguments that if implemented correctly, a cash shop can have minimal impact on the player base. It's not my personal opinion that cash shops ruin games, but I do think that cash shop exclusives are not a good thing. We still don't know what will be exclusive and what won't, but I keep raising the issue with Sleipnir; mostly because it's pretty iconic in my eyes.

I would equate it to high level 'town gear' that FFXI players used to sport back in the day. You noticed people who walked the streets of Jeuno with an Aegis, Ridill, Thief's Knife or even a title. Back then you were noticed for your ability to overcome difficult encounters or your dedication, rather than just being some schmuck with enough money lying around.

____________________________
Rinsui wrote:
Only hips + boobs all day and hips + boobs all over my icecream

HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#123 Oct 27 2014 at 12:07 AM Rating: Decent
FilthMcNasty wrote:
The development team(already known to be spread too thin) will be distracted creating items for players to buy, rather than focusing on overall content.


This is based on what exactly?
#124 Oct 27 2014 at 5:01 AM Rating: Good
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lass5 wrote:
I heard that they announced at Fan Fest that they're expanding the cash shop with clothes, minions, mounts, etc.

What do we think about this?


Personally? I'm not a fan. But I'm also not surprised. After SE sold paid inventory, paid bank space, and extra venture farming opportunities per character in the form of extra retainers earlier this year, there was no doubt in my mind that they'd add aesthetic items to their cash shop eventually. If they start adding other popular free to play style items in the future like exp boosts, armor skins or dyes, it also won't surprise me in the least.

As SE supporters are quick to point out, SE is a business and they'll do what they can to make money. Although, as consumers, we do have every right to voice opinions about a product and choose whether or not to support it. Ultimately, the consumers hold the power, and no matter how much a company wants to push their product on consumers, if the consumers collectively decide to vehemently refuse what that company is offering, then the company has no choice but to change their policy. A good example is what happened to Xbox One before its release. If everyone said "Oh well, Microsoft is a business and they want money so I guess this is ok" and then just bought it anyway, we'd have had a completely different product than what we got.

Similarly, consumers have the power to decide in this situation as well. There's absolutely nothing wrong with voicing distaste for all this cash shop nonsense in a pay to play game. Paying a subscription so that I can log into a game that will attempt to nickel and dime me for inventory, market space, minions, mounts, and whatever else they feel like charging extra for is not a very appealing payment option considering that players can already go and happily get nickel and dimed for free (lol...) in other games.
#125 Oct 27 2014 at 5:51 AM Rating: Good
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Susanoh wrote:

As SE supporters are quick to point out, SE is a business and they'll do what they can to make money. Although, as consumers, we do have every right to voice opinions about a product and choose whether or not to support it


Never. EVER. Click "I agree" to something you don't agree with. You do realize the cash shop has been in XIV's future since inception, right? Even since the XI days they were planning one but weren't able to with XI due to the setup (POL.) Every MMO has a cash shop, it's standard - People wanted ARR to be a standard MMO, well there ya go.

Also people saying it will take away from development time.,.

Yeah it won't take away anymore dev time or resources than the USELESS, yes USELESS minions and mounts they introduce every update because it's done by separate teams.

Quote:
Paying a subscription so that I can log into a game


Did you know? Per ToS and EULA you agreed that your subscription only allows you access to the game but doesn't entitle you to everything, meaning you agreed that the price can skyrocket, additional costs (including cash shop as this is considered additional), can drop in price or they can delete you at will. Despite popular belief, just because you pay a sub doesn't mean you're going to get everything, or else by that logic, expansion packs should be handed to you as should collector editions, I mean, you pay your sub, right?

Quote:
A good example is what happened to Xbox One before its release. If everyone said "Oh well, Microsoft is a business and they want money so I guess this is ok


No offense, but that's a ****** example - For one thing, the Xbox One is a console, secondly, the business practice went against EVERYTHING that was STANDARD with gaming, as in being able to share your games and even play used games. That is no where near the same level as a vanity cash shop in an MMORPG, something that IS standard :p

The only people who will be nickel and dimed are the same people who buy energy in games like Candy Crush.
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#126 Oct 27 2014 at 6:12 AM Rating: Decent
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Theonehio wrote:
Did you know? Per ToS and EULA you agreed that your subscription only allows you access to the game but doesn't entitle you to everything, meaning you agreed that the price can skyrocket, additional costs (including cash shop as this is considered additional), can drop in price or they can delete you at will. Despite popular belief, just because you pay a sub doesn't mean you're going to get everything, or else by that logic, expansion packs should be handed to you as should collector editions, I mean, you pay your sub, right?


To answer that question, no, I'm not currently subscribed to the game. Although if I were, it wouldn't make any difference. If a customer doesn't feel that a product is worth it any more, they walk away. The ToS is irrelevent to that point.


Quote:
No offense, but that's a ****** example - For one thing, the Xbox One is a console, secondly, the business practice went against EVERYTHING that was STANDARD with gaming, as in being able to share your games and even play used games. That is no where near the same level as a vanity cash shop in an MMORPG, something that IS standard :p

The only people who will be nickel and dimed are the same people who buy energy in games like Candy Crush.


The point is that consumers hold the power. If you want to nitpick about things like Xbox being a console and FF being an MMO, go right ahead, but the result of consumer backlash would be the exact same in any industry.

Company: "Here's a product."
Consumers: "We don't want it."

If enough of the target consumers share that opinion, the company is forced to yield, whether you're talking about consoles, MMOs, clothing, cell phones, or any other type of product you could imagine.
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