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FFVII for PS4!?Follow

#1 Dec 07 2014 at 2:58 AM Rating: Decent
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I know it's not XIV related, but...

If they' were actually going to put some time into updating the graphics to make it, this game would probably have driven sales and made both SE and Sony some money. I'm not really certain why a PC port to PS4 was worthy of an announcement to be honest. Though VII wasn't my personal favorite, it's a game that fans have called for a remake of for years now and it doesn't even get the 'HD remix' treatment. Thoughts?
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#2 Dec 07 2014 at 8:05 AM Rating: Default
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It's SE, the 'main branch' stopped giving a **** a long time. Remember, it's the same company that went to a Sony event to make an announcement about an announcement that stumped even the MC for a second.

I hate VII with every fiber of my being (it really was a ****** FF game when you truly break it down) but at this point in time, I'd say give it to Nintendo, they'll do a remake no problem. Look at Zelda OoT/MM remakes - All of the pre-rendered stuff was redone and looked pretty nice and VII was still on the lower end of the spectrum so on the WiiU it would be no problem.

They said they'll remake VII if another FF game surpasses it - Well FFXI long surpassed VII almost a decade ago so they simply want to milk the hype they knew it would generate. I agree it would be costly as **** because they have to not only redo the graphics, progression but they have to actually finish the game, fix all of the bugs and actually make most of your stats work. I wouldn't want to remake it either.

Though at the same time I do want a remake so people will see VII wasn't as good as they thought it was.

Now FFV or IX on the other hand..
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#3 Dec 07 2014 at 9:40 AM Rating: Decent
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I don't think it was wrong to announce it, but the way they announced it making it sound like they finally remade ff7 was too much. they know everyone wants it and they trolled everyone hard. You can even see the look of disappointment on the crowd here.
#4 Dec 07 2014 at 10:41 AM Rating: Decent
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It's not easy. It's not like they can make simple 2D sprites into simple 3D characters like they did with the remakes of I, II, III and IV. And it's not like they already have super detailed models that they could re-texture and brush up like they did with the HD remastering of X.

They'd basicly have to redesign the entire game from scratch, and cant get away with the same simple 3D characters they did before, since they already had those shapes. The only step they can make is current or last gen HD. Which means minimally Crisis Core quality (which was already pretty damn impressive on a tiny screen).

I really like VII, it has an interesting and incredibly long story, good setting and backstory, good playability, huge world to explore and excellent combat mechanics. I know it's fallen a bit on a rough patch with everyone and their grandmother having a character named Cloud or Sephiroth in XI (and even XIV) and i know people really dislike the fanbase of those characters, but you cant fault the game for that. It's the one of the series that i personally enjoyed the most and above all others i'd love to see a HD remake.

I love IX as well, but that's perfectly playable still. Heck, i put it on my PSP every now and then and just go through the entire game. VII is just a little... no. Graphics wise you cant get away with that anymore. Back when i was a kid i could surely imagine that the square block of yellow pixels was a chocobo. Now that i'm hitting my 30's, i need a little more incentive to make my imagination go that far.
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#5 Dec 07 2014 at 11:04 AM Rating: Decent
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Actually - They have the models for Advent Children they could use (since they are models that were designed for use with the Crystal Tools engine, which powered Advent Children as well.) All they would need to do is redo some of the outfits, or better yet to further milk VII fans add DLC ala XIII-2 for outfits. Not to mention they can brush up CC or the PS3 tech demo model(s). Hell, they originally wanted to make AC a game but the crew they worked with couldn't do it, so it was basically one long elaborate game cutscene.

The options are there, they simply choose not to do it. If/when ARR degrades to the point they say **** it, then an only then will they likely think of remaking VII.


Edited, Dec 7th 2014 9:51am by Theonehio
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#6 Dec 07 2014 at 12:21 PM Rating: Excellent
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The options are there, they simply choose not to do it. If/when ARR degrades to the point they say **** it, then an only then will they likely think of remaking VII.


In other words, not for a very, very long time...

I'm a bit mixed on this VII release. Personally, I'm excited for it... I never got the PC port, and from what I've seen, the worst of the graphics have been upgraded while keeping the classic feel of the game. I'm well aware of the fact that there are downsides to making old games fully HD... but damn, it would be cool to see SE truly attempt to bring this game up to modern standards for a new generation of gamers. A few years ago, I tried to get my teenage stepdaughter to play VII, but between the game's old graphics and her short attention span, she didn't even make it out of the opening sequence.
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#7 Dec 07 2014 at 12:49 PM Rating: Decent
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I think releasing it on new consoles is a good thing. Everyone has their own favorite but this one was the one that pushed Square into the main stream. Rather than a remake I would prefer a spiritual successor to the past games. And I believe this is happening at this moment, but with a huge open world.

http://www.mognetcentral.com/threads/points-that-indicate-hiroyuki-ito-ffvi-ffix-ffxii-director-is-secretly-working-on-ffxvi.2277/

And it is being built by the man responsible for their most critically acclaimed Final Fantasies 6,9, and 12. This guy in my opinion is a game system genius and look forward to seeing if this rumor is true.
#8 Dec 07 2014 at 5:22 PM Rating: Decent
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Theonehio wrote:
The options are there, they simply choose not to do it. If/when ARR degrades to the point they say **** it, then an only then will they likely think of remaking VII.

I can't really agree with this statement. XIV and XI are in the same boat here as far as I'm concerned. Had either MMO flopped, it wouldn't have really made much of a difference. Their single player RPGs are easier to create (logistically speaking) in terms of investment and development and they draw multiples more fans.

I guess I just don't understand why they're giving other games HD remakes and not the most obvious and probably most requested choice. It just seems odd that Sony have SE at their experience expo to make the announcement that instead of the remake that many fans wanted, they're going to get a PC port. It's not going to attract people to PS4 and it just ended up pissing a lot of people off.

I saw the announcement, but I went back to look at the trailer again to make sure it wasn't just a really bad troll but it was. The ratio of likes to dislikes on the official youtube video would make Killua blush. Sony's tweet had a lot of backlash on it as well. I guess it just seemed like something they could have let launch without any publicity at all and probably would have been better off...

Thayos wrote:
I'm well aware of the fact that there are downsides to making old games fully HD... but ****, it would be cool to see SE truly attempt to bring this game up to modern standards for a new generation of gamers.

I had the idea to make a poll, but didn't wanna blow up the XIV forums about it... but I honestly think that many players would enjoy FF more if they went back to the roots of JRPG. Even if it's not a VII remake, if you took the same old school strategy ATB/wait style battle mechanic and slapped high resolution graphics and a good story on it... If I didn't already have a PS4 I'd actually buy one to play that game Smiley: nod
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Rinsui wrote:
Only hips + boobs all day and hips + boobs all over my icecream

HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#9 Dec 07 2014 at 10:56 PM Rating: Excellent
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I had the idea to make a poll, but didn't wanna blow up the XIV forums about it... but I honestly think that many players would enjoy FF more if they went back to the roots of JRPG. Even if it's not a VII remake, if you took the same old school strategy ATB/wait style battle mechanic and slapped high resolution graphics and a good story on it... If I didn't already have a PS4 I'd actually buy one to play that game Smiley: nod


Couldn't agree more. They could make a very beautiful game with an old-school battle system, a world map, airships, etc. I don't like it that everything now has to be a world that players can walk through in third-person perspective.
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#10 Dec 08 2014 at 1:24 AM Rating: Default
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Thayos wrote:
They could make a very beautiful game with an old-school battle system, a world map, airships, etc. I don't like it that everything now has to be a world that players can walk through in third-person perspective.

It was called Bravely Default, and it was kind of bad.
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#11 Dec 08 2014 at 4:59 AM Rating: Decent
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Cool, I guess, but I'm happy with my PSP version of FF7.
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#12 Dec 08 2014 at 5:41 AM Rating: Good
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Karlina wrote:
It was called Bravely Default, and it was kind of bad.


badass you mean ;) I really enjoyed it, well until the 5th time running through the end :p
#13 Dec 08 2014 at 7:32 AM Rating: Good
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Thayos wrote:
Quote:
I had the idea to make a poll, but didn't wanna blow up the XIV forums about it... but I honestly think that many players would enjoy FF more if they went back to the roots of JRPG. Even if it's not a VII remake, if you took the same old school strategy ATB/wait style battle mechanic and slapped high resolution graphics and a good story on it... If I didn't already have a PS4 I'd actually buy one to play that game Smiley: nod


Couldn't agree more. They could make a very beautiful game with an old-school battle system, a world map, airships, etc. I don't like it that everything now has to be a world that players can walk through in third-person perspective.

I think SE should make a separate line of rpgs with the old school design. They need to keep pushing the envelope on the main FF because they are supposed to be the jrpg kings. Dragon Age Inquisition has just made a really good game that made strides mostly becoming more open world. Though there is quite a few bugs it is a really fun & deep game. I hope SE continues making ultra graphic FF without sacrificing depth or playability..
#14 Dec 08 2014 at 8:59 AM Rating: Excellent
Bravely Default was a runaway hit with awesome reviews.
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#15 Dec 08 2014 at 9:00 AM Rating: Good
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sandpark wrote:
Thayos wrote:
Quote:
I had the idea to make a poll, but didn't wanna blow up the XIV forums about it... but I honestly think that many players would enjoy FF more if they went back to the roots of JRPG. Even if it's not a VII remake, if you took the same old school strategy ATB/wait style battle mechanic and slapped high resolution graphics and a good story on it... If I didn't already have a PS4 I'd actually buy one to play that game Smiley: nod


Couldn't agree more. They could make a very beautiful game with an old-school battle system, a world map, airships, etc. I don't like it that everything now has to be a world that players can walk through in third-person perspective.

I think SE should make a separate line of rpgs with the old school design. They need to keep pushing the envelope on the main FF because they are supposed to be the jrpg kings. Dragon Age Inquisition has just made a really good game that made strides mostly becoming more open world. Though there is quite a few bugs it is a really fun & deep game. I hope SE continues making ultra graphic FF without sacrificing depth or playability..


Although i would like to see this too, its not always easy to just make a new line of games. The final fantasy brand is able to sell games on the name alone, whereas a new line needs a bigger marketing campaign, and even then people may be skeptical to buy. When creating a new ip there is an increased risk of failure.

Perhaps they could keep the ff name, but have the old school style games simply be named rather than numbered. Like "final fantasy: gaia rising" or something. And none of that spinoff dirge of cerberus crap. The real deal.
#16 Dec 08 2014 at 9:43 AM Rating: Good
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Karlina wrote:
It was called Bravely Default, and it was kind of bad.
It was ridiculously repetitive, but it was still the best Final Fantasy game to be made in the last twenty years.
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#17 Dec 08 2014 at 10:03 AM Rating: Good
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I don't think a plain "remastering" is something that would work out. FF7 is too old to really enhance in a meaningful way, in my opinion. Nicer looking characters would only get you so far, and would just be a obvious cash grab from diehard fans who'll just get more bitter with time.

I think you'd need a change in perspective somehow. It could be in the way that the game is played (i.e. genre shifting), or changing the main character to someone else.

I suppose it's a bit cliche, but maybe some evil time traveler from the future goes back to help Sephiroth succeed in his mission, and you have to chase that person back in time while the events of FF7 happen around you, so you'll get to see some familiar scenes play out (voice acted, 3D environments, nerdgasms!), but you'll also be engaged in a new story.

All I'm saying is a straight up port with a fresh coat of paint just wouldn't seem worthy enough. It has to be a fresh new adventure in some way entwined with the familiar.
#18 Dec 08 2014 at 2:29 PM Rating: Default
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sandpark wrote:
They need to keep pushing the envelope on the main FF because they are supposed to be the jrpg kings.

The series has been devoid of the classic elements of JRPG for years, possibly because they keep trying to push. It's the reason you hear things like 'restore JRPG to it's former glory' when you hear reviews of upcoming JRPGs that are not Final Fantasy. Other gaming companies and even indies have taken the position that JRPG has fallen off and it's up to them to fix it. That's not a good look for SE...

lolgaxe wrote:
Karlina wrote:
It was called Bravely Default, and it was kind of bad.
It was ridiculously repetitive, but it was still the best Final Fantasy game to be made in the last twenty years.

The last FF I truly enjoyed was IX so I'm with you for the past 15ish years.
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Rinsui wrote:
Only hips + boobs all day and hips + boobs all over my icecream

HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#19Theonehio, Posted: Dec 08 2014 at 3:31 PM, Rating: Sub-Default, (Expand Post) Welcome to the outcome of pandering to the western market. "Oh but us western market is the only market that matters!" Anyway, that's the reason FF games have *********** honestly for the most part, depending on your taste of course. Hell any JRPG has been so tuned toward the western RPG style that they all lost their way and now trying to regain it.
#20 Dec 08 2014 at 4:34 PM Rating: Default
lolgaxe wrote:
Karlina wrote:
It was called Bravely Default, and it was kind of bad.
It was ridiculously repetitive, but it was still the best Final Fantasy game to be made in the last twenty years.


It wasn't even the best Final Fantasy in the last 3 years.
#21 Dec 08 2014 at 5:24 PM Rating: Decent
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Theonehio wrote:
Square used to be good because they only pandered to the vision they wanted to give the players.

I don't think they are pandering. I just think they don't have that vision anymore. They've forgotten their roots rather than purposefully abandoned them. I guess you could say their MMO pandered to western style because the western MMO is dominant, but that isn't the case when it comes to single player RPGs. I think maybe SE forgot where they came from.
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Rinsui wrote:
Only hips + boobs all day and hips + boobs all over my icecream

HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#22 Dec 08 2014 at 5:45 PM Rating: Excellent
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FilthMcNasty wrote:
Theonehio wrote:
Square used to be good because they only pandered to the vision they wanted to give the players.

I don't think they are pandering. I just think they don't have that vision anymore. They've forgotten their roots rather than purposefully abandoned them. I guess you could say their MMO pandered to western style because the western MMO is dominant, but that isn't the case when it comes to single player RPGs. I think maybe SE forgot where they came from.

No they didn't forget where they came from. But most of the original devs are long gone from the glory years. And by glory years I mean FF1-10(Hironobu Sakaguchi), Secret Of Mana(Tanaka), Xenogears,(Monolith Soft), and they have aged. Sakaguchi was the father of FF but for many years he was the guy who kept them from straying too much from their core foundations.

They still have many talented developers and artists, and one director(Ito) who hasn't failed to impress. Imo they also have three of the best rpg battle system designers in the world. And they still have decent writers. The pacing and storytelling is what has lowered reviews for FF last gen the most. Maybe it is time for them to get some fresh writers as well?


#23 Dec 08 2014 at 5:49 PM Rating: Decent
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In an ironic twist though...I said it before and I'll say it again - XIII was the most FF game to come out in a long time at that point. Most FF games you had to seek out to get the full story or even a hint as to what is truly going on, the only thing XIII did "wrong" was take out the illusion of choice and instead of npcs in the middle of ************** like lucretia for example, you had to read datalogs.
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#24 Dec 08 2014 at 5:55 PM Rating: Decent
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Theonehio wrote:
In an ironic twist though...I said it before and I'll say it again - XIII was the most FF game to come out in a long time at that point. Most FF games you had to seek out to get the full story or even a hint as to what is truly going on, the only thing XIII did "wrong" was take out the illusion of choice and instead of npcs in the middle of ************** like lucretia for example, you had to read datalogs.

Yes it was. It was very close to a spiritual successor of FF7.
#25REDACTED, Posted: Dec 08 2014 at 5:55 PM, Rating: Sub-Default, (Expand Post) Yes it was. It was very close to a spiritual successor of FF7.
#26 Dec 08 2014 at 7:11 PM Rating: Excellent
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Theonehio wrote:
In an ironic twist though...I said it before and I'll say it again - XIII was the most FF game to come out in a long time at that point. Most FF games you had to seek out to get the full story or even a hint as to what is truly going on, the only thing XIII did "wrong" was take out the illusion of choice and instead of npcs in the middle of ************** like lucretia for example, you had to read datalogs.


The only thing? Are you ******* kidding me? How about the entire game taking place in one long corridor? Or the battle system being so stupidly simplified that you could literally play with one finger? Or perhaps the fact that they practically removed equipment from the game. Or, my favorite, the one time when gear mattered (the last fight) you had no idea going into it that you would have needed it, thereby making the final boss a fight a fight against the RNG gods? As to those datalogs, placing the vast majority of your storyline in a menu outside of the game itself, not a great choice.

Edited, Dec 8th 2014 8:12pm by Turin
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