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Anyone finished teh most recent main scenario missions?Follow

#1 Mar 31 2015 at 5:55 PM Rating: Decent
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About how long would you say all 16 quests take?


Also do you get anything cool for finally finishing the story? Im gonna guess no since the patch notes didnt mention any new items that one would assume would come from that (i mean i doubt a delivery postmoogle cap comes from main scenario completion)
#2 Mar 31 2015 at 9:01 PM Rating: Excellent
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You get a title at the end of it. Also you get to do the Heavensward storyline in June. So there's that too.

All totaled it probably took 3-4 hours depending on how long you fail at the trial.
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#3 Mar 31 2015 at 9:51 PM Rating: Decent
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heh 3-4 hours? pretty shocking considering the usual patch layout was 1 dungeon 1 trial.. yet no new dungeons were added so that means its now 1 trial plus 3 1/2 hours of "run around and talk to NPCs?"... Also is that tower defense fight the trail you do in teh story? I really hope tahts not all after all with all that buildup I would think everything that wasbrought up in 2.0 would be resolved by the end of 2.55, then 3.0 while existing on teh same timeline right after 2.55 is a sequel but a WHOLE new threat/story (i,e the dravianinas) which means...

Which means by the time 2.55 is done Im hoping those masked guys are dealt with (if not completely at least satisfactorily) and Zodiark is finally seen (and hopefully fought) (no spoilers though :p)
#4 Mar 31 2015 at 10:17 PM Rating: Excellent
The "defense" trial is Steps of Faith, and it's about First Coil level of difficulty. Lots of coordination and communication required.

At least one hour of that 3-4 hours is a long giant finale cutscene, or so I've heard. The game supposedly gives you a warning that it's gonna take a while...
#5 Mar 31 2015 at 10:21 PM Rating: Decent
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lol thats new since when does the game warn you that something is gonna take awhile lol... but is steps of faith part of the main scenario or is it just a "lets get ready for ishgard" pre heavensward event?
#6 Mar 31 2015 at 10:32 PM Rating: Good
It's part of main scenario. It's an 8 man trial. Very hectic and chaotic.
#7 Apr 01 2015 at 12:55 AM Rating: Excellent
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DuoMaxwellxx wrote:
lol thats new since when does the game warn you that something is gonna take awhile lol... but is steps of faith part of the main scenario or is it just a "lets get ready for ishgard" pre heavensward event?


It warns you mainly because it's a rails kind of setup. As in the cutscenes play in a chain without much of your interaction from NPC > NPC, so it does take a fair bit of time and basically doesn't want you to skip it.

Overall it is "Let's get ready for Ishgard", but there's more to it.
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#8 Apr 01 2015 at 5:19 AM Rating: Excellent
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DuoMaxwellxx wrote:
lol thats new since when does the game warn you that something is gonna take awhile lol... but is steps of faith part of the main scenario or is it just a "lets get ready for ishgard" pre heavensward event?


Steps of Faith is part of the main scenario (can't complete the main story and won't be able to start on the new story once 3.0 hits without clearing this and finishing the remaining cut scenes in 2.55), as far as the warning there are 2 sections where this pops up. Without rushing them and reading at my own pace each one took about 30 minutes to complete. I would highly recommend to those who are skipping cut scenes not to skip this final patch, they did a outstanding job with it imo leading up to 3.0
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#9 Apr 01 2015 at 6:35 AM Rating: Excellent
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Must say I wiped atleast 10 times to steps of fate. It was surprisingly harder than i thought it would be. But like everything else ocne you learn the mechanics its not so bad. Also man... Those final cutscenes! I didnt know so much could happen all at one time! lol! Yoshi-p went game of thrones on this patch's storyline! From you being accused of poisoning the little miss to rabauhn going "This IS SPARTA!" on teliji.. omg his arm was cut off??? Jeez.. Not to mention who knows the fates of the scions. Wont lie almost teared up a little there when minifilia said, "My friends.." before grabing the light from thancred and how there was a shot with just Y'shtola and Thancred looking at her with a face of "I'm telling you I'll make it through but I probably wont." tough stuff. Very enjoyable

Edited, Apr 1st 2015 9:25am by SaitoMishima
#10 Apr 02 2015 at 8:57 AM Rating: Good
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Catwho wrote:
The "defense" trial is Steps of Faith, and it's about First Coil level of difficulty. Lots of coordination and communication required.

At least one hour of that 3-4 hours is a long giant finale cutscene, or so I've heard. The game supposedly gives you a warning that it's gonna take a while...


I would say it is T5 level of difficulty. Two to three new guys could stand around in T1-T4 and pick boogers the whole time and still win.
#11 Apr 02 2015 at 7:22 PM Rating: Good
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^Oh damn LOL
#12 Apr 03 2015 at 10:19 AM Rating: Excellent
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The first few times trying in a DF group it felt like nerfed T5 difficulty but later going in with half of my coil static a few times to help out FC members get clears we learned some good ways to handle things.
Last night we took someone who pretty much died the whole time and we killed the boss before/as he reached the gate.
#13BrokenFox, Posted: Apr 05 2015 at 7:21 AM, Rating: Sub-Default, (Expand Post) Will skip the 1 hour cutscene and fast forward to the good parts on Youtube. Unless they've significantly bumped up the quality for this I can't see a FF14 cinematic holding my attention for an entire hour.
#14 Apr 05 2015 at 7:25 AM Rating: Excellent
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BrokenFox wrote:
Will skip the 1 hour cutscene and fast forward to the good parts on Youtube. Unless they've significantly bumped up the quality for this I can't see a FF14 cinematic holding my attention for an entire hour.


And it's important to assume that this one will suck without having seen it and having seen people gush over how good it is.

Seems legit.
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#15 Apr 05 2015 at 7:27 AM Rating: Decent
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BrokenFox wrote:
Will skip the 1 hour cutscene and fast forward to the good parts on Youtube. Unless they've significantly bumped up the quality for this I can't see a FF14 cinematic holding my attention for an entire hour.


Quality wise..it's about the same, just more happening in it and more setup for the heavensward storyline, so you could honestly skip it if you wanted but it's just a wrap up then the credits then the usual cliffhanger.

It's very, very cliched though (which I'm sure I'll get attacked for saying), but honestly there were very little ways to setup finally opening ishgard and overall good ending to 2.x's storyline like Coils ending was a good wrap up to 1.x's storyline. (Just unlike 2.x's story, you have to willingly get bent over by bahamut for a few hours and never walk again after whereas 2.x you just have to pray people know how to use a cannon.)

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#16 Apr 05 2015 at 9:38 AM Rating: Excellent
I'll actually agree that it was cliche and predictable.

I kind of figured some of the events would happen (getting framed, Nanamo's assassination - and I never trusted Ilberd so his betrayal was not unexpected) - but the extent and severity of all the **** that went down was a bit of a surprise. Teledji getting creamed by Raubahn was a bonus - I didn't see that coming, and clearly neither did Teledji! Alphinaud's humbling was also a nice touch. He went from being an annoying brat to having realized his own arrogance. Maybe he'll grow up a little now.

The fact that NPC dialog changed afterward is also a pleasant surprise. All the guild masters for your 50 jobs are like "naw bruh we know you didn't do it" as are many Triple Triad NPCs and other NPCs that had some storyline involvement - even the Ul'Dahns and Crystal Braves.


That said, it was fairly well executed, and left me emotionally numb for a day, so it did its job.
#17 Apr 05 2015 at 1:20 PM Rating: Good
I'm surprised some of you think it was predictable. The story so far has been quite lighthearted for the most part, even if some darker themes have been touched, and the plot has had mostly good endings in the favor of the player. The 2.55 was in a stark contrast to this, since the extent of violence we witnessed was unprecedented and the ending had a more depressing, melancholic tone to it. Moreover the last dialogue emphasizes that this should be the trend going Heavensward.

Surely Yoshi-P has been saying that HW will have a darker theme than ARR did, but at least I had no idea what exactly he could've meant by that until I experienced the 2.55 contents. Personally I am excited for a more mature story in the future as shown by the glimpse in 2.55.
#18 Apr 05 2015 at 1:37 PM Rating: Decent
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Hyanmen wrote:
I'm surprised some of you think it was predictable


Considering he stated that 3.0 will be "a new story" basically, what's the best (and most cliched) way to start fresh? Exile your main character, kill off political leaders and kill off supporting characters while they may actually not be dead as they'll show up again in the next story. Obviously looking at 2.0 you didn't think it'd come to that, but as the story went on things did become predictable, content aside.

2.5 was beyond predictable because once someone in a corrupt nation wants to "get out" or make a massive change..death is usually what happens. Then comes the fact there were a corrupt syndicate VERY close to the sultana alone means something bad was going to happen sooner or later.

The rest were predictable from a trope level alone.

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#19 Apr 05 2015 at 4:37 PM Rating: Decent
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Archmage Callinon wrote:
BrokenFox wrote:
Will skip the 1 hour cutscene and fast forward to the good parts on Youtube. Unless they've significantly bumped up the quality for this I can't see a FF14 cinematic holding my attention for an entire hour.


And it's important to assume that this one will suck without having seen it and having seen people gush over how good it is.

Seems legit.


I was just in a bad mood when I wrote that, lol. I will definitely check this out, but unfortunately I've been really underwhelmed with 14's story and it's presentation so far, minus a few cool parts here and there.
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#20 Apr 05 2015 at 4:40 PM Rating: Decent
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Theonehio wrote:
Hyanmen wrote:
I'm surprised some of you think it was predictable


Considering he stated that 3.0 will be "a new story" basically, what's the best (and most cliched) way to start fresh? Exile your main character, kill off political leaders and kill off supporting characters while they may actually not be dead as they'll show up again in the next story. Obviously looking at 2.0 you didn't think it'd come to that, but as the story went on things did become predictable, content aside.

2.5 was beyond predictable because once someone in a corrupt nation wants to "get out" or make a massive change..death is usually what happens. Then comes the fact there were a corrupt syndicate VERY close to the sultana alone means something bad was going to happen sooner or later.

The rest were predictable from a trope level alone.



Yeah. The assassination of a main political figurehead happens in pretty much every Final Fantasy... which then leads to the bad guys taking control and the main party on the run Smiley: lol

(Then you fight the bad guy, then the mutated super form of the bad guy, then you fight and kill god who was the one pulling the strings all along. The end.)

Edited, Apr 5th 2015 6:44pm by BrokenFox
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#21 Apr 05 2015 at 5:50 PM Rating: Decent
Theonehio wrote:
Hyanmen wrote:
I'm surprised some of you think it was predictable


Considering he stated that 3.0 will be "a new story" basically, what's the best (and most cliched) way to start fresh? Exile your main character, kill off political leaders and kill off supporting characters while they may actually not be dead as they'll show up again in the next story. Obviously looking at 2.0 you didn't think it'd come to that, but as the story went on things did become predictable, content aside.

2.5 was beyond predictable because once someone in a corrupt nation wants to "get out" or make a massive change..death is usually what happens. Then comes the fact there were a corrupt syndicate VERY close to the sultana alone means something bad was going to happen sooner or later.

The rest were predictable from a trope level alone.


Just because there will be a fresh start doesn't mean things had to go down the way they did. Nobody had to die, there didn't have to be "meaningless" suffering for some parties involved, and the previous story didn't exactly hint at those particular developments. Quite the opposite, in fact. You can have a coup d'état without killing off political leader(s) and you can have (all of the) supporting characters follow you to the new lands while being exiled all the same (like Alphinaud and Urianger did in this case). More importantly in FFXIV death (or being cut in half or having your limb cut off) is not something that "usually happens", especially to the good guys. The tone is completely different, and no one could be blamed for having thought that at it's worst the story would've come to some kidnapping (Minfilia in 2.0 anyone?) / expulsion at best. After nothing happening to Minfilia and Thancred in vanilla even though the possibility was always there why would anyone automatically assume anything would be different in 2.55? I'm glad it is, but I can't in any way consider it a predictable development. Acting as if there was only ever one way to go about it is just pure nonsense.

Anyway, you're going to downplay any and all plot developments this game is ever going to have so joke's on me for actually giving a serious reply.

Edited, Apr 5th 2015 11:52pm by Hyanmen
#22 Apr 06 2015 at 12:30 PM Rating: Default
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Hyanmen wrote:
Just because there will be a fresh start doesn't mean things had to go down the way they did. Nobody had to die, there didn't have to be "meaningless" suffering for some parties involved, and the previous story didn't exactly hint at those particular developments. Quite the opposite, in fact. You can have a coup d'état without killing off political leader(s) and you can have (all of the) supporting characters follow you to the new lands while being exiled all the same (like Alphinaud and Urianger did in this case)


This was my point in by it being cliched - It COULD have went numerous ways but it followed the typical trope. They could have easily risen Raubahn further into power and tried governing it more via the Flames or even a new structure altogether since in Uldah's case, while he does run the Flames, Uldah is ran by the rich more so than military. As for the hints, it did start becoming apparent, especially if you noticed the unrest growing as the story went on which further got towards the boiling point when the Domans were coming over.

What would have invoked more emotion, though? a "peaceful coup" or death of someone beloved? Even when the other leaders walked out it was more because it's an Uldah problem that they had to take care of themselves. This is why I say in almost every FF, death happens be it important NPC or player character or even attempted death, e.g Celes trying to kill herself - it's done to invoke emotion and drive the story a certain direction, which is neither bad nor good, but VERY overplayed, especially in this series.

So downplayed? Far from it. I'm just old enough that tropes start popping out at me and I simply can't overlook it. Think of it like Animes, if you know NOTHING of the Manga/Visual Novel and you start watching the first episode and you see the guy is in love with cute quiet girl but his Tsundere childhood friend loves him but won't admit it, you know full well by the resolution, the main character ends up with none of them due to being so dense and they need to drive the series further and further, or he ends up with the childhood friend - very rarely does it deviate. It's simply part of the genre. You'll pick up on that, the predictable nature isn't bad, it just means you can see it coming. So just because I didn't give it absolute praises doesn't mean I downplayed it, especially when I even said it was a good way to end 2.x.

BrokenFox wrote:
Yeah. The assassination of a main political figurehead happens in pretty much every Final Fantasy... which then leads to the bad guys taking control and the main party on the run Smiley: lol

(Then you fight the bad guy, then the mutated super form of the bad guy, then you fight and kill god who was the one pulling the strings all along. The end.)

Edited, Apr 5th 2015 6:44pm by BrokenFox


Yep, pretty much. Or it gets twisted in some way but still largely the same theme. That is what makes FF stories what they are, but it's likely a lot were simply too young or didn't read into certain stuff to really get that, especially the Ivalice based games, which oddly were part of why some hated it but loved the gameplay.







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#23 Apr 07 2015 at 2:58 AM Rating: Default
Theonehio wrote:
This was my point in by it being cliched - It COULD have went numerous ways but it followed the typical trope. They could have easily risen Raubahn further into power and tried governing it more via the Flames or even a new structure altogether since in Uldah's case, while he does run the Flames, Uldah is ran by the rich more so than military. As for the hints, it did start becoming apparent, especially if you noticed the unrest growing as the story went on which further got towards the boiling point when the Domans were coming over.

What would have invoked more emotion, though? a "peaceful coup" or death of someone beloved? Even when the other leaders walked out it was more because it's an Uldah problem that they had to take care of themselves. This is why I say in almost every FF, death happens be it important NPC or player character or even attempted death, e.g Celes trying to kill herself - it's done to invoke emotion and drive the story a certain direction, which is neither bad nor good, but VERY overplayed, especially in this series.

So downplayed? Far from it. I'm just old enough that tropes start popping out at me and I simply can't overlook it. Think of it like Animes, if you know NOTHING of the Manga/Visual Novel and you start watching the first episode and you see the guy is in love with cute quiet girl but his Tsundere childhood friend loves him but won't admit it, you know full well by the resolution, the main character ends up with none of them due to being so dense and they need to drive the series further and further, or he ends up with the childhood friend - very rarely does it deviate. It's simply part of the genre. You'll pick up on that, the predictable nature isn't bad, it just means you can see it coming. So just because I didn't give it absolute praises doesn't mean I downplayed it, especially when I even said it was a good way to end 2.x.


Raubahn taking the helm would've been more than expected, considering his position as an equal to the other two city-state leaders (at least in his portrayal in the story). The unrest only made apparent that there is a coup coming, not how it would actually play out. If not Raubahn, what was made apparent is that Teledji was the mastermind and that it wouldn't have been a huge stretch to see him become the leader of the new Ul'dah either. Yet these developments are so god awfully boring and expected I'm not so sure why this self-proclaimed "typical trope" is worse. In fact I would really like to hear where in the story had it been hinted that Teledji would get cut in half and Raubahn would lose his arm in the process of becoming Gutts?

Your issue (in this case, I have no time to make an essay) is that you take the "typical tropes" while completely removing yourself from the context of FFXIV in which these "typical tropes" have been excluded for the most part so far. Thinking what would happen based on how much emotion is invoked is a prime example of this indeed. Basically nothing happened to Minfilia and Thancred in 2.0 even though emotions would have been invoked by something happening, and with nothing happening the whole development was basically a dud. In this context your hindsight-after-the-fact is nonsensical. Regardless of what your typical tropes happen to be the story had not gone there before 2.55, so there was little reason to assume it would have gone there in 2.55 either. In fact the previous developments of either no important good guys dying or good guys dying heroic deaths while bad guys died non-graphical deaths was the precedent SE had set in the story of FFXIV to that point.

So to put it in simpler terms, just because some development is a typical trope doesn't mean it was going to be used in FFXIV since a precedent did not exist even though it could have and these tropes turned the atmosphere of the game to something completely different than before. After only bad guys dying in a very non-graphical and mild manner or in an epic "saving the world" kind of way you suddenly think it's completely normal for a good guy to die in a non-heroic manner, arms to be cut off and lalafells to be cut in half? It's like after the timeskip One Piece started featuring Berserk-style explicit violence and séx. "Oh this is just like in Berserk, how predictable." In the context of One Piece it is not.


Edited, Apr 7th 2015 9:03am by Hyanmen
#24 Apr 07 2015 at 3:37 AM Rating: Default
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^ WTF are you talking about?
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#25 Apr 07 2015 at 3:42 AM Rating: Default
BrokenFox wrote:
^ WTF are you talking about?


I can't help you if you don't tell me what is so hard to understand.
#26 Apr 07 2015 at 7:59 AM Rating: Good
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The story-line is cliched, and heavy handed. It also was a stark slap to anyone who believed they had any sort of agency over their characters for the main story-line. And while it's typical fair for a Final Fantasy game, I have to question the wisdom of doing it in a game that's drawn a much wider audience than their typical idealism and trope-loving bunch. Being an old FF fan, it doesn't bother me as much, cept for the depressing part of it. But I can see how it upsets other people.

I will say that stating its predictable is painting with a broad brush, however. The Betrayal of the Crystal braves and the unknown fate of your Scion friends, with plenty of reason to think them dead, sure, that's predictable. The chopping of a Monetarist in half and Raubahn losing an arm? Not so much.



Edited, Apr 7th 2015 7:47pm by Hyrist
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