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#1 Jun 11 2015 at 10:42 PM Rating: Default
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How long after ARR launch did it take SE to finally fix its server congestion/no one could log in because the game was always too full" problems?
#2 Jun 11 2015 at 11:01 PM Rating: Decent
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Shut up Duo
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#3DuoMaxwellxx, Posted: Jun 11 2015 at 11:28 PM, Rating: Sub-Default, (Expand Post) Sooo trolling is bad but flaming is good around here? and Im sure no one will rate you down either. But anyway someone whos not 12 wanna answer my question?
#4 Jun 11 2015 at 11:47 PM Rating: Decent
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Initial 2.0 release they had low server caps per zone/world so it was a huge problem..now they should be a bit better off since they're designing "big" and long have upgraded the server stuff to an extent. Since they won't increase player inventories because of "not wanting to increase the backend load"...so they still have a fair ways to go.

3.0 probably won't get hit as hard because there may be hype for it, but it's not as much hype like it was for the relaunch of the game itself, at best they'll have far more returning people than straight up new people flooding the game in comparison.
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#5 Jun 12 2015 at 12:03 AM Rating: Decent
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DuoMaxwellxx wrote:
Sooo trolling is bad but flaming is good around here? and Im sure no one will rate you down either. But anyway someone whos not 12 wanna answer my question?


All you do is whine about dumb sh*t and ask questions that anyone with half a brain can google and find the answer for. You're either a troll or an idiot.
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#6 Jun 12 2015 at 12:35 AM Rating: Decent
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It took them nearly two months(as I remember it) until you could finally queue without fear of the dreaded 90k or the other error. Even then I thought the bigger issue was server latency. A longer GCD alone made the game feel a bit sluggish if you were coming to XIV from other MMOs, but coupling that with poor response was a bigger deal to me.

Overall I wouldn't say the launch was a failure, but it wasn't really on par with the average launch. Points deducted for knowingly launching without capacity, saying they had fixed issues that persisted, not compensating for the full amount of time that service was interrupted and not granting accounts opened prior to launch with a full trial period. I'd rate it a 6/10 overall.

I probably could have taken two points for how much of a *********** the early access, registration and upgrade process was but I'll pin that on SE customer service instead of an actual launch.

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Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#7 Jun 12 2015 at 3:54 AM Rating: Decent
DuoMaxwellxx wrote:
Sooo trolling is bad but flaming is good around here? and Im sure no one will rate you down either. But anyway someone whos not 12 wanna answer my question?


You are coming across as some one who wants to complain. Why are you bringing up an old OLD issue. As mentioned by SE - I let you go find the link because you obviously have a lot of time - "We didn't anticipate such a high popularity so fast". Might not be an exact quote but that was essentially it.

So question is what will Duo complain about next? Perhaps you can create a new post "Wasn't 1.0 so bad man".

As for some one who's not 12 answering, perhaps some one who's not 6 asking.

Only got to look at the front page to see 8 posts by Duo and if I looked deeper how many of them are complaining or even moaning about complaining...

Edited, Jun 12th 2015 5:57am by Lonix
#8 Jun 12 2015 at 6:55 AM Rating: Excellent
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Yeah thats correct. The team didn't expect ARR to take off like a bat out of hell.
#9 Jun 12 2015 at 8:07 AM Rating: Good
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To be honest, given the issues with WoW's expac launch and other MMO's and online games gettin off the ground recently..it's not an old issue since even WoW had the issues and it's very safe to say they have a better architecture design than SE does for XIV. So it is honestly a legitimate concern unless you truly believe nothing can ever go wrong with XIV lol.

Even with anticipating a large number of people **** can go sour very quickly..Blizzard has to anticipate 10s of millions. SE only has a million active at best (no, 4 million ACCOUNTS don't count as active subs) so if Blizzard had issues despite anticipating 10x more players flooding in, think of the situation XIV is in. The login queue despite "low numbers" and continual random 90ks currently on some clusters (namely Aether and Primal) does leave you wondering if it will be a repeat of 2.0 launch, especially after keeping your players off for 24 hours it's going to be quite the situation.

Just sayin, keep an eye on official forums for some entertainment.
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#10 Jun 12 2015 at 8:44 AM Rating: Excellent
I'm definitely expecting some issues... one would be a fool not to.

Subscription numbers have continued to grow over the past few months (per an interview with Yoshi-P), and I also get the feeling that a big surge of people will be reactivating once the expansion hits. This is going to be the game's biggest stress test in a very long time.

That said, I think the problems will be much more typical of what a normal launch/expansion would entail. I don't foresee the problem of gamers being unable to log in for days. I think we'll have some run-of-the-mill lag and perhaps a bit of instability, but nothing that isn't par for the course when EVERYONE is rushing to play.
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#11 Jun 12 2015 at 8:54 AM Rating: Excellent
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Thayos wrote:
I'm definitely expecting some issues... one would be a fool not to.

Subscription numbers have continued to grow over the past few months (per an interview with Yoshi-P), and I also get the feeling that a big surge of people will be reactivating once the expansion hits. This is going to be the game's biggest stress test in a very long time.

That said, I think the problems will be much more typical of what a normal launch/expansion would entail. I don't foresee the problem of gamers being unable to log in for days. I think we'll have some run-of-the-mill lag and perhaps a bit of instability, but nothing that isn't par for the course when EVERYONE is rushing to play.


Yep but times have changed.

Then: Pulling a failure from the grave with no money and low expections, and suddenly realizing that it is immensely popular.

Now: Riding a juggernaut that even the crap coverage in Game Informer can't keep down, keeping SE in the black, getting tons of money, and knowing that it is immensely popular.

Odds are siding with the fact that they know their numbers a little better this go around and our pre-order money next Thursday will be spent on putting a bunch of extra servers in before it becomes an issue.

I give it an 80% chance of no issues at all, a 15% chance of some issues for the first day or two, and 5% chance of complete and utter 2 month failure.
#12 Jun 12 2015 at 9:30 AM Rating: Decent
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HW would actually be a good time to add at a few more worlds. I'm already certain there are people questioning if they're too far behind who might reconsider if given the opportunity to start on a fresh world. I'm not sure SE is keen to that or willing to shell out, but it would probably be wise.

ARR's testing should have been longer and should have left plenty of time between it's end and the launch to deal with any issues. On the upside it killed the whole "It's just a beta" tag everyone was throwing around. ARR launch made it obvious to the oblivious that a beta test is pretty much what you're getting at launch.

I'm wondering at this point if they'll ever find out what 90k is. It's been around since before ARR launch and since we've seen them say they already fixed it several times, I wonder if they ever really intend to remedy the problem.
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HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#13 Jun 12 2015 at 9:51 AM Rating: Excellent
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That is because beta for most is really not beta. We knew and warned them that the game should be delayed. Beta is really just free time to play and get people hooked on the game and spread hype, The game is actually done at that point. I have done true beta for games, software, hardware.. Funny thing is how companies think they know better and dont listen anyway.

I just did beta for a product for another hobby I am in and I took it seriously.. I tried this product out in very mode and found one of the the modes extremely noisy. Funny how there are fanboys are in every hobby. There were those who were there just to kiss back end, telling them how great their product was.

A couple of us warned them about the noise but they launched anyway and now are issuing new parts which cost them allot... First it hurt the products reputation when some started to take to the forums too say how loud it was in certain modes.. Had to be expensive too ship everyone a whole new part. See most were not brought on to actually test the product, they were already in production and shipping.. We were supposed to drum up hype for the product.
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#14 Jun 12 2015 at 9:52 AM Rating: Excellent
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HW would actually be a good time to add at a few more worlds.


We have servers right now that are practically abandoned. The few high pop servers are going to be on fire, but the low pop servers probably won't even notice that something happened.

Quote:
I'm wondering at this point if they'll ever find out what 90k is.


Error 90000 means that your connection was terminated by the server (or anywhere along the route actually.. your client can't tell the difference). Error 90002 means your client did the termination for some reason.

It's impossible to "fix" getting disconnected unless it's happening due to a bug, and then you can fix the bug and see if the problem goes away. So when SE says they "fixed" 90ks, that probably means they found a bug that was causing people to be disconnected and went after that. Sometimes the magic works, sometimes it doesn't.

Quote:
Odds are siding with the fact that they know their numbers a little better this go around


I don't know... SE seems to have this habit of setting up something to be immensely popular and then expecting nobody to care. The Gold Saucer was the latest example of this. I really hope they've gotten over this by now.
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#15 Jun 12 2015 at 9:55 AM Rating: Excellent
As much as I'm a fan of Yoshi-P, it also seems clear to me that the folks above him are prone to cutting corners for financial reasons... So I am not expecting to see any new servers added. Could be wrong... But I feel like we would have heard about that already.

Also, YP's mo is more about keeping old content relevant, and no better way to do that than keep newbies on the current servers.
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#16 Jun 12 2015 at 10:00 AM Rating: Default
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BrokenFox wrote:
DuoMaxwellxx wrote:
Sooo trolling is bad but flaming is good around here? and Im sure no one will rate you down either. But anyway someone whos not 12 wanna answer my question?


All you do is whine about dumb sh*t and ask questions that anyone with half a brain can google and find the answer for. You're either a troll or an idiot.


Lonix wrote:
DuoMaxwellxx wrote:
Sooo trolling is bad but flaming is good around here? and Im sure no one will rate you down either. But anyway someone whos not 12 wanna answer my question?


You are coming across as some one who wants to complain. Why are you bringing up an old OLD issue. As mentioned by SE - I let you go find the link because you obviously have a lot of time - "We didn't anticipate such a high popularity so fast". Might not be an exact quote but that was essentially it.

So question is what will Duo complain about next? Perhaps you can create a new post "Wasn't 1.0 so bad man".

As for some one who's not 12 answering, perhaps some one who's not 6 asking.

Only got to look at the front page to see 8 posts by Duo and if I looked deeper how many of them are complaining or even moaning about complaining...

Edited, Jun 12th 2015 5:57am by Lonix


Actually believe it or not I asked that question not to bring up an OLD issue thats dead and over with but to use it as a timeframe for how long another MMO that just launched who is having those very same problems FFXIV had to determine how long i should take them to finally solve it... or course I already know different companies are different and dont necessarily have the same resources and money to get it done as fast as the other etc etc. But at least it gives me a solid timeframe to HOPE for. But yes thanks for THINK you know me and my intentions... what that they say about those who assume?
#17 Jun 12 2015 at 10:28 AM Rating: Good
Im hoping we have relatively few problems for early access. I'm sure there will be some issues somewhere though.
#18 Jun 12 2015 at 11:39 AM Rating: Default
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Droxy wrote:
Im hoping we have relatively few problems for early access. I'm sure there will be some issues somewhere though.



IF there are any problem at all i think theyd take pace during early access as opposed to launch date.... because EA is when ALL the current players would be trying to login where as launch date would mostly be the "newbies" and im sure the number of current players far exceeds the number of newbies we'll be getting... like someone said in an earlier post there wont be close to as many new ppl coming at HW launch as there was when ARR first launched. Cause 90% of the ppl who want/wanted to play the game are already playing it
#19 Jun 12 2015 at 11:49 AM Rating: Decent
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Thayos wrote:
As much as I'm a fan of Yoshi-P, it also seems clear to me that the folks above him are prone to cutting corners for financial reasons... So I am not expecting to see any new servers added. Could be wrong... But I feel like we would have heard about that already.

Also, YP's mo is more about keeping old content relevant, and no better way to do that than keep newbies on the current servers.


That to me is what is holding this game back.. If he had full control this game would be far better, I almost sometime feel like they themselves dont think this is going to last.
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#20 Jun 12 2015 at 12:47 PM Rating: Default
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Nashred wrote:
Thayos wrote:
As much as I'm a fan of Yoshi-P, it also seems clear to me that the folks above him are prone to cutting corners for financial reasons... So I am not expecting to see any new servers added. Could be wrong... But I feel like we would have heard about that already.

Also, YP's mo is more about keeping old content relevant, and no better way to do that than keep newbies on the current servers.


That to me is what is holding this game back.. If he had full control this game would be far better, I almost sometime feel like they themselves dont think this is going to last.


Hmm..not necessarily. He does have full control, to the point he makes promises that gets 180'd because the dev team can't produce it because he wants them to remain in the confines of:

"Think of the new player."
"Play it safe."
"Don't increase backend load times."

I mean, despite PS2 Limitations..they managed to work in some cool things with those limitations in XI, even probably one of the more customizable play as a monster system in the few MMOs that actually has it - with XIV, they completely forgo things or half-*** it because they're afraid of increasing the read/write times VERY slightly. And if it would increase significantly..they'd best re-evaluate the core design of this game.

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#21 Jun 12 2015 at 12:50 PM Rating: Excellent
He does not have full control outside the confines of his budget. All he can do is the best with what he has.
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#22 Jun 12 2015 at 1:07 PM Rating: Excellent
Any MMO/Online game that releases, or releases an expansion, I always go in expecting the worst. It's almost impossible for any game to handle the influx of people bombarding the servers non-stop on release day. There might be MMOs that have known a smooth launch, but my guess is they weren't overly popular.

Some suggest to just upgrade the servers pre-emptively, but for what? So it's smooth for 2-3 days, then as a company you've wasted money on something that could have been used elsewhere. Even then, you upgrade the hardware, there's no guarantee it can still handle the load of people trying to log in simultaneously.
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#23 Jun 12 2015 at 1:59 PM Rating: Good
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I will say, Thayos, that you really dropped the ball earlier.

Your Poll should have been about how many negative threads Duo would create BEFORE Heavensard came out.

Side-note edit: I wouldn't have been tempted to post something snide like this, if I didn't see the 8 threads he has on the first page in spite of the fact that he's on my ignore list. Is there anyone still in coding that can add a filter for that? All they would have to do is put a footnote at the bottom of the page saying "# Threads hidden by filters <click to show>" and it would save a lot of people a lot of aggravation.

Edited, Jun 12th 2015 4:03pm by Hyrist
#24 Jun 12 2015 at 2:27 PM Rating: Excellent
On the bright side, at least Duo gives us something to talk about.

You're right though, I definitely dropped the ball! I underestimated his ability to come up with new things to complain about.
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#25 Jun 12 2015 at 3:21 PM Rating: Good
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DuoMaxwellxx wrote:
Actually believe it or not I asked that question not to bring up an OLD issue thats dead and over with but to use it as a timeframe for how long another MMO that just launched who is having those very same problems FFXIV had to determine how long i should take them to finally solve it... or course I already know different companies are different and dont necessarily have the same resources and money to get it done as fast as the other etc etc. But at least it gives me a solid timeframe to HOPE for. But yes thanks for THINK you know me and my intentions... what that they say about those who assume?

You should have taken the extra time to communicate some of that in the OP. People aren't just making assumptions about your posts completely out of the blue. You have a track record. Much of the time, the "questions" you ask are just veiled complaints about the game.
#26 Jun 12 2015 at 5:32 PM Rating: Default
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svlyons wrote:
DuoMaxwellxx wrote:
Actually believe it or not I asked that question not to bring up an OLD issue thats dead and over with but to use it as a timeframe for how long another MMO that just launched who is having those very same problems FFXIV had to determine how long i should take them to finally solve it... or course I already know different companies are different and dont necessarily have the same resources and money to get it done as fast as the other etc etc. But at least it gives me a solid timeframe to HOPE for. But yes thanks for THINK you know me and my intentions... what that they say about those who assume?

You should have taken the extra time to communicate some of that in the OP. People aren't just making assumptions about your posts completely out of the blue. You have a track record. Much of the time, the "questions" you ask are just veiled complaints about the game.



I dont complain for the sake of complaining if Im gonna complain its about something CURRENT not somethings that old, over and done with and has already been overcome/fixed.... if i came here to complain about an old problem that no longer exists then I WOULD be 100% deserving of the title "troll"
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