Forum Settings
       
« Previous 1 2 3
Reply To Thread

Did Square just accidentally give out player numbers?Follow

#1 Aug 23 2015 at 9:18 AM Rating: Decent
***
1,692 posts
Quote:
http://imgur.com/a/XplYZ

particularly of interest is the data for where the people have most set their homepoint, which should be anywhere in ishgard or perhaps still in MD, but it seems 38% has their homepoint set to uldah. which is where rmt bots tend to come from and hang out. i'm not suggesting all 38% are rmt, i'm just saying it's weird that the largest percentage of players are still set to uldah, especially when the immortal flames are the least picked grand company.

also of interest is the dungeon attempts slide, and the raiding slide that shows 217k a1 clears.
none of this shows exactly where sub numbers are, but it does show that the game has at least 217k subs. you could, use dungeon attempts to get a rough idea of how many players there are, but the only issue with that is you'd have to take in consideration people do multiple runs for exp, or gear.


How can they say the game has 5 million players on one hand and give out these slides on the other that show they have 217k a1 clears?
#2 Aug 23 2015 at 9:32 AM Rating: Good
**
863 posts
I am sorry, maybe I am dumb, but could you explain in what way they accidentally gave out player numbers because I don't get it.
#3 Aug 23 2015 at 10:19 AM Rating: Excellent
He figures most of players who play FFXIV have entered Alexander normal and cleared at least A1. Again though, it's 5 million registered users, not active accounts. There's a massive difference. I have a "registered" account from my 1.0 beta days, I don't use that one anymore, so it falls in that 5 million.

As for Alexander attemps/clears reflecting the population, hard to tell. Most of my end game buddies don't touch it at all as they don't see the point. I'm sure there's a ton of RPers who haven't touched it, straight up crafters/gatherers. Most people have estimated the game hovers around 300,000-500,000 which is probably still a good guess.

Edited, Aug 23rd 2015 12:20pm by Montsegurnephcreep
____________________________

#4 Aug 23 2015 at 10:24 AM Rating: Excellent
***
3,737 posts
Quote:
How can they say the game has 5 million players on one hand and give out these slides on the other that show they have 217k a1 clears?


Because they don't

They've NEVER said the game has 5 million active players. It's never happened.

5 million registered accounts is not the same as 5 million active players or 5 million subscribers or 5 million tasteful throw pillows. It means only that 5 millions accounts have been created. An account can be created without a subscription (a trial account).

Way too many people have been waving this number around without bothering to read the text that comes immediately after it.
____________________________
svlyons wrote:
If random outcomes aren't acceptable to you, then don't play with random people.
#5 Aug 23 2015 at 10:43 AM Rating: Good
People need to remember, EVERY RMT account that's come and gone is a "registered" account.
____________________________

#6 Aug 23 2015 at 11:15 AM Rating: Excellent
This must be a mistranslation... Should be "clears" and not "enters," because there are several groups and that have now entered A4.
____________________________
Thayos Redblade
Jormungandr
Hyperion
#7 Aug 23 2015 at 12:52 PM Rating: Decent
Scholar
Avatar
*****
12,820 posts
Thayos wrote:
This must be a mistranslation... Should be "clears" and not "enters," because there are several groups and that have now entered A4.


The way they said on stream was how many have cleared. Essentially, there's 5 million accounts and the last word that Yoshida gave on "active players" was around 2 weeks ago when he said there's about 100k active subs per server currently..but who knows. Only a good 260k or so seem to have cleared some form of Alexander, which means either the playerbase is extremely small (very likely but of course no one would want to admit this) or based on other charts, very few people actually level to 50, let alone 60 and do capped content.

Which means business wise, Yoshida should stop spending resources on content only a small % partake in..which correct me if I'm wrong, is the crux of many arguments against a "content change."
____________________________

#8 Aug 23 2015 at 2:26 PM Rating: Good
Avatar
**
599 posts
Montsegurnephcreep wrote:
He figures most of players who play FFXIV have entered Alexander normal and cleared at least A1. Again though, it's 5 million registered users, not active accounts. There's a massive difference. I have a "registered" account from my 1.0 beta days, I don't use that one anymore, so it falls in that 5 million.


I'm not saying you're wrong but I would be careful in any assumptions about how companies compute these numbers. There is no standard and SE hasn't said they included 1.0 accounts at least not that I'm aware of... We head into murky territory without a clear statement about their calculations. You see the same thing in corporate balance sheets. There is often lots of room for interpretation.

Montsegurnephcreep wrote:
People need to remember, EVERY RMT account that's come and gone is a "registered" account.


This one too.


Edited, Aug 23rd 2015 4:29pm by kainsilv
____________________________
"The next time you have the urge to stab me in the back have the guts to do it to my face." - Malcolm Reynolds
#9 Aug 23 2015 at 4:37 PM Rating: Excellent
They specifically said the 5 million number excluded trial accounts.

5 million registered accounts = 5 million box sales. It means people plunked down anywhere from $5 on Steam to $40 full retail price, got a registration code, and fed that into Mog Station. Even if 80% of those accounts are now inactive or were banned RMT bots (if you're getting a tell from a bot, that's a paid account these days) then those box sale numbers are still money in the bank for SE. That's why they are happy to say they have 5 million registered accounts, even if half of those accounts are now dead.

There are also box sales not being counted by the registration numbers, come to think of it. I have an unused PS4 collector's edition and an unused PC copy I bought from Amazon to get signed at Fan Fest last year. I'm not the only one who has multiple unused copies. It also doesn't take into account people who have registered multiple systems on the same account, since you need a different license for all platforms but they all go on the same account, regardless.

Theonehio wrote:
The way they said on stream was how many have cleared. Essentially, there's 5 million accounts and the last word that Yoshida gave on "active players" was around 2 weeks ago when he said there's about 100k active subs per server currently..but who knows. Only a good 260k or so seem to have cleared some form of Alexander, which means either the playerbase is extremely small (very likely but of course no one would want to admit this) or based on other charts, very few people actually level to 50, let alone 60 and do capped content.


We have at least two people in my FC who got to 60 and then immediately went back to crafting and fishing after completing the story. They have no interest in Alexander. We had to drag them kicking and screaming through uncapped Coil.

Edited, Aug 23rd 2015 6:51pm by Catwho
#10 Aug 23 2015 at 4:53 PM Rating: Excellent
Quote:
We have at least two people in my FC who got to 60 and then immediately went back to crafting and fishing after completing the story. They have no interest in Alexander. We had to drag them kicking and screaming through uncapped Coil.


A lot of people are also taking their time to 60, or they are leveling other jobs before progressing. A lot of people also aren't farming Alex, now that many people view it as being obsoleted by ESO content.
____________________________
Thayos Redblade
Jormungandr
Hyperion
#11 Aug 23 2015 at 4:56 PM Rating: Good
Scholar
Avatar
*****
12,820 posts
Thayos wrote:
Quote:
We have at least two people in my FC who got to 60 and then immediately went back to crafting and fishing after completing the story. They have no interest in Alexander. We had to drag them kicking and screaming through uncapped Coil.


A lot of people are also taking their time to 60, or they are leveling other jobs before progressing. A lot of people also aren't farming Alex, now that many people view it as being obsoleted by ESO content.


Given the dates they gathered data it wasn't obsolete content yet. It's why I said the playerbase in all reality is actually fairly low since the ONLY reason we have "story mode" is because of the outcry by "the players that matter" wanting it..yet the turn out was still that low. Not sure how you could take your time to 60 though unless you have less than an hour to play..because the MS alone boosted you fairly quickly.

Catwho wrote:
Theonehio wrote:
The way they said on stream was how many have cleared. Essentially, there's 5 million accounts and the last word that Yoshida gave on "active players" was around 2 weeks ago when he said there's about 100k active subs per server currently..but who knows. Only a good 260k or so seem to have cleared some form of Alexander, which means either the playerbase is extremely small (very likely but of course no one would want to admit this) or based on other charts, very few people actually level to 50, let alone 60 and do capped content.


We have at least two people in my FC who got to 60 and then immediately went back to crafting and fishing after completing the story. They have no interest in Alexander. We had to drag them kicking and screaming through uncapped Coil.

Edited, Aug 23rd 2015 6:51pm by Catwho


This is part of why I said if the turn out truly is that low, it's more proof they need to focus more on midgame content and far, far less on lockout based raiding content as per how people said SE shouldn't focus on a tiny majority of players :p

Edited, Aug 23rd 2015 3:59pm by Theonehio
____________________________

#12 Aug 23 2015 at 6:06 PM Rating: Excellent
Avatar
****
4,780 posts
There is actually an independent investigation ongoing on the activity and growth of accounts. It's JP, but it does some pretty robust criteria to indicate who is considered an 'active' character. Including being over level 21, recorded HP change and/or having gained a minion or a mount since the last parse of the Lodestone.

According to their last research. We have roughly 820k active characters, only 380k cleared in heavensward. Sounds about right for a bunch of people returning or joining new and yet to clear ARR. We're only two months in and not everyone plays to the level of our forefront of invested players.

But this number is a steady increase from the last time they did this. And has continues. So, good things for FFXIV.
#13 Aug 23 2015 at 7:27 PM Rating: Excellent
800k sounds about right given past info and current likely trends.
____________________________
Thayos Redblade
Jormungandr
Hyperion
#14 Aug 23 2015 at 7:28 PM Rating: Good
Avatar
**
599 posts
Check my math here. Especially because I'm terrible at math. But I think the OP is right this is something interesting. If you take the statistic given for hours played 96,809,761,442 and divide by 8760 (# of hours if one player left their account on 24 hours/365 days a year). With maintenance we know that isn't a reality but the answer should surprise even the toughest critics. That is 11,000,000 playing non-stop. There must be some other way of figuring 5 million active accounts. Even removing hours played last year approximately 900,000,000 the number doesn't change much. That isn't characters that is hours played.

____________________________
"The next time you have the urge to stab me in the back have the guts to do it to my face." - Malcolm Reynolds
#15 Aug 23 2015 at 9:02 PM Rating: Excellent
You are right, that total hours played stat doesn't really make sense.
____________________________
Thayos Redblade
Jormungandr
Hyperion
#16 Aug 23 2015 at 9:09 PM Rating: Good
***
3,737 posts
I don't have the data in front of me, but was that supposed to be hours played over one year or over two years?

If it's over 2 years, than it comes out to about 5.5 million people playing 24/7/365, which is totally impossible. There just aren't that many people playing this game.
____________________________
svlyons wrote:
If random outcomes aren't acceptable to you, then don't play with random people.
#17 Aug 23 2015 at 9:56 PM Rating: Good
Avatar
**
599 posts
Archmage Callinon wrote:
I don't have the data in front of me, but was that supposed to be hours played over one year or over two years?

If it's over 2 years, than it comes out to about 5.5 million people playing 24/7/365, which is totally impossible. There just aren't that many people playing this game.


The Powerpoint clearly shows last years hours played were 823,052,919 and there was apparently an 118 times increase. When I run the numbers it is roughly the same as what they report. I suppose it is possible they screwed up the numbers or there were a lot more temporary bot accounts than projected.
____________________________
"The next time you have the urge to stab me in the back have the guts to do it to my face." - Malcolm Reynolds
#18 Aug 23 2015 at 9:58 PM Rating: Default
Scholar
Avatar
*****
12,820 posts
Or just inflating the numbers, which seems to be the trend (and always has been since MMOs started becoming mainstream.)
____________________________

#19 Aug 23 2015 at 11:07 PM Rating: Excellent
Are they including hours from the Chinese client?
____________________________
Thayos Redblade
Jormungandr
Hyperion
#20 Aug 24 2015 at 3:15 AM Rating: Good
**
863 posts
Theonehio wrote:
Or just inflating the numbers, which seems to be the trend (and always has been since MMOs started becoming mainstream.)


It makes sense for them to say 5 million registeres users because they know that there are a lot of people that will interpret that as 5 million active players (or at least a much higher amount than the real numbers) and spread the word which for SE is a good thing. It is like an artificial inflation of the number because they don't actually do it, but the result is a lot of people believe the numbers to be higher than they are. Total hours played though? I don't really see why they would inflate numbers like that in any way since they are mostly just for fun.

Edited, Aug 24th 2015 5:18am by Belcrono
#21 Aug 24 2015 at 6:57 AM Rating: Good
Avatar
**
599 posts
For a minute I thought maybe that statistic is Eorzean hours? Roughly 3 minutes to an hour. 70 minutes to 24 hours. The only trouble is, the data they gave for last years play time makes sense (roughly 105K playing full time 24/7/365). I have a feeling the data is coming straight from the servers and it isn't tampered with or inflated. I just don't know how to explain it.
#22 Aug 24 2015 at 3:19 PM Rating: Default
****
4,175 posts
First, I gotta say that I'm shocked and amazed the people are finally admitting that registered users is not the same thing as active subscribers. There is hope for you yet ZAM.

Theonehio wrote:
Or just inflating the numbers, which seems to be the trend (and always has been since MMOs started becoming mainstream.)

I know that some of us just had a lengthy discussion about the existence and acceptance(or denial) of 1.0 being a part of FFXIV, but... could these numbers be the total time played since the initial launch in 2010? I don't really care much for statistics so I'm not gonna attempt any hypothetical maths, but if the numbers seem inflated than they might seem a little less stretched if you consider all of the time spent playing since 1.0 launched.

Legacy characters brought their progress with them into ARR so it seems legit for that progress to be tallied. Just eyeballing it though, the number still seems really high to me. /shrug
____________________________
Rinsui wrote:
Only hips + boobs all day and hips + boobs all over my icecream

HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#23 Aug 24 2015 at 3:45 PM Rating: Excellent
Avatar
***
1,429 posts
I play a lot, and i still haven't reached 60 and done alex yet. There's still a lot of other (mostly crafting) stuff i'm doing. There are a couple people in my FC that only craft. You can't really look at alex clears, and decide that it must be the actual player base number. Hell, for that matter, i still haven't beaten T6. I wonder how many people never made it past 5.
____________________________
"FFXI is DYING!!" -2009
LOL:
Signed: 2023
#24 Aug 24 2015 at 4:04 PM Rating: Good
***
3,737 posts
Quote:
I know that some of us just had a lengthy discussion about the existence and acceptance(or denial) of 1.0 being a part of FFXIV, but... could these numbers be the total time played since the initial launch in 2010? I don't really care much for statistics so I'm not gonna attempt any hypothetical maths, but if the numbers seem inflated than they might seem a little less stretched if you consider all of the time spent playing since 1.0 launched.


That's possible. It doesn't make a ton of sense in the context of a 2 year anniversary for ARR, but it's pretty much the only way the number makes any sense at all given what else we know.
____________________________
svlyons wrote:
If random outcomes aren't acceptable to you, then don't play with random people.
#25 Aug 24 2015 at 5:40 PM Rating: Decent
****
4,175 posts
Archmage Callinon wrote:
Quote:
I know that some of us just had a lengthy discussion about the existence and acceptance(or denial) of 1.0 being a part of FFXIV, but... could these numbers be the total time played since the initial launch in 2010? I don't really care much for statistics so I'm not gonna attempt any hypothetical maths, but if the numbers seem inflated than they might seem a little less stretched if you consider all of the time spent playing since 1.0 launched.


That's possible. It doesn't make a ton of sense in the context of a 2 year anniversary for ARR, but it's pretty much the only way the number makes any sense at all given what else we know.

Well, I mean... if they were only counting things since ARR, wouldn't that rule out anyone who played during 1.0? I'm not sure how they keep track of things like this(or why tbh), but I would think that having to sort through all this data while sifting out legacy players would be more trouble than it's worth. I'd be too lazy to do it anyway so I can't blame them if they didn't Smiley: lol

It would seem to make sense from the company's standpoint also because 1.0 and 2.0 were merged. Of course there were new players joining and new registrations, but I think that SE counts the registered users who never made it past 1.0 simply because their data was carried over and their accounts were upgraded to ARR eligible.
____________________________
Rinsui wrote:
Only hips + boobs all day and hips + boobs all over my icecream

HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#26 Aug 24 2015 at 5:48 PM Rating: Good
Avatar
****
4,780 posts
Hm. That makes me wonder if Lin's playtime carries over from 1.xx. I should compare it to Eric and see how that all works out. I mean I was not horribly active during the 1.xx series but I can at least work out the differences between her and Eric and see if there's too large of a gap.
« Previous 1 2 3
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 216 All times are in CST
Anonymous Guests (216)