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Well, I went and done it... Hi All!Follow

#1 Apr 01 2017 at 3:51 PM Rating: Good
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Just wanted to say hello! Long story, very long story, short... I went and ordered a new gaming rig and I have purchased FFXIV. I was a long time FFXI player, since about 2003'ish. Walked away from it in August 2014 but the itch is back. I would consider returning to that world, but I gave my account away and just not worth the hassle or trouble to get it back. Plus, looks like who I gave it to is still active in it as the are still selling items according to FFXIAH.com. Wouldn't be right to take the account away from him/her now. Pride to know my character still lives in FFXI.

My alter ego will be reborn into FFXIV. I am pretty excited and looking forward to it. Yes, I have tons of questions about the game, but my rig wont be in until late next week so I will be diligent and research the game.

But wanted to say hi to the ZAM forum, has been my FFXI forum home ever since I discovered it in my FFXXI days many many years ago. Its good to be back.

Gonna be a long week lol!

jay

#2 Apr 01 2017 at 3:54 PM Rating: Excellent
Welcome! Be prepared for a game that is nothing at all like FFXI. As you'll see from this small forum community, you'll either love it or you'll hate it -- but either way, you'll keep playing! Smiley: lol
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Thayos Redblade
Jormungandr
Hyperion
#3 Apr 01 2017 at 7:06 PM Rating: Good
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Indeed I have prepared myself. I followed FFXIV prior to the 1.0 release and when they pulled it down to relaunch it. I have been reading a lot on it and watching videos and it has my interest. A different take but I am down for it. Passing time for another game to come out that goes back to the party/co-op style.
#4 Apr 01 2017 at 7:34 PM Rating: Excellent
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Welcome to FFXIV, or at least, to this forum lol.

FFXIV is not a hard game to pick up and play. You'll get the hang of it very quickly, the game has excellent tutorials that are not in your face (they show little popup windows that explain things, but you can easily close them and they won't come back unless you go into the Help menu), and the game itself is not difficult to learn.

But yet there's enough complexity that there's challenge to master it.

Unlike FFXI, getting groups for the Main Story Quest (MSQ) content is not hard at all, you simply tick a checkbox and click join, wait, and viola. Group.

In all of my time playing the game (I'm just shy of Heavensward, the first expansion), I have never walked away from a group without actually completing the content. I have done 150+ dungeons/trials according to my achievement tracker, and not one of those was a total failure. Wipes, yes. But you get back up and try again.

Earlier today, my group wiped 4 times on Keeper of the Lake's last boss.

We got it on the 5th try, and that's the closest that I've ever gotten to failing to complete a dungeon.

This is, of course, excluding Palace of the Dead.... if everybody dies, it's Duty Over but that's only happened a couple times and those are rather quick runs anyways, so I don't count those. They're not normal dungeons and you'll see why when you get there.

Also, I find the economy is much more reasonable to work with, both in the UI department (you can SEARCH for items!) and in the actual mechanics of how it works, just...

So many improvements over XI. I think you'll love it unless you are a m*soch*st that absolutely loves pain and grind. This game hits a sweet spot for me: Not too easy, not too hard. Right there in the middle. If I want challenge, I can find it. If I want to relax, I can do that too and still make progress somewhere. If I just wanna log on for an hour and do a dungeon, I can do that. If I wanna play all day, there's so many quests left for me to do, and other jobs to level up. Or I could go farm... I haven't farmed in forever, lol.

Edited, Apr 1st 2017 9:35pm by Lyrailis
#5 Apr 01 2017 at 8:12 PM Rating: Excellent
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I'm glad you're doing research so the shift in gameplay between FFXI and this won't hit you like a ton of bricks, but let us know if you have any questions.

Ironically I can't play FFXIV right now because my internet is a potato. But FFXI works fine (handles the bad connection better I think) so I've been playing that a little (leveling PLD... go divine magic skill, go!). I'm hoping the NA data center move will help, but I'm still expecting an ugly series of conversations with Comcast trying to convince them that I've done a bunch of troublshooting on this already and it's them... not me... that'll be fun.
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#6 Apr 01 2017 at 8:49 PM Rating: Good
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Thanks all! Sucks I gotta wait for a new rig but it has been long over due. Tower I have that I ran FFXI would not handle this game probably even at low settings. Plus, I want to enjoy great visual game play with no lag and pixels. Right now, just grasping my head around classes and jobs and cross job abilities and what not. I loved my FFXI, but ready for something new.
#7 Apr 01 2017 at 9:32 PM Rating: Excellent
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Callinon wrote:
I'm glad you're doing research so the shift in gameplay between FFXI and this won't hit you like a ton of bricks, but let us know if you have any questions.

Ironically I can't play FFXIV right now because my internet is a potato. But FFXI works fine (handles the bad connection better I think) so I've been playing that a little (leveling PLD... go divine magic skill, go!). I'm hoping the NA data center move will help, but I'm still expecting an ugly series of conversations with Comcast trying to convince them that I've done a bunch of troublshooting on this already and it's them... not me... that'll be fun.


I don't know if it is still that way, but FFXI was originally designed to be run over 56k Dialup. Indeed, I used to play on Dialup. There was occasional ability delay, but it didn't matter much. Now, come 2017 and all of the expansions later, I don't know if they ever "uncapped" or modified how much data gets sent back and forth, but the S/R numbers are almost never above 1200 (same as it was back in the day). Not sure what that is, bytes/sec? That's probably why it runs on your internet when XIV won't.

Stucco wrote:
Thanks all! Sucks I gotta wait for a new rig but it has been long over due. Tower I have that I ran FFXI would not handle this game probably even at low settings. Plus, I want to enjoy great visual game play with no lag and pixels. Right now, just grasping my head around classes and jobs and cross job abilities and what not. I loved my FFXI, but ready for something new.


I wouldn't worry about trying to cram every little detail into your brain -- there's no telling how much of it you will actually remember, and by the time you get there, the game will make sure to teach you (or give you the opportunity to learn), though basic concepts might be nice.

If you've never played other similar games (WoW has a very similar setup), then some of the group mechanics might be a good read, though there's even an in-game Grouping Tutorial that does reasonably well at explaining how groups work (though sadly, it doesn't mimic the UI, for example, healing the Tutorial is harder because you cannot select your AI teammates with the party window like you could human players).

Also, job abilities are sparsed through the levels like they were in FFXI -- you will start out with most likely 1 and only 1 ability you can use. Then a couple levels later, you get a new one, etc. The tooltips are very good in this game, they tell you exactly what an ability does, or at least what potency it has. This won't tell you exact damage, but it should give you a good idea... for example, Sneak Attack and Trick Attack... I forget the exact numbers, but it's something like SA does a Potency of 500 from the front, and TA does a Potency of 400 from the back but has an Additional Effect: 10% physical vulnerability for x seconds. etc. The tooltips are very candid about what each ability does, right down to actual numbers and even ability ranges/AoE range. So if you got another ability that does about 400 potency and you know what that does... then you'll know what TA will do if it also does 400, etc etc.

Edited, Apr 1st 2017 11:39pm by Lyrailis
#8 Apr 01 2017 at 9:53 PM Rating: Excellent
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Quote:
I don't know if it is still that way, but FFXI was originally designed to be run over 56k Dialup. Indeed, I used to play on Dialup. There was occasional ability delay, but it didn't matter much. Now, come 2017 and all of the expansions later, I don't know if they ever "uncapped" or modified how much data gets sent back and forth, but the S/R numbers are almost never above 1200 (same as it was back in the day). Not sure what that is, bytes/sec? That's probably why it runs on your internet when XIV won't.


It's not a bandwidth problem, it's a packetloss problem. I've got plenty of bandwidth, but somewhere down the line my ISP or something they're connected to is dropping packets randomly. Most of the time this isn't that big a deal (wide-area network protocols are built to deal with this because it's expected that this'll happen). But when playing an online game like an MMO, a lost packet or two here and there is a problem. In FFXIV in particular it causes a ton of problem because the game actually handles this quite badly.

Let me give an example of the type of thing that was happening pretty regularly:

I main BLM right now, so juggling Enochian is pretty important for me. Enochian has a base 30 second duration and 60 second cooldown. It enables the use of Fire 4 and Blizzard 4, which resets the duration to (previous duration)-5 seconds. So 25, 20, 15, etc until you just recast Enochian itself back to 30. But if the button press for Enochian is dropped (lost packet), something strange happens. The server won't give me the buff. So no Enochian buff, no Fire4 or Blizzard4. But the game client still puts Enochian on cooldown as though I'd successfully used it. So yes to a 60 second cooldown and no to any ability to do anything about it. I can't even tell you how long it took me to figure out what the problem was and why this was happening.

I recorded a random dungeon run and split off some examples of what I'm talking about. I wanted to show SE what was happening.

https://www.youtube.com/watch?v=N7znmg1En4w
https://www.youtube.com/watch?v=ZcTT-I2GIyA
https://www.youtube.com/watch?v=MpC8U_xVRTg

The video descriptions have a brief blurb about what the clip is supposed to be showing.

The reason I no longer think this is an FFXIV-exclusive problem (and so why I'm not yelling at SE about this) is I started to notice it in other games. WoW, SWTOR, Overwatch... all of them would demonstrate some form of this behavior. But they all also handle it a lot better and it's not as big a deal in those games as it is in FFXIV.
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#9 Apr 01 2017 at 9:56 PM Rating: Excellent
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That's kind of weird that they would have the client triggering the cooldown instead of the server telling the client "hey, this ability is now on cooldown".

I mean in WoW, I've been DCing before and attempted to use something and it won't actually go on cooldown until I get a response from the server.
#10 Apr 01 2017 at 10:00 PM Rating: Excellent
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Lyrailis wrote:
That's kind of weird that they would have the client triggering the cooldown instead of the server telling the client "hey, this ability is now on cooldown".

I mean in WoW, I've been DCing before and attempted to use something and it won't actually go on cooldown until I get a response from the server.


Yeah that's part of why it took me so long to nail it down. It didn't make any sense. But there it is, it couldn't be more clear what it's doing.
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#11 Apr 01 2017 at 10:04 PM Rating: Excellent
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Callinon wrote:
Lyrailis wrote:
That's kind of weird that they would have the client triggering the cooldown instead of the server telling the client "hey, this ability is now on cooldown".

I mean in WoW, I've been DCing before and attempted to use something and it won't actually go on cooldown until I get a response from the server.


Yeah that's part of why it took me so long to nail it down. It didn't make any sense. But there it is, it couldn't be more clear what it's doing.


Now that you mention this, I remember one time I was DCing and I noticed something very similar and I was like "wut....?"

It took me a sec to figure out I was DCing because of an ISP reset (like a once a week thing, random time of the day), and I couldn't use any abilities, nothing was hitting me, but I think I remember using a cooldown and it... got put on cooldown.

Probably a huge oversight on the devs' part, but easily missed order of operations mistake.
#12 Apr 02 2017 at 10:16 AM Rating: Excellent
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Now that's something I forgot to mention: The game will actually warn you if there are lots of cutscenes coming up, and advise you not start them unless you have ample time.

Doesn't happen often, but when major cutscenes do happen, they are usually very well done.
#13 Apr 02 2017 at 11:47 AM Rating: Good
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All great info. Sucks you are having ISP problems. I have played my fair share of WoW. Actually, I gotta cancel my account as they just billed me the other day. I tried to get back into it several months back but my laptop I currently have couldnt play it. Played WoW with my bro as it was more casual for his schedule. Really cant wait to get into the game.

Plus, I have just been reading up on the game to have a good base understanding of the game and concept. I like to be prepared and all.

Edited, Apr 2nd 2017 12:52pm by Stucco
#14 Apr 02 2017 at 3:14 PM Rating: Excellent
Which server did you start on? If you haven't picked one yet, I'm a big fan of Hyperion. We've got a large population, but without being overcrowded. Plus, I've got a great FC you could join.
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Hyperion
#15 Apr 02 2017 at 3:23 PM Rating: Excellent
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There's also a ZAM type FC on Lamia too, lol. That's the one I'm in.
#16 Apr 02 2017 at 5:57 PM Rating: Good
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Haven't gotten that far yet as far as creating character and choosing server. CPU just shipped out today. Says it will be here between 6th and the 11th, hopefully the 6th. I gotta download game as well, but that shouldnt take too long. I will definitely be looking for a FC once I get up and going.

Edited, Apr 3rd 2017 12:17pm by Stucco
#17 Apr 03 2017 at 6:15 AM Rating: Excellent
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Thayos wrote:
Which server did you start on? If you haven't picked one yet, I'm a big fan of Hyperion. We've got a large population, but without being overcrowded. Plus, I've got a great FC you could join.


I can concur with Thayos here. Him and I are in the same FC (I actually introduced him to it). Obviously, this also means we're on the same server, Hyperion. Our server is one of the Legacy servers, which means a lot of the people on there used to play in 1.0. Not everyone or even most, just a lot. What Thayos said about it (in addition to our FC) is spot on.

Of course, I know there are other FCs and servers that people on ZAM can recommend to you (like Callinon just did).

I hope you have fun, and welcome to the game!
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Free Company: Jormungandr
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Main Character: Fialas Dawnren: Level 60 BRD/AST/MNK/DoL, Level 16-50 On Everything Else
#18 Apr 03 2017 at 4:54 PM Rating: Good
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I will keep you two in mind for the FC. Definitely wouldnt mind a populated server, and I dont want to feel too alone and solo. Wouldn't mind joining a FC out of the gates, no one i know personally plays these games so it is just little ol me.
#19 Apr 03 2017 at 6:01 PM Rating: Excellent
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I know how that is. I don't really know anybody and I'm not really the social type, so the guys here on ZAM are the only people I really got to know when I got into XIV.
#20 Apr 03 2017 at 6:08 PM Rating: Excellent
XIV is still very much a social game, just like any other MMORPG. The game has a huge active playerbase, and Hyperion is among the several with healthy populations even between patches.

However, XIV makes it much easier to go through the game solo... which is great, but the side effect is the world can feel lonely because you're not forced to group with (and depend on) others. So there's less of an incentive for social interaction. Also, unlike FFXI, nobody really uses linkshells in XIV... it's all about the FC system. And because FCs are tied to housing, you have a lot of really tiny FCs with people who don't want to leave BECAUSE of their houses. So it's a very splintered social community.

Get a good FC, though, and (just like any MMO) the game is way more enjoyable. Just like FFXI, I couldn't imagine playing XIV without my Jorm.
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Hyperion
#21 Apr 03 2017 at 9:37 PM Rating: Good
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You guys are making a strong case for Hyperion, sorry Callinon. Just really looking forward to getting in the game. Should be active by the weekend or so.
#22 Apr 04 2017 at 9:01 AM Rating: Excellent
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Stucco wrote:
You guys are making a strong case for Hyperion, sorry Callinon. Just really looking forward to getting in the game. Should be active by the weekend or so.


I'm honestly glad my problem isn't widespread. It sucks.

If I may make a suggestion though: Hyperion is a server that is usually locked to new character creation because it's so populated. If you want to make your character there, you'll want to do so early in the morning when it's not locked (like 5am or earlier).
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#23 Apr 04 2017 at 9:11 AM Rating: Excellent
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If I may make a suggestion though: Hyperion is a server that is usually locked to new character creation because it's so populated. If you want to make your character there, you'll want to do so early in the morning when it's not locked (like 5am or earlier).


He speaks the truth. Best times I've seen to make characters are early morning and at night. Took me a day or two of being patient to get a character here.
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#24 Apr 04 2017 at 6:15 PM Rating: Good
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Oh wow! I know it was mentioned earlier also but it wasn't super emphasized so I didn't think much of it. I will definitely make a mental note of that. I might be able to do character creation Friday night, if the estimated delivery time is accurate, as that is what FedEx is indicating. By the time I download the game and my account all set up, it will be pretty probably.

Thayos, if your FC is excepting/recruiting, my name is in the hat.
#25 Apr 04 2017 at 6:20 PM Rating: Excellent
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I'd also ask around if there are anything like queues to log in. I remember at a high point, Lamia even had queues to log on, and it isn't exactly the most populous server either.

One doesn't want a dead server with hardly anybody on it, but IMO, queues suck even worse. Nothing like sitting down, with 2 hours to do a quick dungeon run or two and end up spending 30+ minutes waiting in line just to log on, lol.

These days, I've not seen any queues on Lamia yet and I'm glad for it. There's easily enough people around that the world feels alive, but yet not so many that I can't log on either.
#26 Apr 04 2017 at 8:44 PM Rating: Good
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I'd imagine the only servers with serious queues are Balmung and Gilgamesh. Cerberus sometimes has a short queue but it never lasts more than a minute or so.
#27 Apr 04 2017 at 9:17 PM Rating: Excellent
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Only times I've seen a queue on Ultros were at the expansion launch and on a major patch day. And they don't hang around very long.
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#28 Apr 04 2017 at 9:20 PM Rating: Good
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Does SE know it is 2017... how in the world are there queue times for servers?! Is it because some servers are just that full or they just behind on technology?
#29 Apr 04 2017 at 9:25 PM Rating: Good
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The former. Balmung and Gilgamesh are insanely populated. People literally pay to transfer to those servers. Gilgamesh for what they wrongly think is the only server where people raid, and to Balmung for the ERP.
#30 Apr 04 2017 at 9:46 PM Rating: Excellent
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Stucco wrote:
Does SE know it is 2017... how in the world are there queue times for servers?! Is it because some servers are just that full or they just behind on technology?


Little from column A, little from column B.

The super populated servers really ARE super populated. But their server tech is also lagging behind the times. When they set up the NA data center, they were really doing it on the cheap because of all the money they'd sunk into the game by that point and it's woefully underpowered for what's being done to it right now. Their solution to this is to move the NA data center to some place that sucks just a little bit less and will allow them to have better servers. That's happening sometime in the middle of May.
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#31 Apr 05 2017 at 12:33 PM Rating: Excellent
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Stucco wrote:
Does SE know it is 2017... how in the world are there queue times for servers?!
They have this obscure game franchise called "Final Fantasy" that people care more about the name than the actual quality of the game.
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#32 Apr 05 2017 at 8:31 PM Rating: Good
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Very interesting. Hopefully they get it worked out and it gets better. Square hopefully got a good taste of reality when FFXIV 1.0 launched and it fell flat on its face for the most part because they were trying to sell the name/franchise and not the game and respect the player base following.
#33 Apr 05 2017 at 8:58 PM Rating: Excellent
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Stucco wrote:
Very interesting. Hopefully they get it worked out and it gets better. Square hopefully got a good taste of reality when FFXIV 1.0 launched and it fell flat on its face for the most part because they were trying to sell the name/franchise and not the game and respect the player base following.


I don't really think that SE was being lazy, per se. I think it was more that they were living in a bubble and were wholly out of touch as far as MMOs that are popular around the world goes. They seemed (at least during Beta) to not "get" why people weren't receiving it well, which gives me the impression they were simply living in a bubble, mostly unaware of what was going on outside of their bubble. The western world was used to more modern MMOs like WoW.

FFXI was really nice during its time, it sure beat Everquest and its clones hands-down.

But being a Japanese company, they probably did not know much about WoW, I'm assuming... but then after FFXIV 1.0 was floundering like a fish out of water, I think they started reading some of the player inputs and I wouldn't be surprised if WoW kept coming up, so they were like "OK, let's go take a look at WoW and see what they did...."

And BAM. FFXIV ARR happens. You can see the huge influences that WoW had on ARR. The UIs are very familiar, the general gameplay shares a lot of similarities, but yet they somehow managed to keep the Final Fantasy spirit behind the game, and it wasn't "just a WoW Clone" as I've heard some people accusing it of being.

It has similarities but that doesn't automatically make it a clone. FFXIV stands out in several ways, and it innovates the WoW formula, doing things that WoW doesn't even do to this day (like built-in threat meters, that you can use to target enemies? Last I checked, you can get threat meters but they can't be used to target enemies in WoW) or the targeting arrows that zip from one entity to another when they change targets.

And then, FFXIV did low-level dungeons via Level Sync way before WoW ever got around to attempting the same. Did they ever implement that? I heard they were talking about it but I quit before that ever happened. Either way, FFXIV did it first.



Edited, Apr 5th 2017 10:59pm by Lyrailis
#34 Apr 05 2017 at 9:35 PM Rating: Excellent
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I don't really think that SE was being lazy, per se. I think it was more that they were living in a bubble and were wholly out of touch as far as MMOs that are popular around the world goes. They seemed (at least during Beta) to not "get" why people weren't receiving it well, which gives me the impression they were simply living in a bubble, mostly unaware of what was going on outside of their bubble. The western world was used to more modern MMOs like WoW.

FFXI was really nice during its time, it sure beat Everquest and its clones hands-down.

But being a Japanese company, they probably did not know much about WoW, I'm assuming... but then after FFXIV 1.0 was floundering like a fish out of water, I think they started reading some of the player inputs and I wouldn't be surprised if WoW kept coming up, so they were like "OK, let's go take a look at WoW and see what they did...."


That's exactly what happened.

Tanaka and his team (the same team that had developed FFXI) had only played FFXI. This is ironic when you consider that FFXI did several things better than FFXIV 1.0 did, but that's neither here nor there. They ignored their alpha and beta players' feedback. And then launched the game to some of the worst review scores in MMO history.

When Yoshi P took over he basically told his team to go play WoW for six months and then come back and talk about it. No kidding, this happened. FFXIV 2.0 has a clear WoW influence but really all that means is that it's a modern MMO that didn't ignore 10 years of advancement in the market the way 1.0 did. FFXIV is still very much it's own game, but the standards that WoW cemented were respected this time and 2.0 didn't go out of its way to be different just for the sake of being different.

Quote:
And then, FFXIV did low-level dungeons via Level Sync way before WoW ever got around to attempting the same. Did they ever implement that? I heard they were talking about it but I quit before that ever happened. Either way, FFXIV did it first.


Sort of. The way it works in WoW is that the lower level dungeons (only during weekly events) scale your stats down to the level of the dungeon, but leave your kit intact. So all your buttons still work but your stats are what they'd be (sort of) if you were the proper level. It creates this kind of weird feeling where all your character's powers work but you're kind of inappropriately weak and feeble. It's weird.
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#35 Apr 06 2017 at 7:12 PM Rating: Good
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I was very close to making the jump to FFXIV as FFXI was still a grind for me before they did a lot of the "casual player" overhaul features. But when I read and read and read how bad FFXIV 1.0 was and it was being pulled to remake, I just lost interest in it, like I was really bummed out about it. Just went on a hiatus from FFXI. By my return, FFXI had implement a lot of great changes that helped lvling and obtaining gear and giving access to hard to access areas easier to obtain and so on. So, I stayed with FFXI to give XIV more time.

Clearly XIV has come a long way and I am great looking forward to it. I will always have a connection to FFXI for many reasons, like many others probably do also, but it is time to move on to a new world, game play, updated graphics etc. For me, I don't think anything can replace XI, for me at least.

I should be up and playing this weekend for sure. Computer arrived in GA today... which is so funny as they have to drive right through Birmingham, AL to get to ATL lol. I totally could have met the FedEx guy to get it, even buy em lunch or something lol! Gotta love mail!

You guys have been awesome!
#37 Apr 06 2017 at 10:08 PM Rating: Excellent
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Clearly XIV has come a long way and I am great looking forward to it. I will always have a connection to FFXI for many reasons, like many others probably do also, but it is time to move on to a new world, game play, updated graphics etc. For me, I don't think anything can replace XI, for me at least.


I think it's good you understand this. For me, nothing will ever take the place of FFXI. That game was special, as were the people in my linkshell who I came to appreciate as friends. I've changed too much now to ever spend that much time in a game, and the gaming market has changed in kind -- developers simply don't count on people having the time or lack of options to dedicate so much of themselves to one game. So there's really no such thing as a replacement for that era.

That said, FFXIV stands on its own as a great MMO that won't dominate your life.
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Hyperion
#38 Apr 07 2017 at 7:17 AM Rating: Excellent
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I always have to wonder if it was healthy for players to sink so much time into getting such small tasks done, to be honest.

Yes, players did it and did it a lot back in those days, but was it ever healthy for one's lifestyle? That... I don't know. I know I wasted far too many hours in FFXI trying (not actually doing, mind you) to get things done. I hated every minute I spent waiting while LFG trying to get whatever done, XP groups, necessary quests like Genkai, etc. Actually DOING the stuff was reasonably fun, but the waiting for groups was not.

Wasted way too much time. That, and Auto-Run. Having your character on Auto-Run took up such a large slice of your actual time in XI was that thing you accepted because face it, all MMOs at the time were doing that. That, and Auto-Attack. Spending 90% of your time in combat as a melee doing absolutely nothing but watch your character swinging was accepted only because it was the norm.

None of these things were fun, but yet we still fondly remember the game, because it had other things that were fun. But again, it's no longer the norm, and even to this day I play XI, but the auto-attack thing will quickly make me start feeling drowsy (sleep apnea doesn't help either). When I go from XIV to XI, I can barely stay awake for more than a couple hours doing it. XI is that thing I have fond memories of, but can't stand to play for more than a couple hours at a time because you spend so much time doing nothing. APM tends to be in the single to low double digits. I get more APM out of browsing the internet than I do playing FFXI.

But, this isn't a diss on XI, though... again, I have fond memories of the game, but MMOs have changed. Gaming has changed. I have changed.

Now we have FFXIV where you don't spend so much time auto-attacking (almost never), where you don't need to have your character on auto-run for minutes at a time, where you don't have to wait hours for a group (worst I've ever done was ~20 minutes as a DPS waiting on an off-hour Leveling Roulette).

And unlike XI, XIV has Windowed Mode (Borderless, even!) right out of the box. So I can do other stuff until I hear that sweet "schling!" sound of the duty finder popping.
#39 Apr 07 2017 at 1:09 PM Rating: Good
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All good points. I will love my XI but OK with the MMO trends, for the moment. They definitely could have made game play in XI faster but as you stated, it was the thing to do. Personally, it was also just designed way to slow game play down to keep you in the game longer, know what I am saying hehe. But I don't blame them, they produce a game to make money. Autorun, I think we all wore that button out lol.

But great news, w00t! CPU is here! I know what I will be doing tonight and this weekend!

Edited, Apr 7th 2017 2:53pm by Stucco
#40 Apr 07 2017 at 1:48 PM Rating: Good
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another double post.

Edited, Apr 7th 2017 2:50pm by Stucco
#41 Apr 09 2017 at 7:58 PM Rating: Good
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I am doing pretty good. Slow and steady. Currently lvl 14 gladiator. One thing, I don't see a lot of chatting. Is there not a lot of public chatting or is there a central city later everyone flocks to i.e. Juenos ffxiv? Just seems quiet. I do need to get joined up with a FC for sure.
#42 Apr 09 2017 at 8:09 PM Rating: Decent
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Stucco wrote:
I am doing pretty good. Slow and steady. Currently lvl 14 gladiator. One thing, I don't see a lot of chatting. Is there not a lot of public chatting or is there a central city later everyone flocks to i.e. Juenos ffxiv? Just seems quiet. I do need to get joined up with a FC for sure.



The "jeuno like" place was Mor Dhona but since Heavensward its now migrated to Iddylshire, youll see shouts galore there... but not the kind youll want to see... after 5 minutes of all the trolling, ERP, casinos and ppl shouting for raids you wont be able to join. youll WISH it was quiet again
#43 Apr 09 2017 at 8:29 PM Rating: Good
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Shouting is not really a thing in FFXIV, no.

Most grouped content is done through the Duty Finder (you'll be getting acquainted with that real soon, Lv16+), so there's no real reason to shout for groups to get content done. You either Duty Finder or you're in a FC/Linkshell that does Raids.

Sometimes you will see Hunt Shouts if a Hunt is up but you won't really care about that until you are high enough level to participate.

In towns you'll see RMT shouts, which get old fast. That's why I configure chat tabs so that I get everything except Say and Shout that I can switch to while I'm in town...

Gladiator... you know Gladiator is a tank class, right? Just making sure before you get too far. They don't really make it all that obvious when you start the game, but Gladiator and Marauder are Tanks, Conjurers are healers.
#44 Apr 09 2017 at 9:50 PM Rating: Good
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Quote:
That's why I configure chat tabs so that I get everything except Say and Shout that I can switch to while I'm in town...

^^^^^^^^^^^^
HIGHLY recommend doing this. You get a couple chat tabs to fiddle with. Use one of them for this. Just make one that reads every channel except Say and Shout so you can switch to it if the RMT spam becomes annoying. I actually like to separate off my FC chat into its own window, but that's up to you. It depends on the chat volume you're dealing with.

Quote:
fter 5 minutes of all the trolling, ERP, casinos and ppl shouting for raids you wont be able to join. youll WISH it was quiet again


Maybe Ultros is just super classy or something, but I basically never see any of that stuff in shout even in Idyllshire. Usually what I'll see are shouts for hunts or advertisements to fill parties in the party finder ("First time EX primals for friend in PF" and the sort).
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#45 Apr 10 2017 at 3:30 AM Rating: Decent
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Most of the public chatting is in the main hub, Idyllshire. But generally people stick to link shells and FC chat. Unless someone's announcing a hunt or something.
#46 Apr 10 2017 at 6:31 AM Rating: Good
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Thank you all for the heads up. Figured there was a central hub, I just haven't it made that far yet. I was a career PLD in XI until they made it easy to lvl all the jobs to 99. I tanked and DD in WoW also. Tanking is where I feel best at so that is why I went gladiator. I am gonna lvl a few classes up to about 30 before going full PLD though, just in case I don't like another class. Never really got into healer really, only did it in XI if LS just really needed it or PUG needed it. Never did any healing in WoW though, was DK full time.

And yes, I just got introduced to Duty Finder last night and getting acquainted to Levequests. Things are getting more interesting.
#47 Apr 10 2017 at 7:30 AM Rating: Excellent
Did you get a character on Hyperion? I'll be online tonight and could get a leader to invite you to our FC if you are. My name in game is Thayos Redblade. You could also look for Fialas in game, or our leader, whose first name is Izlude (I think Tingel) is his last name.
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#48 Apr 10 2017 at 10:19 AM Rating: Good
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Stucco wrote:
Thank you all for the heads up. Figured there was a central hub, I just haven't it made that far yet. I was a career PLD in XI until they made it easy to lvl all the jobs to 99. I tanked and DD in WoW also. Tanking is where I feel best at so that is why I went gladiator. I am gonna lvl a few classes up to about 30 before going full PLD though, just in case I don't like another class. Never really got into healer really, only did it in XI if LS just really needed it or PUG needed it. Never did any healing in WoW though, was DK full time.

And yes, I just got introduced to Duty Finder last night and getting acquainted to Levequests. Things are getting more interesting.


Just a heads up, PLD requires Conjurer 15, so you might want to do that a little on the side that way you don't run into a break wall once you get GLA30 and then you sidle on up to the NPC to start the PLD quest and you see that red letter font saying "Requirements not met: Conjurer Lv15" .

Also, healing in XIV is way better than healing in WoW. Who knows, you might like it! Though it is boring as all crap early levels, but it gets better later.

The only thing I have against PLD is its low damage output while solo questing... if you're wanting a DD to use for Solo work, I recommend NIN (you need to be Lv30 before you can start the quest to become a ROG, IIRC and you need PUG 15 to get NIN). The reasons why?

1). Mug for slightly better item drop chance.
2). Stealth; NIN is the only DoW/DoM class/job that gets Stealth, and this can help on certain quests.
3). Movement Speed bonus always helps.
4). Reduced Fall Damage (this has helped more often than I would have expected it to).
5). IMO, subjective, but your character looks awesome with all of those roundhouse kicks and twirls.

NIN also gets Cross-Class skills from PUG which is nice... Second Wind is a valuable self-heal that can be a potential life-saver, Haymaker is an awesome counter-attack that adds a powerful slow debuff on the enemy, Featherfoot increases your already high dodge change (and increases the chances of activating Haymaker!) and Inner Release is a +10% Crit buff for 12 seconds every... what is that 60 second cooldown or thereabouts?

Edited, Apr 10th 2017 12:22pm by Lyrailis
#49 Apr 11 2017 at 7:42 AM Rating: Good
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@ Thayos Unfortunately, when I was creating character, Hyperion was locked. Was around 10 or 11 pm central time. I was way to interested in playing so I jumped onto Lamia server. I might switch servers maybe to jump to Hyperion. So far, it hasnt been bad on Lamia. I got a random FC invite so I at least have some people to talk with hehe. But I will definitely keep you in mind.

@ Lyrailis I just hit lvl 19 GLD last night. Trying to get joined to a Grand Company and then I plan on lvling some of the other classes. I need to sit down for a night and really go through and set up my UI and macros and key bindings. I am currently irritated with the game as it wont bind my game mouse scroll wheels and few other buttons within the game. I have to go into the mouse software, set the key assignments there and then put those key assignment in FF. At least WoW didn't have this problem.

No biggie, just a little annoyed. lol



Edited, Apr 11th 2017 10:23am by Stucco
#50 Apr 11 2017 at 8:43 AM Rating: Excellent
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Quote:
I am currently irritated with the game as it wont bind my gamine mouse scroll wheels and few other buttons within the game. I have to go into the mouse software, set the key assignments there and then put those key assignment in FF. At least WoW didn't have this problem.


There's always something a game just won't let you rebind for no reason. Fortunately most of the time you can use your peripheral's software to get around it.

Want to hear another weird one though? I use a Razer Orbweaver and I have it set up with the three major modifier keys (shift, ctrl, alt) to give me access to more button combinations. For my pet bar I use the ctrl+shift modifier combo (so ctrl+shift+1, ctrl+shift+2, etc). The game won't allow me to bind ctrl+shift+0 at all. It's bizarre. It'll let me bind all the others, but not that one. So my pet bar always has one button I can't bind. I've never been able to figure out a reason for this.
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#51 Apr 11 2017 at 8:44 AM Rating: Excellent
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Yeah, getting GC and then getting your chocobo is probably one of your first priorities because it will make everything a lot easier.

Then, as soon as you ding 30, getting the ability to call your chocobo as a battle companion is important too. The former will take some GC seals which you can get from FATEs, and doing Duty Roulette, as well as craft/gather turn-ins. Shouldn't take too long, it's only like what, 2500-3000 seals for the item? Something like that.

As for the assignments, I wouldn't know anything about that, I just use standard 2 button+scroll wheel and it works fine for me. *shrugs* But anyways, hope you get that all figured out.
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