That's exactly what FYC was trying to do. They were going to do all the legwork and the contest consisted of finding a woman with an idea but not the know-how. 8% of proceeds were going to go to her, and the rest to charity. Then Quinn started posting on her Twitter account how FYC was trying to, basically, enslave a woman and not pay her and steal her ideas and such. At that point /v/ jumped in and tossed FYC a lot of money to continue with their project, going so far as helping with character design with creating Vivian James.
I'm sure it was just a misunderstanding, and that after the project all but died Quinn started her own version of the exact same thing right afterwards is just a coincidence as well.
Anyway, started Depression Quest. Quitting it after four pages. It's literally a Choose Your Adventure book with less effort put into it than a cheap Newgrounds Flash game.
THIS is the game. There are some links that go into describing things, like "Alex."
It's not a game in any sense of the word. There is zero entertainment value to it, and there is less educational value. The whole thing is so nonsensically "safe" that it borders being insulting. You start as a "mid-twenties human being with a significant other." You go a while making a few decisions which is about as fun as reading a "Choose Your Adventure" book, minus the adventure. Or any actual choice, apparently. The twenty minutes I played half the selections were blocked off. Even if you make the "good" choices, like asking friends for help and go to a doctor and such it just prolongs the pain. And not in an educational "Now you understand what being depressed is like" way, but more as a "Two hundred channels on TV and the power is out" kind of pain.
Even the music is like six notes repeated infinitely.