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#1 Jun 02 2009 at 1:12 PM Rating: Decent
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ok, regardless of whether you think it is or it's not, let's just have this thread done and out of the way.

FFXIV
A New Game entirely:70 (60.3%)
A continuation: FFXI-2:46 (39.7%)
Total:116


We can use this thread to discuss, argue, debate, tear off limbs, spit in faces, foam at the mouth, etc as to whether it will or will not be FFXI-2.

enjoy
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Reiterpallasch wrote:
Glitterhands wrote:
Am I the only one who clicked on this thread expecting actual baby photos [of Jinte]? o.O

Except if it were baby photos, it would be like looking at before and afters of Michael Jackson. Only instead of turning into a white guy, he changes into a chick!
#2 Jun 02 2009 at 1:14 PM Rating: Good
I refuse to participate in your thread.

Also, I demand Moogle Mascot Outfit.








Well, serious reply, they said the world's name is Eorzea.


Meh. Ok, "There lies a land embraced by mighty gods."

Edited, Jun 2nd 2009 5:18pm by Dandruffshampoo
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#3 Jun 02 2009 at 1:18 PM Rating: Decent
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Dandruffshampoo the Eccentric wrote:
I refuse to participate in your thread.

Also, I demand Moogle Mascot Outfit.


Screenshot


This wasn't a request.
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Reiterpallasch wrote:
Glitterhands wrote:
Am I the only one who clicked on this thread expecting actual baby photos [of Jinte]? o.O

Except if it were baby photos, it would be like looking at before and afters of Michael Jackson. Only instead of turning into a white guy, he changes into a chick!
#4 Jun 02 2009 at 1:18 PM Rating: Excellent
Jinte you and your clique are a bunch of bullies.


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#5 Jun 02 2009 at 1:19 PM Rating: Good
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It's going to be a new game entirely, that hopefully retains most
of the good things from XI, multiplies them, and adds what was missing and
or broken or impossible because of PS2 limitations, most of the team working on this instead, etc.
#6 Jun 02 2009 at 1:20 PM Rating: Decent
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Dandruffshampoo the Eccentric wrote:
Jinte you and your clique are a bunch of bullies.


See my sig.

Dandruffshampoo the Eccentric wrote:
CROSS-FORUM SHENANIGANS!


That's my job.
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Reiterpallasch wrote:
Glitterhands wrote:
Am I the only one who clicked on this thread expecting actual baby photos [of Jinte]? o.O

Except if it were baby photos, it would be like looking at before and afters of Michael Jackson. Only instead of turning into a white guy, he changes into a chick!
#7 Jun 02 2009 at 1:20 PM Rating: Default
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Direct sequel, after all, there are the same races in it.

Our characters simply land/travel to the new world.
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#8 Jun 02 2009 at 1:21 PM Rating: Decent
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Definitely a spiritual successor, the fact that theyre taking the races over suggests its going to be "A sequel but not" in my eyes.
#9 Jun 02 2009 at 1:27 PM Rating: Good
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I think it is still 'FFXI in spirit' but something new. We've got Mithras, obviously, Elf(aans), yet still the Galka-like creatures have no **** tails! Just look! So I'd say it is going to be similar, but not the same, as FFXI. Same sort of world setting, same sort of races, same sort of jobs, and perhaps same sort of gameplay. Other than that I think it is a new game altogether.
#10 Jun 02 2009 at 1:28 PM Rating: Decent
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Its either going to reuse the same races in a different world or maybe a massive time jump. I'm hoping it does retain alot from XI, but at the same time i'm hoping it loses alot aswell.
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#11 Jun 02 2009 at 1:31 PM Rating: Excellent
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Voiced Cutscenes would be nice in this game.

Yah i'm sure gunna be flamed for saying this and/or shot down.
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#12 Jun 02 2009 at 1:32 PM Rating: Good
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as others have said, it will propably be a spiritual successor. afterall it's the same 5 races, but the gameplay, story, and world will be getting an overhaul.
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#13 Jun 02 2009 at 1:33 PM Rating: Decent
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CommanderKing wrote:
Voiced Cutscenes would be nice in this game.

Yah i'm sure gunna be flamed for saying this and/or shot down.


I can see maybe the 'Missions' being voiced, but there should be far
too many 'Quests' for it to be a reasonable expectation.
#14 Jun 02 2009 at 1:34 PM Rating: Excellent
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I'm not sure I'd even play a ffxi-2. I don't dislike how they've chosen the races we're used to.. however, I hope we're not limited to the 20 ffxi jobs. If it isn't ffxi-2, I don't see the harm in adding a couple new races, either.
I'm hoping for a fresh new MMO.
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#15 Jun 02 2009 at 1:35 PM Rating: Excellent
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Just as long as every NPC you talk to doesn't say 'Hail adventurer'
#16 Jun 02 2009 at 1:41 PM Rating: Good
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I'm sticking by:

This is basically an HD FFXI with a different story. I know I'm wrong but hey.
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#17 Jun 02 2009 at 1:41 PM Rating: Excellent
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Same old (pretty much...galka with no tails woah...) characters that we are used too, make me feel all warm and fuzzy. Kinda like a friendly face in a strange new world... but I'm hoping the story line and lands are totally different! =D
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#18 Jun 02 2009 at 1:42 PM Rating: Decent
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Subba wrote:
I'm not sure I'd even play a ffxi-2. I don't dislike how they've chosen the races we're used to.. however, I hope we're not limited to the 20 ffxi jobs. If it isn't ffxi-2, I don't see the harm in adding a couple new races, either.
I'm hoping for a fresh new MMO.


The 20 jobs aren't the limitation, its the skill/ability sets,
variety, quality, and amount of each that are 'limiting'. While I am
speculating, for example it would be nice if you could select one out
of a few weapons or magic types for your character to be better at,
rather then be stuck with a static skill limitation, and also the idea
I've had since first playing FFXI, that distributable points should be gained at level up to further differences between characters.
#19 Jun 02 2009 at 1:46 PM Rating: Excellent
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Subba wrote:
Quote:
I don't see the harm in adding a couple new races, either.


You just want them to bring in the Viera from FF12 to fap to at night.
#20 Jun 02 2009 at 1:54 PM Rating: Decent
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Brockonunicorn wrote:
Subba wrote:
Quote:
I don't see the harm in adding a couple new races, either.


You just want them to bring in the Viera from FF12 to fap to at night.
I have no issues with this suggestion.
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Reiterpallasch wrote:
Glitterhands wrote:
Am I the only one who clicked on this thread expecting actual baby photos [of Jinte]? o.O

Except if it were baby photos, it would be like looking at before and afters of Michael Jackson. Only instead of turning into a white guy, he changes into a chick!
#21 Jun 02 2009 at 2:03 PM Rating: Good
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Professor Jinte wrote:
Brockonunicorn wrote:
Subba wrote:
Quote:
I don't see the harm in adding a couple new races, either.


You just want them to bring in the Viera from FF12 to fap to at night.
I have no issues with this suggestion.


thirded!

But, it will be a direct sequel, and SE will remove all the crap that doesn't work and add new stuff, so it will be sequel + New game all in one.

And yes, give me my character transfer, after all us who have a level 75 already should be able to get a jump start (not that the level cap will be 75 anymore) heck, what if this game doesn't even have freaking levels and works differently?
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#22 Jun 02 2009 at 2:06 PM Rating: Good
OmegaTyrant wrote:
Professor Jinte wrote:
Brockonunicorn wrote:
Subba wrote:
Quote:
I don't see the harm in adding a couple new races, either.


You just want them to bring in the Viera from FF12 to fap to at night.
I have no issues with this suggestion.


thirded!

But, it will be a direct sequel, and SE will remove all the crap that doesn't work and add new stuff, so it will be sequel + New game all in one.

And yes, give me my character transfer, after all us who have a level 75 already should be able to get a jump start (not that the level cap will be 75 anymore) heck, what if this game doesn't even have freaking levels and works differently?


Yeah It an aLL in one! :D
#23 Jun 02 2009 at 2:10 PM Rating: Decent
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Quote:
Same old (pretty much...galka with no tails woah...) characters that we are used too, make me feel all warm and fuzzy. Kinda like a friendly face in a strange new world... but I'm hoping the story line and lands are totally different! =D


Don't forget the Tarus seem to have gotten nose jobs XD. But I agree completely. I love seeing the familiar races, but am also very pleased this is an all new world, with a new story, and challenges.

That let's us get started on a new MMO without feeling that XI is obsolete. And I'm certain FFXI won't be going anywhere!
#24 Jun 02 2009 at 2:19 PM Rating: Good
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I could see this taking place on one of those continents we've been screaming about getting access to in a future expansion.
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#25 Jun 02 2009 at 2:37 PM Rating: Excellent
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If they use ivalice moogles, I think I feel a dat swap coming on
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#26 Jun 02 2009 at 2:39 PM Rating: Excellent
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My guess? Parallel universe to Vanadiel. They called it Eozar or something like that in the trailer, right?
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#27 Jun 02 2009 at 3:00 PM Rating: Good
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Altreer wrote:
Same sort of world setting, same sort of races, same sort of jobs, and perhaps same sort of gameplay. Other than that I think it is a new game altogether.


{Huh?}
#28 Jun 02 2009 at 3:03 PM Rating: Good
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As in: Every FF title evar except FFX-2
#29 Jun 02 2009 at 3:58 PM Rating: Good
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I can see them sharing a lot of things in common however I'm still hesitant to call it a sequel at this point in time. Either way though, I'm excited. Whether it has absolutely nothing to do with FFXI other than a few similarities such as race, jobs, etc. Or whether it is closely tied in with FFXI making it a true sequel, I'll welcome it either way.
#30 Jun 02 2009 at 4:02 PM Rating: Excellent
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Fun Fact: FFIV had a town on a small island, the town was called Mythril, and the race of people who lived there called themselves Mithra. The funny thing is, these 'Mithra' looked suspiciously like Tarutaru.

Does this mean that FFXI was actually the long anticipated (but strangely inverted) sequel to FFIV?! No... the FF series has always been known for it's repeating themes and familiar faces, as well as inconsistencies (or I like to think of them as evolutions) of those themes and faces. So weather the Galka without a tail is actually a Galka without a tail, or he's a Ronso without a tail, or he's something completely different, I will accept him as a character of FFXIV, a game that while similar in many ways to other games of the series, is still set in it's own world with it's own histories and mythologies.
#31 Jun 02 2009 at 4:19 PM Rating: Good
Has SE ever made a game that was a higher number an actual sequel of a game that was lower number? They're nearly always new worlds(sometimes same names).

Edited, Jun 2nd 2009 5:19pm by digitalcraft
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#32 Jun 02 2009 at 4:19 PM Rating: Decent
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Quote:
Does this mean that FFXI was actually the long anticipated (but strangely inverted) sequel to FFIV?! No... the FF series has always been known for it's repeating themes and familiar faces, as well as inconsistencies (or I like to think of them as evolutions) of those themes and faces. So weather the Galka without a tail is actually a Galka without a tail, or he's a Ronso without a tail, or he's something completely different, I will accept him as a character of FFXIV, a game that while similar in many ways to other games of the series, is still set in it's own world with it's own histories and mythologies.


Very well said. Final fantasy some constants (like Gil, or Cid) and many other concepts, races, ect that come and go. If a player goes looking for FFXI-2, they may end up rather disappointed. But if a player goes in looking for an all new MMO, they'll definately find some of the same things they loved in XI and from the rest of the series.
#33 Jun 02 2009 at 4:22 PM Rating: Excellent
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I'm gonna assume it's an indirect sequal, like the ivalice alliance.

If I'm honest, Vana'diel has become such a..well...impacting name. When mentioned, I almost feel at home. This makes me kinda wish they'd kept the name and the world.

On the other hand, from a marketing point of view, this name and, not necesserily the number 11 but more over X I, would become an instant turn off for the haters.

Something that makes this game seem a little appealing is that after all these years, SE were without doubt silently collecting data and feedback from all of us to use in this game. And that's what is really getting me hyped about it

Something that irks me a little though is that with little over a year left to get this game out, they SURELY have some actual UI and gameplay footage to show, but...they don't? Could this be a revealing secret perhaps? Maybe it shows off something they don't want us to see.

Naturally, if its on the PS3, it's safe to say we won't be heckled by the horrible point and click clone of WoW. But is it gonna resemble FFXI maybe?
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#34 Jun 02 2009 at 4:25 PM Rating: Good
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Thinking about the lack of gameplay or UI footage, also consider we didn't know what Rapture was until today. Give them some time to let it all sink in before we see new stuff. Only time will really tell what the whole thing will come out looking like.
#35 Jun 02 2009 at 4:39 PM Rating: Decent
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Also, if I've read correctly, Se has their own Press conference tomorrow, and XIV will be among the titles shown. So while Sony took the chance to get its own customers hyped, tomorrow may give us much more information.

Now that we Finally know the name, the place, and a (vague) launch window, I expect we'll be getting more and more info at a steady rate.
#36 Jun 02 2009 at 4:42 PM Rating: Excellent
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Hope you're right and they announce more tomorrow... I heard about this 'Codename Rapture' like 2-ish years ago when SE first announced they were working on a new MMO. I wanna know more about it, Sony was evil only to give us a little info.

Come on SE, show us new races, citys.. or in game play!!!!
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#37 Jun 02 2009 at 4:43 PM Rating: Good
Alright I'm going to sleep now until tomorrow. Not really, it's only 6, but I can't wait!
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#38 Jun 02 2009 at 4:46 PM Rating: Good
I forsee a portal situation from Vana'Diel to the new world in which altana's power is weaker due to the other gods. More of a exploration oriented MMO, it's also how they explain the different mechanics in combat and magic.
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#39 Jun 02 2009 at 6:22 PM Rating: Decent
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FFXI = Cons (crud I wanna see eliminated)
1. Hard to get anywhere fast regardless of level. The lower the level the worse the travel.
2. In game player obsession with gear and items has made it hard/stressful on other/newer players just trying to enjoy the game. (& Near Impossible to store everything. Or, Mog Clog/Bag Sag)
3. Items formerly able in console games to stack to 99 and a large amount of carry slots that you didn't need to Quest to unlock in previous versions of the FF series, being complicated in FFXI and not allowed the same function, Again leading to more Mog Clog/Bag Sag issues.
4. Mog Clog/Bag Sag, or the in-ability to store every **** thing you feel you need as any given job combination for any particular activity. (Most often heard from disgruntled melee during a party or on a mission/quest activity of some sort)
5. Nigh-impossible missions/quests for Job Specific armor/equip. Things like the Brown Belt quest or the Black Belt quest are totally impossible for any poor Monk without an LS or horde of dedicated friends to help the guy/gal out!
6. Required team play just to to survive a stroll through a zone. There is nothing more annoying than being a level 75 character, and getting slapped to the ground by a level 60-65 "easy prey"
7. Lack of reward scaling. As a level 75 character if I kill a "DC" gob I get 30 Gil and some crappy exp at 50- However as a level 10 character if I kill a "DC" gob I get 30 Gil and 50- exp. What?!? Is there some kind of rule that only the Poor gobs get sent on foot patrol to get Robbed by the adventurers looking for a Gil? No wonder it takes forever to level in this game!
("Gruffanix you lost the card game tonight.. you know that that means." Gruffanix, "yeah yeah, I get to patrol the Valley of Sorrows tomorrow." ::grumbles walking off:: )
8. Gil restriction. Apparently SE has decided that the easiest way to kill the RMT is to make sure nobody can get gil in the first place... Wait! Doesn't that make "Buying Gil" more tempting when you want that nice new peice on the AH for 1 mil? Why is it that in almost every other FF game Gil flowed like water.. and getting that new peice of armor wasn't going to kill you? Is it because those were 'Console' games? I don't get it....it almost seems to give the RMT a job/purpose if you cut off the means for normal players to get Gil.
9. Static power levels. I don't like the fact that at current my spells as any Mage job never get stronger as a result of my level. Just like none of my Physical attacks get stronger with physical stats, because as a weapon user I am 'reduced to the weapons damage'.
10. Having to rely on a team to do at least half of the stuff in the game from missions to quests to leveling (and in some cases just getting from place to place). FFXI has slowly added a few little nuggets so some jobs can be a little bit more durable solo... but I feel a lot more is needed. Fact is it's a lot more enjoyable to get into party when you don't feel like that's all you can do in a day. Or feel like that's the only way you can level as a Job.

FFIV = Hopes (things I'd like to see)
1. Unlock-able Race types or genders. Sure make me get to the game cap level, but reward me for it with the ability to make a brand new character of a race we either haven't seen before (or recently, playable Moogle anyone?) or maybe the extra rare opposite gender (like the Male Mithra). While I have been playing the same 3 characters for years now.. I would like to see other options and not just the same 5 races from FFXI. But I am also willing to earn the right to use these new race types also.
2. Since this game appears to have the same 5 races in it that FFXI currently has, Perhaps allow a 'universe transfer' for those that choose to emigrate from FFXI to FFIV, but also allow us the ability to try it out first for a while.
3. Allow the characters to actually grow in damage or combat effectiveness by allowing their spells or abilities to directly feed off their level stats. Yes this would mean that a player casting Holy at level 60 would do a lot more damage than a player casting Holy at level 40. Likewise a Sword Swipe at level 60 would do more than the same at level 40. Even using the same sword.
4. Allow solo play so that standing around LFP, doesn't put the players to sleep. And allows parties to be a more enjoyable activity than something you are 'forced' to do.
5. Allow the reward to match the difficulty of the monster you are fighting. So that you are rewarded for your efforts rather than feel punished for having reached a high level.
6. Create a means to Store any Ra/Ex item in the game from the start, so the Mog-Clog won't be an issue all over again.
7. X-fer the 'Merry map marker' type system into this game also or something like it, so we won't all be stumbling around blind in the first month of game play.
8. Unfortunately Ps2 is not a supported platform. But I also don't want to see such a graphics intensive game, that My Chocobo Runs 3 steps forward and blinks back to 2 steps behind. Lag is not something I ever want to see again.
9. I Would like to see Chocobos that are not stopped dead in their tracks by a rabbit, or tiny tree branch.
10. A real return to the tradition and heart of the original FF series. Another original World? About time!!! (I am soooo tired of the lets re-hash this world's story scenario!)
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#40 Jun 06 2009 at 8:54 PM Rating: Decent
Quote:
This is basically an HD FFXI with a different story. I know I'm wrong but hey.


Im starting to hope your not, minus a few tweaks here and there.

Quote:
Altreer wrote:
Same sort of world setting, same sort of races, same sort of jobs, and perhaps same sort of gameplay. Other than that I think it is a new game altogether.


{Huh?}


I lmao@ this LoL!
#41 Jun 06 2009 at 9:03 PM Rating: Decent
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Rather than jumping to conclusions in our own minds, let's go to what SE has actually said. "This is not like Final Fantasy XI. We use the same races to make older players feel more comfortable in the new MMO, but they are not really the same races. Think of them as actors playing different roles." That's all there is to it. They're not elvaans or mithras or galkas, nor were they ever at any point in Eorzea's timeline. They're different races that just happen to look exactly like the ones from FFXI.
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#42 Jun 06 2009 at 9:05 PM Rating: Decent
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I'd like a new game entirely but with similar gameplay mechanics.

Biggest idea I'd like to stay is job changing. Also, if there are any Dynamis type areas, make sure they are instanced. We don't need Dynamis v2 calendars popping up -_-;

Also, keep story fights as at least party fights. Sure some can be duoed but keep the big ones as a full party. I don't want this game too casualfied.

Edited, Jun 7th 2009 1:08am by mpmaley

Edited, Jun 7th 2009 1:11am by mpmaley
#43 Jun 06 2009 at 10:42 PM Rating: Decent
First off Makai its hard to even believe your a FFXI player...I mean this post is so WoWish.

Quote:
1. Hard to get anywhere fast regardless of level. The lower the level the worse the travel.


As I learned more I got places quicker and planned accordingly. What are you proposing? smaller zones?, everyone gets a 2min flee??? what do u want? ability to warp to every zone from everywhere???

Only thing I see that can cut travel time down is a traveling device such as those small ships in the trailer...BUT...i'd only not complain how stupid they were if it required some sort of fuel to travel which should take planning and work to get...sorta like doing assault to get points to do Salvage but a little bit harder.

Quote:
2. In game player obsession with gear and items has made it hard/stressful on other/newer players just trying to enjoy the game. (& Near Impossible to store everything. Or, Mog Clog/Bag Sag)


Sigh...this is still an ongoing arguement that players dont get...dont join a pt w/ gimped gear...its as simple as that...what ppl did not understand was that when your "current" gear was not able to help your char. perform at that levels best you were hurting the pt, which wasted 5 other ppls time. Getting new gear was fun...farming w/ friends, farming seals w/ friends, etc. This game was about making hard work rewarding, not for lazy people who dont take the time to put a thought as to how to get the nxt best. I never had "all" top notch gear, I have some nice pieces, but more so I work for the next best thing and understand what equips works best for the role im playing and ppl knew that I was prepaired so I got invites no hassle. I could go on.

Only thing I'll say about the item storage, is the solution to that is simple more slots and more storage slots. I think that couldve been a ps2 limitation which im sure we wont have a problem w/ in XIV.

Quote:
5. Nigh-impossible missions/quests for Job Specific armor/equip. Things like the Brown Belt quest or the Black Belt quest are totally impossible for any poor Monk without an LS or horde of dedicated friends to help the guy/gal out!


Does your mom and dad both drive their dream cars? Most ppl dont and wont? Black belt, Monks that do what it takes to get it, get it. Monks that wanna just have fun, get the next best thing. You wanna get on lol around town go do a couple item trade in quests then log off, thats your choice. Or if you wanna log on participate in events show your worth camping an hnm for hours b/c you understand how to play the job then you prob. deserver what you get if you play w/ the right ppl. But if you picked monk b/c you wanted to beat up stuffs...gtfo if want a belt thats gonna be need to fight against mobs that actually require you put out some dmg. I could go on...

Quote:
6. Required team play just to to survive a stroll through a zone. There is nothing more annoying than being a level 75 character, and getting slapped to the ground by a level 60-65 "easy prey"


Silent Oils, Prism Powder's + Skill, sneaking around true sight mobs was an adrenaline rush, dont do it if you dont wanna put in the thought. Only reason I think you NEED ppl to get through zones was in zones that req'd ppl to open doors that etc. And then I think if u did the req'd quest you could just warp to most places that req'd that. This sounds lazy to me.

Quote:
7. Lack of reward scaling. As a level 75 character if I kill a "DC" gob I get 30 Gil and some crappy exp at 50- However as a level 10 character if I kill a "DC" gob I get 30 Gil and 50- exp. What?!?


Low lvl mobs drops arent as good as high lvl mob drops(fullstop LOL)

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8. Gil restriction. Apparently SE has decided that the easiest way to kill the RMT is to make sure nobody can get gil in the first place...

9. Static power levels. I don't like the fact that at current my spells as any Mage job never get stronger as a result of my level. Just like none of my Physical attacks get stronger with physical stats, because as a weapon user I am 'reduced to the weapons damage'


What?

If youre referring to your lvl 75 whm after all merit points are maxed...then your done...the end...go do stuff...unless your talking about things that can increase potency like uuhh... gear.

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10. Having to rely on a team to do at least half of the stuff in the game from missions to quests to leveling


I wonder if this is a complaint in japan...ill look that up after this post. Let's see MMO...NOT SINGLE PLAYER ONLINE I WANNA PAY 12.99 A MONTH TO SPEND TIME BY MYSELF. Do you enjoy having the npc's in offline ff's too or do you want them to leave you alone also?


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1. Unlock-able Race types or genders. Sure make me get to the game cap level, but reward me for it with the ability to make a brand new character of a race we either haven't seen before (or recently, playable Moogle anyone?) or maybe the extra rare opposite gender (like the Male Mithra).


LOLOLOL all I could do. LOLOLOLOL IRL LOLOLOL

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2. Since this game appears to have the same 5 races in it that FFXI currently has, Perhaps allow a 'universe transfer' for those that choose to emigrate from FFXI to FFIV, but also allow us the ability to try it out first for a while.


What if you dont lilke it? You can TRY it out if you dont BUY it...and this doesnt make sense...what do you want same lvl jobs? or w/e ur thinking? If you know your gonna have to start over why not just make a new char? Why transfer anything over?

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Allow the characters to actually grow in damage or combat effectiveness by allowing their spells or abilities to directly feed off their level stats. Yes this would mean that a player casting Holy at level 60 would do a lot more damage than a player casting Holy at level 40. Likewise a Sword Swipe at level 60 would do more than the same at level 40. Even using the same sword.


My 75 RDM does more damage w/ spells and any low lvl sword than a low level does. Do you cap your skills? or do you just not skill up at all?

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4. Allow solo play so that standing around LFP, doesn't put the players to sleep. And allows parties to be a more enjoyable activity than something you are 'forced' to do


I think ive enjoyed all pties ive been in, with the horrible pties being the funniest b/c of noobs. You just stand there and look at screen waiting for a tell? At dune lvls which you could solo DC's, the only problem w/ that is peoples impatience. At higher lvls there is much you could be doing...getting up to dates on cs's for quests, soloing...helping friends etc.

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8. Unfortunately Ps2 is not a supported platform. But I also don't want to see such a graphics intensive game, that My Chocobo Runs 3 steps forward and blinks back to 2 steps behind. Lag is not something I ever want to see again.


Isnt that an Internet Connection Problem? Or a server problem? Whats lag have to do w/ graphics? W/e I play on ps2 though so im sure graphics dont cause me to lag, prob. diff. for pc players.

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Nyvissa (Mithra) Level 49 Red Mage/Warrior
rank 5 windurst


Whats all this nonsense about? LOL im sorry dude, you can take punches at my post if you want...w/e lol. RDM/WAR? @49? ooo k wait I see, these jobs are at 49 so your lvl 49RDM AND 49WAR ah I see.







#44 Jun 06 2009 at 10:55 PM Rating: Good
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48,733 posts
Hope its a new game. The franchise has always been one to never remain consistent, excluding X-2, and some passing resemblance with the Ivalice things.
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#45 Jun 06 2009 at 11:29 PM Rating: Good
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11,576 posts
Dandruffshampoo the Eccentric wrote:
Well, serious reply, they said the world's name is Eorzea.


Nope. Eorzea is a region within the FFXIV world.


Edited, Jun 7th 2009 12:29am by AureliusSir
#46 Jun 07 2009 at 6:56 AM Rating: Decent
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777 posts
I think you are all missing the obvious.

It's not Final Fantasy 14, It's Final Fantasy XIV

Final Fantasy XI-V, It's Final Fantasy XI-5!

Apparently, they have already released 3 sequels to FFXI and we didn't even notice it D:
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