Unless SE balances jobs to perfection not having subjobs will shun jobs worse then some are in XI.
Would you take a RDM with no sub over a WHM with no sub as a healer? No, but if RDM subs WHM they can be a decent healer and enfeeble. Not as perfect as a WHM but still can get the job done in a large amount of situations.
So please SE. Do not remove subjobs.
Edited, Jun 3rd 2009 10:20am by Alrefie
That has to be the dumbest example ever given.
OMG! WHM being invited over RDM!? Blasphemous!
Newsflash: That's how it's supposed
to be, except that when you sub WHM the RDM becomes greater than the WHM due to having all nessecary tools that the WHM has but then having Refresh/Convert.
be happening, and I actually WANT it to happen, but it is because of subjobs (and partially SE's ignorance of the pigeonholing situation) that RDM gets invited over WHM in FFXI.
Now thinking about it, Subjobs was a poor plan in concept for this very reason. They take away job uniqueness and instead puts all jobs (mages especially) into a feud. It's just like a skill tree, except you have to move away from your main job to level jobs you do not want to level.
Take away the subjob system, implement a "merit point" system similar to FFXI but accessible at the early levels. Most happily though I prefer a sphere grid. I want my job uniqueness back, and I most definitely want players to analyze jobs and what they can do with their own tools instead of thinking about what subjob will allow them to own the situation.
EDIT: Oh, and a WHM can enfeeble too, so dunno where you were going saying that RDM enfeebling was a unique thing. Edited, Jun 3rd 2009 11:16am by CarthRDM