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Player Controlled Airships & LinkShell Capital Ships?Follow

#1 Jun 02 2009 at 3:25 PM Rating: Decent
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We were teased with this notion of "Airship Battles" at the original launch of FFXI. I say it's finally time they implement en mass what wasn't possible back then with the "zoning limitation."


One huge open round world would be breath-taking. What kind of Airhips and features would you like to see?
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#2 Jun 02 2009 at 3:28 PM Rating: Decent
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***** an airship, I want to send a fleet of jet-skis at an island.
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#3 Jun 02 2009 at 3:30 PM Rating: Good
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Wow, epic sky battles would be amazing, I do kinda hope they add in some PvP from the start, it does say in the trailer something about "swords clashing" I think? Im surprised there isn't a PvP topic yet tbh.

If we could control those little winged wierd ships in the cutscene, it could be amazing with people on the turrets etc in huge dog fights.

**** i'm getting dehydrated from all this drooling D:
#4 Jun 02 2009 at 3:32 PM Rating: Decent
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"Cities in the Sky" are definitely a must!
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#5 Jun 02 2009 at 3:47 PM Rating: Good
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In that video there seem to be some pretty huge constructs floating around, floating cities would roooock! If SE doesnt talk about this game tomorrow some more, i'll cry, simply. We knew more about FF13 3 years ago than we do about this which is supposed to be released next year ;<
#6 Jun 02 2009 at 5:31 PM Rating: Decent
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I'm dying for more info tomorrow too, but look at it this way: we know almost infinitely more now than we did yesterday!


Controllable airships? Sign me up!
#7 Jun 02 2009 at 7:27 PM Rating: Decent
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Anyone here ever play Skies of Arcadia?

It would be ORGASMIC if Airship Battles played like that, this would give each battle an "epic" feel to it. If battles were completely twitch-based it would look funky way too often and reduce immersion.


Ships that have multiple guns/turrets will have multiple players taking their shots in turn.

Edited, Jun 3rd 2009 12:38pm by Hajpoj
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#8 Jun 02 2009 at 10:46 PM Rating: Excellent
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This is exactly what I wanted the game to have (minus the air combat part). A year ago when people talked about things they wanted in the new MMORPG I said I wanted my own airship that I can personally sail around in. Something that I can build up, customize and act as a new form of "grind" that I personally can be happy with. Start with low level balloon and work your way up. And a guild/linkshell airship should also be made so that guild members can get together in the sky and just ride there way to their destination rather than warping. Meanwhile they can plan while they wait for themselves to arrive at the destination.
#9 Jun 03 2009 at 11:37 AM Rating: Decent
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'Shipmaster' can be a Player Class or perhaps a trade-skill that can be mastered. Building ships from scratch would be awesome, it would require ****-loads of wood/resources, and you can imagine how costly a "metallic" airship would be?
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#10 Jun 04 2009 at 4:03 AM Rating: Good
MDenham wrote:
***** an airship, I want to send a fleet of jet-skis at an island.


I want to ride a shark with a frikkin' laser beam attached to it's head into battle. Something like a Ul'Phuabo would do nicely (plus the laser beam).
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#11 Jun 07 2009 at 5:49 PM Rating: Decent
In the trailer their were small pod like airships...the first thing I thought was SINGLE PLAYER or CURRENT PARTY PODS.

This might be my FFXI mindset but I see it as...

If it was single player pods for transportation and possibly a zone(like djoroma lol) there were be a series of quests needed to be done in order to unlock a liscense which you would need in order to purchase that ship. NOW, just having a ship and zipping around the entire map would be wowish imo, I think it would be cool if you had to buy feul, which was craftable and only sold in some parts of the world and expensive so you would have to work(farm or w/e) to be able to afford to use your aircraft and youd have to plan accordingly depending on feul. Would be cool...

Party pods...

W/e the max pt limit is thats how many could ride the ship...for easy travel to a quest location or a place to kill mobs...w/e. Unlocking this would be along the same lines of the previous, except there could obviously be more scenarios as to why were able to unlock.

One way is to...

(if its pt only transportation to stop the idiots who could possibly ruin the single player pod by finding a way to ruin, which im sure they would),

...make the pt ldr be the one who has to have the liscense and that way the rest of the pt members could board the ship. Would be cool...

...and the would still be airships if you couldnt afford to have a ship or if you didnt have one(which should only be able to be gotten if you had a certain rank...lol if they do ranks...would be cool).

Thats what popped into my mind when I saw the trailer...teehee.
#12 Jun 07 2009 at 10:24 PM Rating: Decent
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^I expect HUNDREDS of airships funneling out of every direction from the 'Capital Cities' to deliver that sense of "hustle and bustle"

Edited, Jun 7th 2009 11:24pm by Hajpoj
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#13 Jun 07 2009 at 10:55 PM Rating: Good
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Great! We could call it "Final Fantasy XIV: EVE Online"
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#14 Jun 07 2009 at 11:03 PM Rating: Decent
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^^^^Haven't you played any recent FF single player game?



Huge bustling cities filled with Airships existed in the FF universe LOOOOOOOONG before EVE was even theorized. **cough FFIX*cough Lindblum***cough cough***2000
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#15 Jun 07 2009 at 11:06 PM Rating: Decent
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Unless these ships are small I don't think it would look right to have thousands of ships flying around, bumping into each other. Also if this not an open world game then they will have to spend time to fill in all the "blank" areas that exist between zones and out of zones.
#16 Jun 07 2009 at 11:15 PM Rating: Good
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Quote:
^^^^Haven't you played any recent FF single player game?


Yes, but the concepts people are listing are too much like EVE imo. Controlling ships and fighting other ships with them and having that be a huge part of FFXIV's gameplay...

I, for one, hope they don't implement anything like that, and I can rest easy knowing they probably won't.
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#17 Jun 07 2009 at 11:29 PM Rating: Decent
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Quote:
Weststyle said: Unless these ships are small I don't think it would look right to have thousands of ships flying around, bumping into each other. Also if this not an open world game then they will have to spend time to fill in all the "blank" areas that exist between zones and out of zones.


This is the most logical argument against personal airships that I can think of. If each person was able to own an airship, there would simply be thousands at any given time in the sky. Even if it were limited to one per LS, they would still blanket the sky.
#18 Jun 08 2009 at 12:56 AM Rating: Default
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I just don't see the POINT in personal airships. Yes, it sounds cool, but what purpose would they serve at all in an MMO that wouldn't revolve around them? Public airships are perfectly fine. Limiting them to being single-player or linkshell airships might cut down the time it'd take to get places by getting rid of the Jeuno layover, but they'd still go just as slow, and if they didn't and could go anywhere, that'd make everything ridiculously easy. I don't take into account the clutter of the airships because I assume these airship rides would be instanced and not visible.

It's just a flawed system overall and it's not going to happen. If you want to control your own ship and fight other ships, there's already a game for that. Even in WoW, dubbed the ultimate "easy-way-out" MMO, there's no form of travel that can just get you where you need to be in seconds, and it'd be stupid in any MMO.
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#19 Jun 08 2009 at 1:23 AM Rating: Decent
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if a linkshell all together could get some kind of ranking system that promote group activities and one of the highest ranks would make it possible to have a airship with a bit of effort all the s members could warp to like a base kind of thing .. ok i am rambling ill stop >.>
#20 Jun 08 2009 at 1:25 AM Rating: Decent
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If airships required being a high rank in an LS then everyone would have an extra 1 man LS.
#21 Jun 08 2009 at 1:29 AM Rating: Decent
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i said that promote group activity to rank up so 1 man = impossible
it would have to be something that takes a very big effort from at least a few ppl

but it isnt gonna happen so w/e :D
#22 Jun 08 2009 at 1:57 AM Rating: Decent
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Yes, but the concepts people are listing are too much like EVE imo. Controlling ships and fighting other ships with them and having that be a huge part of FFXIV's gameplay...

I, for one, hope they don't implement anything like that, and I can rest easy knowing they probably won't.


Ya pvping would be a bit to much(...unless you sorta warped to some sorta air arena..anyway that wont happen)...I dont care to pvp w/ ships anyway.

Quote:
This is the most logical argument against personal airships that I can think of. If each person was able to own an airship, there would simply be thousands at any given time in the sky. Even if it were limited to one per LS, they would still blanket the sky.


Instead of the player controlling the ship, there are certain points at which a single player or party ship could land and like airships there would be like an active cutscene were you could walk around on the ship but they wouldnt be in the real time skies.

A reason for this would be that airships are on schedules, they only go to main cities...and these pods go to ports, which could be similar to telepads...but actual ship ports either alone or in medium sized cities like norgs size.

This is only a suggestion and a thought I had from watching trailer to minimize the whine of ppl complaining about travel time. I see so much complaint about that but no actual thought into what could be a solution, that if not implemented in the beginging could def. be implemented in an expansion...just add ports(similiar to telepads) and an npc are to which the pc or pc's could pay or talk to or trade item to use.

Too tired...no more...
#23 Jun 08 2009 at 1:58 AM Rating: Good
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I just don't see the POINT in personal airships. Yes, it sounds cool, but what purpose would they serve at all in an MMO that wouldn't revolve around them? Public airships are perfectly fine. Limiting them to being single-player or linkshell airships might cut down the time it'd take to get places by getting rid of the Jeuno layover, but they'd still go just as slow, and if they didn't and could go anywhere, that'd make everything ridiculously easy. I don't take into account the clutter of the airships because I assume these airship rides would be instanced and not visible.

It's just a flawed system overall and it's not going to happen. If you want to control your own ship and fight other ships, there's already a game for that. Even in WoW, dubbed the ultimate "easy-way-out" MMO, there's no form of travel that can just get you where you need to be in seconds, and it'd be stupid in any MMO.


You referenced WoW and didn't even bring up Flying mounts? Thats what people are talking about, instead of a dragon, or whateever you use, you have your own mini airship and 'maybe' have the possibility for a guild based airship for show (this part is more personal wish than practicality, something to show off your guild/linkshells dedication to the game). Who said the airship is going to be instantaneous as well? I don't know a single MMORPG that has flight based options that is instant, WoW, Vanguard etc.

There are also ton of newer MMORPGs that are trying to give more personal flair to everything people can do. The tech demo that showed off this game even had tiny balloons as a form of travel and not the industrial airships we saw in that trailer. So a slow form of airship can be easily seen. We know nothing about how the world works, whether it is seamless terrain (like WoW) or zoned/instanced. So don't say its a flawed system. If it is than so is the Flight mounts in WoW, which I personally DO like. Minimize your expectations of what a personal "airship" is and quit thinking the large scale ones from FFXI.
#24 Jun 08 2009 at 2:20 AM Rating: Good
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I want to finally be able to jump off a airship and sky dive in to a small cup of water.'O_o oh wait what the **** was i thinking.
#25 Jun 08 2009 at 2:46 AM Rating: Decent
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There is a part of me that thinks that a personal Airship will be apart of the transportation mechanism in this game.

A Linkshell airship that had different areas would be tremendous in terms of what was offered in the past, but I am not holding my breath for that.

At the same time with that last shot of a chocobo, maybe it will be the old fashion means of transportation with a slight sci-fi twist.
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#26 Jun 08 2009 at 3:41 AM Rating: Decent
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So, looking at the cinematic of FFXI tarus can simulcast spells to make them larger spells, quick, everyone on Odin, Freeze at 12:00 Iceday!


Sorry for the dripping sarcasm, Yes, I believe that cinematic will show air battles, the same way in CoP we see air battles, there may even be an instanced area like "airship from CoP" where there are battles going on, but actual in-game combat in the air? That is a separate game altogether. Show me one FF that has had that system and I will concede.
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#27 Jun 08 2009 at 6:31 AM Rating: Decent
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I'd love to see a tiered linkshell system. With club houses, guildhalls and perhaps airships. For individuals I'd rather see airships be the new "relic". Requiring someone to collect and assemble all the nuts and bolts. Find the gears and power crystals over a period time. Make them exceedingly rare.

As for control. Make them navigable to points on the map. Either only the largest cities with ports or a small number of locations. Battle feilds or the equivalent of burning circle.

And make them more of a moghouse upgrade. You now live on your airship. You no longer go to a rental room you board your ship. Give it an in game upkeep to represent paying for a crew(no you don't fly it yourself) and maintnance. Then it works. Invite your friends onboard. Travel to a distant city or battle field, furnish your state room, ect. Have a way to call for it when you've gone off to another location.

As long as they are hard to get and difficult to keep in the air they'll still be fun for people who want them and not over powered to those who don't have or want them.
#28 Jun 08 2009 at 9:17 AM Rating: Default
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You referenced WoW and didn't even bring up Flying mounts? Thats what people are talking about, instead of a dragon, or whateever you use, you have your own mini airship and 'maybe' have the possibility for a guild based airship for show (this part is more personal wish than practicality, something to show off your guild/linkshells dedication to the game). Who said the airship is going to be instantaneous as well? I don't know a single MMORPG that has flight based options that is instant, WoW, Vanguard etc.

There are also ton of newer MMORPGs that are trying to give more personal flair to everything people can do. The tech demo that showed off this game even had tiny balloons as a form of travel and not the industrial airships we saw in that trailer. So a slow form of airship can be easily seen. We know nothing about how the world works, whether it is seamless terrain (like WoW) or zoned/instanced. So don't say its a flawed system. If it is than so is the Flight mounts in WoW, which I personally DO like. Minimize your expectations of what a personal "airship" is and quit thinking the large scale ones from FFXI.


Flying mounts only increased your own movement speed by 60% in WoW. Epic land mounts were far better. I never said the airship HAD to be instantaneous, I was simply listing all possibilities, and if the personal airships weren't at least somewhat faster than public airships then there'd be no reason to use them other than to be a douche and clutter up the sky. In theory, personal airships may sound nice, but there'd be no practical way to implement them into the game without making things TOO easy or copying directly from other MMOs.
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#29 Jun 08 2009 at 9:54 AM Rating: Good
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Flying mounts only increased your own movement speed by 60% in WoW. Epic land mounts were far better.

Flying mounts also allowed you to skip unnecessary obstacles making the difference in movement speed between the two a non-factor in almost every situation I can think of.

Quote:
In theory, personal airships may sound nice, but there'd be no practical way to implement them into the game without making things TOO easy or copying directly from other MMOs.

I don't see why this has to be difficult to implement. Just have a personal airship geared and waiting at certain Flight Points. Yes, very wowish but there is no need to reinvent the wheel here either. Anyway, the FP could act very similar to the airship from Sea Lions Den, basically eliminating the 6-8 minute wait I frequently had to do from time to time while waiting for the Airship to arrive.

Or maybe even make the tickets to the ship key items so that I can goof off at the AH or something while I'm waiting if I happen to miss the ship/boat.
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