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anyone want to grind for 5 years again?Follow

#1 Jun 02 2009 at 3:43 PM Rating: Sub-Default
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Im guessing ff14 will bring ppl back to pre-ff11 update days. where it took you an entire week to get to level 10.

Anyone looking foreward to this?
I cant wait to spend days doing the exact same thing non-stop. it sounds really fun!!!!!
#2 Jun 02 2009 at 3:46 PM Rating: Excellent
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It never took you an entire week to get to lv10.
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#3 Jun 02 2009 at 3:48 PM Rating: Excellent
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It didn't take people weeks to get to level 10 even pre-zilart, and all of Square's MMOs they like the "lower numbers" than the "We require 440,230 XP to level 20." like most MMOs out there does. You have to look forward to grinding if you look forward to a new MMO, this is why MMOs with private servers with faaaaaaaaaaaaaaaaaast exp rates die out quickly, because it's boring plowing through levels.



Edited, Jun 2nd 2009 4:48pm by Theonehio
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#4darkrainkujata, Posted: Jun 02 2009 at 3:48 PM, Rating: Sub-Default, (Expand Post) lol it seriously did with NA release on kujata. You used to have to camp exp mobs. it was pretty fun. mind you west ronfaure had like 200+ people in it ALL complete noobs
#5 Jun 02 2009 at 3:48 PM Rating: Default
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It really sucks... but you know SE will do something like this and have dozens of timesinks with **** poor rewards. Atleast the game will be new and flashy and does have potential in given areas now that ps2 is gone.

Don't lie admit it, you know SE....
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#6 Jun 02 2009 at 3:57 PM Rating: Good
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In a post-wow world, they don't have much choice, if they make it so hard they're not going to attract new customers, or old customers back.

Expect it to be a lot more user friendly, and besides, SE's making FFXI more friendly and accessible every update although with a 7-year old game and small team of staff I think they face quite large limitations.

No way will it be like FFXI was or even is now.
#7 Jun 02 2009 at 4:15 PM Rating: Default
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ffxi is not userfriendly at ALL. Try starting a new char without any outside help. you will die. making gil at lvl 1 is impossible lol. you are pretty well forced to be gimp untill lvl 30 now.
#8 Jun 02 2009 at 4:20 PM Rating: Good
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Mmm grinding... Yeah, it sounds bad but looking back at my time spent on FFXI from when I had all the time in the world to play to now where I can't play as much. I don't regret any of it. I've enjoyed all the time I've spent playing FFXI. Grinds exist in just about every game in one way or another and as long as I can enjoy it and not view it in a negative way such as "grind" then I am happy.

So yes, I am looking forward to doing it all over again in FFXIV.
#9 Jun 02 2009 at 4:22 PM Rating: Good
Hopefully they don't try to compete directly against WoW though, I think that would be a mistake. They should know their market, and that market is looking for a game that is a little more involved, and a little more challenging.

Can they take some cues? Yes of course, all smart games use things that they see work really well in other games. I'd love to see a much faster paced combat system for instance, but they have to make sure they're not targeting a market that one company already has a strangehold on (plus we don't want to play WoW-JP style anyways)
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#10 Jun 02 2009 at 4:22 PM Rating: Decent
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Its actually a **** of a lot easier now than we had it, you can get 90 fking exp off a DC! And thanks to level sync not only can you have awesome gear in the dunes, you can also stay there till your 50 cap.... how great is that....

Edited, Jun 2nd 2009 7:24pm by Telaki
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#11 Jun 02 2009 at 4:24 PM Rating: Decent
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darkrainkujata wrote:
ffxi is not userfriendly at ALL. Try starting a new char without any outside help. you will die. making gil at lvl 1 is impossible lol. you are pretty well forced to be gimp untill lvl 30 now.
Wrong, done so, wrong, wrong, and wrong.
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#12 Jun 02 2009 at 4:26 PM Rating: Excellent
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I am looking forwards to doing it all over again... when you start a new character on FFXI after you have played another one already its just not the same. You know the land, the missions, the gear etc... this is all new, all unfamiliar and all exciting! I can't wait to start over and do new missions and make new memories with my friends!

Edited, Jun 2nd 2009 8:26pm by YfandesofBismarck
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#13 Jun 02 2009 at 4:28 PM Rating: Decent
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darkrainkujata wrote:
ffxi is not userfriendly at ALL. Try starting a new char without any outside help. you will die. making gil at lvl 1 is impossible lol. you are pretty well forced to be gimp untill lvl 30 now.


You serious? I just took my newest character (Elexia) through CoP and got my sister to play and she's just completing CoP. When we started pre-zilart guess what? We had to FIGURE OUT exp camps..you could say FFXI2002 was user unfriendly on even the leveling aspect.

Anyone who starts now has it VERRRY easy.
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#14 Jun 02 2009 at 4:32 PM Rating: Decent
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You're darn tootin' I can't wait. While it certainly isn't gonna take 5 years, I'm looking forward to a new MMO that takes me longer than 6 weeks of play to hit the cap without even trying hard.

It took me almost a year to bring my MNK up to 75 back after NA release. And it was the most fun I've ever had playing videogames.
#15darkrainkujata, Posted: Jun 02 2009 at 4:44 PM, Rating: Sub-Default, (Expand Post) how do you make gil at lvl 15 now? farm crystals? lol. FFXI sucks for noobs now. And level sync is a horrible idea. yeah you can get a new job to lvl 50 in the dunes. but ALL its skills will be gimped to the max and you will have to run around skilling up for hours.
#16 Jun 02 2009 at 4:46 PM Rating: Good
Maybe you should go play counterstrike, you don't seem to like this 'effort' thing.
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#17 Jun 02 2009 at 4:47 PM Rating: Good
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darkrainkujata wrote:
how do you make gil at lvl 15 now? farm crystals? lol.
No, silk thread sells quite well even in Windurst.
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#18 Jun 02 2009 at 4:49 PM Rating: Good
I'm looking forward to a rich and highly stylized world that allows me to take a month to get from 1-20 and enjoy every day of playing the game. The grind only gets bad if it's old hat, which old hat it does not look.
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#19darkrainkujata, Posted: Jun 02 2009 at 4:56 PM, Rating: Sub-Default, (Expand Post) sandoria and bastok dont have silk thread....
#20 Jun 02 2009 at 4:58 PM Rating: Decent
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Pretty sure that somewhere in "This will be a different game than FFXI", he means that it'll be different. I highly doubt that after all the exp changes etc. (because people hated it) they would return to the same system. I think this game will have a much faster pace than ffxi.
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#21 Jun 02 2009 at 5:04 PM Rating: Decent
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Quote:
Its actually a **** of a lot easier now than we had it, you can get 90 fking exp off a DC! And thanks to level sync not only can you have awesome gear in the dunes, you can also stay there till your 50 cap.... how great is that....
What? Are you serious? I haven't played in a bit, so I don't know what this level sync **** is.

It never took a week to get to 10 and I am looking forward to "grinding." You're a tool if you play a game and don't enjoy it, just so you'll get to a higher level and be able to have fun. I never even got to post 55 and FFXI was easily my favorite game of all time.
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#22darkrainkujata, Posted: Jun 02 2009 at 5:09 PM, Rating: Sub-Default, (Expand Post) thats cuz this game was fun before level sync. :]
#23 Jun 02 2009 at 5:23 PM Rating: Good
We have no idea what the gameplay even is yet. It's silly to worry about the grind or the lack of it till we get definite info on it.
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#24 Jun 06 2009 at 8:39 PM Rating: Decent
I def. want to grind, work for gear for certain lvls, limit break type quests all the stuff that made getting max level wait for another day.
#25 Jun 06 2009 at 8:41 PM Rating: Good
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darkrainkujata wrote:
where it took you an entire week to get to level 10.

Anyone looking foreward to this?
**** yeah, I'm looking forward to hear how stupid people like you managed to take a week what took even the most average of players a few hours to accomplish.
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#26 Jun 06 2009 at 8:54 PM Rating: Good
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It took me about two weeks to get to level 10 on my very very very first character a long time ago, even before the first character I have listed in my sig. But that was because I was too busy figuring out everything, as it was my first MMO, I didn't talk to anyone at all yet, and I loved to explore everything. I thought it was more fun to figure out how to get to Jeuno without a map than to level my character. So if that's what you're talking about, a week is feasible, but if all you're doing is exp'ing then there's no reason why it took that long.

I am looking forward to it all, though.
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#27 Jun 06 2009 at 9:23 PM Rating: Decent
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You have to look forward to grinding if you look forward to a new MMO, this is why MMOs with private servers with faaaaaaaaaaaaaaaaaast exp rates die out quickly, because it's boring plowing through levels.


Is it boring plowing through levels? That hasn't been my experience. I find it very, very boring to grind for endless amounts of time for mediocre rewards. As much as I love FFXI, that was my experience. Grind, grind, grind, with little to show for it. I was amazed when I started playing other games and discovered that instead of spending a 6 hour play session grinding for little or no reward or benefit, I could spend 6 hours exploring, delving into dungeons, participating in pvp, learning to craft and gathering supplies for crafting and going on tons of different kinds of quests. Some of this stuff was fun and some was just... kind of repetitive. But no more repetitive then the kind of grinding I was doing in FFXI. And all of it gave worthwhile rewards. I could play for 6 hours and actually accomplish something. Actually be rewarded for what i had done. That was so much better then grinding for days, weeks and months for no real reward.

Was it too easy? Did the rewards come to fast? That's kind of an absurd question, isn't it? I like to be rewarded. The more rewards the better. A new level, a new ability, a new weapon, a new item, a new title. Whatever. What's the downside there? No sense of accomplishment? To much loot and gear? Don't be ridiculous. If the game is asking me to put X number of hours of work into it, the more rewards it gives to me the better. Or put another way, I'd rather spend those X hours doing things in game that will garner me rewards.

Wouldn't you?
#28 Jun 06 2009 at 9:24 PM Rating: Decent
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Yes, please bring back the grind, it was good and fun. A week to get to 10 is so not true. And you are not on your own from the very beginning. First time playing and I got to 10 in a couple of days. And pretty close to after that I met someone who gave me 10k just cause he saw I was starting out. Unfortunately I didn't know how to add friends at that point in time and forgot who it was XD
#29 Jun 06 2009 at 9:56 PM Rating: Decent
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I'm really looking forward to it, but then again I'm not your average player. Gaining levels only interests me in it's ability to allow me to explore new areas and do more with my friends. Most times I was in a party was mostly because I felt like helping (whm).

It was the social aspect of XI that really charmed me. The need to rely on others was so great I found it brought the best out of most of us. I once gave WoW a try, and discovered it a world populated by thousands of people that wanted nothing to do with me, and most found me a bit strange for showing an interest in making friends, if they aknowleged me at all.

My favorite moments had to be the monthly events. In my LS I was eventually dubbed the "Event Master" and was in charge of discovering and educating the LS on the how's of that month's event, something I took great enjoyment in.

I guess what I'm trying to say is if all you do is level for the sake of leveling, yes, it's going to be a grind. I never had a negative thought about leveling and when I did level I enjoyed it.
#30 Jun 06 2009 at 10:20 PM Rating: Decent
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Despite the obvious sarcasm in the OP ...

Why yes, I am seriously looking forward to grinding for ~5+ years again. I only hope I like the game as much as I liked FFXI in the beginning.
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#31 Jun 06 2009 at 10:30 PM Rating: Decent
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I liked the grind, personally...not the act of killing thousands of harmless bunnies, crabs, and caterpillars but the actual time I spent working well with my group. When I found those perfect groups where everyone did their job perfectly and we tore through those beasts as if they were cannon fodder I had a blast. It became even more fun when one of use made a silly mistake and almost killed us but we survived anyway through some combination of luck and skill.

Sadly I don't have the time I used to and I can't devote so much on finding that perfect group let alone grinding in it. So, I want a game where the leveling is enjoyable, difficult and rewarding yet still doable if I only have half an hour here or an hour there.
#32 Jun 06 2009 at 10:38 PM Rating: Good
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Doesn't ANYONE have some listening skills? Seriously? I am in tears, I don't know whether to laugh or cry.

Let's get this strait people, since some of you *coughOPcough* can't seem to comprehend what the developers say in interviews. Interviews that have been posted on here, in every way form and fashion 9000 times over.

Square Enix Said SPECIFICALLY they were trying to get away from the "Shoot-pull-kill, Shoot-pull-kill" level grind that FFXI had. They said they want new ways for your character to more "Naturally" develop. I'm sure it will take time, but they said themselves there will not be that mindless grind over and over and over.

Try to keep something in mind... Square Enix knows more or less what they've done wrong in FFXI, but for many reasons there are many things they will not change in FFXI. Some they will, some they have, some they won't.

FFXIV will be a new, fresh start, where they can get things right, and -EVEN IN THEIR OWN WORDS- learn from the mistakes they made with FFXI.
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#33 Jun 06 2009 at 10:50 PM Rating: Excellent
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I lvled my ninja and dragoon to lvl 10 in one evening (evening meaning from evening to morning the next day) Pre exp updates... not a week XD

but yeah i agree with the person above me about how the Devs wont have the same exp grind and toughness and will start out with easy ways of lvling with lvl sync and what ever else they have for solo players~
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#34 Jun 06 2009 at 11:01 PM Rating: Decent
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lolgaxe wrote:
darkrainkujata wrote:
where it took you an entire week to get to level 10.

Anyone looking foreward to this?
**** yeah, I'm looking forward to hear how stupid people like you managed to take a week what took even the most average of players a few hours to accomplish.


Wow. Please enlighten us on how you managed to ding level 10 on NA release day in a "Few hours" with your Onion Knife, scores of people camping Bees and the first XP reward table.

It may take someone a few hours now I agree, which I just did today in fact with MNK. However, when FFXI first hit stateside it was exactly what most of the "Stupid" people have described here, extremely difficult and confusing to navigate. There was very little help, the interface was difficult to navigate and the leveling system was not nice to low levels.

The OP's question, although admittedly presented in a "Stupid" way does not falsify the reality that FFXI was NOT user friendly when it was first released here. So the question is relevant to someone that wishes to return to another FF Online Title; Will FFXIV be a painful mess of a grind, or will it be completely re-worked in terms of leveling mechanics?

Hard to come to any conclusion with so little information, however the latest interview does shed light on the question. Which is that they have "Learned" from their mistakes and wish to "Reduce the burden" on the player experience and "Eliminate XP". So it probably safe to say to the OP that this time around it will be different no?

It doesn't take a "Smart person" with a degree from Stanford Business to look up the... ONLY interview available that discusses the topic at hand. It actually could probably be done by a "Stupid person" that attends Ray Ray's Pipe fitting Vocational school. Which would make you what?

Edited, Jun 7th 2009 2:03am by patient
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#35 Jun 06 2009 at 11:04 PM Rating: Decent
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I'm sure it will take time, but they said themselves there will not be that mindless grind over and over and over.


Doesnt mean we cant say we still want it. :)

Edited, Jun 7th 2009 3:05am by IshiharaTakamasa
#36 Jun 06 2009 at 11:06 PM Rating: Default
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Dude........Dude............. . . ....Dude if it took you 1 week to get to lvl 10 you better rethink what your doing. I dont think it should take more then 4 hours if that and that is pushing it. I think it took me an hour and a half to get to lvl 8. Then of to La Thiena and worm hunting.

No one is twisting your arm to play FF14 and FF11 is still gonna be running so if you dont want to start over then dont. Simple enough?
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#37 Jun 06 2009 at 11:09 PM Rating: Default
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Post number 2 a no no i agree but i just read another post. This game will be a culmination of everything learned from FFXI and will not have the same problems, maybe new ones but not the same non the less. So the question is how will the game differ?
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#38 Jun 06 2009 at 11:19 PM Rating: Decent
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Yeah the grinding to max lvl should definitely take some (a long) time, in stead of the week or two you need in WoW for example. FFXI was at its best when it took nearly a year to get my first chars first job to lvl75.

Now everyone can get their jobs to max lvl maybe in 1week to 1month, depending from job. You can get any job to 75 with ease if you get to join a few Astral Flow parties and you'll probably get 75 in a month with just normal leveling, if you always make parties in stead of waiting somewhere doing nothing, or do lots of soloing with FoV and campaign while looking.

Now that everyone has several 75 jobs it feels like I'm a complete noob for only having 3. Does that sound right? Not in my opinion. I liked when everyone had usually one to two lvl75 jobs and if people saw someone with 4 for example the first comments were usually something like "wow that dude doesnt have life lol".

And Maat's cap is so easy to get now I don't even count it as an accomplishment anymore. So yeah, make FFXIV leveling back to what it was in early days of FFXI! Or then just let us have only one job or role, or maybe two at max.
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#39 Jun 07 2009 at 12:07 AM Rating: Default
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Dlaqev wrote:
In a post-wow world, they don't have much choice, if they make it so hard they're not going to attract new customers, or old customers back.

Expect it to be a lot more user friendly, and besides, SE's making FFXI more friendly and accessible every update although with a 7-year old game and small team of staff I think they face quite large limitations.

No way will it be like FFXI was or even is now.


I agree with that it will be more user friendly, even solo friendly, but if you think that is associated with removing the grind, aka level/skill up you char to max in 1 week, level up a profession to max in 2 hours (aka WoW style) you are in for a big surprise.
#40 Jun 07 2009 at 12:11 AM Rating: Decent
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EndlessJourney wrote:
Doesn't ANYONE have some listening skills? Seriously? I am in tears, I don't know whether to laugh or cry.

Let's get this strait people, since some of you *coughOPcough* can't seem to comprehend what the developers say in interviews. Interviews that have been posted on here, in every way form and fashion 9000 times over.

Square Enix Said SPECIFICALLY they were trying to get away from the "Shoot-pull-kill, Shoot-pull-kill" level grind that FFXI had. They said they want new ways for your character to more "Naturally" develop. I'm sure it will take time, but they said themselves there will not be that mindless grind over and over and over.

Try to keep something in mind... Square Enix knows more or less what they've done wrong in FFXI, but for many reasons there are many things they will not change in FFXI. Some they will, some they have, some they won't.

FFXIV will be a new, fresh start, where they can get things right, and -EVEN IN THEIR OWN WORDS- learn from the mistakes they made with FFXI.


You can replace "Shoot-pull-kill, Shoot-pull-kill" with "XYZ" or whatever, as long as it takes the same amount of TIME it doesnt matter what you need todo.
#41 Jun 07 2009 at 12:18 AM Rating: Default
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patient wrote:
lolgaxe wrote:
darkrainkujata wrote:
where it took you an entire week to get to level 10.

Anyone looking foreward to this?
**** yeah, I'm looking forward to hear how stupid people like you managed to take a week what took even the most average of players a few hours to accomplish.


Wow. Please enlighten us on how you managed to ding level 10 on NA release day in a "Few hours" with your Onion Knife, scores of people camping Bees and the first XP reward table.

It may take someone a few hours now I agree, which I just did today in fact with MNK. However, when FFXI first hit stateside it was exactly what most of the "Stupid" people have described here, extremely difficult and confusing to navigate. There was very little help, the interface was difficult to navigate and the leveling system was not nice to low levels.

The OP's question, although admittedly presented in a "Stupid" way does not falsify the reality that FFXI was NOT user friendly when it was first released here. So the question is relevant to someone that wishes to return to another FF Online Title; Will FFXIV be a painful mess of a grind, or will it be completely re-worked in terms of leveling mechanics?

Hard to come to any conclusion with so little information, however the latest interview does shed light on the question. Which is that they have "Learned" from their mistakes and wish to "Reduce the burden" on the player experience and "Eliminate XP". So it probably safe to say to the OP that this time around it will be different no?

It doesn't take a "Smart person" with a degree from Stanford Business to look up the... ONLY interview available that discusses the topic at hand. It actually could probably be done by a "Stupid person" that attends Ray Ray's Pipe fitting Vocational school. Which would make you what?


What people seem to forget is that FFXI 2003 compare to FFXI 2009 is enormous. One of the areas that have change dramatically is leveling up. I have a friend that still plays and he says that you can easily level up 1-75 within 30 days nowadays. It’s not as fast as WoW where you can level up to max in 1 week, but 30 days isn’t really bad either.
#42 Jun 07 2009 at 12:27 AM Rating: Decent
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I'm sure it will take time, but they said themselves there will not be that mindless grind over and over and over.


Mindless grinding often refers to that you need to do the same thing over and over again. You can have innovative grinding or diversitized grinding, but in the end it is grinding.
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