Forum Settings
       
This Forum is Read Only

Why I don't think FFXIV is the next FFXIFollow

#1 Jun 04 2009 at 11:40 AM Rating: Good
After reading the developer's interview about the new SE MMO Final Fantasy XIV, one thing kept sticking out in my mind. Basically, what they said about the game's origins.

Quote:
Our plan from the beginning was to make the best Final Fantasy game available. That is our vision for XIV. Then we thought, how can we make the best FF game and we came to the conclusion that it would be an MMORPG. It was decided to make the best FF first, then led to the decision to make it an MMORG and use that genre.


MMOs are normally much larger scale than any regular game. It isn't something that you decide might make the game better - such as Resident Evil did when they decided to make RE5 online.

MMOs are designed to be very time consuming. To keep players playing for many months up to several years. Your normal Final Fantasy game is meant to be enjoyed in a relative short amount of time. If this game was truely designed to be a normal Final Fantasy game, and the designers thought it would be better online, it could still technically be a Masively Multiplayer Online Role Playing Game, but without time sinks and without intentions of being the game players will play for months or years.

There have also been strong rumors that the game could very well be free-to-play. This was asked in the interview, but it was neither confirmed nor denied. Obviously, if this is a true MMO made by a powerhouse like SquareEnix, it is very unlikely to be free-to-play. But, if it is like their spokesman said, a Final Fantasy game first and a MMO second, it could be small enough that a monthly fee would not be fesiable, and the game could actually be "completed" (in some sense of the word) in a much shorter amount of time than what the community has come to expect from an MMO.

It's all speculation right now, of course, but I might advise cutting off all ties to FFXI until we find out more.
____________________________
Vawn (Rank 10 San d'Oria Bastok Windurst)
All jobs 75
Amanomurakumo

My 5-Box FFXI Setup (Pictures)
SoullessSoliders Adventures
#2 Jun 04 2009 at 11:51 AM Rating: Decent
**
572 posts
VawnLakshmi the Great wrote:

There have also been strong rumors that the game could very well be free-to-play.


This is not true, according to the developers they are thinking of implementing a service so you can reserve you name in FF14 if you play FF11. Now that leads to question “Why would you want to lose money if you make it easier for people to move from FF11 to FF14 when FFXI have subscription fee and FF14 doesn’t?
#3 Jun 04 2009 at 11:55 AM Rating: Good
I think they were very much in the planning stage when they decided the best option was to make it a MMO, so I'm guessing most of the actual mechanical design was initiated with a MMO in mind.

But no, it's not FFXI-2.
____________________________
Die! Die die die. die die die die, die die. - Scarlet Briar
#4 Jun 04 2009 at 12:03 PM Rating: Good
Sage
*
131 posts
Maybe the "best FF ever" involves such a large scale that being able to play it as a MMO would allow the most enjoyment. It is hard to say, but I believe that this game will have legs as long as FFXI personally.
#5 Jun 04 2009 at 12:40 PM Rating: Decent
15 posts
Yeah I don't think we should look to deep into that statement. Sounds like generic PR to me and should not be taken to the letter.

Since Rapture was announced in 2005 and is just now unveiled as FF14 online to me it indicates quite clearly this is a large scale MMO. Also looking at the answers from the few interviews from E3 this doesn't sound like a small game at all. There's supposed to be content through the story line and you should be able to progress your character through the story as opposed to grind mobs first and experience the story after.

____________________________
(,,,)=^__^=(,,,)
~ Dream Bytes Blog & Vlog ~ Gamer DNA ~
#6 Jun 04 2009 at 12:41 PM Rating: Good
***
2,614 posts
Quote:
Our plan from the beginning was to make the best Final Fantasy game available. That is our vision for XIV. Then we thought, how can we make the best FF game and we came to the conclusion that it would be an MMORPG. It was decided to make the best FF first, then led to the decision to make it an MMORG and use that genre.

I took that as marketing gibberish. I think it's unlikely that they would start with a concept for a traditional game and then adapt it to an MMO along the way, especially when they knew they would be making a followup to FFXI eventually.

In any case, whatever they started with, four years is plenty of time to turn it into what it needs to be.
#7 Jun 04 2009 at 12:54 PM Rating: Good
Sage
***
1,246 posts
Five years in development is gonna be a good quality game, regardless.
To me what makes FFXI different from another good FF, is the limitations of MMOs.

For an example here, FF6 met the end of the world. The whole world was changed and you couldn't go back (til you beat the game, just for clarity in my example.) This simply wouldn't work in FFXI because you just couldn't leave players stuck til the right party comes along like that.

This is one of my many wild speculations, but I assume what they mean is they'll bring these types of things back. And you would actually be able to complete it solo if you had to. Things like being inside Sin, Traveling up to the top of Bahamut, Being in the 'Mist world'.

Then there's also certain character death limitations. One of the most moving moments in FFX is the ending. But this type of character bonding can't be created in FFXI because they've been overlapped into different quests and missions, and overall they just made such a complex story it would be forced to contradict itself.

____________________________
Meowth!
#8 Jun 04 2009 at 12:56 PM Rating: Good
Scholar
**
989 posts
Quote:
I think they were very much in the planning stage when they decided the best option was to make it a MMO, so I'm guessing most of the actual mechanical design was initiated with a MMO in mind.


I agree with this line of thought. They wanted "to make the best Final Fantasy game" and decided the best FF game would be an MMO.

I do not believe they made a FF game, and then decided to turn it into an MMO after working on it as a single player game.
____________________________
Genos:
WHM75/WAR75/NIN75/BLM75/DRG75/SMN75
Maat's Cap: 1/22/2009
#9 Jun 04 2009 at 12:56 PM Rating: Decent
**
621 posts
FF14 IS SEs new MMO! It will NOT be free to play. End of story.
____________________________
Kweh?!

...prophesizing the golden patch since october 2010.
#10 Jun 04 2009 at 5:54 PM Rating: Decent
**
296 posts
Quote:
I took that as marketing gibberish. I think it's unlikely that they would start with a concept for a traditional game and then adapt it to an MMO along the way, especially when they knew they would be making a followup to FFXI eventually.

In any case, whatever they started with, four years is plenty of time to turn it into what it needs to be.


Same here. Absolutely. According to interviews from a couple years ago they knew they were making a MMO back then but still hadn't decided whether project "Rapture" would even be a Final Fantasy, an alternate SE series(like Dragon Quest), or a completely new IP. The guy said something that sounded nice, but it's also complete and utter BS, and dissecting every pandering comment the Devs make for the next year+ is a great way to go insane. XD
#11 Jun 04 2009 at 6:03 PM Rating: Good
*****
11,576 posts
I can't say that I've ever played a standalone Final Fantasy title and not reached the end feeling a little (or a lot) disappointed that it was over...they were all just that good. When SE is on their game, they can spin an epic tale like no other game developer in the industry and if they're talking about the best Final Fantasy game ever, an epic tale that makes all previous epic tales look like a blurb in a pamphlet is a very, very intriguing idea. I don't think there's any reason to believe that the scope of FFXIV will be any less than that of any other MMO simply because it originated as a concept for a standalone game.
#12 Jun 04 2009 at 6:18 PM Rating: Excellent
Mistress of Gardening
Avatar
*****
14,661 posts
Since they've already mentioned a switch to a different type of billing cycle, I think this confirms the game will not be free to play.

That aside, I think it's silly to assume that a game they've spent five years working on and aren't done making yet will be free.
#13 Jun 04 2009 at 6:28 PM Rating: Default
**
255 posts
last allakhazam article kind of tell us all it is an absolutely new game.
http://ffxi.allakhazam.com/story.html?story=18309
#14 Jun 04 2009 at 6:30 PM Rating: Decent
Avatar
**
931 posts
I don't understand what you're saying, OP.

You think this game is going to be the length of a normal Final Fantasy game, just multiplayer?

You don't think it's going to be set in a massive world (probably bigger than Final Fantasy XI's) and have a subscription fee?
You don't think it will be updated and have expansions to make it last for many years?

If so, I would say you are mistaken.

I think the quoted text is to imply that the game won't be such a grindfest that only an MMORPG player could deal with, sort of like FFXI is.

I think they want to attract any gamer who is interested in Final Fantasy or RPGs.

But yeah, I think FFXIV will consume plenty of your time... don't worry.
____________________________
MUTED
#15 Jun 05 2009 at 6:20 AM Rating: Good
Avatar
**
660 posts
I think to really understand what the devs were saying in that part of the interview, you have to think about what makes Final Fantasy, well, Final Fantasy. What is it about this series that is so good, that makes it a long-lasting and enduring edifice in the gaming world.

Final Fantasy is good because of the story first and foremost. Gameplay comes second, which includes innovative battle and job systems (along with fluff like crystals and chocobos) that share a common base, but are reinvented with each iteration.

Now, these are just my opinions as to what makes Final Fantasy great, your mileage may vary. Using those criteria, I feel like the devs were saying:

"We want to deliver a game that has an amazing story and excellent gameplay, while retaining the hallmarks of the Final Fantasy franchise. It also happens that we think making it an MMO is the best way to do it."
#16 Jun 05 2009 at 6:43 AM Rating: Decent
*****
19,727 posts
What's important to remember, for those of you who haven't spent passed years waiting for MMOs to release, is that SE will not be disseminating specific information on any meaningful scale for some time, because the most important thing they're doing right now is managing expectations. This far from release, very little is set in stone, so a company is wise to reveal as few specificities as possible so that when release finally arrives, people aren't disappointed when their favorite feature ends up on the proverbial cutting room floor. It's fun for us to speculate, but it's an entirely fruitless endeavor, like ************ after smoking a pound of meth.

Anyway, my personal speculation as to the meaning of:

Quote:
It was decided to make the best FF first, then led to the decision to make it an MMORG and use that genre.


is that they, like me, can't imagine playing anything but MMOs. Playing single-player RPGs is unspeakably boring to me after a decade of MMOs. Also, there have been very few advances in Cybor AI in the past ten years, so the decision to deem MMO as the ultimate genre is really a no-brainer.
#17 Jun 05 2009 at 8:10 AM Rating: Good
Scholar
***
1,478 posts
I think it would be in everyone's best interest to simply assume 2010 means fall 2010 and it's not a year away but a year and a half. So we will not get any specific information about the game for some time.

As far as billing goes I can totally see SE doing a flat rate of $12.99-$14.99 per month for a SE MMO either FFXI or FFXIV then instead of charging another $12.99-$14.99 per month they might charge $4.99-$8.99 to add the other game per month. I think the most people will pay is about $24-25 dollars a month if the hit or go over $30 people will cancel one or the other.
____________________________
[img]http://sigs.enjin.com/sig-ffxiv/3529_48d6215903dff562.png[/img]
Rai [Elvaan] [Rank 10] [Leviathan]
75PLD | 50RNG| 75NIN | 56WAR | 37RDM | 44BLU | 45BST | 37THF | 26WHM | 40BLM | 20BRD | 11COR | 22MNK | 37DRK | 75DRG | 37SAM | 18SMN | 8PUP
#18 Jun 05 2009 at 3:35 PM Rating: Decent
**
340 posts
First off, due to the name transfer, friend's list transfer, and you can make a new character that looks like your old one; FFXIV is going to be very much like FFXI-2 :P

Secondly I'm sorry to say that I seriously doubt they will lower the bill to play both games. They would have empty servers for months on FFXI while people play FFXIV, and then when a mini expansion comes for FFXI, BOOM massive logins. They just aren't going to let you pay less for a server you don't use but they still have to maintain.

I think they are going to charge to a gas tank per month for FFXIV and very entice you to play ;)

Edited, Jun 5th 2009 7:40pm by Eanna
#19 Jun 06 2009 at 7:00 PM Rating: Decent
Since XIV will have alot of similarity to XI im gonna asume that XI will die out soon along the line. The only way it wont is if XIV is nothing like XI, then wed have a reasont to continue playing our fav. game.

All these discussions are sort of making me hope that its just an upgrade w/ a few changes lol and nothing drasticly new.

...and everytime I see a post stating casual player I cringe at the thought of someone logging on to XIV soloing gaining levels then logging off w/o ever having to deal w/ another player. I think there are diff. MMO's out there for a reason, FF isnt the only MMO to play. There are other MMO's out there to pay a fee to go online and play alone.

In ever FF even offline there were pties, not just one char. going at it alone.



Edited, Jun 8th 2009 1:28am by IshiharaTakamasa
This forum is read only
This Forum is Read Only!
Recent Visitors: 15 All times are in CST
Anonymous Guests (15)