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Am I the only one disappointed in the reused Races?Follow

#1 Jun 07 2009 at 6:02 AM Rating: Decent
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Don't get me wrong, I loved FFXI, and I am most definitely going to play FFXIV, but I always thought the races in FFXI were lackluster. Especially the Elvaan, which always felt awkward to me, and more resembling Tolkien or DnD than Final Fantasy.

I wish that Square-Enix had chosen to use the Ivalice races instead of the FFXI races.

I think most people would agree:
Viera > Mithra
Playable Moogles > TaruTaru

But with the other two major races? Heck, I'd play a Nu Mou in a heartbeat, if it was using the cuter design from the Tactics Advanced Games, as opposed to the more wrinkly squat-ish interpretation in FFXII. And try to tell me the Bangaas from FFXII didn't look incredibly awesome. I was rather disappointed that a Bangaa never joined my party in that game.

And that's not saying that they would have to use the main five Ivalice races. Several of the other races also had potential... Seeq and Garif had immense potential. The Gria, Aegyl, Rev, or Revgaji also would have been feasible, though I could see Gria and Aegyl not being usable as a player race due to being a flying race, and I'd understand taht.

Compare Nu Mous and Bangaas to Elvaan and Galka.
Compare Viera to Mithra
Compare Moogles to TaruTaru

... Surely I'm not the only one disappointed in decision to reuse the FFXI races.
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#2 Jun 07 2009 at 6:04 AM Rating: Excellent
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I don't wanna play a rabbit and I love tarutarus.
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#3 Jun 07 2009 at 6:05 AM Rating: Good
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Might be adding in more races though so never know.
#4 Jun 07 2009 at 6:11 AM Rating: Default
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Quote:
Playable Moogles > TaruTaru


What is wrong with you?!

Its Moogles = Tarutarus
#5 Jun 07 2009 at 6:14 AM Rating: Excellent
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I think they anticipated "I'd play FFXIV but I like my (insert Vana'diel race here) better" as the biggest objection from FFXI players to giving the new game a chance. They knew from the get go apparently that they didn't want character transfers, so they did the next best thing to retain the FFXI players: kept the races.

I admit, I was not interested in Rapture until I heard 1. it was part of the FF series and 2. I'd probably be able to stay a Tarutaru.
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#6 Jun 07 2009 at 6:14 AM Rating: Excellent
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You sound more disappointed that it's not an Ivalice game. Besides, these aren't the same FFXI races, they just look the same for sake of familiarity. On top of that, no one ever confirmed that we're only getting five races to choose from, and I'd bet we'll see at least one more, if not two.

The Tolken/D&D thing is true, but 95% of high fantasy settings use similar stock races. There's always the human-like race, there's always something elf-like, there's always your dwarf spinoff, and so on. The very first Final Fantasy had elves and dwarves.

The only thing I'd be worried about is lore. Vana'diel and most of FFXI's story revolves around racial tension, and there's no doubt the background of each race is the most important part of the game's culture. Having races that look the same in XIV but with different names and different stories will be a bit disorienting I think, but I do expect their general mannerisms to stay the same. No matter how many different story settings you see elves and dwarves in, they're always very similar, and I think we'll grow into that same level of familiarity with XIV's races.
#7 Jun 07 2009 at 6:23 AM Rating: Decent
I liked the races of ffxi i wouldnt push for them to be replaced by older races, that being said i did like some of the older races and i would welcome new races coming into the game i have a feeling ivalice races have a good chance of getting into the game because the games art director is akihiko yoshida the same art director as FFXII and FFXIV really has the same look as FFXII going by the main FFXIV site's picture of a gathering of adventures enjoying their time at the pub/guild or w/e kind of gathering place it is. I think they wouldn't look out of place along side the current races we have now and it would give more options for races for ppl to choose from.
#8 Jun 07 2009 at 6:25 AM Rating: Decent
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If I am disappointed in one thing it is that they're reusing the same faces from FFXI. I'm tired of seeing bald tattoo head hume, white hair with part in the middle mithra, and emo haired elvaan #2. I already spent enough time around those people. Bring on some diversity, give me something new!
#9 Jun 07 2009 at 6:32 AM Rating: Decent
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TraumaFox wrote:
You sound more disappointed that it's not an Ivalice game. Besides, these aren't the same FFXI races, they just look the same for sake of familiarity. On top of that, no one ever confirmed that we're only getting five races to choose from, and I'd bet we'll see at least one more, if not two.

You know, I loved the story in FFXI, it is better than any of the stories told in Ivalice.

There is just a part of me that has always been disappointed in the FFXI races. I love my Hume WHM, but a part of me wishes my character was a Nu Mou WHM... they were just too incredibly cute >o<

Maybe those few more will include Bangaas or No Mou? *hopeful*

Quote:
The Tolken/D&D thing is true, but 95% of high fantasy settings use similar stock races. There's always the human-like race, there's always something elf-like, there's always your dwarf spinoff, and so on. The very first Final Fantasy had elves and dwarves.

Okay, I completely forgot that *laughs* It also had fairies and robots :P

Well then, I suppose you caught me on a technicality. While the first game did have Elves, the vast majority of the Final Fantasy series was unique from other fantasy settings in that it did not use stock races. Always thought that was part of the appeal for me.

Quote:
The only thing I'd be worried about is lore. Vana'diel and most of FFXI's story revolves around racial tension, and there's no doubt the background of each race is the most important part of the game's culture. Having races that look the same in XIV but with different names and different stories will be a bit disorienting I think, but I do expect their general mannerisms to stay the same. No matter how many different story settings you see elves and dwarves in, they're always very similar, and I think we'll grow into that same level of familiarity with XIV's races.

Mmmhmm. At the end of the day, if the story is good, I'll still be happy.

But give me a Nu Mou healer to play, and I'll be overjoyed... Or... dare I hope? Maybe female Bangaa to tank with?

... Hmmm, I wonder if one of the possible changes is that in the FFXIV world, we might have female "Galkas" and male "Mithras"?

Edited, Jun 7th 2009 10:32am by Karelyn
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#10 Jun 07 2009 at 6:38 AM Rating: Decent
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Well I gotta say that if they use the races again I will still play the game, but I would LOVE to see some new races, because I've been playing WoW and the graphics don't appeal to me anymore and I think FFXIV could have some sweet looking races because of their graphics style.
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#11 Jun 07 2009 at 6:51 AM Rating: Default
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assuming that there are no more playable races than that, yeah i am a bit dissapointed.

hume is a must. there must be a "human" race. there always is. so lets not touch that

but i woudltn be opposed to turning this into a huge FF colab and having a race or two from several, maybe even every, game

balanced race: hume, its the default, may as well

hulking strong race with hp and or str and or vit being a strong suite: i was quite fond of the ronso from X. it was also cool that they were obv warrior based but still had rituals and mysticism mixed in showing magical potential...perfect for an MMO. inclined to one type of fighting but capable of much more <especially aparent in khimari since his sphere grid let you turn him into whoever and whatever you wanted..honestly if hume didnt have the jpob already ide give the baalned race title to them>

small race with high intellect and or mp: i am fond of taru's i wouldnt midn their return. but if not them, then yeah i agree, moogles FTW. they're there, why not use them. or make a name for whatever race vivi is <if he doesnt have a named one currently...and assumign he isnt human> since he's already a mage and this race will likely be more magic heavy...or you could take it the other way and see a "vivi" pwning some noob mob with a big *** sword, wouldnt that be neat. or a see a party of moogles attacking some huge dragon or behemoth. tell me you wouldnt wanna see that lol

the, uh...ah ****, the HOT race of vixens with lots of agility and dexterity: if we gotta replace mithra, gonna have to give it to the viera. i mean ssuming you didnt change her fighting style right away <if it all> we're all used to seeing whats her name <i played through, but hated 12, sorry. i cant remember her name...was it fran?> using a bow..agility, bow, anybody seeing the connection?

high and mighty elvaan replacements: loooots of options...lets try and spread our FF boarders a bit shall we? hmmm...howabout whatver redXIII's race was? or the ronso can be this and reds race could eb where ronso is. or even where the intell is, i coudl see them being magic focused

and add in other races as well, noone said we could only have X amount ^_^

of course that obv wont happen since we pretty much have the old XI races confirmed, but that doesnt mean thats ALL they can have! though it almost assuredly wont be like what i listed they could very well add more races. keeping the old ones could do what was said earlier and attract people who wanted to bring their character from XI over, and bring back people who found XI's races boring by bringing in new ones <and hopefully adding to the custamization for more options with the old races>
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#12 Jun 07 2009 at 6:55 AM Rating: Decent
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In the end, the FFXI races (though kind of common based on what they are but different design here) are what makes (and will make) FFXI and FFXIV stand out. So disappointed? Not really, I'll get to make my HD-Elexia, but I'm sure there will be a new race or two.
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#13 Jun 07 2009 at 7:03 AM Rating: Good
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vedina wrote:
or make a name for whatever race vivi is <if he doesnt have a named one currently...and assumign he isnt human>

Vivi was an artificial construct. Garland and Kuja created him and the other Black Mages to be mindless tools of war. Turns out that they weren't as mindless as Garland and Kuja thought. So needless to say, he wasn't really a race at all.

Funny that you mention FFIX... I'm one of the few people out there that really really loved that game.

Edited, Jun 7th 2009 11:04am by Karelyn
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#14 Jun 07 2009 at 7:06 AM Rating: Default
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sorry didnt know that...i didnt like IX myself. quit partway through and havent looked back sense. but vivi was about the only character i liked, aside from mabe dagger <aka one of the most badass codenames evarz XD>

still though, a vivi looking race would be sweet
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#15 Jun 07 2009 at 7:11 AM Rating: Good
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Reusing the Vana'diel race is actually a good market strategy, especially if they're trying to get the FFXI players to transfer over.
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#16 Jun 07 2009 at 7:15 AM Rating: Default
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I want some race with lizard/reptile/isect/crab/fish head,just no more race have head or face similar to human.cat ear or elf ear not count, they still look similar to human head. so SE, gimme bangaa...
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#17 Jun 07 2009 at 7:43 AM Rating: Good
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Hmm they could always throw u a loop and have the tarutaruish race be the lillites from crystal chronicles hehe. Gotta love the shortest person being the strongest.
>.> though i do like my taru.
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#18 Jun 07 2009 at 9:12 AM Rating: Decent
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If they make new races, they need to have these two:

This
and This

:P
#19 Jun 07 2009 at 9:21 AM Rating: Decent
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I think it was a nice gesture to people who have supported their first MMO by recognizing the attachment XI players feel for their characters. Unfortunately, it also makes it more difficult to drive home the different nature of the two MMOs, especially when the presence of the Vana'diel races (or at least races that resemble them) is one of the few tidbits we can draw from the official trailer.

No biggie though, and in the end I feel gesture was worth it, though I'm holding out hope for some new races to pop up in the near future.
#20 Jun 07 2009 at 9:33 AM Rating: Decent
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Quote:
Hmm they could always throw u a loop and have the tarutaruish race be the lillites from crystal chronicles hehe. Gotta love the shortest person being the strongest.


I think this is why I made my Taru a Pld. But since on subject of CC, doesn't that barrier type spell look like the bubbles used to protect from Miasma? lol
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#21 Jun 07 2009 at 9:55 AM Rating: Decent
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Hmm they could always throw u a loop and have the tarutaruish race be the lillites from crystal chronicles hehe. Gotta love the shortest person being the strongest.
>.> though i do like my taru.


Love Crystal Chronicles. Love Tarutarus.

HATE LILTIES.

Stupidest design ever. Why do they look like walking plants?

Not attractive at all.
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#22 Jun 07 2009 at 11:55 AM Rating: Decent
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maybe they'd look better with better graphics? i totally forgot about lilities when making my last ost or i wouldve included them too. gotta love super strong midgets XD

i miss FFCC too. though it wa ***** boring by yourself <i got bored at malboro...i think he was like, the second boss> but get 1+ friends and the game is amazing. i mean everythign you love about FF in multiplayer form? yes please
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#23 Jun 07 2009 at 12:28 PM Rating: Excellent
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I like that they are using the same races, it's something that players who move from XI to XIV can relate to. It's really a good plan, how can we get people to play, here give them the character they love but a new world to play in. Only three things I hope for...

1: Give players a lot more choices in how they look. (keep the XI looks but give players others too)

2: Make them more customizable.. let the players pick hair color and style, eye color, skin/fur color etc...

3: 1-2 new races would be nice so people do have something different to choose from if the players want it.
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#24 Jun 07 2009 at 12:34 PM Rating: Default
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I am very dissapointed when I had seen that. I was like a new game..... same old crap. I didnt mind them at the time but I am ready for "NEW" after all its a new game. And the argument that they are new races with same look is silly if they look the same that is all that matters. If it looks like a duck and quacks like a duck its a freakin duck. Also take into account that they wanted to stay much closer to the FF Universe with Names Races and what not so why not use them as models?

Moogle > Taru
Viera > Mithra
Bangaa > Galka
Ronso > Elven
Hume unfortunately is a staple in almost all games.

I think they limited their creativity and if you liked the races in FF 11 so bad I cant say your wrong these are my opinions. Really seriously think about it though how rad a Ronso DrG would look. Or a Moogle Mage or a Bangaa Knight, A Viera ranger/sky-pirate of course these are pretty much examples of what they were in their old stories in the FF series but really imagine them in game and I think they would be better and alot more colorful and fun to play.

We had to look at the same races for 7 ish years lets get a fresh set of character models.

Edited, Jun 7th 2009 4:35pm by JingleHymer
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#25 Jun 07 2009 at 2:13 PM Rating: Decent
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Quote:
I think most people would agree:
Viera > Mithra
Playable Moogles > TaruTaru

I am so far from agreeing with this. So far.
#26 Jun 07 2009 at 2:31 PM Rating: Decent
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JingleHymer wrote:

We had to look at the same races for 7 ish years lets get a fresh set of character models.


Which proves people will gladly look at them another 7 more years.
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#27 Jun 07 2009 at 2:33 PM Rating: Good
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The FF series has a wide variety of races, they should see an MMO as the perfect place to bring them all together. I hope those Rapture screenshots are a hint that the Ivalice races will be here as well.
#28 Jun 07 2009 at 2:36 PM Rating: Good
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No way I love taru's my favorite race in any mmo and I can't wait to play an updated one :D
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#29 Jun 07 2009 at 2:42 PM Rating: Good
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one of the things, i think, that makes XI stand out from most other MMORPGs is the fact that all the races are very human-looking. i mean, sure, you've got the cat-people (mithra) but if you look at them, their qualities are still very human, just with a cat nose, ears, and tail. The galka are just super strong human's on steroids, with a tail, and slight discoloration, they are still very human looking,

The furthest stretch i guess would be the taru, but really, you can compare them to children with oversized heads

what im saying is, all the races are very human in appearance, you never play as a monster, or a beast, or anything hideous. all the races in final fantasy XI appear as though they are capable of showing compassion, friendship, and whatever other human qualities you can think of.

that is why i don't think we will be seeing races like banga or seeq make an appearance in XIV, they are just too monstrous. Moogles i suppose is more likely, but they are still so far from human compared to the XI races that i don't see it as probable.

the thing is, this is a PVE game. there is no faction vs faction, or good VS evil. we're all meant to be the good guys here, fighting against a common enemy.

i for one would be dissapointed if SE added beast-like races to the game. and i know what you're going to say, i dont HAVE to play them, but just being on the same side as these races would just make the game feel a little off for me.

anybody agree?
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#30 Jun 07 2009 at 2:49 PM Rating: Good
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Personally, I like all of Vana'diel's races better than their Ivalice equivalents (except Elvaans... do they even have an equivalent?). But you're right, if they're going to add more, that's a good place to start. Throwing in Nu Mous and Bangaas would be a nice bone to the Ivalice fans, and it would add some variety. I don't even remember Nu Mous from FFXII, but having a more hulking race that specializes in magic would be pretty neat.

As for faces, I think it's a given that there'll be a lot more variety this time around. More races are also likely, but they might have to be careful about that. Each race is a new set of models for every type of equipment to design and sit in memory. Not to get on the "PS3 limitations" bandwagon, but eventually they're going to have to balance available races with the number of equipment designs available.
#31 Jun 07 2009 at 2:54 PM Rating: Decent
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I get what you're saying MrNumptyk -- it is far more easier to sympathize with a character that's more human in appearance. However, I find myself liking it when stories have non-humanized characters that you root for or can relate to. Not all the goblins in FFXI were evil; I forget the name but the one in Jeuno who befriended the Hume girl? His story and eventual fate hit me pretty nicely. I don't believe things that are monstrous are hard to relate to or sympathize.

Now, I too like many others would love for more races to be included, especially fan-favorites from past games. FFXII was a great game for me, but I was disappointed in yet another hume-heavy cast. I missed the days of VI where we had moogles and abominable snowmen joining the ranks of heroes.

#32 Jun 07 2009 at 2:59 PM Rating: Decent
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Borkachev wrote:
Personally, I like all of Vana'diel's races better than their Ivalice equivalents (except Elvaans... do they even have an equivalent?). But you're right, if they're going to add more, that's a good place to start. Throwing in Nu Mous and Bangaas would be a nice bone to the Ivalice fans, and it would add some variety.
Apparently for the most part, apparently the answer to my question is "Yes, I am the only one disappointed in the reused races."

Bone bone throw me a bone, and I'd love you Square :O

Quote:
I don't even remember Nu Mous from FFXII, but having a more hulking race that specializes in magic would be pretty neat.
That's because they looked like a monkey's *** D:

http://upload.wikimedia.org/wikipedia/en/e/eb/FF12NuMou.jpg

Quote:
As for faces, I think it's a given that there'll be a lot more variety this time around. More races are also likely, but they might have to be careful about that. Each race is a new set of models for every type of equipment to design and sit in memory. Not to get on the "PS3 limitations" bandwagon, but eventually they're going to have to balance available races with the number of equipment designs available.
I wouldn't be unhappy if one of the changes to the "modified versions of the old races" in FFXIV was the addition of female Galkas and male Mithras.

If Nu Mous were not added to the game, I'd play a female Galka in a heartbeat.
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#33 Jun 07 2009 at 3:06 PM Rating: Good
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Karelyn wrote:
Borkachev wrote:
Personally, I like all of Vana'diel's races better than their Ivalice equivalents (except Elvaans... do they even have an equivalent?). But you're right, if they're going to add more, that's a good place to start. Throwing in Nu Mous and Bangaas would be a nice bone to the Ivalice fans, and it would add some variety.
Apparently for the most part, apparently the answer to my question is "Yes, I am the only one disappointed in the reused races."

Well, you're mostly talking to FFXI fans here. I imagine opinions are somewhat different in the outside world.

Quote:

If Nu Mous were not added to the game, I'd play a female Galka in a heartbeat.

Close the thread, we're dealing with a lunatic!

Edited, Jun 7th 2009 6:06pm by Borkachev
#34 Jun 07 2009 at 3:11 PM Rating: Good
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Borkachev wrote:
Quote:
If Nu Mous were not added to the game, I'd play a female Galka in a heartbeat.

Close the thread, we're dealing with a lunatic!

[Insert joke about how "female Galkas are the only race that would come close to being as **** as myself IRL" here]
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#35 Jun 07 2009 at 4:36 PM Rating: Default
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^ Ummm @TS... wow. First, i don't think that'd be the case and second, it's not funny to use that word. I'm sure some might be offended... I think every race needs a counterpart and i wanted to see a galka woman. With galkas being more hunk like in ffxiv, i don't see why galka women would be any different. To me, galka women were the 'amazon women' character type. Big bubbly jugs, wide hips and with a real moneymaker in the back (asians wouldn't know about tha *looks at devs* BEYONCE! THANK YOU!), and maybe fierce, thick wavy hair. I always pictured kim kardashians body, just taller.

Here's a post I made about races so i'll just copy.
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Just what i observed from that really cool drawing on the main site:


Taru: The taru seem a bit more proportionate (yay) and taller.

Galka: The galka were redone very nicely from what i can tell. They look like giant hunks now instead of the frankenstein persona they had in ff11. I never understood how boring little humes could 'enslave' them. Nor do i understand how elvaans and galkas had around the same str rating. w/e. Their legs are now more proportionate and they got rid of the random tail.

Mithra: Hmmm. Yes, there will be male mithra from what i see. The tails are remade cooler but other than that they're the same.

Elvaan: Same.

Hume: Same.

-Speculation Race-

Gria: The dragon race is small bodied, we know. They have side horns that point up, leathery dragon wings and a tail (hopefully not). The gria in the picture is definately child like. I'm thinking their race will have the appearance of preteens. I remember reading that Gria were created to be a MOE character in w/e tactics game they were in. All i could think of was lucky star for that... But i hate anime girls. So whiny and pathetic. But maybe these can keep the cute factor. All the gria from tactics had pink hair and this one has blonde so that's wierd. Also, there are no wings, sadly.

-Races I would love to see-

Viera: They are soooo fleshed out in ff12 already. They have their own nice niche, too, because they are so intuned with nature. With tarus we kind of experience this but tarus are more scholarly. They deal with nature when it comes to magic (Cardians) but aren't really just about the trees and bugs. The viera pull off the bunny thing without being horribly cliche, also. I LOVE their buttery cocoa skin color and their long, wispy, snow-white hair. Long hair was definately absent in ff11 but it should be more than possible now. If SE were to just pluck the viera from ff12 and put them in XIV they would be perfect!

And we can't forget the intense scarlet eyes, either. Viera could also bring a really interesting story line with them seeing as how players didn't get that close of look in ff12. SE could basically just expand on what they already had there. They just seem like such a perfect fit... it'd be a waste to just let viera be forgotten :(

Moogle: I think another cute race would be very nice. The moogles in FF12 were/are my favortie design. Other moogles looked like stuffed animals to me but these were very detailed and interesting. They seem to be a little taller than tarus and could also bring a lot of story to the game. I see them as a nomad type race with no particular home. Just like in almost every game, they would be everywhere.

Seeq: Even though i don't like the look of this race, it IS unique and it IS interesting in some form. I think an even 10 races in XIV would be perfect. They look like they'd excel in DEF with all the extra blubber... A female version would definately be nasty but i don't think that's any reason to exclude them from gameplay. I think every race should have an opposite playable gender unless the story is totally against it. Any creature that reproduces needs to have opposite genders to play. It's funny because in FF12 you don't see female Seeq.... Or maybe you do O.o

------

I would love to suggest a 10th race but i think the 3 i listed are the best for the job. If there were to be a 10th race... I would want it to be comepletely new and unheard of. Something very interesting that only certain members would even want to play as. Hmm.. But, overall, I would love to see wings added to Gria and at LEAST Viera added also.
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Ultimately, I agree with you. I also believe that their tactic to get diehard ff11 fans was a good one. HOWEVER, they shouldn't forget the newcomers. Who cares about ff11 junkies who want their game remade. I was shocked and appalled when i saw ppl clamoring for a transfer of ALL their stuff and levels! I just don't get what the purpose of playing a NEW mmo is if you're going to jump ahead of anyone else.

Those ppl threaten not to join FFXIV but who the **** wants them there? I don't. I would rather they stay in FFXI where they belong and let the new, adventure minded players experience the greatest mmorpg to date w/o them. This is ps3 and PC. There won't be any limitations for a while, k? I want at least 4 new races because it isn't fair to make a new world with vana races. What about the people who are bored of ff11 races? We don't get a choice? Nothing?

Anyways, I can only hope SE delivers.
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Yay!
#36 Jun 07 2009 at 4:43 PM Rating: Good
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Carbi wrote:
^ Ummm @TS... wow. First, i don't think that'd be the case and second, it's not funny to use that word. I'm sure some might be offended...

No, I meant, I actually am a ******* ****. It was a joke cause I was suggesting that a female Galka would look a lot like me IRL. Which is a bit of an exaggeration, but the fact that it is an exaggeration was what was supposed to be funny about it.

Carbi wrote:
Seeq: Even though i don't like the look of this race, it IS unique and it IS interesting in some form. I think an even 10 races in XIV would be perfect. They look like they'd excel in DEF with all the extra blubber... A female version would definately be nasty but i don't think that's any reason to exclude them from gameplay. I think every race should have an opposite playable gender unless the story is totally against it. Any creature that reproduces needs to have opposite genders to play. It's funny because in FF12 you don't see female Seeq.... Or maybe you do O.o

Yeah. I mostly agree with you on Seeq. I'm not a fan of their looks, but the idea of them, and the niche role they play racially, is really neat. They are the closest to a barbaric race that manages to still live socially among the other civilized races. They are really borderline on what is acceptable, with their relatively low intelligence and their consuming materialistic greed. And the fact that they manage to control their rather primitive mindset, for the sake of being able to live society, was really fascinating.

There were female Seeq in FFXII. They looked, remarkably similar to make Seeq, but they wore tops. Male Seeqs were always shirtless.

Edited, Jun 7th 2009 8:52pm by Karelyn
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#38 Jun 07 2009 at 7:10 PM Rating: Excellent
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641 posts
"There is no homosexuality in the Final Fantasy universe."

Wait, wrong forum.

What I meant to say was: Before this gets out of hand, let's try to avoid excessive use of offensive language while discussing the game. Thank you.
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#39 Jun 07 2009 at 7:32 PM Rating: Excellent
Personally, I would have liked to see Viera and the Jagd sandpeople in the MMO.

...But that's just me.

Edited, Jun 7th 2009 9:33pm by Kellinda
#40 Jun 07 2009 at 8:07 PM Rating: Default
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215 posts
I want playable moogles =(
#41 Jun 07 2009 at 8:51 PM Rating: Default
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101 posts
We can only hope (Playable Moogles)
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#42 Jun 07 2009 at 8:59 PM Rating: Decent
11 posts
I think the races of Ivalice kick ****, and I would love to be a Moogle or Bangaa or Nu Mou.
#43 Jun 07 2009 at 9:04 PM Rating: Decent
Edited by bsphil
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catwho the Pest wrote:
I admit, I was not interested in Rapture until I heard 1. it was part of the FF series and 2. I'd probably be able to stay a Tarutaru.
Really? Your same #1 ruined it for me.
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#44 Jun 08 2009 at 2:57 AM Rating: Decent
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Yeah, no. Ivalice and all of the doofy looking races in it can go die in a fire for all I care.

Good call SE bringing back the Vana'diel races.
#45 Jun 08 2009 at 3:17 AM Rating: Decent
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58 posts
I look forward to seeing what changes they make in the old races and what new races they may choose to give us.

I really hope each race can start in their own home nation. I always kinda felt Galka and Mithra got the short end of the stick on that one.
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