Our plan, from the beginning, was to make the best Final Fantasy game available. With XIV that was our vision. We thought, "How can we make the best Final Fantasy game?" and we decided that the best way we could do that was through the MMO genre. Rather than going from "we want to make the best MMO," we want to make the best Final Fantasy game and THROUGH that, use the MMO genre. We are, however, trying to implement a lot of new systems that other MMOs have not used in the past, and so, in that sense, we may be revolutionary in that sense.
For Final Fantasy XIV, the key word that we've been using in development is the 'growth' of the character, the development of the character. We will have the same type of storytelling and the same type of high-quality graphics that XI had, but we'd also like to expand on the in-game system. Through these original new types of systems, the player will be able to grow and develop in a more natural way that doesn't put a lot of weight on to the player himself