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Character Customization Possibilities?Follow

#1 Jun 07 2009 at 12:37 PM Rating: Decent
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Ok, in FFXI, each Race/*** has 8 different Character face types along with 2 Hair Color types for each face. Now with FFXIV coming out on PS3/PC, this should open a vast amount of possibilities for character customization that couldn't be done in FFXI.

With that said, I don't mean adding 2-3 more faces to the selection, I'm hinting towards a somewhat fuller character customization that would less likely have us running into our look-a-likes several times a day. Maybe giving a more personalized feel to a new and safe to assume more advanced MMO.

I am thinking more along the lines of limitless hair color, skin or fur(for Mithra's) tone/color, Eye color/shape, etc. I understand there will still be limits of types, but I'm merely suggestions on giving us a greater option of how those types can look outside of an 8-by-2 character selection.

Opinions?
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#2 Jun 07 2009 at 12:42 PM Rating: Excellent
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I've said this on many other threads so I totally agree... expecially with Aion coming out. In that game you can customize so much you can actually make it look almost exactly like you. They need to give us more customizations. Lets us pick the face, hair, skin tone, eye color etc.

Seriously, I would prefer not to run around seeing 100+ other characters that are me... I think they can give us atleats this, seeing it didn't take much to make the characters (since they are XI characters modified slightly).

Edited, Jun 7th 2009 4:42pm by YfandesofBismarck
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#3 Jun 07 2009 at 12:45 PM Rating: Excellent
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They need to move in the same direction as City Of heros, Age of Conan, and Aion. All those games have very detailed character customization options that puts both WoW and FFXI to shame.

You need a color pallette to choose from a vareity of skin tones from pale white to dark brown/black for humes.

Mithra should have an assortment of different cat spots and stripe patterns to choose from with the ability to choose different color combinations.

Each race needs at least 8 base face types. Each face should also have sliders for eyes, nose chin etc, to further customize your character if you want.

They should have at least 20 hair styles for each race. Mithra should have a lions mane type hairstyle for men.

You should be able to adjust height and other body attributes with a system of sliders.

This is all stuff COH has done for years and more recent entries Age of Conan and Aion have done. Nowadays theres no reason Square can't or shouldn't be able to do this. The PS3 should be able to handle it.
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#4 Jun 08 2009 at 12:01 AM Rating: Good
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Yeah im hoping for alot of noticeable customisation options. Like actual noticable differences in height. Also your character not having to be stuck with one hairstyle your entire life would be very nice.
For a game as massive as this (I assume it will be pretty big) with countless days/weeks/years of playtime with your character, the customisation is very important. XI was quite obviously lacking I thought, and I cant stress enough how much I want this to be all that it can be! D:
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#5 Jun 08 2009 at 12:12 AM Rating: Default
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besides the face, which should obv be much more customizable than XI <bleh>, i think they should let us heavily customize the body types as well

if i wanna be a super chubby taru <to the point where im pretty much a basketball with arms legs and a soccer ball ontop> or an anorexic galka, then **** it let me do it lol


hey, IIRC, before FFXI actually came out didnt they say that it would have so many customizable options for the character that you wouldnt even have to turn the names on, yuod be able to tell people apart just by their looks? lolz, what a joke that was...mustve been april 1st. there was oen time was in the dunes. i was playing with a complete party of me's!!! we didnt notice for a while cuz of some of our headgear but at some point we all took off our head gear and we were like 0_0

no need for names indeed >_>
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#6 Jun 08 2009 at 12:25 AM Rating: Excellent
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Now, I haven't had too much experience with MMORPG's outside of FFXI, but something to keep in mind would be loading.

I like when I enter an area and everyone's fully loaded in a manner of seconds. This is only obtainable with preset characters. Having a full character customization option means we will have to wait for each character to fully load, and with an area like Jueno for example, this could take 10 minutes.

I'm all for more options, but I feel at this point we still need to rely on presets.
#7 Jun 08 2009 at 12:27 AM Rating: Decent
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as long as ppl is not allowed to make eye hurting abominations, like in some games, customization is always more then welcome imo
#8 Jun 08 2009 at 12:32 AM Rating: Good
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There could be more faces and hairstyles, as well as color variation. However I'm against changing the shape of the body (exception being height). We'd see lots of dumb looking big racked bimbos as well as other stupid combinations, so we shouldn't be able to customize everything.

Keep the name system similar too.. first letter is capital and the rest are lower case letters, and only one name (or max 2..). Also no numbers allowed. That way we don't have to see SePhYrUth007xXx-nicks.
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#9 Jun 08 2009 at 12:36 AM Rating: Good
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lol i can see the race there is gonna be the first day to "who gets the best Sephiroth sound like name" XD sorry this is off topic

but i agree too much costumization can bring to things we really dont want to see running around .. but that is mostly done with sliders and with the graphic SE seem to be proposing i dont think there will be many sliders involved
#10 Jun 08 2009 at 12:42 AM Rating: Decent
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I wouldn't mind character creation along the lines of Saints Row 2 or Playstation Home, both of which have online capabilities. I am in favor of changing weight and bust as well. The same body shape on everyone can get just as old as having the same faces. Plus I could always use a good chuckle of a short chubby Galka tanking.

Edited, Jun 8th 2009 4:42am by Westyle
#11 Jun 08 2009 at 4:46 AM Rating: Decent
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Quote:
Now, I haven't had too much experience with MMORPG's outside of FFXI, but something to keep in mind would be loading.

I like when I enter an area and everyone's fully loaded in a manner of seconds. This is only obtainable with preset characters. Having a full character customization option means we will have to wait for each character to fully load, and with an area like Jueno for example, this could take 10 minutes.

I'm all for more options, but I feel at this point we still need to rely on presets.


This is how misinformation spreads. It's all well and good to be concerned about loading times in terms of character detail, but don't say matter-of-fact things like "This is only obtainable with preset characters" when you don't know what you're talking about.

The ability to have many characters on screen at the same time is almost independent of what those characters look like. The way FFXI handles this is having a preloaded character model for every face type for every race, but PS3 and modern PC hardware is far more capable of handling on-the-fly tweaks to character models based on customized parameters.

A simple RGB parameter for hair color, for example, is approximately this much text: <180, 255, 32>. That's an incredibly small fraction of all the text in this thread, and it certainly doesn't take 10 minutes for this thread to load for you. Preset faces with slider-based tweaking would also involve little more than some few-kilobyte parameters. Hardly a strain on your connection, to be sure. The real question is how much client-side processing does it take to render all of these small differences?

The answer: Not much more than it would take to load a bunch of preset models without those tweaks. As long as FFXIV is capable of rendering 50 characters at once, the ability for those characters to look different comes at negligible additional rendering cost.
#12 Jun 08 2009 at 7:13 AM Rating: Good
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I would like Eye color choices, more hair styles/colors, Faces that you can choose that are not tied to a hair style, tatoo choices, again, not limited to 1 type.

Lastly, i know this one is a techincal issue/nightmare for the codeing involved, but let us choose hand dominance XD Why are all characters right handed, im Left handed, and i want my char to be left handed XD.
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#13 Jun 08 2009 at 8:01 AM Rating: Default
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More Customization Possibilities for body is good, i want boobs of the girl i made can go as big as possible!
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#14 Jun 08 2009 at 8:46 AM Rating: Decent
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As far as the initial design of the character goes, the character creation system like Aion and the others mentioned are what I'd like to see. Also, Phantasy Star Universe actually has a really nice character creation and customization system in place too. I want to be able to change my character's appearance from time to time via a makeover shop or something similar, like hair color and hair style.
#15 Jun 08 2009 at 8:51 AM Rating: Decent
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expecially with Aion coming out.


Minus the fact that you totally slaughtered the word "especially", yes.

Specifically if semi-low-profile game like Aion has such an amazing character creation system, (****, even Perfect World has a pretty **** amazing Character Creation system) it makes me expect more out of FFXIV.
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#16 Jun 08 2009 at 8:55 AM Rating: Good
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One of the many things I liked about FFXI was the character design. Sure you look like everyone else, but it looks good. I tried AoC, Warhammer, WoW, etc.. I thought the characters looked like sh*t.
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#17 Jun 08 2009 at 9:15 AM Rating: Decent
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I totally agree, Faldein =) Despite the flaws with PSU, I absolutely loved the character customization options in that game. I do hope there will be a sort of salon/makeover option within XIV available to us, so that we can change hairstyles and hair colors from time to time. It's good to change things up now and then!
#18 Jun 08 2009 at 12:19 PM Rating: Decent
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I prefer a large variety of armor/weapon types to being able to customize body size. If I'm not mistaken one of the reasons cited for not having that kind of customization in FFXI had to do with them needing to make a separate "version" of each armor piece for every possible body type. If it means greater variety of armor and weapon styles then I'm ok with Tall/medium/short.
#19 Jun 08 2009 at 12:56 PM Rating: Good
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GuardianFaith wrote:
One of the many things I liked about FFXI was the character design. Sure you look like everyone else, but it looks good. I tried AoC, Warhammer, WoW, etc.. I thought the characters looked like sh*t.

The reason characters sometimes looked like **** is often because there are certain facial features that should NEVER be mixed together.

Green Skin? Blue Hair? Red Eyes? Butterfly tattoos on the cheeks?

WHAT THE **** IS WRONG WITH YOU!?!?!?!
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#20 Jun 08 2009 at 6:04 PM Rating: Decent
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Ok, I saw someone mention that they would like to make their character fat or Galka thin. as much as I would like to see a lot of options for customization, this would be unrealistic. If you made a fat Hume, How would that Hume be able to keep up with tanking or putting out a lot a damage without losing his wind on the first swing, or how would a Thin Galka be able to lift those Large heavy weapons and use them effectively without losing their balance. Also when you think of Final Fantasy, you think of a lot of fights along with a lot of Epic battles, how would those fat Humes and thin Galka's be able to keep up when constantly running from continent to continent and fighting one battle right after the other.

As for the rest, I would agree that a slider system for a game coming out on a more advance system should be possible. I don't mean for stomach, ****, or breast. More along the lines of eyes, ears, nose, lips. I see no reason why this can't be achievable. As someone mentioned this not being possible for loading purposes, I would agree if this were for the PS2, but for the PS3, loading should hardly be an issue. Height as well should be on a slider between the regular Large and Small options so there is more diversity in height rather than just the 3 option.

Tho as nice as it would be to have those certain sliders, I would still look forward to seeing more faces, hairstyles, and the option to change eye and hair/fur color.
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#21 Jun 08 2009 at 6:11 PM Rating: Decent
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First of all body type etc in these games never affect gameplay stats. LIke it or not how fat your character looks wont change a single in game thing. Second of all theres fat FF characters. I mean did Quina have problems keeping up with Zidaine and the gang? Cait Sith seemed to keep up just fine.
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#22 Jun 08 2009 at 6:28 PM Rating: Decent
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Quina was clumsy, she was tripping all over the place, and as for Cait Sith, he was riding on a Machine, a Machine feels no fatigue.
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#23 Jun 08 2009 at 6:36 PM Rating: Decent
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Because I play fantasy games for realism

=/
#24 Jun 08 2009 at 6:42 PM Rating: Decent
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in a world where the populous eats/drinks but never poops, everyone is fat.
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#25 Jun 08 2009 at 7:01 PM Rating: Decent
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They sweat it out while running to Sandy to use the toilet.
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#26 Jun 08 2009 at 7:03 PM Rating: Decent
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does Sandy have some sort of lavatory monopoly?
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#27 Jun 08 2009 at 7:04 PM Rating: Decent
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You can always go behind a tree in Windurst
#28 Jun 08 2009 at 7:18 PM Rating: Good
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"Fatty~ *****~ FLUSH!"

rings a bell? XD
#29 Jun 08 2009 at 8:41 PM Rating: Good
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I'm pretty interested in some of the ideas in the thread, though I still think that hair, eyes, and clothing are the most important articles when it comes to customization.

I'm all about enough facial options to keep people looking fairly unique, though I don't necessarily think sliders are necessary as much as something just "inbetween". More than that I'd love loads of hair customization options like changing different parts of your hair (bangs, sides, top and back, along with length of those parts) and color choices for each part. Teased in front with mutton-chops and a man-ponytail? I'll take it.

But more than that I think clothing/armor is still the most vital. There needs to be a much better way of individualizing and classifying oneself than just picking the best armor for your job level and telling the world, "I'm just another level 20 Warrior." Dyes, "costume" pieces, stat-swapping? Whatever.

Well, a few days ago I wrote a good page full of ideas on customization and the importance of. I'm not trying to plug myself, I just didn't want to pollute the thread with my huge article, which is here at theothercastle. Had some indepth ideas on customizing armor while retaining class identity.

PS. If that's against the rules, please let me know and I'll just copy and paste the monster here for you guys instead.
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#30 Jun 08 2009 at 8:52 PM Rating: Decent
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i also would like have a lot of diversity in equipment and also if they added clothing even just for show in town
dont want to see the same level 1 bronze armor repeated 100 times in different colors again
#31 Jun 08 2009 at 9:08 PM Rating: Decent
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Seriously, I was at least okay with my armor when it was constantly changing with every set and looking cooler and cooler, until I hit my first recolor set. It's like, Now it doesn't even MATTER what my level is! And the worst part about recolors? It means there's absolutely no chance of dyes ever being an option.
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#32 Jun 08 2009 at 9:11 PM Rating: Decent
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Yeah, I totally agree with the suggestions above that the variety of customization should be on par with an MMORPG like Aion. Check here to see an example of just how extensive you can make your character (I understand that's just from the open beta stage).

Hopefully, we'll have a wide selection of looks to choose from so everyone is looking spiffily unique.
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#33 Jun 08 2009 at 9:13 PM Rating: Decent
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Please, NO MORE SUBLIGARS

I don't mind a few as joke items, but don't make it a must-wear item (Bastok subligar, dragon subligar)

It's hard to feel bad *** when I'm showing everyone my fresh shaved smooth bikini line
#34 Jun 08 2009 at 9:35 PM Rating: Decent
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For character creation, I'd definitely like to see dials or sliders instead of pre-set templates. I'd like to feel that my character is actually unique to me, which helps the immersion into the game. Whereas that immersion is usually broken whenever I see one of the other 100 clones of me on my server. Given that, I'd like options to control the following;
- Hair color/length/type
- Eye color
- Body height/weight
- Skin tone
- Gender (Duh)
- 'Default Clothing' (If on the odd chance that clothing is static)
- Markings (Don't really need this, just wouldn't mind having a Aht Urhgan tattoo to remember home ^^)

Even just give me hair color/length/type, and eye color and I would feel unique. On the other hand, I've always preferred the realistic "look" of FFXI vs. the really colorful, cartoony appearance of WoW, for example. So I'm hoping the Dev's can balance it so we get as much freedom as possible, while still having that realism.

Also, I include weight and height not so much for me, but for the Tarutaru :P I know if I was one, the "cute, chubby, round thing" would have become old after the first year or two of FFXI.

I'd like a much wider variety of emotes. Being able to actually smile in-game would be awesome.

Finally, since weapons are important to the game, I would like different weapon stance options. Not to actually do anything, necessarily, just to look different. Just because I'm a Hume male holding a sword doesn't mean I have to hold it the same way as all the other Hume males ever. Just because you're a Mithra shouldn't mean you have to hold your Great Katana like a baseball bat.
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#35 Jun 08 2009 at 9:42 PM Rating: Default
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ide like to point outa few things to the haters out there


1)when i was saying stuff about fat basketball shaped taru's and twig galkas i was over exagerated and partially joking. that would eb taking it a bit far lol

2)unrealistic? seriously? the game is called final FANTASY, not final realism. its a game, being fat should have no effect upon your performance in game. if that was true then galka WHM's of any level shouldve been able to hit harder than any tarutaru DRK

3)to whoever said something along the lines of boobs not being customizable because of a bunch of idiots running around as walking boobs. well first off ide like to say they shoudltn let you make them quite that big, ^_^; thats pushing it lol. and i also understand that above the shoulders customization is much more important, ide like to see a bigger variety of body types optional because not everybody has the same body type. i realize that goes slightly against my previous comment about how this is a game and realism is moot but it would be nice to be able to have abigger cariety of people in the world. heckitd be neat if they could do like somebody said aion was doing and make it so you could practically make yourself

as for more ideas: i also think itd be neat to make prodigy type charaters...aka make children characters <or younger anyway>, though with more limited actions allowed on the body customization <i dont wanna see a 12 year old girl with bowling ball boobs> cuz some things we just dont need to see. and even older characters. there are some tough old people out there, surely getting old isnt reason enough to stop adventuring so long as the spark is still there ^_^

and on the topic of body customs, its be cool to go the other way as well...not just mak stupid out of shape looking characters and unhealthily skinny characters, but characters that have been drinking a little to much yagudo juice if ya know what i mean *cough*steroids*cough* and see a hume that is dang near agalka. obv put limits on it, even the strongest looking hume shouldnt LOOK like he'd lose an arm wrestling match to the weakest galka. but c'mon, who doesnt wanna see a tarutaru that looks like he just won the mr <ms?> universe title XD...and have them be a bard or some other low physicaly demanding job lol. i mean they werent bad in XI. but maybe i dont want a character thats just fit, or lean. maybe i want a buff guy or a scrawny guy or what have you

and lastly ide like to add in that more emotes would be cool. and when bringing back old ones, improve the animation on some of them.

all im asking for is options. options keep games interesting. the more things you HAVE to do the more boring it is...generally. there are exceptions of course
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#36 Jun 08 2009 at 9:59 PM Rating: Decent
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TraumaFox wrote:


This is how misinformation spreads. It's all well and good to be concerned about loading times in terms of character detail, but don't say matter-of-fact things like "This is only obtainable with preset characters" when you don't know what you're talking about.

The ability to have many characters on screen at the same time is almost independent of what those characters look like. The way FFXI handles this is having a preloaded character model for every face type for every race, but PS3 and modern PC hardware is far more capable of handling on-the-fly tweaks to character models based on customized parameters.

A simple RGB parameter for hair color, for example, is approximately this much text: <180, 255, 32>. That's an incredibly small fraction of all the text in this thread, and it certainly doesn't take 10 minutes for this thread to load for you. Preset faces with slider-based tweaking would also involve little more than some few-kilobyte parameters. Hardly a strain on your connection, to be sure. The real question is how much client-side processing does it take to render all of these small differences?

The answer: Not much more than it would take to load a bunch of preset models without those tweaks. As long as FFXIV is capable of rendering 50 characters at once, the ability for those characters to look different comes at negligible additional rendering cost.


Thanks for the lesson. If it trully won't effect the loading times then yes, allow us to detail our characters as much as we want.
#37 Jun 09 2009 at 12:04 AM Rating: Decent
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You don't necessarily need sliders to have uniqueness; just having a few different noses/mouths/eyes/brows/shape faces to cycle through and mix and match would probably be enough to keep everyone looking unique. Especially if there's a good system for editing hair in place.

Also, I've always secretly hoped for options like stances. Would probably be a good deal more trouble for the team, but...it'd be so cool.

And pick-your-own winning pose?
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#38 Jun 09 2009 at 12:09 AM Rating: Decent
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And pick-your-own winning pose?
This. That would be very very cool.
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#39 Jun 09 2009 at 12:44 AM Rating: Default
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The idea of picking a winning pose is rather awesome. I'd really love to hear the battle win theme come back for every battle that lasts a certain amount of time, rather than only for level up type events.

As for customization, I've been craving this ever since I use it in Phantasy Star Online on dreamcast way back in 2000. That game loaded a lobby of 200 people or so perfectly fine with fully customized characters (using sliders) on a dreamcast, so I see no issues with doing the same on FFXIV. However, I'd rather a higher level of graphics on characters was maintained by limiting customization somewhat, than reducing so people can have super inflated chests or loli characters running around.
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#40 Jun 09 2009 at 10:38 AM Rating: Decent
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in a world where the populous eats/drinks but never poops, everyone is fat.


One of those things that struck me as laugh out loud hilarious.
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#41 Jun 09 2009 at 10:45 AM Rating: Good
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Haha, winning poses and the classic battle win theme would be great for big mission boss battles =)
#42 Jun 09 2009 at 5:58 PM Rating: Decent
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i want to choose my char's zodiac sign.
#43 Jun 10 2009 at 2:22 PM Rating: Decent
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You know... While at work today, I've been thinking... Yes, sadly, I was thinking about FF at work(I play this too much lol). Anyways, considering more customization, I believe one of the reasons it was limited in FFXI would put some blame on the 56k cap on connection. Now I can somewhat except that.

Tho, Since this is coming out on the PS3 and PC, will it be safe to assume that the connection cap will be scrapped to make a larger Character Customization possible?
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#44 Jun 10 2009 at 3:42 PM Rating: Decent
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Quote:
As for customization, I've been craving this ever since I use it in Phantasy Star Online on dreamcast way back in 2000. That game loaded a lobby of 200 people or so perfectly fine with fully customized characters (using sliders) on a dreamcast, so I see no issues with doing the same on FFXIV. However, I'd rather a higher level of graphics on characters was maintained by limiting customization somewhat, than reducing so people can have super inflated chests or loli characters running around.


the great thing with chibi characters in pso was that the weapon didn't scale depending on the character size. i loved chibi rangers carrying a gun twice his/her size ^^

also, for loading times, the loby had nothing to load, the game has no armors, just ~20 skin per race/class (i can't remember if weapons loadeds, but as i say they didn't scale, so that's easy to load)

Edited, Jun 10th 2009 7:42pm by DarkBiBi
#45 Jun 10 2009 at 3:48 PM Rating: Decent
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Add black spikyish hair... that's all I'm asking for, really.

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#46 Jun 10 2009 at 3:52 PM Rating: Decent
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Imagine more realistic aspects in a fantasy game...

1.Character needs to eat/drink to get energy.
2.Character will eventually need to use the restroom to relieve himself/herself.
3.Character would possibly pass out after fighting an NM for 18 hours. (I'm still in awe at that P.W fight.)
4.Character would need to sleep sometime.
5.After being killed... well... game over!


This really wouldn't be so fun, having to stop what you are doing and take your character to the bathroom lol.

Keep fantasy as it is... FANTASY!

But as far as customization, I never had a problem with the preset character faces and such. I just didn't like the differences between say a Taru's base stats and an Elvaan's base stats.

Edited, Jun 10th 2009 7:55pm by jayfly
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#47 Jun 10 2009 at 4:41 PM Rating: Decent
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I think there should be some sort of slider system. It doesn't need to be "super fat" to "rail thin". They can just have a couple pre-set builds to select from. Very muscular could be on one end, aged with a power gut could be on the other. You can have old faces... why not old (but still strong) bodies? And what's wrong with different bust sizes/curve structures for women? Not every girl has a perfect rack...
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#48 Jun 11 2009 at 8:13 PM Rating: Decent
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1. I feel somewhat opposed to sliders for facial features only out of fear of people getting out of hand, but maybe if it can only slightly modify attributes, it would be ok by me...
2. Same goes for body type. No god **** Tifa clones. I'd like to keep the community away from that... ~.~
3. Perhaps this was just something I invented, but I got the feeling that everyone looked similar could be explained by fashion and culture. Maybe you'd just get laughed out of town for having a giant purple 'fro. That is not to say that more options wouldn't be welcomed, but I used this to rationalize my conservative feelings.
4. This is something I haven't seen anyone else mention: what if your hair length was dynamic? Say, from one season to the next it would grow somewhat. You could go and get it cut for a semi-negligible amount of gil in the fancy part of town anytime, but to see it longer than it currently is, you had to wait a little while. Eh?

Edited, Jun 12th 2009 12:16am by AlphaPendragon
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#49 Jun 11 2009 at 10:41 PM Rating: Decent
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Too much character customization leads to awful looking characters. You need only look at City of Heroes for proof.
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Final Fantasy XI 12-14-11 Update wrote:
Adjust the resolution of menus.
The main screen resolution for "FINAL FANTASY XI" is dependent on the "Overlay Graphics Resolution" setting.
If the Overlay Graphics Resolution is set higher than the Menu Resolution, menus will be automatically resized.


I thought of it first:

http://ffxi.allakhazam.com/forum.html?forum=10&mid=130073657654872218#20
#50 Jun 11 2009 at 10:47 PM Rating: Decent
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I liked CoH's complete character customization though.
sure some looked retarded, but it was also their choice.
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#51 Jun 11 2009 at 10:50 PM Rating: Decent
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Personally I prefer for there to be few to no sliders-- basically you choose main things like face, body and hair styles from a selection not unlike in FFXI, only there needs to be a TON more options, and allow for some cosmetic differences. Mostly with color.
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