Man, I'm just used to that kind of response. Even within FFXI, it never ceased to amaze me just how unimaginative and closed-minded people could be. Excellent new job ideas, many of them rooted in FF lore, were overwhelmed with negative feedback like "not a unique enough role" "too difficult to balance" "I wouldn't want to play it and for some reason think it would therefor be better if no one could play it." Really just the most pathetic excuses someone can come up with, and for what? To ***** the people who did want to play as a Geomancer? To make the game Black Mage Fantasy XI?
I would have thought of all things that people would have been all about getting *new jobs* but consistently found that kind of negativity, all because they simply couldn't imagine it in a positive way-- pessimistic right out of the gate.
And when you try to translate that into core gameplay differences, it gets even worse. FFXI had fair to good gameplay at the time of its release, but by today's standards, it's bad gameplay. That's only because there's so much more that it could do but doesn't (well, if it weren't still running off the PS2 at least). So if FFXIV isn't completely different, I can't see how it won't be a relative failure.
I guess what really amazes me is that people are playing a -fantasy- game but seem to have no concept of fantasy. I would think the people who immerse themselves in these kinds of games would be the most creative and inspired people, but maybe having creativity spoonfed to you just hinders its growth. Or maybe it's just some kind of dumb.
Simply put nowadays in an MMO people go for fact, figures and optimal performance.
If a class doesn’t meet that criterion it will be doomed, sad but true. The idea that you choose a job _because_ you love it have been lost to you choose a job that is _needed_.
I remember when FFXI was released in NA, no one gave a **** about those. People were just happy playing the game and trying to reach max level together with their friends.
Of course, as the game progresses, people tends to go for that direction.