so, if you look at final fantasy XI, you can notice that there are essentially two different types of zones:
open-concept zones and trail-type zones (not sure what else to call these)
if you look into it, it seems that SE started out with the open-concept type zones, but slowly started to move onto the trail-type.
case in point - at release, the only real trail-type zone was the marshlands. with RotZ came the jungles and zitah as trail types, and altepa as open-concept.
after that, it seems like every single zone released was a trail-type zone. tavnazia, attowha chasm (sp?), all the ToAU outdoor zones, are all trail-like.
i can understand why they favor these types of zones, its easier to make these zones look better with 2-d backgrounds and what have you, but i never liked them, it always made the game world feel alot smaller and restricting.
what do you guy's think about this? and what type of zones do you think they will incorporate into XIV?