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I hope SE release FF14 in ChinaFollow

#1 Jun 08 2009 at 8:09 AM Rating: Decent
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We know for sure that China is the single biggest country when it comes down to MMO players. According to a recent survey 5 million of WoW players are from China.
If FF14 can tap into the Chinese MMO playerbase I think that would benefit them enourmously.

On a side note, Blizzard has walked over a mine in China. They broke of the deal with The9, which is the company that handles the localized version of WoW in China and now The9 have sued Blizzard in the Chinese courts. According to Chinese media all WoW servers have been shut down for transfer of hardware to another company, but that is going to take a couple of weeks. But that’s only a small part of Blizzards problem. Servers going down for 3-4 weeks, making Blizzard loose many customers over to its rivals, especially the newly released Aion, which at the end of May reached a staggering 3,3 million subscribers only after 2 months of its release in China. Blizzard's other headache is that The9 is keeping its 5 million subscribers hostage until the matter is solved. No one really knows when that will happen. The9 and Blizzard are set to meet in Shanghai Pudong's Supreme Court on June 18th, 2009. If matters are not solved and things drags on there is a chance that Blizzard will pull out from China and consequently loose 5 million of its player base.

Edited, Jun 8th 2009 12:37pm by Maldavian
#2 Jun 08 2009 at 8:12 AM Rating: Decent
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I'm not racist, but i don't want SE to make things easier to gilsellers.
#3 Jun 08 2009 at 8:18 AM Rating: Decent
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If I remember right, Square Enix opened an office in China not too long ago. So, I wouldn't be surprised if they released FFXIV over there at some point.
#4 Jun 08 2009 at 8:20 AM Rating: Decent
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Faldein wrote:
If I remember right, Square Enix opened an office in China not too long ago. So, I wouldn't be surprised if they released FFXIV over there at some point.


Oh nice :D, I didn't know that.
#5 Jun 08 2009 at 8:22 AM Rating: Decent
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I may of overlooked this but didn't Square state the languages as English/German/French/Japanese at launch?

I personally woudln't have a problem with China being involved, heck the more the merrier to me. All I would ask is a method in which we can comunicate with them.
#6 Jun 08 2009 at 8:24 AM Rating: Default
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Anyways a chinese player which really wants to play can always export it, i don't think a game with such high requirement is made for the chinese market anyways.
#7 Jun 08 2009 at 8:26 AM Rating: Decent
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Ezio wrote:
I may of overlooked this but didn't Square state the languages as English/German/French/Japanese at launch?

I personally woudln't have a problem with China being involved, heck the more the merrier to me. All I would ask is a method in which we can comunicate with them.


You would be really surprised on how many Chinese people can speak English, not very good but very understandable, or why not the good old built in translator ;D
#8 Jun 08 2009 at 8:29 AM Rating: Default
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they'd have to create new translation to the auto translate for chinese.. it might work like jp/en relationships work in FFXI, but I don't think it'd be good to release it there if the servers are worldwide.
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#9 Jun 08 2009 at 8:30 AM Rating: Default
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Squallido wrote:
Anyways a chinese player which really wants to play can always export it, i don't think a game with such high requirement is made for the chinese market anyways.


Of course, in the beginning it will be a little slow but the PC market is rapidly evolving with fast computers dropping in price every month. The hardware won’t be an issue after 6 months to 1 year.
#10 Jun 08 2009 at 1:03 PM Rating: Decent
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isn't there a problem with software piracy in china? i'm sure this isn't the end-all POV, but it may be one reason why they make it hard on the chinese market to play this game.
#11 Jun 08 2009 at 1:08 PM Rating: Good
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RMT will do what's necessary to get the game, play it, and sell gil.
I don't think they need an official release in their country either way.

I think if China gets their own version of FFXIV, we will just start to see a lot of Chinese players who are just like us.
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#12 Jun 08 2009 at 1:08 PM Rating: Default
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I believe they once stated the main reason they didn't make a chinese XI port was because of system limitations regarding chinese letters. Obviously thats a thing of the past now, so it's perfectly viable I think.

I think it's terrible most peoplr instantly relate this to RMT, whether they released it there or not, the RMTs there would obtain a copy one way or another. There are about as many RMT in the USA as in China, how would you like it if they said they're not releasing it there because of RMT?
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#13 Jun 08 2009 at 1:19 PM Rating: Good
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There are about as many RMT in the USA as in China, how would you like it if they said they're not releasing it there because of RMT?


i was under the impression the RMTs primarily originated from low labor cost countries like china, india, and eastern europe. with american minimum wages so relatively high compared to these other countries, it doesn't sound economically feasible to run a RMT sweat shop in the states. i don't think RMT is that big of an issue when i comes to a chinese release.

edit: i see that we agree on the RMT not being an issue :)

Edited, Jun 8th 2009 4:19pm by Eliminex

Edited, Jun 8th 2009 4:21pm by Eliminex
#14 Jun 08 2009 at 1:36 PM Rating: Good
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The biggest problem with releasing stuff in China in general is that their intellectual property laws differ so much from the rest of the world. I somewhat doubt SE would release a localized version. Then again, for those people who actually want to play the game, it's not so hard to import.
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#15 Jun 08 2009 at 1:37 PM Rating: Decent
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Eliminex wrote:
isn't there a problem with software piracy in china? i'm sure this isn't the end-all POV, but it may be one reason why they make it hard on the chinese market to play this game.

This is pretty much the reason a lot of companies won't do business in China.

Part of their culture, leads the government to believe that you cannot copywrite ideas (It's somewhat derivative of their socialist views). Because of this, they refuse to conform to international intellectual property standards. This leads to many chinese companies producing games, movies, and television shows, which are very very blatant rip-offs of similar

For a recent example that's getting a fair amount of press coverage, I present to you... "World of Fighter"

http://www.wofchina.com/

Try and count how many copywrited characters are being used in that game's mini-trailer, which they did not get permission to use, but the Chinese government is defending The9's right to use anyway.

EDIT:

Kirbster wrote:
The biggest problem with releasing stuff in China in general is that their intellectual property laws differ so much from the rest of the world. I somewhat doubt SE would release a localized version. Then again, for those people who actually want to play the game, it's not so hard to import.

*******! Beaten to it again!

Edited, Jun 8th 2009 5:38pm by Karelyn
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#16 Jun 08 2009 at 1:40 PM Rating: Decent
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Try and count how many copywrited characters are being used in that game's mini-trailer


so what game is this supposed to be like?
#17 Jun 08 2009 at 1:40 PM Rating: Good
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Although I'm not certain on it's current state, ige(I'm sure noone here would be stupid enough to google that and be enticed by the gil offers), one of the internets biggest RMT companies was owned at about 50/50 between an american and chinese company or something like that at one point. This would be the most obvious example.
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#18 Jun 08 2009 at 1:43 PM Rating: Decent
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Eliminex wrote:
Quote:
Try and count how many copywrited characters are being used in that game's mini-trailer


so what game is this supposed to be like?

No idea. It was originally a response to Blizzard no longer letting The9 publish the game in China. It appears that they were originally just going to flat rip off World of Warcraft, but changed their mind because they are in a middle of a lawsuit with Blizzard, trying to force Blizzard to let them publish World of Warcraft.

There is a good chance it will never finish development, but we can assume that it would be an MMO that's ripping off Street Fighter.

EDIT: Regardless, it's a great example of the utter disrespect for intellectual property that many Chinese companies have.

Edited, Jun 8th 2009 5:46pm by Karelyn
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#19 Jun 08 2009 at 1:48 PM Rating: Default
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Although I'm not certain on it's current state, ige(I'm sure noone here would be stupid enough to google that and be enticed by the gil offers), one of the internets biggest RMT companies was owned at about 50/50 between an american and chinese company or something like that at one point. This would be the most obvious example.


maybe. where's the labor shop situated?
#20 Jun 08 2009 at 1:51 PM Rating: Decent
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Regardless, it's a great example of the utter disrespect for intellectual property that many Chinese companies have.


that it is. its kinda funny, too.
#21 Jun 08 2009 at 3:55 PM Rating: Good
I'd like to see them make a release for china too, I'd like to meet some chinese people. :P

India too? Why do games never get localized for India?
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#22 Jun 08 2009 at 4:52 PM Rating: Decent
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I think part of the problem SE might face is the same issue Blizzard faced with WoW in china regarding skeleton mobs and players.

Blizzard had to go back and modify the game to cover up undead mobs with flesh, and dead players had to turn into graves. There is a little more information in this article.

http://kotaku.com/gaming/we.ll-take-zombies/china-censors-wow-skeletons-275950.php

But I think in part with the issues with The9, the skeleton deal was part of the issue with the delay of the latest xpac for WoW in China.

Maybe after they localize all other other versions SE could go back and modify the game to suite the Chinese government.(If this becomes an issue) One thing I find odd that is mentioned at the end of the article is that it seems WoW is one of the only games targeted regarding the skeleton and dead bodies. Maybe this is one of a couple reasons why FFXI never came out in China?
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#23 Jun 08 2009 at 5:08 PM Rating: Good
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India too? Why do games never get localized for India?


they speak 23 languages in india!

http://en.wikipedia.org/wiki/Official_names_of_India

seriously, i think most of them speak english. it'd probably make more sense to have a game in india rather than china.
#24 Jun 08 2009 at 6:03 PM Rating: Decent
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I don't think the Chinese and Japanese get along very well. At least that's the way it used to be. Is it still that way today?
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#25 Jun 08 2009 at 10:47 PM Rating: Decent
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TrustyDRK wrote:
I think part of the problem SE might face is the same issue Blizzard faced with WoW in china regarding skeleton mobs and players.


Haha, no wonder Wrath of the Leech King is banned from China, a lof of undead/skeletons in that expansion ^^
#26 Jun 08 2009 at 10:56 PM Rating: Decent
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I'm not certain what affects we'd see from localization of FFXIV in China. As mentioned previously, the increased revenue could allow for greater content development, but then it also requires constant resources spent on localizing that content--which could ****** growth.

There is also the issue of tension between the Japanese and Chinese for atrocities committed curing WW2. I'm certainly no cultural expert on China, but there could be a backlash against what is a very prominent Japanese game.

One thing is certain: any localization, whether it ultimately benefits or hinders FFXIV, will cause short term delays.
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