Forum Settings
       
« Previous 1 2
This thread is locked

"Materia" -esque system hinted?Follow

#1 Jun 09 2009 at 5:38 AM Rating: Decent
Scholar
***
1,046 posts
I would be silly to believe that a group of Dev, speaking English as a second language, would be so cunning as to pick their words oh... so... brilliantly. But I've been surprised in the past, regardless.

Which is why I have a hunch that the FFXIV system will be reminiscent of the materia system in a large way. What is the evidence for this?

Just two things:

1 The focus on weapons and the idea offered by the devs that different weapons lead to different paths of growth. That would indeed be a nod to materia (perhaps a nod to FFIX as well).

But that's just one hint--and it could really mean anything. So what's a bigger indication that XIV will borrow elements from the materia system? What game is the materia system in? Final Fantasy 7. What is 7 times 2?

14

2 "A: Our plan from the beginning was to make the best Final Fantasy game available. That is our vision for XIV. Then we thought, how can we make the best FF game and we came to the conclusion that it would be an MMORPG. It was decided to make the best FF first, then led to the decision to make it an MMORG and use that genre. However, we are trying to implement a lot of new systems that other MMO's haven't used in the past."

Now, as a business, shouldn't all your products build on the strengths of the previous and be the "best ever"? That's a given. Okay, that's a pretty big statement to make in general, but for the Final Fantasy numerical games, it seems to have been the philosophy for roughly twenty years.

It goes without saying that 7 is the best in at least one element, recognition, and, to certain fans, is the best Final Fantasy, period. Therefore, it wouldn't surprise me if 14--7 doubled--aims to be the best Final Fantasy by capitalizing off the last "best" Final Fantasy.

A hunch.

PS As a further caveat, others have cited FFIX's system as "Weapon-based" growth. IIRC, the Director of that game called it the epitome of a "Final fantasy game". If someone could get that quote, I'd be much obliged.

Edited, Jun 10th 2009 5:40am by Pikko
#2 Jun 09 2009 at 5:52 AM Rating: Good
***
3,416 posts
Let FF7 die already =/
____________________________
SE:
Quote:
We really want to compete against World of Warcraft and for example the new Star Wars MMO.

#3 Jun 09 2009 at 5:54 AM Rating: Decent
Scholar
***
1,046 posts
Hyanmen wrote:
Let FF7 die already =/


Good ideas shouldn't be put to rest, I believe.
#4 Jun 09 2009 at 5:57 AM Rating: Good
******
48,708 posts
KPBeta wrote:
It goes without saying that 7 is the best in at least one element, recognition, and, to certain fans, is the best Final Fantasy, period.
It also goes without saying that 7 is the best at inducing nausea, upset stomach, and diarrhea.

Besides, 7 had absolutely no distinction between characters because of the Materia system. Every character could have black magic, white magic, the various skills and summons and the list goes on and on. One of the founding elements of MMOs is that people choose a certain path (whether it be jobs or talent trees or whatever) that prevented the use of other skills. Such as picking an Arcane (Black) Magic specialist would be unable to be really good at Curative (White) Magics. Or, a mage wouldn't be tanking. So on and so forth. This is so people would need to interact with each other at some point. After all, what is the point of playing an MMO without some sort of interaction between the playerbase? A Materia system is highly counterproductive to this.

'course, it could go that if you use A Type of Materia, then B Type is unavailable to continue with the interactive element, but that just sounds clunky. Also, this is Square Enix, and they seem to just love milking the FF7 cow for all its worth ...
____________________________
George Carlin wrote:
I think it’s the duty of the comedian to find out where the line is drawn and cross it deliberately.
#5KPBeta, Posted: Jun 09 2009 at 5:59 AM, Rating: Sub-Default, (Expand Post) That's assuming SE doesn't give the bird to tradition and go their own route. This wouldn't be the first time.
#6 Jun 09 2009 at 6:01 AM Rating: Good
***
3,416 posts
Well, most if not all main dev's have been part of the IX team.. so I would guess it'll be something similar to that system more than materia.. although I'd like to see a sphere grid myself :p
____________________________
SE:
Quote:
We really want to compete against World of Warcraft and for example the new Star Wars MMO.

#7KPBeta, Posted: Jun 09 2009 at 6:03 AM, Rating: Sub-Default, (Expand Post) The problem with the sphere grid is that you'd have to pick a location to begin. (Assuming that it moves the same way the sphere grid does). That doesn't seem to be what they're hinting at.
#8 Jun 09 2009 at 6:15 AM Rating: Excellent
***
1,112 posts
I too feel it will be something along the lines of IX's skill system. I think (and also hope!) each weapon "category" will impart skills to its owner based on the needed points for said skill and killing enemies for the points. So for example lets take three increasingly better shields:

Wooden Shield (Taunt 50)
Steel Shield (Shield Strike 250)
Crystal Shield (Phalanx 1000)

When equipped, once you reach the number of "points" needed you will then learn that ability, and have it available whenever you equip a shield. Perhaps, to give a nod to FFXI's supposedly flexible system you will be able to use learned abilities from a different weapon line (say, Spear: Lancer) when you dont have the weapon equipped to some extent.

Edited, Jun 9th 2009 10:16am by Kordain
____________________________
To endanger the soul endangers all,
when the soul is endangered it must become a Warrior.
#9 Jun 09 2009 at 6:17 AM Rating: Good
Are you ******* serious? You think they are going to base their new MMO off of FFVII because 7 * 2 = 14? That is the most retarded logic I have ever heard.

Maybe the game will be similar to FFIV since it FFXIV without the 'X' (like you just x-out the X) is FFIV and people keep calling it that anyway. Make sense right. Or perhaps it will be similar to FFII's leveling weapons and skills instead of experience levels. Sounds similar from what they say, but let's not base our reasoning on that but more because it was the first game to have a chocobo and this game also has chocobos! You FFVII fans are going overboard.

FFVII wasn't the first nor last FF game to have character development based off equipment, etc. FFVI allowed character customization via Espers. FFII as I mentioned already is based on what actions you take and weapons, spells you use.
____________________________
Vawn (Rank 10 San d'Oria Bastok Windurst)
All jobs 75
Amanomurakumo

My 5-Box FFXI Setup (Pictures)
SoullessSoliders Adventures
#10 Jun 09 2009 at 6:23 AM Rating: Excellent
******
48,708 posts
VawnLakshmi the Great wrote:
FFVII wasn't the first nor last FF game to have character development based off equipment, etc. FFVI allowed character customization via Espers. FFII as I mentioned already is based on what actions you take and weapons, spells you use.
Now that I think about it, Final Fantasy IX did it best. Kept the job distinctions and required gear for progression. That would be logical speculation.
____________________________
George Carlin wrote:
I think it’s the duty of the comedian to find out where the line is drawn and cross it deliberately.
#11 Jun 09 2009 at 6:24 AM Rating: Decent
4 posts
I believe FFII has a system that's based on the skills and weapons you use, rather than the experience/levels system. As example: Using a sword would improve my melee damage, using magic would improve the potency of the spells, as well as my maximum MP, taking more hits would improve my HP, and so on...

This is maybe the most direct indication so far, on how FFXIV is gonna play out, growth wise.
#12KPBeta, Posted: Jun 09 2009 at 6:28 AM, Rating: Sub-Default, (Expand Post) FFVII is not my favorite. I have never finished FFVII. IX is my favorite.
#13 Jun 09 2009 at 6:32 AM Rating: Excellent
Avatar
**
660 posts
Can someone please break out the Picard /facepalm?

*sighs*

I knew there would be a glutton of silliness for a while after this was announced, but come on.
#14 Jun 09 2009 at 6:41 AM Rating: Default
***
1,102 posts
It would naive to believe that if they were to add Materia to the game, it wouldn't have some sort of prerequisite. (Such as a statistic requirement/weapon requirement/Job Requirement for certain magics.) But having that type of customization could lead to an interesting MMO.

And personally I like the idea of adding Materia to an MMO, and having to level it.

You could even go so far as to be able to sell it, since there are no levels.

Edited, Jun 9th 2009 10:43am by KaneIsthara
____________________________
------------------
#15 Jun 09 2009 at 6:44 AM Rating: Good
*****
11,576 posts
The materia/AP system falls short in one key area: you've got skill development covered, but what about attributes? Would you have to have the bulk of your attributes coming from stats on weapons? If you wanted your HP to increase, would you have to equip a weapon that explicitly allowed it to? In a system announced to not involve around levels and xp, there has to be some way of allowing attributes to increase, and the materia/AP system does not allow for that.
#16 Jun 09 2009 at 6:46 AM Rating: Good
Scholar
30 posts
Don't quote me on this, but I think one of those articles mentions that they went with XIV because it would be the next number in the series. At first they thought they would be on FFXV by now, calling it FFXV-Online.

I am not going to read into it to much with the words they used. Though I think people are probably right that they may be using some elements from 7 and 9.
____________________________
Trusty: DRK75/THF37
Server: Garuda
Linkshell: None

Back after a 3 year break. Where did everyone go????
#17 Jun 09 2009 at 7:05 AM Rating: Good
I'm not arguing that 14 = 7 * 2, I am pretty sure that it has even be proven to be so! I'm saying that is a dumb argument. You're other argument is that they said they want to make "the best Final Fantasy" so you believe it will be like FFVII since it is the "best Final Fantasy"? Say it out loud or something, until you realize how dumb it sounds.
____________________________
Vawn (Rank 10 San d'Oria Bastok Windurst)
All jobs 75
Amanomurakumo

My 5-Box FFXI Setup (Pictures)
SoullessSoliders Adventures
#18 Jun 09 2009 at 7:11 AM Rating: Excellent
lolgaxe wrote:
Now that I think about it, Final Fantasy IX did it best. Kept the job distinctions and required gear for progression. That would be logical speculation.


FFXIV will be released in 2010. 14 minus 10 = 4. In FFIV, Cecil changed jobs twice in the game. 4 + 2 = 6. In FFVI, Kefka moved 3 goddess statues to bring the world of ruin. 6 / 3 = 2. In FFII, you have 4 characters in your party. 2 * 4 = 8. In FFVIII, there was only one main character without childhood memory loss. 8 + 1 = 9. So, yes I think you are right, FFXIV will be based on the battle system of FFIX!!
____________________________
Vawn (Rank 10 San d'Oria Bastok Windurst)
All jobs 75
Amanomurakumo

My 5-Box FFXI Setup (Pictures)
SoullessSoliders Adventures
#19KPBeta, Posted: Jun 09 2009 at 7:42 AM, Rating: Sub-Default, (Expand Post) VII 2, VII times 2... these numbers are simply indicative of fourteen.
#20 Jun 09 2009 at 7:46 AM Rating: Good
And father should have taught logic.
____________________________
Vawn (Rank 10 San d'Oria Bastok Windurst)
All jobs 75
Amanomurakumo

My 5-Box FFXI Setup (Pictures)
SoullessSoliders Adventures
#21 Jun 09 2009 at 7:49 AM Rating: Default
Scholar
***
1,089 posts
I'm pretty sure it will be similar to IX w/ weapons and abilities restricted by job choice.
#22KPBeta, Posted: Jun 09 2009 at 7:49 AM, Rating: Sub-Default, (Expand Post) He did. What is completely illogical is your out-of-proportion response to the situation.
#23 Jun 09 2009 at 8:02 AM Rating: Excellent
I'm pretty sure the only ones having "pleasure" in this situation are those laughing at your logic of FFVIX being "FFVII 2" because VII * 2 = XIV. And also assuming that the developers wanting to make the best FF game they can meaning it MUST be related to FFVII.
____________________________
Vawn (Rank 10 San d'Oria Bastok Windurst)
All jobs 75
Amanomurakumo

My 5-Box FFXI Setup (Pictures)
SoullessSoliders Adventures
#24 Jun 09 2009 at 8:05 AM Rating: Excellent
***
1,793 posts
VawnLakshmi the Great wrote:

FFXIV will be released in 2010. 14 minus 10 = 4. In FFIV, Cecil changed jobs twice in the game. 4 + 2 = 6. In FFVI, Kefka moved 3 goddess statues to bring the world of ruin. 6 / 3 = 2. In FFII, you have 4 characters in your party. 2 * 4 = 8. In FFVIII, there was only one main character without childhood memory loss. 8 + 1 = 9. So, yes I think you are right, FFXIV will be based on the battle system of FFIX!!


Sigg'd lol
____________________________
Proud PUP of Phoenix.
Jobs: PUP COR RNG BLM NIN WHM 90
Member of Finale.
My Blog
#25KPBeta, Posted: Jun 09 2009 at 8:09 AM, Rating: Sub-Default, (Expand Post) The relationship between the numbers could theoretically be a symbol. And I already justified the significance of FFVII in the equation. If you do not recognize VII as noteworthy by SE, then you're just simply daft.
#26 Jun 09 2009 at 8:53 AM Rating: Decent
Scholar
*
83 posts
I honestly have no idea how this number system will work but as far as materia goes,, there was a discussion on this thread about how materia could be used to "enhance" your armour.

Edited, Jun 9th 2009 12:53pm by LeoTarvion
____________________________
This is my future FFXIV Character and this is his theme...at least that's the tentative plan. Yep. (Concept Art of Rasler by the legendary Akihiko Yoshida) I asked for the Qiqirn to be added in FFXIV since October 2009 and we now have them! Yessss!



#27 Jun 09 2009 at 9:04 AM Rating: Good
***
1,064 posts
I just hope they put some thought and consideration to how the armor LOOKS...

With all the attention and detail they put into story lines and making things "Challenging"...you'd think one of them might have thought "Hey, let's make the armor look cool."

Edited, Jun 9th 2009 1:04pm by ThiefKiller
____________________________
Nebo
THF99/BRD99
#28 Jun 09 2009 at 9:19 AM Rating: Decent
*
101 posts
Quote:
'm pretty sure the only ones having "pleasure" in this situation are those laughing at your logic of FFVIX being "FFVII 2" because VII * 2 = XIV. And also assuming that the developers wanting to make the best FF game they can meaning it MUST be related to FFVII.


Hey bro you need to take a chill pill, maybe sit down and relax for a minute. He simply speculated about a possible system in FFXIV. He already stated he doesnt like FFVII as much as you have brought on. He likes FFIX more. He brought up the point that they are gonna take the best of the FF series to make the best FF game so why wouldnt that point be valid, it makes sense. I agree that because the team who made FFIX are on the project that will be a heavy influence.

The most popular FF games are IMO from playing through them and opinions from many other people I have talked to are 4,6,7,8,9, and the original Tactics. Now before everyone has a brain annurism because I didnt pick your favorite FF title DONT, its just an opinion. Having said that they stated that they were gonna turn back to the whole series and take ideas and aspects from them to make the best FF game possible. FFXI also of course being a heavy influence.

As far as everything thats been posted on this website it seems alot of people are so sure of their ideas and are very passionate about them. I think that is great but still realize this is all just speculation and not even close to enough information has been announced, other then the teaser site and a 2 min interview. So have fun with it and speculate all ya want but dont get all crazy when someone likes a different FF game then you. Get over it and enjoy everyones ideas and if you dont then just dont bother posting and save space.

I can see how a materia system could work. Materia does change the base stats of your character. The magic and curative materia usually lowers your HP and Def and raises your MP and Int and Materia like cover usually raises your Vit and what not, so I can see how you would not want to overload yourself with certain materia depending on your strategy. Thus giving your character a specific identity depending on what materia you choose. It would also be a natural checks and balance system and you would be able to freely come up with your own strategies rather then being stuck as a clone of everyone else that plays your class. As far as materia would grow just think of the weapon slots in the weapons in FFVII and then remember how they linked together and some had AP modifiers. I think it would be fun really. Kind of giving a player to choose his own class by what materia he equips.

I also thought for some silly reason they could be making a system like Monster Hunter. A system where you have no exp but just aquire new gear with more def and stats and that is how you lvl up. IDK just an idea not to strongly opinioned by it but what the **** it could happen. (most likely not)

Edited, Jun 9th 2009 1:30pm by JingleHymer
____________________________
"The Greatest Foe Lies Within Ones Self." Parasite Eve
#29 Jun 09 2009 at 9:29 AM Rating: Good
I have to agree on how spurious this is. This is KP's argument:

1. They focused on weapons, so maybe that means they also will focus on materia.

2. 2 x 7= 14.

They don't really need materia though, it could just be something where you equip a weapon to learn its abilities, with mage weapons granting spells. It could be anything, to be honest. However you have to put more of an argument for it than that.
____________________________
Retired.
#30 Jun 09 2009 at 9:31 AM Rating: Default
*
101 posts
I put up a good argument above your post if your interested.
____________________________
"The Greatest Foe Lies Within Ones Self." Parasite Eve
#31 Jun 09 2009 at 9:33 AM Rating: Decent
Scholar
***
1,046 posts
The Neispace of Doom wrote:
I have to agree on how spurious this is. This is KP's argument:

1. They focused on weapons, so maybe that means they also will focus on materia.

2. 2 x 7= 14.

They don't really need materia though, it could just be something where you equip a weapon to learn its abilities, with mage weapons granting spells. It could be anything, to be honest. However you have to put more of an argument for it than that.


The two guiding principles for the game (perhaps among others?) seem to be an aim to create the "best" (quintessential) and one that emphasizes character growth. This is where I get allusions to 7, and thus, weapons.

No other FF to my knowledge (discounting 13) puts so much emphasis on weapon choice other than FF7 and 9 in the unique way that both did. This is where I derive theory. I do not argue that it is perfect nor close to it, but that it's a connection I figured was worth bringing forward.

Edited, Jun 9th 2009 1:34pm by KPBeta
#32 Jun 09 2009 at 9:54 AM Rating: Good
JingleHymer wrote:

Hey bro you need to take a chill pill


First of all, I'm not your bro, buddy.

Secondly, my argument is not that a similar system couldn't work or wouldn't be a possibility (although small), but to the reasons he gave to believe it might. Concluding taking the developers saying they wish to make the best Final Fantasy as meaning they want to reinvent FFVII is ridiculous. Thinking they'd do that simply because this game number is twice of the previous is just moronic.
____________________________
Vawn (Rank 10 San d'Oria Bastok Windurst)
All jobs 75
Amanomurakumo

My 5-Box FFXI Setup (Pictures)
SoullessSoliders Adventures
#33 Jun 09 2009 at 9:57 AM Rating: Decent
***
2,552 posts
Epic Trolling.
____________________________
Sparthosx
90 WAR BLU BRD RNG PUP COR SCH DNC WHM RDM






#34 Jun 09 2009 at 10:00 AM Rating: Decent
Scholar
*
67 posts
/sigh.......
____________________________
Midgardsormr
Bastok Rank: Complete
Zilart: Complete <Suup>
CoP: Complete <Tamas>
Toau: Complete <Ulthalam>
Wotg: Complete <I can haz item?>
ACP: complete <Mirke>
Whm75,Smn75,Rdm75,Blm75,75Cor,75Dnc,75Brd,66War,Drg57,57Blu,37Thf,Rng37,37Nin,37Sam,Bst29
100Bone, 100Alchemy, 96Cooking, 82Leather, 73Gold
#35JingleHymer, Posted: Jun 09 2009 at 10:01 AM, Rating: Sub-Default, (Expand Post) LOL again take a chill pill. LOL im not your buddy bro. Really just relax man your panties are wound to tight. I wasnt insulting you but why get all worked up. Also hes not trying to re-invent FFVII it was an idea and chances are it wont happen. But why bash the theory and maybe be constructive on how it could work. =) a positive mind set will get ya along way. FFVII is a good game so are other FF titles. Is it the best? To some maybe, do you need to agree? Not at all, and no one is forcing the idea on ya. So why dont you try seeing it as the glass half full? Throw an idea out there instead of arguing? Im curious on how you would make the materia system work? Please dont be negative and post something to prove to everyone your an angry person. Be positive and post something constructive to the conversation or just leave the forum. TY
#36 Jun 09 2009 at 10:05 AM Rating: Good
KPBeta wrote:

The two guiding principles for the game (perhaps among others?) seem to be an aim to create the "best" (quintessential) and one that emphasizes character growth. This is where I get allusions to 7, and thus, weapons.


First of all, creating the "best" game is not a game design concept. Have you ever heard any game developer say, "We aimed to make as mediocre of a game as we could."?

Secondly, have you even played the rest of the series? What makes you think FFVII is the game based mostly on weapons? It was based on strenghtening materia that you could pass among players of your party. Sure you could equip/unequip these to weapons and armor, but it was not like Cloud could become stronger at sword by choosing it, or take a different path and strengthen, say, hand-to-hand. From what information they've given so far none of it sounds much like FFVII at all, but closer to other games in the series, especially FFII.

But, alas, I still can't come up with a counter-argument for 2 * 7 being 14. I contacted my old calculus professor, and it is actually true.
____________________________
Vawn (Rank 10 San d'Oria Bastok Windurst)
All jobs 75
Amanomurakumo

My 5-Box FFXI Setup (Pictures)
SoullessSoliders Adventures
#37 Jun 09 2009 at 10:06 AM Rating: Decent
Scholar
*
67 posts
wow my sig was out dated lol
____________________________
Midgardsormr
Bastok Rank: Complete
Zilart: Complete <Suup>
CoP: Complete <Tamas>
Toau: Complete <Ulthalam>
Wotg: Complete <I can haz item?>
ACP: complete <Mirke>
Whm75,Smn75,Rdm75,Blm75,75Cor,75Dnc,75Brd,66War,Drg57,57Blu,37Thf,Rng37,37Nin,37Sam,Bst29
100Bone, 100Alchemy, 96Cooking, 82Leather, 73Gold
#38 Jun 09 2009 at 10:21 AM Rating: Default
*
192 posts
Well...err. My comment being separate from previous, strange discussion in this thread.

I wouldn't mind having "materia" as simple enchantment slots. You know, attack+ stone, fire attribute attack stone, so on and so forth. Maybe even you could turn a piece of equipment into a "stat" stone and use it to overwrite the stats of another piece so you can have the appearance of one while the stats of another.

Otherwise: like your Iron armor set better than the new subligar, but need the defense? Break the Subligar down into an "Item Soul" materia, and then put it in your Iron Armor: now you're not showing off your man-thighs, but you have the defense of the dreaded Subligar. Everyone is happy!
____________________________
The Other Castle
#39 Jun 09 2009 at 11:31 AM Rating: Excellent
*
172 posts
VawnLakshmi the Great wrote:
Are you @#%^ing serious? You think they are going to base their new MMO off of FFVII because 7 * 2 = 14? That is the most retarded logic I have ever heard.


i lol'd
____________________________
75 BLU | 55 BRD | 47 THF | 44 BLM

SEA: O
SKY: O
PM: Complete
ZM: Complete
ToAU: Complete
#40 Jun 09 2009 at 11:42 AM Rating: Decent
Scholar
*
60 posts
I don't think we'll have the FF9 learning system. The job changing feature is a big draw for players and I don't think SE would drop that. With a FF9 learning system would potentially allow a player (given enough time) to learn all the skills/spells/abilities. If a limitation were put in place so said player could only learn a certain number of abilities we'd be put in a "one job only" situation. Possibly SE could allow us to unlearn abilities as we progress so we can learn new ones, but then players would be SOL if level/stat/ability restricted areas are added.

Personally I think abilities will be associated with weapons, but like with current skill levels and WSs we will learn more as we become more proficient with them. Example, using hand-to-hand weapons raises proficiency and over time a player will learn Chakra, Kick and other monk-like abilities. Equipping a sword would cause the hand-to-hand abilities to no long be able to be used until a hand-to-hand weapon is equipped again. I would expect that there would be a certain amount of overlapping abilities such as Dodge being learned at level 10 using a knife and level 15 if hand-to-hand and 25 if using a sword, etc.

I would like to also see a variation between weapon types of the same category such as using a rapier would give increased parry and thrusting attacks which could overlap with spears vs a broadsword which would give better def and slashing type attacks kinda like Double Thrust for a rapier vs Fast Blade for broadswords. In both cases they would have the same job abilities such as Provoke, Berserk, whatever.

I don't want that attack/accuracy penalty for not having high skill in the weapon. A person picking up a sword for the first time should be able to hit as hard and as accurately as a person who's been using it for a long time at the same level, just without any associated abilities with the weapon.

Armor I could see having a system which can grant abilities from other weapons types such as a robe giving access to cure spells, heavy armor giving Defender, cloth armor giving Flee regardless if you have a katana or a club equipped. This might make players make a choice between what abilities they get vs what equipment bonuses they get. One armor might give better def, one might give better attack and one might allow a player to recover from damage while having lower ratings in attack and def against the other two.
#41 Jun 09 2009 at 1:40 PM Rating: Good
4 posts
While we're at it we should check which direction they were facing when they announced FFXIV and if anyone had a vana'diel clock could check which elemental day it was announced. Then we can make cryptic observations and links to see if the game will come out as HQ and which FF had similar properties.

I've also did some more math and found that all the FF games have a connection to the number 23 as well as 42. Coincidence? I think not.
#42 Jun 09 2009 at 1:45 PM Rating: Good
Avatar
**
660 posts
ShinNinja wrote:
While we're at it we should check which direction they were facing when they announced FFXIV and if anyone had a vana'diel clock could check which elemental day it was announced. Then we can make cryptic observations and links to see if the game will come out as HQ and which FF had similar properties.

I've also did some more math and found that all the FF games have a connection to the number 23 as well as 42. Coincidence? I think not.


While you're doing the hokey pokey, I'll do some mega research in my files.
#43 Jun 09 2009 at 2:14 PM Rating: Excellent
*
168 posts
Serielley wrote:
Can someone please break out the Picard /facepalm?

*sighs*

I knew there would be a glutton of silliness for a while after this was announced, but come on.


............................................________
....................................,.-‘”...................``~.,
.............................,.-”...................................“-.,
.........................,/...............................................”:,
.....................,?......................................................\,
.................../...........................................................,}
................./......................................................,:`^`..}
.............../...................................................,:”........./
..............?.....__.........................................:`.........../
............./__.(.....“~-,_..............................,:`........../
.........../(_....”~,_........“~,_....................,:`........_/
..........{.._$;_......”=,_.......“-,_.......,.-~-,},.~”;/....}
...........((.....*~_.......”=-._......“;,,./`..../”............../
...,,,___.\`~,......“~.,....................`.....}............../
............(....`=-,,.......`........................(......;_,,-”
............/.`~,......`-...............................\....../\
.............\`~.*-,.....................................|,./.....\,__
,,_..........}.>-._\...................................|..............`=~-,
.....`=~-,_\_......`\,.................................\
...................`=~-,,.\,...............................\
................................`:,,...........................`\..............__
.....................................`=-,...................,%`>--==``
........................................_\..........._,-%.......`\
...................................,<`.._|_,-&``................`\
____________________________
Invinciblemoron (Fairy Sylph)
85PUP 75BLM
Kenkonken progress:
Assault: Superior Private
Kings: 0/8
Nyzul: Floor 69, Tokens: 13,000/150,000
Eyepatch: 24,000/100,000
Alexandrite: 1,000/30,000
Trophies 0/3
#44 Jun 09 2009 at 2:19 PM Rating: Decent
Scholar
**
363 posts
Easter Egg, if you create a hume with the name:
Cloud
Aerith
Barret
Sephiroth
or Red13

you start out with all skills, unlimited gil, and a custom avatar


quick, go tell all yer friends!
____________________________
Mains:
75 Ninja/75 White Mage/75 Dancer/50 Samurai/51 Bard/93.1 Clothcraft/25 Goldsmithing

Subs:
37 Warrior/37 Dark Knight/30 Thief/30 PUP/37 Black Mage/28 Monk/everything else 5-15
#45 Jun 09 2009 at 2:26 PM Rating: Good
Avatar
**
660 posts
ReijiAzuma wrote:
WIN


Thank you! /thread
#46 Jun 09 2009 at 3:50 PM Rating: Decent
**
255 posts
FFIX system was easycake, it wasn't any deep at all :/

Edited, Jun 9th 2009 7:51pm by Squallido
#47 Jun 09 2009 at 5:08 PM Rating: Good
PM Me When You're Sober
Avatar
*****
15,787 posts
Ixious wrote:
Easter Egg, if you create a hume with the name:
Cloud
Aerith
Barret
Sephiroth
or Red13

you start out with all skills, unlimited gil, and a custom avatar


quick, go tell all yer friends!
It is actually my first plan to at least make "Cloud" and "Sephiroth" mules before the names get snatched. Then I'll be the owners of those two names, and so many people will cry because they are only my mules. [maniacal laugh]Bwahahahaha[/maniacal laugh]
#48 Jun 09 2009 at 5:14 PM Rating: Good
*****
11,576 posts
I kinda think these topics would be a lot more interesting to discuss if they didn't revolve around the notion that SE is going to duplicate the development system from previous games with a few tweaks for FFXIV. I joked a few days ago about how much I'd love to see the sphere grid, but c'mon...use some imagination.

I think what is often overlooked in these discussions is the one little word from the press conference that trumps anything else that has been said about the character development system: "natural." Ironically, out of the entire FF series, the most "natural" character development system that has ever been implemented has been the xp/level system, but even that had its flaws (or, more specifically, its limitations). I loved the sphere grid in FFX for its diversity. Character development in other FF titles could be diverse and interesting, but as soon as you throw the word "natural" into the mix, most of them go right out the window.

I have nothing against speculation and discussion, I just think that before we allow ourselves to become in any way convinced about anything that we should take into consideration everything that we have been told up to this point, not just those things that we chose to hear.
#49 Jun 09 2009 at 5:45 PM Rating: Good
Scholar
Avatar
**
600 posts
ReijiAzuma wrote:
Serielley wrote:
Can someone please break out the Picard /facepalm?

*sighs*

I knew there would be a glutton of silliness for a while after this was announced, but come on.


............................................________
....................................,.-‘”...................``~.,
.............................,.-”...................................“-.,
.........................,/...............................................”:,
.....................,?......................................................\,
.................../...........................................................,}
................./......................................................,:`^`..}
.............../...................................................,:”........./
..............?.....__.........................................:`.........../
............./__.(.....“~-,_..............................,:`........../
.........../(_....”~,_........“~,_....................,:`........_/
..........{.._$;_......”=,_.......“-,_.......,.-~-,},.~”;/....}
...........((.....*~_.......”=-._......“;,,./`..../”............../
...,,,___.\`~,......“~.,....................`.....}............../
............(....`=-,,.......`........................(......;_,,-”
............/.`~,......`-...............................\....../\
.............\`~.*-,.....................................|,./.....\,__
,,_..........}.>-._\...................................|..............`=~-,
.....`=~-,_\_......`\,.................................\
...................`=~-,,.\,...............................\
................................`:,,...........................`\..............__
.....................................`=-,...................,%`>--==``
........................................_\..........._,-%.......`\
...................................,<`.._|_,-&``................`\


Pure awesomeness or too much time to waste, either one. Rate up anyhow lol!

Edited, Jun 9th 2009 9:46pm by jayfly
____________________________

Quote:
Fiddle Faddle!

#50 Jun 09 2009 at 7:04 PM Rating: Default
*
56 posts
1)to the OP. while i applaude you for trying to make connections like that <in situations like this game developers DO hint at stuff this way from time to time. its just not usually realized until after the game comes out or more solid info is released> i have to say 2 things

a)its a little early to do stuff like this. while you could end up being right, its too early to be thinking about hidden decoded messages. as of now that lakshimi guy is right, you kinda sound like a conspiracy nutter <like the people finding all the 9's and 11's with stuff that has to do with 9/11> so though you very well could be right, it wouldve been nest to keep it to yourself. i dont think the eventual "i told you so" is worth the verbal assult. at the same time if things turn out the way you said, thats still no real proof. it coulve been a coincidence

b)FFVII had very little to do with you developing through your weapons. it didnt matter whether the weapon was suer strong, super weak, a sword, a gun, or whatever...if it had 2 slots, and you put the same materia in...the results would be the same. i suck at explaining things though so i apologize if this doesnt make sense

2)to lakshimi. go outside for 5 minutes. breathe deeply...in through the nose, out through the mouth. then come back inside and read what youve been posting. while right, to an extent of course, i think you'll find that youve been overreacting. for gods sakes man, youve beendoing nothing but being insulting, rude, counterproductive, and more...why? aparently because someone suggested something you dont agree with. you need to learn social skills dude. for you to disagree was it really necissary for you to be a jerk to the OP? at all even <you were like that to 1 or 2 others as well>? does someone SUGGESTING that there could be a chance of some sort of hidden meaning behind what the developers have said <as slight as it may be> about the game warrent you flying off the handle and acting as though the mere thought of this threatend all you hold dear?

if you honestly can answer yes to the above <regardless of whatever synical and sarcastic and rude thing you might say back to me> then i suggest you take a good hard look at yourself. why? because your doing pretty much the closest thing you can do to yelling at someone over the internet, on a game forum which we have little knowlage about said game, because somebody posted something that <again while unlikely> is totaly possible and you didnt agree with their reasoning.
____________________________
if Allakhazam falls in the middle of a forest, its because bruce lee pushed his *** down

former FFXI player and future FFXIV player
#51 Jun 09 2009 at 11:50 PM Rating: Default
*
101 posts
Can I hear an AMEN!
____________________________
"The Greatest Foe Lies Within Ones Self." Parasite Eve
« Previous 1 2
This thread is locked
This Forum is Read Only!
Recent Visitors: 16 All times are in CST
Anonymous Guests (16)