How would the playerbase feel if races were purely aesthetic? Example, a taru "warrior equivalent" and galka "warrior equivalent" would have the exact same hp, just look different. How would this change the race you would pick for your main? What is the "benefit" to having races with strong suits and weaknesses? I am not ascertaining that FFXIV will do this, I just find it an interesting logical exercise.
My primary "argument" on why a more "standard stat array" would be a good idea may be the exact reason many people on this board feel it isn't. In FFXI I was a taru, as a taru I had ungodly MP, and struggled in the HP department. As I leveled jobs I found that picking taru however many years ago immediately made certain jobs "hard mode" and others "easy mode". A galka brand new out of the box choosing a mage job is going to cry, and a taru aspiring for their first job to be a non-thf DD is going to equally cry. You can argue that once you have enough gil to hemmorage on specific pieces that it becomes less of an issue. Obviously this means that equipment like heavy armor would need to have +HP and cloth armor +MP so "jobs" get the normal differentiation of stats, but still, with FFXIV coming out there has been much discussion on the FFXI races being "your favorite actor in a different show". Logically, is it possible that an MMO could "level the playing field" without losing something important to the game?
Edited, Jun 10th 2009 8:24am by Ixious