Because it's one of SE's most recent (and unique) RPG offerings, I can't help but think that we'll see a lot of The Last Remnant in FFXIV. I make a lot of reference to the character development system in TLR because it's one of the most freeform and "natural" development systems I've seen in an RPG. TLR did not have xp. TLR had classes, but you didn't choose a class, you were assigned a title based on how you developed your character and certain classes came with certain unique functions in combat (ie. Cavalier got defensive combat options, other classes got the option to launch a flank/rear assault without having to meet deadlock criteria, etc.)
I agreed with a lot of what you said, and this in particular. I proposed this idea a while back but people thought it was crazy, but actually, it seems that a lot of my ideas get picked up eventually. We joke that video game developers are spying on me sometimes, because I don't always post those ideas publicly.
I would actually like to see an embellishment of that system where the way you develop your character unlocks certain keywords, and you can combine those keywords to create your own title. For example, should you specialize solely in fire magic, you would eventually unlock keywords like flame, blaze, vulcan, burning, warlock, mage, mystic, etc. Then you can just combine keywords to create your own job title. So whether you want to be a plain ol' Fire Mage or an Incineration Elementalist is more or less up to you. I think career Thieves would appreciate this system especially. I hear they prefer to be called Treasure Hunters.
But anyway, yes, I've always supported a system where you develop based on what you do more than what you picked from a menu, and I think that TLR is indicative of SE's willingness to try this out in FFXIV.
Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...
Never confuse your inference as the listener for an implication of the speaker.
Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.