Ok some want Solo, some want Party... Personally I want and NEED both. I don't want to solo nessecarily, but I want to be able to when I can't party.
So to the point, people have been throwing EXP bonus percentages around for one style or another... how about same EXP, but in parties you get more drops. Not different drops, but more. I realise in XI you kind of already do, but I'm talking on an expanded level and not just crystals.
*EDIT* To clarify, by XP I'm just using a loose term since we don't know the system that will be used.
Solo you fight a sheep and get up to 2x sheep skins and 100xp
Party of 6 you fight a sheep and get up to 12x sheep skins and 100xp
If done properly it would create more a more party based environment without effecting the ability of people to solo and keep up with their friends. Hermit crafters and such would be less likely to solo and more likely to party.
I don't like the idea of xp hits when in a non balanced group either, but I don't know the best way around that.
It's early and I haven't had my coffee yet, however I can't blame this post on alchohol as I've been cut off for a few months ~,~
Edited, Jun 14th 2009 7:57am by PerrinofSylph