Actually no one is forcing you to party, I really hate people saying that they are forced to party, no, you are not forced, it was your decision to buy the game that was party based. How hard is it to understand that you make your choice in the beginning when buying the game, check it out if it does contain the elements that you like or even dislike and if you don’t like it nothing is stopping from changing the game.
Maldavian. If you're not going to actually engage in rounded discussion, it would be better if you don't participate at all. We've done this dance already on the last page and you don't seem to want to respond to anyone who actually makes a good point and doesn't mention WoW.
Soloing in FFXI was nigh ineffectual which meant that it was practically a non-choice.
And Final Fantasy XI was not advertised as being "A consistent online world that can ONLY EFFECTUALLY BE ENJOYED BY GROUPING WITH RANDOM STRANGERS
". The only information most players had to go off of at the time was the fact that it was Final Fantasy and multiplayer, which is more than enough for many people.
So stop this nonsense about anyone FORCING you to do anything, that is a pure fabrication from your side.
Soloing in FFXI was nigh ineffectual to the point of being practically a non-choice. If you want to play FFXI and enjoy yourself, after a certain early point you have to party.
And who the heck do you think you are, to repeatedly tell people what games they should and shouldn't play, and how they should play them?
If the game is group oriented then it is MEANT TO FORCE YOU to group, meaning THAT IS INTENDED from the developers. FFXI was MEANT TO FORCE you to group because that was a game design and was intended from the game developers.
For one, this only became apparent once you had sunk into the game about 10-20 levels. So there have been undoubtedly many players that got to this point fine and then abandoned the game shortly because parties simply weren't working as they'd like and they couldn't manage without. That's already one strike against it.
For two, you probably are completely unaware of this, but there are cultural differences at hand, and developers aren't superhuman. They can't anticipate everything.
This is a Japanese game we're talking about, and Japan is a much more polite culture, so your odds of finding decent people for a party are much higher. America (and other western territories less-so) is not a polite culture, and finding a party of reasonable people is...rare. So the "group-centric" idea wasn't even developed with this difference in mind, which is already one failure.
The next would be that group-centric games in general are seemingly built around the assumption that, on average, players are polite, communicate well, and play well. You can't blame developers for this shortsightedness. They can only predict so far in terms of how sour a community can go.
In any case, there are other games out there besides FFXI and WoW, and some of those games do
allow you to solo and yet still make partying the more efficient option, and it works
. People solo when they just want to effing level up without trouble, and they still party when want it, which is often enough.
If SE will have the majority of the content in FF14 being group oriented it will be so because that is how the developers have indented the game to be. You might like it or hate it, but in the end you have to live it. We have a free market in this world, meaning if a game does not satisfy you, you can always find something else that will suit your needs better.
Yeah, the only person who should enjoy FFXIV is you
, and who cares how anyone else feels, right?
How many games have you made, anyway? Since you're so insistent on telling everyone how to play their games and what the perfect MMO is like?