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Fable + Follow

#1 Jun 20 2009 at 7:22 PM Rating: Default
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I think it would be great if Fable + FFXI + FFXII = FFXIV

What do you think about that combo?
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#2 Jun 20 2009 at 7:34 PM Rating: Default
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Eh... like what aspects taken from where?

Honestly, I can't commend Fable as being in FF's caliber, no offense.
#3 Jun 20 2009 at 8:08 PM Rating: Default
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I think there are some good features in fable and I like the game, But I don't think they would good well with FF. maybe the **** emote^^
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#4 Jun 20 2009 at 8:51 PM Rating: Decent
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clearly the ability to *** is what he wants from fable.

or maybe the ability to dig up condoms...?

http://www.vgcats.com/comics/?strip_id=274
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#5 Jun 20 2009 at 10:06 PM Rating: Excellent
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Hmm, I did the math.

Fable+FFXI+FFXII= an unplayable load of crap.

I forgot to show my work.
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#6 Jun 20 2009 at 10:08 PM Rating: Good
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This is like saying

Quote:
I think it would be great if Steak + Chocolate + Ice Cream = the best thing ever

What do you think about that combo?
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#7 Jun 20 2009 at 10:14 PM Rating: Good
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Kirb just won the thread.
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#8 Jun 20 2009 at 10:21 PM Rating: Good
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Fable is to elementary compared to FFXI. I never did finish Fable 2 cause it was the easiest RPG I ever played... not to mention so cartoon looking which i am "mehhh" to.
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#9 Jun 20 2009 at 10:52 PM Rating: Decent
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I never did play Fable or Fable II... What I am gathering from the above posts is that there is "farting" and "sexing people up" in them?

Don't think those would fit in FFXIV lol.
#10 Jun 20 2009 at 11:07 PM Rating: Decent
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Kotisu wrote:
I never did play Fable or Fable II... What I am gathering from the above posts is that there is "farting" and "sexing people up" in them?

Don't think those would fit in FFXIV lol.


It's a standard ARPG with a fairly typical story as well as some life simulation elements, and a morality gauge. It was advertised as being a completely unique quest everytime you played through it, but it really didn't live up to the hype.

What I assume the OP might be talking about is the leveling system. You got points and then allocated them into a bunch of different categories; it was a pretty standard WRPG leveling system, and did allow for a great deal of customization. The same points you used to buy stat upgrades were also used to buy feats and spells iirc.
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#11 Jun 20 2009 at 11:41 PM Rating: Default
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vaudian wrote:
I think it would be great if Fable + FFXI + FFXII = FFXIV

What do you think about that combo?


Fable sucks, and FF12 is a giant steaming pile of shite and the biggest pile of trash ever to bear the final fantasy logo. And that's saying something.

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#12 Jun 20 2009 at 11:46 PM Rating: Decent
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Sahaya wrote:

FF12 is a giant steaming pile of shite and the biggest pile of trash ever to bear the final fantasy logo. And that's saying something.



Think carefully about that statement



edit: defaulted? really?

Edited, Jun 21st 2009 2:04pm by Kirbster
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#13 Jun 20 2009 at 11:58 PM Rating: Decent
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Don't forget the SAGA games on gameboy!
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paulsol wrote:
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#14 Jun 21 2009 at 12:05 AM Rating: Decent
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I never really played Fable beyond a Gamestop demo, but I've been watching my brother play Fable 2 these last few days and I really like some of the gameplay elements. I wouldn't mind if FFXIV borrows pretty liberally from Fable 2.

FFXII really is a relative piece of **** imo though. Pretty easily my least favorite FF# as a matter of fact. Also far too reminiscent of FFXI. Even when I played the demo, I thought I was playing FFXI: Offline. Then I actually played the game and realized it was more like Final Fantasy Tactics Advanced: Dungeon Crawler.

But having said that, I'm sure that we can expect to see elements of XII borrowed for XIV.
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#15 Jun 21 2009 at 4:40 AM Rating: Good
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The OP could also be referring to the fact you can make your character wear what you like, you didn't get any armor or stats from gear, so you could wear clothes purely for cosmetic reasons. You could also get dyes to change the colour of them, or your characters hair.

I'm not sure I'd like non stat gear though, it would mean you could make your character unique as its less likely people will wear the same clothes as you, and you can dye them as you please...but I dunno, I guess I kinda like getting better gear, I feel like I've accomplished something when I get pieces of end game gear in MMOs.
#16 Jun 21 2009 at 10:35 AM Rating: Good
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Quote:
FF12 is a giant steaming pile of ***** and the biggest pile of trash ever to bear the final fantasy logo. And that's saying something.


don't forget this little gem:
http://en.wikipedia.org/wiki/Final_Fantasy_(film)
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#17 Jun 21 2009 at 10:39 AM Rating: Good
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Why do I get the feeling Peter Molyneux's head would, quite literally, explode if he read this thread
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#18 Jun 21 2009 at 12:31 PM Rating: Decent
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Hmmm. dying gear doesn't strike me as a bad idea actually. Even gear with stats, Changing the color but not the stats. I like it.
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#19 Jun 21 2009 at 2:50 PM Rating: Good
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Bardalicious wrote:
Quote:
FF12 is a giant steaming pile of sh*te and the biggest pile of trash ever to bear the final fantasy logo. And that's saying something.


don't forget this little gem:
http://en.wikipedia.org/wiki/Final_Fantasy_(film)


I stand by my original opinion.

Kirbster wrote:

edit: defaulted? really?

Edited, Jun 21st 2009 2:04pm by Kirbster


I rated you back up for having a strong argument.


Some people just are unyieldy to their fanboyism!

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#20 Jun 21 2009 at 9:12 PM Rating: Default
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Quote:
Why do I get the feeling Peter Molyneux's head would, quite literally, explode if he read this thread


Why do I get the feeling that Peter Molyneux's head would, quite literally, explode if he ever told the truth about a game he was developing? Or if he ended up releasing a game that actually lived up to what he promised? Or if he made a game that didn't end up banking on the novelty of *** and bodily functions?
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#21 Jun 21 2009 at 9:54 PM Rating: Default
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I think it would be great if Final Fantasy XIV + Nothing Else= {Great Game}

What do you think about that combo?


Fixed.


I think trying to Mix ANY other game ideas with Final Fantasy XIV would be a horrible idea, period.

Fable...?

lawl.
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#22 Jun 21 2009 at 10:01 PM Rating: Good
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Hey, hey. This idea is way too vague to just haphazardly dismiss and be rude about. ****, what if he means "You can dye your armor" combined with "Is an MMO with a fantastic atmosphere" with "Has a great localization and adorable moogles" = FFXIV.
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#23 Jun 21 2009 at 10:09 PM Rating: Default
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Quote:
Hey, hey. This idea is way too vague to just haphazardly dismiss and be rude about. ****, what if he means "You can dye your armor" combined with "Is an MMO with a fantastic atmosphere" with "Has a great localization and adorable moogles" = FFXIV.



Then wouldn't that belong in an already started Thread on this Forum? Maybe the "What you'd like to see in FFXIV" forum? The title alone makes it seem like the OP is looking to make FFXIV more like Fable, which I'm sure a lot of people would not agree too. I guess the OP needs to clarify his ideas..ASAP. ^^

Edited, Jun 22nd 2009 2:09am by Skeptic
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#24 Jun 21 2009 at 10:11 PM Rating: Good
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Quote:
Then wouldn't that belong in an already started Thread on this Forum? Maybe the "What you'd like to see in FFXIV" forum? The title alone makes it seem like the OP is looking to make FFXIV more like Fable, which I'm sure a lot of people would not agree too. I guess the OP needs to clarify his ideas..ASAP. ^^


True that.
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#25 Jun 21 2009 at 10:15 PM Rating: Decent
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Quote:
True that.



No hard feelings, just saying. I've been watching these Forums for a little bit before I decided to join and the Ratio of "Pointless Threads" is getting up there..
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#26 Jun 22 2009 at 8:57 AM Rating: Decent
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I was actually thinking about something like this the other day, but in reference to morality systems and changing physical attributes regarding your choices in-game. Like have multiple endings to all the missions, and have some major ones really impact your character's appearance, like deciding to fight a certain plot-related enemy earns you a scar on your face, or deciding to celebrate too much at the end of a quest earns you an embarrassing tattoo you wake up with the next morning. Maybe add a random attribute to this so you're not guaranteed one particular outcome and hey presto! You have character customization that's not entirely within the player's control!

Some people might think why the **** would I want that? But think about it, once you get to a certain level everyone of a certain class is after the same gear and all pretty much trying to look the same, but once you get plot related physical traits involved it adds an air of individuality to a character, not to mention a more immersive experience, where you're not 100% in control of your destiny.

The other idea was changing a character's appearance based upon moral alignment, kinda like fable does except maybe turn it down a bit, instead of getting full on demon horns or anything quite as cliched, just have the characters take on a fairer or more harsh complexion based on their decisions during the game's plot.

Another idea I had was if the amount of time you played as a certain class subtly altered your look as well, so assuming we have a similar job system where you can change jobs, a trained eye could say spot a high level dark mage playing as a noob warrior by a tint in their eyes or a mark on their skin.

Anyway it's just some ideas I was playing about with in my head but if anyone thinks they could expand on that or criticise it feel free :)
#27 Jun 22 2009 at 9:04 AM Rating: Default
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Quote:
Anyway it's just some ideas I was playing about with in my head but if anyone thinks they could expand on that or criticise it feel free :)



You have to take into consideration that this is a MMO, and the freedom to be able to get any, and the option to obtain every piece of gear in game for a player is preferred to be available.

Example: You go one route with your character, fight a certain NPC on a certain Quest and get let's say, a Scar. But if you fight a diff. NPC in that same Quest you get a tattoo. What if I beat the guy for the Scar but later on want to unlock a tattoo? I can't go back and re do the quest because I've already completed it, /rant begins.


Great idea, but it just seems like the players themselves would have a couple of problems with it.
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#28 Jun 22 2009 at 9:15 AM Rating: Decent
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yeah I agree, that's my reservation about that particular idea, but at the same time I feel one thing MMOs lack is just that. Everyone gets the uber stuff and EXACTLY what they want but we all know in a good story not everything works out perfectly for our heroes. The very fact that some disfigurement could be irreversible would make a story all the more interesting.

Failing that admittedly the gamers would cry their eyes out so you could just have it so certain decisions always get the same result and if someone dosen't like it then it's their own fault for not asking or lookin it up haha.
#29Skeptic, Posted: Jun 22 2009 at 9:22 AM, Rating: Sub-Default, (Expand Post) Even dying your armor could be a simple thing that could turn the server into one giant bag of Skittles. The combinations some of these guys would come up with on their Gear....oh boy.
#30 Jun 22 2009 at 9:22 AM Rating: Decent
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godmademedoit wrote:
I was actually thinking about something like this the other day, but in reference to morality systems and changing physical attributes regarding your choices in-game. Like have multiple endings to all the missions, and have some major ones really impact your character's appearance, like deciding to fight a certain plot-related enemy earns you a scar on your face, or deciding to celebrate too much at the end of a quest earns you an embarrassing tattoo you wake up with the next morning. Maybe add a random attribute to this so you're not guaranteed one particular outcome and hey presto! You have character customization that's not entirely within the player's control!

Some people might think why the **** would I want that? But think about it, once you get to a certain level everyone of a certain class is after the same gear and all pretty much trying to look the same, but once you get plot related physical traits involved it adds an air of individuality to a character, not to mention a more immersive experience, where you're not 100% in control of your destiny.

The other idea was changing a character's appearance based upon moral alignment, kinda like fable does except maybe turn it down a bit, instead of getting full on demon horns or anything quite as cliched, just have the characters take on a fairer or more harsh complexion based on their decisions during the game's plot.

Another idea I had was if the amount of time you played as a certain class subtly altered your look as well, so assuming we have a similar job system where you can change jobs, a trained eye could say spot a high level dark mage playing as a noob warrior by a tint in their eyes or a mark on their skin.

Anyway it's just some ideas I was playing about with in my head but if anyone thinks they could expand on that or criticise it feel free :)


I absolutely love the idea in bold above.

I thought Fable 2 was one of the worst RPG's I've ever played, in fact I was so let down that I was literally angry when I finished it, but the idea of your favorite job in final fantasy affecting the appearance of other jobs you play sounds awesome.
#31 Jun 22 2009 at 9:30 AM Rating: Default
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moral choices in FFXIV? It's not going to happen.. It looks like what you want is Fable 2 DLC. I'm with the guy who's had it with all the Oblivion, Diablo, Fable, talk.. This isn't your UhMERican RPG. If anything, it's borrowing heavily from FFXI and will bear as little resemblance to those other games as possible.
#32 Jun 22 2009 at 9:33 AM Rating: Default
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If that's the case I wanna be able to have 10 Wives, 38 kids, and even *** Marriage like Fable!


Yikes.
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#33 Jun 22 2009 at 9:37 AM Rating: Good
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Skeptic wrote:
Even dying your armor could be a simple thing that could turn the server into one giant bag of Skittles. The combinations some of these guys would come up with on their Gear....oh boy.


That's why, with any luck, Squeenix has some smart limits on what you could dye things. Low level armor would be limited to logical metal tones, etc.

And, um, no man, not to be blunt, but.

It wouldn't turn the server into a bag of skittles, it would turn it into a Hot Topic. Ever been on any game ever that let you color anything? They always go for black and red.

Everyone always goes for black and red. *Shudder*

Darkest black and crimson red really need to be limited to high levels or classes like Black Mage/Dark Knight for just such a reason.
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#34 Jun 22 2009 at 9:40 AM Rating: Default
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Or SE could be more creative with their colors for certain Armor sets in the game so we wouldn't have to all sit here and mess with Armor color all day....?
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#35 Jun 22 2009 at 9:49 AM Rating: Decent
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Better yet, make each armour set come with a choice of say, 3-4 different colours. The world won't end up like a bag of skittles then and if you hate the default colour then there are 3 others to choose from.

I doubt they will bother with colour much tbh though, but who knows.

Edited, Jun 22nd 2009 1:50pm by SourMonster
#36 Jun 22 2009 at 9:52 AM Rating: Good
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Skeptic wrote:
Or SE could be more creative with their colors for certain Armor sets in the game so we wouldn't have to all sit here and mess with Armor color all day....?


As long as I get to choose those colors and it's not another lame system where "Level = what armor you have on, therefor you're completely indistinct from every other level 20 warrior"

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#37Skeptic, Posted: Jun 22 2009 at 9:54 AM, Rating: Sub-Default, (Expand Post) Speculation my friend..pure speculation. Pretty sure they won't go any of the routes most people are posting on, but let the kids have fun.
#38 Jun 22 2009 at 9:58 AM Rating: Good
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Well speculation is kinda fun, will be interesting to see which people here hit the nail on the head with their ideas when more info is released.

Repeat threads become annoying though I guess hehe. :3
#39 Jun 22 2009 at 10:04 AM Rating: Good
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If that's the case I wanna be able to have 10 Wives, 38 kids, and even *** Marriage like Fable!


Yikes.



I don't appreciate this comment.


Just saying.

p.s. it's not because i'm a polygamist
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#40Skeptic, Posted: Jun 22 2009 at 10:09 AM, Rating: Sub-Default, (Expand Post) Well, that is Fable in a nut shell, dunno what to tell you.
#41 Jun 22 2009 at 10:15 AM Rating: Good
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Pensive wrote:
Don't forget the SAGA games on gameboy!

What the **** is wrong with you man? D:

I played those games and liked them. They were pretty **** good when you compare them to other RPGs of the day. Sure they don't stand up next to modern RPGs, but then again, neither did FF or FFII.

And they pretty **** hard to boot. RPGs nowadays are too easy. I'm pretty sure the SaGa games were some of the hardest RPGs of all time.

(**** God. Seriously. God in SaGa was easily the hardest boss I've ever fought in an RPG.)

EDIT: ****, I thought so. EGM listed all three games as a group as #8 in their to 10 Gameboy games of all time. Seriously? They were pretty ******* awesome games. I mean, that's right up there with games like Pokemon, Metroid, Tetris, Mario Land 2, and Link's Awakening.

Edited, Jun 22nd 2009 2:30pm by Karelyn
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#42 Jun 22 2009 at 10:21 AM Rating: Good
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Well, that is Fable in a nut shell, dunno what to tell you.


There was a push for same-*** character marriages in ffxi back in the day. SE, of course, shot it down to avoid controversy. Now that it is more prevalent, and has already "been done" I wouldn't be floored if it was a possibility in FFXIV. surprised, but not absolutely taken aback.
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#43 Jun 22 2009 at 10:23 AM Rating: Decent
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Karelyn wrote:
Pensive wrote:
Don't forget the SAGA games on gameboy!

D:

I played those games and liked them. They were pretty **** good when you compare them to other RPGs of the day. Sure they don't stand up next to modern RPGs, but then again, neither did FF or FFII

And they pretty **** hard to boot. RPGs nowadays are too easy. I'm pretty sure the SaGa games were some of the hardest RPGs of all time.

(**** God. Seriously. God in SaGa was easily the hardest boss I've ever fought in an RPG.)


Edited, Jun 22nd 2009 2:19pm by Karelyn


We're talking about the games released in NA as Final Fantasy Legend right? If so, I have to say I loved those games as well. I've got I, II, and III in my collection. They weren't really final fantasy games but they were far from a disgrace to the name.
#44Skeptic, Posted: Jun 22 2009 at 10:24 AM, Rating: Sub-Default, (Expand Post) Now the topic has changed to "Same *** Marriage In A MMO?".
#45 Jun 22 2009 at 10:30 AM Rating: Good
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Quote:
Now the topic has changed to "Same *** Marriage In A MMO?".

/endthread.



The topic is about qualities of Fable games that might make it into FFXIV, the topic of SSM fits easily in this thread. Besides, you are the one who opened the can.

Personally, I don't see any reason -not- to include it. I honestly can't think of a single decent argument against it. (Then again, i am a little biased)
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#46Skeptic, Posted: Jun 22 2009 at 10:32 AM, Rating: Sub-Default, (Expand Post) I'm going to say this, and leave it here, and not comment on SSM anymore in a MMO. There are kids playing this game, man. Introducing them to SSM will not only give them a "WTF?" feeling, but it's just not right to introduce that to kids, especially through means of a GAME.
#47 Jun 22 2009 at 10:33 AM Rating: Good
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Calispel wrote:
We're talking about the games released in NA as Final Fantasy Legend right? If so, I have to say I loved those games as well. I've got I, II, and III in my collection. They weren't really final fantasy games but they were far from a disgrace to the name.

Yeah, the Final Fantasy Legend games are originally (and still are) known as the SaGa series. They may not be true Final Fantasy games, but they were in no way bad games.

Same is true for Seiken Densetsu: Final Fantasy Gaiden (AKA Final Fantasy Adventure). I still think the original Gameboy game, was the best of the Seiken Densetsu series.
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#48 Jun 22 2009 at 10:40 AM Rating: Good
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Skeptic wrote:
I'm going to say this, and leave it here, and not comment on SSM anymore in a MMO. There are kids playing this game, man. Introducing them to SSM will not only give them a "WTF?" feeling, but it's just not right to introduce that to kids, especially through means of a GAME.

I strongly disagree. Children are very comfortable with the idea of Same *** Marriages, unless they are taught to be uncomfortable with it. As far as a child is concerned, unless they are taught otherwise, there is no difference between a Same *** marriage and a Different *** Marriage.

It's also worthy to note that FFXI wasn't really targeted at children, it was targeted at adults.

Nowadays, there really is no justification for not having a marriage system be between any two characters that you want regardless of ***; especially in an MMO, which is supposed to be an escape from reality. Why should we introduce real world discrimination into a videogame?

You either don't have a marriage system because the game is targeted towards children (or all ages). Or you have a marriage system because the game is targeted towards adults. There should not be an in-between.

Edited, Jun 22nd 2009 2:40pm by Karelyn
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#49 Jun 22 2009 at 10:40 AM Rating: Good
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Quote:

I'm going to say this, and leave it here, and not comment on SSM anymore in a MMO. There are kids playing this game, man. Introducing them to SSM will not only give them a "WTF?" feeling, but it's just not right to introduce that to kids, especially through means of a GAME.

/end


I'm assuming you're thinking of BDSM, because I can't think of anything that would actually bother most kids about Same *** Marriage. Unless their parents were homophobes and they picked it up, or something?

I mean, some people like apples, some people like oranges. What's so confusing about that?

But, on a side note, I don't know that SE would be that likely to include Same *** Marriages. I don't imagine they'd care enough to broach the controversy.
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#50 Jun 22 2009 at 10:41 AM Rating: Excellent
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Quote:
I'm going to say this, and leave it here, and not comment on SSM anymore in a MMO. There are kids playing this game, man. Introducing them to SSM will not only give them a "WTF?" feeling, but it's just not right to introduce that to kids, especially through means of a GAME.


Yes, because the marriage system in any MMO is so prevalent. Once you get married, your characters walk around town holding hands and making out at every turn. This will traumatize children, a generation that is growing up with "wholesome" games like Gears of War.

Your opinion, however entitled you are too it, is extremely prejudiced and hateful.
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#51 Jun 22 2009 at 10:46 AM Rating: Good
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Bardalicious wrote:
This will traumatize children, a generation that is growing up with "wholesome" games like Gears of War.


Honestly I'm more worried about the "Let's get wet" thread being in such close proximity to my Manthra/Girlka one. I'm afraid people might get the wrong idea.
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