Mainly I just hope you have more inventory space, and autosorting would be great.
Especially when the game is new and you're getting tons of crap, but you don't know what any of it is for, it sucks to have to drop it.
It might be nice to have separate bags for equipment, items, and other drops, but I guess this is an area in which I don't feel that innovation is especially needed. I don't mind if a certain element of strategy is in limiting the amount of equipment and items one can bring into combat; I'll say that much. In fact one thing I really began to dislike about FFXI was how essential it became to macro gearswaps. That's one thing that I wouldn't miss in the least if it were taken out entirely. If you could only bring a few weapons and maybe a single change of armor at most (or just no way to macro gear swaps), that'd be nice.
No thanks, having played WoW, which enforces a no gear switch in battles [Only weapons can be swapped] it annoyed me to no end to miss out on using gear that would benefit different spells in different ways.
I think in FFXI, you enabled yourself to improve your characters strengths dramatically by allowing equipment swaps.
For example, a BLM could use an enfeebling set when casting Enfeebling spells, however, if a WoW like system were introduced, you'd essentially be forced into making a choice between a Nuking and Enfeebling set. It'd limit a job far too much.
Server = Remora - Rank 10 Windurstian
75 BLM (Main)
25 SMN (Future Main ^^)
ZM Complete - CoP Complete - Windurst - Complete
LS - Dragonflies