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More unique character look'sFollow

#1 Jun 27 2009 at 6:12 PM Rating: Decent
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Hey all,

First thing I wana say; This doesn't mean only hair, face, body size :p

So here we go... In FFXI when you get to lvl 75 you will look more or less the same as every other level 75 of the same job, more often then not, the same as other jobs.

Since SE is planning to scrap the level system, why not give us the ability to decide what we look like, and not effect the armour stats.
At the character select screen we can dress our character up and fully customize what we look like. Of course we may get bored of what we look like after awhile, so maybee have character dress sets that can be changed in your mog house. Also SE will have to limit what you can wear depending on your job, but this will allow for a more unique.
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#2 Jun 27 2009 at 6:39 PM Rating: Good
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Ummm..you kept saying "what we look like", but I don't even understand what you want the characters to look like. Are you talking about just outfits to switch around and play dress up with at LVL75 or what?

Confused at the moment.
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#3 Jun 27 2009 at 6:45 PM Rating: Decent
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from what i've come to understand, a lot of the limitation with FFXI were because of the PS2, now that we don't have to deal with that with XIV not being on it, i don't think we're going to have the same exact character creation system as we did in XI
#4 Jun 27 2009 at 6:48 PM Rating: Decent
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517 posts
It's not difficult to understand, from lvl 1-75 in FFXI everyone wears the same gear, they all look like clones of the next person. but no one is willing to change up beacause then they would be called a noob. I don't wana hear anyone say otherwise! I hear it all the time becuase I take fashion into consideration.
So why not give us the chance to wear anything we want but choose what it looks like, it's true you can bring up the argument that it would be weird if you wear the same armour as someone else but look different. But to challenge that; If a Galka sells a taru a haubek, how does it scale down and reshape blah blah blah....
So it's not that strange to have armour on but have a custom look.
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#5 Jun 27 2009 at 6:50 PM Rating: Decent
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are you talking about things like dyes to change the color of your armor?
#6 Jun 27 2009 at 6:54 PM Rating: Decent
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Quote:
It's not difficult to understand, from lvl 1-75 in FFXI everyone wears the same gear, they all look like clones of the next person. but no one is willing to change up beacause then they would be called a noob. I don't wana hear anyone say otherwise! I hear it all the time becuase I take fashion into consideration.
So why not give us the chance to wear anything we want but choose what it looks like, it's true you can bring up the argument that it would be weird if you wear the same armour as someone else but look different. But to challenge that; If a Galka sells a taru a haubek, how does it scale down and reshape blah blah blah....
So it's not that strange to have armour on but have a custom look.


So you're saying:

If you have a Scorpion Harness on, you want to have the option to make it look like a Hauberk? Odd...

If you are in fact talking about Dyes, here:
http://ffxiv.zam.com/forum.html?game=268;mid=1245554528122222833;num=89;page=1

Other than that, I'm lost.
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#7 Jun 27 2009 at 6:56 PM Rating: Default
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No..

Uhg, I can't think of a way to make this clear enough.

Think of it like any old RPG. When you put on new armour you look the same. So why noy let us dress up our character and give us a wide selection of clothing, and that would be the way we look, when we put on different gear you still look the way you want but you have different stats. This makes everyone look more unique.



YES! skeptic got it!!

It's more or less like .dats, you wear armour but you look the way you want still.

Edited, Jun 27th 2009 10:57pm by ToorimaHades
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#8 Jun 27 2009 at 7:04 PM Rating: Decent
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555 posts
So..you want to be able to wear any kind of armor and it never show up because you want to have something on like a dress with a bow in your hair?

I think I'll just stop posting here.

Edited, Jun 27th 2009 11:04pm by Skeptic
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#9 Jun 27 2009 at 7:07 PM Rating: Decent
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In this regards, I think SE can look towards LotRO. Having 2 extra blank templates that are purely for cosmetics. You can switch your look from either template, or to the actual gear you are wearing.

This way, we don't need to mess with .dats (though of course, if you like high end armor, and you don't have it...people will still mess with .dats if they are in, however I'm confident there will not be .dats since it gives an inherent advantage to some (See: Darters in DA)).

Another thing, a little off-topic though, I think instead of line macro's, SE should add blank templates for different gear sets, so instead of long 15 line macros, it's a simple one line macro calling up your gear set. Think LotRO blank templates. By having, always on custom templates this solves the problem of 'blinking' while gear swapping also.

Few things to think about at least.
#10 Jun 27 2009 at 7:20 PM Rating: Decent
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1,159 posts
I'm an order to chaos type of guy...letting everyone choose what their gear looks like just doesn't jive with me. If they simply had a wider variety of gear the problem you speak of would be solved.
#11 Jun 27 2009 at 10:44 PM Rating: Good
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1,603 posts
Basically what you want is different armors with the same stats, and limitations? Not entirely unreasonable. A player who has earned something like a hauby can select perhaps three different looks for it.

I like the idea.
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#12 Jun 27 2009 at 11:55 PM Rating: Decent
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151 posts
I think what he wants is the option to view your character by there armor or by clothes that they could obtain, through purchasing or a type of clothing craft. So you can view your character by armor or by clothing.
#13 Jun 28 2009 at 12:35 AM Rating: Decent
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it would be neat if you just bought all you're gear for very cheap from vendors/crafters/what have you. none of them had stats on them, but they were all very cheap and you only bought them for looks.

and maybe all the gear stats could be based on augments, with certain augments being from NMs, some AHable, some quested, and so on, just like gear, but its not actually gear, just the stats for the gear. these augments would have to have requirements on them of coarse (whatever XIV's eqvuivilent to jobs and levels are).

maybe the gear itself would need requirments too, so totaly new players are not running around in super-awesome-mega looking armor.

i'm not sure what i want from XIV, i dont have a huge problem with looking the same as everyone else, so i was just throwing this out there, im sure im not the first to post this idea, or at least something very similar.
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#14 Jun 28 2009 at 1:05 AM Rating: Good
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I like the idea too.

LOTRO (as someone has previously mentioned) is a good example of how this works. But another example is Neverwinter Nights. Ater a couple of levels you can skill in a ability which allows you to customise your gear. You can choose from a pre-set style for each part of the armour itself. Frowm shoulder pauldrens to feathers or open toe sandles to armoured boots. Of course this is all dependant on the armour class of the equipment, it would be silly to have a mage walking around in full plate.
#15 Jun 28 2009 at 6:27 AM Rating: Decent
SE : "We are sorry we cannot implement this idea due to the limitations of the PS3"

I for one am not sure about this idea, may as well put no stats on visible equip and just have stats on rings or underware, heca-thong ftw! People do like to see their hard earned gear and let others see they have it too, should we get rid of that?
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#16 Jun 28 2009 at 6:46 AM Rating: Good
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I kind of like this idea. I always wanted to wear full sam af2 but with the stats of my actual tp/ws equip.
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#17 Jun 28 2009 at 6:46 AM Rating: Excellent
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I think the main point is to give each individual the choice. To simply provide a game and dictate "You will look like this regardless of you wishes" is a bit stone age.

I for one love the armour sets in FFXI - I'm excited by the trailer because to me it looks about the same in some cases. But I'm pro-choice! So give the people a choice.
#18 Jun 29 2009 at 2:20 AM Rating: Excellent
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triplealphareaction wrote:
I for one am not sure about this idea, may as well put no stats on visible equip and just have stats on rings or underware, heca-thong ftw! People do like to see their hard earned gear and let others see they have it too, should we get rid of that?


Having stats be on non-visibles is one idea.

Still, there's no reason having a high amount of control over how your character's gear looks can't coexist with having equipment that represents your class/abilities (without looking like a clone the way it does in FFXI etc).

I think having a system in place so you can visually wear any armor that you've accumulated with the stats of the piece of your choice is a good start. Say, being able to get subligar DEF without being forced into manpanties. The process could actually involve some amount of cost/effort as well. Maybe there could be some details that would crop up on armor based on the level range of the actual stats of it: infuse a Noob Plate with Relic level stats and it gets some badass engravings and spikes or something so players will still have a concept of levels, visually speaking.

Of course, you'd still have to hunt down your badass endgame gear to look that badass. Just on the way there you'd have more options for not looking stupid and not looking like every other warrior your level.

Things like dyes would be better yet. And detailing options; being able to tweak different parts and additions onto armor.

Basically no matter what they do they do need to solve the issue wherein all gear becomes visually is something that makes you look like everyone else in your class at your level. Archaic system that just drives a bulldozer over characterization that it is.
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#19 Jun 29 2009 at 12:51 PM Rating: Default
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I think the ability to make gear look like whatever you want is silly. If they do that, they may as well just create a 'costume' like City of Heroes and change gear into stat augments instead. Everyone looked the same in FFXI because the gear selection was extremely limited and a lot of it was just different colored versions of the same thing. I want to be able to look at someone's character and know what gear they are wearing, and vice-versa.

#20 Jun 29 2009 at 12:58 PM Rating: Good
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555 posts
SE, can we get some dark skin people this time around?
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#21 Jun 29 2009 at 4:12 PM Rating: Decent
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I want there to be hundreds of decisions between character creation and the top level so that it will be rare to see another person just like yourself. (That's assuming that you can modify stats and looks and armor.)
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#22 Jun 29 2009 at 6:47 PM Rating: Good
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Perfect World has a system where you get clothes and you can choose to show that set instead of the armor you are wearing. I guess it's similar to the Lotr online thing you guys are talking about. But i do admit I like this idea. A lot of games you'll see people with the same gear and everything.

If something like that takes off you could even have people submit user made clothing to SE or something like that. Which basically means endless possibilities.
#23 Jun 29 2009 at 8:03 PM Rating: Good
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I really hope that they put more time into appearance this time around, and it would be nice to have some attention to detail (read: skin color, south paw). One thing that always depressed me about FFXI was that everyone does basically look like everyone else. No one's actual personality is reflected in their avatar.

Aside from that, I remember a thread over on the enemy forums (read: BG), where they were trying to track down some scammer or another (aren't they always?) and someone posted a pic of the guy on his main job, which was Black Mage.

Someone else saw it and posted, "You know that's the most ******* generic looking black mage ever lololo".

Makes you think.

Yogtheterrible wrote:

I'm an order to chaos type of guy...letting everyone choose what their gear looks like just doesn't jive with me. If they simply had a wider variety of gear the problem you speak of would be solved.


It wouldn't be solved unless the gear had identical stats, because we all know how this playerbase is obsessed with epeen and stats. It makes more sense to have a wider variety of outerwear, and when I say outerwear I mean items that would go over the armor such as shirts and things.

Either that or allowing dye would be nice and allow for variety. I don't think that we will see a whole lot of bright pink top, orange pants unless someone is just being silly. Folks will choose colors that they like and that's a really good option to have. You shouldn't have to wear something that you don't like in a game just because that's all the developers could be bothered to implement (or someone thinks everyone should look alike.... That's a dangerous notion).
#24 Jun 29 2009 at 8:07 PM Rating: Decent
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Quote:
when I say outerwear I mean items that would go over the armor such as shirts and things.

clothes over armor?! that sir, is devil talk.

Keeping with this idea, clearly all stats need to be attributed to undergarments, allowing the player to wear whatever armor they desire over their enchanted unmentionables.
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