Forum Settings
       
This Forum is Read Only

What made FFXI unique for youFollow

#1 Jun 27 2009 at 10:17 PM Rating: Decent
**
354 posts
Being a long time supporter of FFXI, I quit the game years ago. Although throughout all these years I've never found a MMORPG as unique as FFXI.

What aspects of FFXI did you find unique in the MMORPG genre that you would love to see continued onto FFXIV?


For me its the
* Crafting system
* Ability to switch jobs
* Sub-jobs
* The music
* The adventure, the fear of entering a new territory
* More social involvement
* and much more
____________________________
Back Baby!
Dragonwarrior - Phoenix
Blacksmithing level 100+3
First NA maxed blacksmithing in Phoenix
First to create Cursed Hauberk -1 in Phoenix

#2 Jun 27 2009 at 10:23 PM Rating: Decent
***
3,416 posts
Quote:
* Ability to switch jobs


I'm quite sad that this is still unique to FFXI -_-.

But yeah agree with what you said. Something about the graphics makes it seem different, don't know what though.

Edited, Jun 28th 2009 6:25am by Hyanmen
____________________________
SE:
Quote:
We really want to compete against World of Warcraft and for example the new Star Wars MMO.

#3 Jun 27 2009 at 10:29 PM Rating: Decent
*
102 posts
Quote:
* Ability to switch jobs
* Sub-jobs


Those were huge parts for me. The solo situation Red Mage ended up in was another big thing for me, loved taking down some of those bigger mobs.
#4 Jun 27 2009 at 11:46 PM Rating: Good
***
2,084 posts
Quote:

But yeah agree with what you said. Something about the graphics makes it seem different, don't know what though.


Possibly unrelated, but their texture artists are fantastic.
____________________________
What would happen if I hired two private investigators to follow each other?
#5 Jun 28 2009 at 12:15 AM Rating: Decent
**
354 posts
* day/night engine
* elemental days
* invisibility and sneaking
____________________________
Back Baby!
Dragonwarrior - Phoenix
Blacksmithing level 100+3
First NA maxed blacksmithing in Phoenix
First to create Cursed Hauberk -1 in Phoenix

#6 Jun 28 2009 at 12:54 AM Rating: Decent
***
3,825 posts
I'd played a lot of MMOs prior, but XI was the first that gave me that 1st week sense of awe and wonder... and kept a majority of those feelings for years. Eventually the Dunes and other places got old, but every now and then you stop and take a different path and just get amazed by the attention to detail... something that was very lacking in a lot of the much more "shiny" MMOs.

Any way as mentioned, experiancing almost every aspect of the game with a single character through job switching and subs was fantastic.

The story, something that I don't think will be rivaled until the BioWare MMO and XIV come out, was fantastic... even when I had no clue what was going on, it still made things feel epic.

The mixed community, something that was amazing when we first got into the game and then became even more diverse with the EU luanches. I really like being able to group with people I can't understand and be able to accomplish things. The only other MMO that gave this to me was EVE.
____________________________
FFXI:Sylph - Perrin 75 Hume THF; Retired (At least from my use any way)
EVE Online:ScraperX; Retired
WAR:IronClaw- Peryn SW;SkullThrone- Grymloc BO; Retired


#7 Jun 28 2009 at 6:51 AM Rating: Decent
Scholar
***
1,089 posts
Jobs.

So happy it's coming back in some way for XIV.
#8 Jun 28 2009 at 7:00 AM Rating: Decent
Scholar
**
253 posts
For me the big thing was the ability to swap jobs. The second was how their AH worked.
____________________________
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
We are the BLU. Lower your shields and power down your weapons. You will be assimilated. We will add your biological and technological distinctiveness to our own. Resistance is futile
#9 Jun 28 2009 at 9:20 AM Rating: Good
Scholar
32 posts
*The story; getting to know the world and its history.

*Being sort of like the "star" of the story, where I'm not just following the story of existing characters, but I'm forging my own destiny as my own character.

*Getting to meet people from Japan, Europe, and North America.

*Playing all the classic Final Fantasy jobs.

*The size of the world. It was awesome feeling overwhelmed by the sheer size of it, and feeling like I really am on a journey just by traveling from place to place.

*The friends I made.
#10 Jun 28 2009 at 12:54 PM Rating: Decent
31 posts
I had one character and I sticked to one character. That's a pretty huge bonding experience looking at the stats of your avatar over the years and seeing how much you've come along. Also the difficulty of the game sort of forced people to work together. Most of the a-holes and users who didn't pull their own weight got left behind unlike other games where anyone could be at the top. I never felt like the best at anything, I always felt that the close group of friends I made in my linkshell were the most reliable and friendly people I've met on a game, which kept me coming back even after becoming bored with the game mechanics. I'm glad the LS is still going
#11 Jun 28 2009 at 5:25 PM Rating: Decent
**
555 posts
What made FFXI unique for me was the friends I met along the way. I met a lot of people that I still chat with every day IRL, and some that I've even met!

I have to say, that's my favorite.
____________________________
Retired 75PLD
Hades Server
Obsidian Linkshell

WoW Fails.


#12 Jun 28 2009 at 7:37 PM Rating: Decent
Scholar
**
253 posts
Almost forgot this gem when somebody shouted out and said "Which key is the <Pause> button?" This was heard on the first evening of the NA release. I also remember the first bumping of online culturals when NA players were being chided for speaking in general chat.
____________________________
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
We are the BLU. Lower your shields and power down your weapons. You will be assimilated. We will add your biological and technological distinctiveness to our own. Resistance is futile
#13 Jun 29 2009 at 11:05 AM Rating: Decent
Scholar
*
209 posts
FFXI helped me a lot with my Japanese language classes... I recieved a lot of practice talking with JP players. I was often the designated translater XD.

What made it unique among MMOs to me is kind of contradictory in the fact that it's not very unique in aspects regarding the whole FF series. All FFs have similar things, people, ideas, etc... FFXI was completely an FF game made for online play, who could ask for more? In short: Riding a big chicken makes it unique.
____________________________
"If it could go wrong, it happened in the Dunes." - Sephrick
This forum is read only
This Forum is Read Only!
Recent Visitors: 14 All times are in CST
Anonymous Guests (14)