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China bans gold farming:Follow

#52 Jul 02 2009 at 10:57 AM Rating: Decent
62 posts
China's gold farming ban not really a ban.

The other day, we reported on China's recent ban on trading real currency for virtual goods, and it was hailed as the end of gold selling in the MMO world. Unfortunately, it may not actually play out that way. While this would put a stop to some gold selling, it won't stop all of it thanks to a convenient little loophole.

That loophole is the fact that their law has no jurisdiction over foreign transactions. While it absolutely can put a stop to these transactions on Chinese soil using Chinese servers and Chinese currency, Chinese goldfarmers can still happily (well, probably not happily) scrounge up gold on American realms and sell it to American players. Most likely, this new law won't have an impact on the gold selling industry whatsoever. The people being impacted are those crafting their games on a model of microtransactions rather than a subscription model. Developers, not gold farmers, will be harmed by this. A game like Free Realms is no longer a feasible option in China.

Basically chinese farmers can't farm(server) in china but can farm in other countries. So much for a RMT ban. :'(
Ex-FFXI Player. Future FFXIV player. ヽ(´▽`)ノ
#53 Jul 02 2009 at 12:13 PM Rating: Decent
1,218 posts
CapnCrass wrote:

How, though? (And I'm actually asking, not being a confrontational smartass.)

Buying is a transfer of money for goods. Saying that you should be able to exchange money for goods but not money for nothing is an arbitrary distinction, because what will happen is that people just end up "selling" some worthless bauble in order to enable the transfer of money. Oh, I can't just hand you a million gil? Okay, then I'll buy an earth crystal for a million gil instead.

If you want to disable that, then you also have to disable all trading. The best you can really do is to force people to transact through the auction house, in which case a portion of the money changing hands leaves the economy, but you still haven't disabled RMT, only turned it into a gold sink, which may or may not be desirable.

Plus, the very act of disabling those person to person transactions is removing a great deal of freedom and immersion. If I have a bunch of money in my pocket, why can't I just hand it over to my friend? It comes across as highly restrictive and un-fun for the majority of the population that either doesn't care about RMT, doesn't see how one thing has an impact on the other, or just doesn't see it as a useful tradeoff.
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