What's interesting is how the posts have been rated in here. I think that this thread would have had a much better overall tone if this post
I agree, bring back the Warp Cudgel. Make it useable at level 1 though. Everyone is happy.
had been the OP instead of a post mentioning the word "Hearthstone". It's obvious that it was the name that was inflammatory, not the overall concept.
I'm not sure what you mean by the ratings, people from both sides of the argument are all getting rated down, I suppose that is interesting though.
Anyway I feel the need to point out that you may have read my post wrong. What I mean by a 'Warp Cudgel' is just a crafted consumable with a set amount of warp charges imbued into it. It doesn't have to be called a "Warp Cudgel" ... **** it could be called a 'Hearthstone' for all I care as long as it's crafted only and a consumable. Actually I'd rather it not be called a 'Warp Cudgel' since that would imply it's a weapon and needs to be equiped to use, which was always an annoyance to me. How about a Warp Tablet.
If they were to make it at level 1 as I suggested they could even get rid of the Scroll of Instant Warp concept since CP is apparently so hard to come by anyway.
Actually they could have more than one version, something like;
Recast 1 hour
Recast 1 hour
Recast 1 hour
Obviously since they say there's no levels in XIV they'd have to come up with some other requirement, but you get the idea.
I just see no reason to take such a fast moving item away from crafters. One of XI's greatest achievements was it's completely player-driven economy, and it was the abundance of trivial yet in demand items like Warp Cudgels that made it possible. The small pieces make up the whole etc.
It's not like Warp Cudgels are expensive. Right now they're about 9k (across all servers). After it's empty it can be sold back to an NPC for 2k, which means it's actually only 7k. With 30 charges that puts each warp at 233 gil. If that's a lot to anyone then they have more things to worry about than how to get home. Now, you can say that the price fluctuates so the fact that it's 9k now doesn't mean anything, but the truth is that consumables always scale well with the general economy, so no matter how much it costs at any given time, it's always relatively cheap.
When I first started playing XI I spent most of my first couple weeks in Windurst Cooking and Fishing. From reading forums and such it seemed like getting started early on creating an income would've been a good idea. I did leave town occasionally to level and farm and do quests and I did the first couple Windy missions, but I never ventured too far from town. By level 10 the furthest I'd traveled was Tahrongi Canyon, and I didn't even go far into there, I'd barely been beyond the Mountain path at the entrance.
One day while level 10 I was in Windurst at the cooking guild making something or other when a stranger approached me and asked if I'd been to the Dunes yet. My response was; 'What's the Dunes?' so he said; 'Follow me.' Not having explored much on my own I was curious, so I went along.
We chatted along the the way. First he took me to the Craig of Mea crystal and told me to touch it, so I did and he told me that I could now teleport there whenever I wanted... not that I knew what that meant but 'ok' I thought. Then we zoned into Buburima Peninsula, I agroed a goblin in Bubu and this guy died trying to save me (sorry buddy ^^). Anyway we continued our trip into Mhaura (yay my first city other than Windy!) and onto the Ferry. He told me to stay below deck but I was curious so I went up. Luckily there was no Krakens or Pirates on board! Finally we docked in Selbina (yet another town!), but no time to explore my tour guide had already given me enough time so we passed on through.
Little did I know at this point we were in the Dunes! But my tour wasn't over yet. We passed right through and into La'thein Plateau where he told me to touch the Craig of Holla crystal. We then ran back to the Dune and south to Konchstat Highlands where I touched the Craig of Holla crystal. After all that we ran into the Dunes again, he sat me down at the Conquest flag by the zone to Konchstat and told me to put up my flag and that he'd be leaving. I was a bit disappointed as I thought he'd be joining me, but he did give me a gift of some gil before parting ways, so I got over it.
Well after what felt like a very long time sitting there without being invited (level 10 THF, no sub...) I decided I would go back to cooking and try again later. But wait a second! how do I get back?! Pssh easy, the last zone we came from was this one right next to me, Konschtat something, so it must be that way. Zone in; yeah this looks familiar, so I keep running to North Gustaburg.... North Gustaburg?! I've never seen this place before! uh-oh... back to the Dunes. Hmmm, well we went north before that, what's there? Something Plateau? I'll try that. Zone in; no I'm sure I came from Konschtat Highlands. North Gustaburg? Maybe I just wasn't paying attention the first time through, so I'll keep walking (this is definitely the wrong way...). South gustaburg?! What?! Grrrrr.
At this point I was completely lost, feeling utterly frustrated and worried that I'd never find my way back. All I wanted to do was get back home and continue what I was doing when I started this trip, but I had no idea how to do that. I sat at the zone from North Gusta to South Gusta for a minute to think. Then suddenly a ray of hope appeared, a fellow adventurer on a chocobo! I'd seen these birds before and knew that they move faster than I can type, so I had to be fast if I was gonna get his attention. I typed "Help!". The rider stopped and asked what was wrong. So I asked him; "How do I get back to Windurst?" He laughed and told me I was a long way away from there, to this I said I know, and that was the problem. So he responded; <North Gusta>-> <Konschtat Highlands>-> <Valkurm Dunes>-> <Selbina>-> Ferry to <Mhaura>-> <Buburima Peninsula>-> <Tahrongi Canyon>-> <West Sarubatura>-> <Windurst Woods>. I thanked him and he rode off and with this information I was able to easily find my way back.
The point of all that (besides that smoking pot kills your sense of direction :P) is this. If I would have had a 'home sick' button would I have used it? Of course, I'd have been a fool not to have. It would have made things much more convenient, much easier, I could've gotten right back to leveling cooking without wasting an hour running in circles. But the experience would've been much different, much less memorable. Four years later I couldn't get lost if I tried, I have every OP and carry 3 forms of Warp (yes I'm serious about the Tavnazian Ring) and I can get to and from almost any zone in the game in 5 minutes. So yeah that hour is still gone, but at least I can remember what I was doing during it.
Of course everyone wants convenience, but the sad fact is that sometimes what people want isn't always what's best. Sometimes being screwed isn't as bad as it seems in the moment, easy buttons just water down the overall experience. So no it's not the mentioning of 'Hearthstone' in the OP that I disagree with, it's that fact that no matter how wet behind the ears someone is they'd always be one button press away from their comfort zone.