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Some ranting about FFXIVFollow

#1 Jul 02 2009 at 11:53 AM Rating: Decent
572 posts
I found this when scouting the net for FF14 info;

The translation sucks a bit but you might get some info from it. Oo
#2 Jul 02 2009 at 12:03 PM Rating: Default
21 posts
At least FFXIV will have a longer beta period than "Terminal Misconception XI" :]

Also, to quote: ”We believe that players gift disappear in **** with the experience we’ve created and the taradiddle we feature to content."

I hope to see a lot of taradiddles in 14.

Edited, Jul 2nd 2009 4:05pm by muppenz
#3 Jul 02 2009 at 12:05 PM Rating: Default
5 posts
Haha hard to read but still kinda interesting.
Don’t bank on no subscription fees, nevertheless.
Favorite line IMO
#4 Jul 02 2009 at 12:50 PM Rating: Decent
43 posts
That was like trying to read Shakespeare!

"fore of them but leave their punt yield to onrush, helpful them to rely on their comrades..."

What does it mean?

#5 Jul 02 2009 at 12:53 PM Rating: Default
180 posts
Yeah bad translation. I do love the Terminal Misconception XI though
#6 Jul 02 2009 at 1:14 PM Rating: Excellent
3,177 posts
I'll do this the best I can.

FINAL FANTASY XI was originally organized to be based on power leveling and where five to six players circled around one monster when in combat. "With FINAL FANTASY XIV, we’d like to design battle for unaccompanied players to join in, for extremely large battles for players to playact unitedly,” said Square- Enix director Nobuaki Komoto.

(My input: Final Fantasy XIV was in development for five years or so, might they have taken what they've learned from here and implemented them as a test in Final Fantasy XI for Campaign and Besieged?)

The close installment in the program, FINAL FANTASY XIII, will be released in Japan this year before inward in North America in 2010. However, Square-Enix don’t make any formal plans for a FINAL FANTASY XIV beta, but have hinted at a longer beta period than FINAL FANTASY XI, which itself had a beta of almost eight months.

In fact, weapons are so important to FINAL FANTASY XIV that the logo has been designed to reflect this, and this is shown through the idea of a ‘handwheel’.

(My input: I took the explanation of the 'handwheel' out, I couldn't translate that.)

With the XIV development team using everything they learned from FINAL FANTASY XI, they would like feedback from players. The development team is closely watching over the progress of their new MMO, as it's currently still being developed over the next year. FINAL FANTASY XIV is currently set for a simultaneous worldwide release in 2010, sometime after "Terminal Vision Cardinal". (?) It's going to be released in English, ?, ?, and Japanese.

While the game will be released for PC, and supposedly console-exclusive to PS3, Square-Enix has hinted that FINAL FANTASY XIV will make it to the XBOX 360 as well. The game will abandon the use of the PlayOnline Viewer, and exchange it with something else, or maybe nothing at all.

There may or may not be some form of a subscription fee. Whatever is utilized, the business is willful to be cross-platform. Square-Enix also confirmed that there are no plans to close FINAL FANTASY XI, with the XIV planned to run alongside its predecessor. “We hope that one day, players can play XI, and another day players can enjoy XIV”, Komoto explained.

Square-Enix has stated that there are hidden meanings about how the game will pass interior the logo. Square-Enix is currently employed on a multi-player online scale.(?) FINAL FANTASY XIV Online was disclosed during Sony’s association at the E3 Expo.

I took out the last paragraph, it made no sense. Regional vendors, what?
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#7 Jul 02 2009 at 1:54 PM Rating: Decent
"Squarish Enix" Smiley: lol Apparently they are becoming slightly less square?

"We believe that players gift disappear in f*ck with the experience we’ve created and the taradiddle we feature to content." Smiley: nod

This makes me look forward to Terminal Misconception XIV even more.
Die! Die die die. die die die die, die die. - Scarlet Briar
#8 Jul 02 2009 at 6:06 PM Rating: Decent
777 posts
Reidrick wrote:
"fore of them but leave their punt yield to onrush, helpful them to rely on their comrades..."

What does it mean?

It means there is a new TaruTaru exclusive job.

Football (FTB)
#9 Jul 02 2009 at 10:44 PM Rating: Default
424 posts
No TIM in party?
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#10 Jul 02 2009 at 11:08 PM Rating: Default
437 posts
I wish more official info would come out.. what exactly is a taradiddle?
#11 Jul 02 2009 at 11:23 PM Rating: Decent
660 posts
I'm wondering if this is either a Japanese blog post, making it someone's opinion with some key quotes from interviews tossed in, or if this is part of a media interview or a news posting? Any credits or links elsewhere on the page?
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#12 Jul 03 2009 at 8:07 AM Rating: Decent
3,319 posts
UltKnightGrover wrote:
FINAL FANTASY XIV is currently set for a simultaneous worldwide release in 2010, sometime after "Terminal Vision Cardinal". (?)

Terminal = Final
Vision = Fantasy
Cardinal = WTF?

EDIT: After a little searching, I found this.

that link wrote:
Cardinal numbers describe the size of a collection of objects

So it kind of seems to say that FFXIV is currently set for a simultaneous worldwide release in 2010, sometime after "Final Fantasy 13"

But that is a guess.

Edited, Jul 3rd 2009 9:12am by stupidmonkey
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#13 Jul 03 2009 at 9:22 AM Rating: Default
253 posts
Wiki article on Japanese Handwheel "pottery wheel"

So far as we know, the original potter’s wheel of the Orient was a circular pad of woven matting that the potter turned by hand- and wheel known in Japan as the ‘’rokuro’’. But with the arrival of the ‘’te-rokuro’’ or “handwheel,” the mechanics of throwing developed into a more subtle art. The wheel head was a large, thick, circular piece of wood with shallow holes on the upper surface around the periphery of the disc. The potter kept the wheel in motion by inserting a wooden handle into one of the holes and revolving the wheel head on its shaft until he got the speed he desired. The handwheel is always turned clockwise, and the weight of the large wheel head induces it, after starting, to rotate for a long period of time. It revolves rapidly. Pieces made on it have a high degree of accuracy and symmetry because there is no movement of the potter’s body while throwing, as there is in the case of the kick wheel. In the early days of porcelain making in Japan, the Kyoto, Seto, and Nagoya areas used only the handwheel; elsewhere, in the Kutani area and in Arita, the kick wheel was employed. The Japanese-style kick wheel or ‘’ke-rokuro’’ was probably invented in China during the early Ming dynasty. The design of the kick wheel is similar in many aspects to that of the handwheel, or has a wooden tip set in the top of and iron pipe, like that of the latter-day wheel. The kick wheel is always turned in a counterclockwise direction, and the inevitable motion of the potter’s body as he kicks the wheel while throwing gives many Japanese pots that casual lack of symmetry which has much appeal to contemporary Western taste. Following the Meiji Restoration in 1868, a student of Dr. Wagener went to Germany to learn how to build the downdraft kiln, and saw many wheels operated by belts on pulleys from a single shaft. On his return he set up a similar system in the Seto area, using one man to turn the flywheel that drove the shaft and the pulley system. From this the two man wheel developed. Today, the majority of potters in Kyoto use electric wheels, though there are many studios that still have a handwheel and a kick wheel. But it is very difficult now to find craftsmen who can make or repair them.

Interesting, I wonder if the combat system will follow the direction of the wheelturning within the party? Synergetic special attacks which requires several people coordinate their atttacks?
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#14 Jul 03 2009 at 11:05 AM Rating: Good
736 posts
What kind of backwards translator can take the phrase "Final Fantasy" and translate it 9 different ways in the same article? It's like something cognizant went through the ninth circle of Thesaurus ****.

Unalterable Vision XIII
Terminal Misconception XI
Final Imaginativeness XI
Terminal Vision Cardinal
Examination Fantasy XIV Online
Final Fantasy XIV Online
Last Fantasy
Examination Imagination
Exam Fancy XIV Online

For the record, to taradiddle is to lie, talk silly, or speak nonsense.
We all taradiddle. Tarutaru-waru taradiddle. That whole article was taradiddle. ;p

Edited, Jul 3rd 2009 3:07pm by Zemzelette
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