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In game footage on trailer has lame graphicsFollow

#1 Jul 07 2009 at 5:57 PM Rating: Sub-Default
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If this has already been posted then my apologies...

I was reviewing the official E3 trailer for FFXIV and the in game footage shown didn't blow me away in the graphics dept. Maybe I just have a craptastic PC so it didn't display good looking graphics, but the CG sequences shown looked pretty **** good so why was I left thinking that the in game graphics shown were barely (if at all) better than the FFXI graphics I am/was used to when I played XI on the PS2.

Please feel free to correct me if I am wrong, and Graphics in an MMO are not really that important to me but if the graphics are not much of an improvement over FFXI then that strikes me as a bit odd.
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#2 Jul 07 2009 at 6:03 PM Rating: Good
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might have been looking at a low res version. I thought the graphics looked rather nice.
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#3 Jul 07 2009 at 6:13 PM Rating: Good
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Maybe you just don't have an eye for it, but the graphics were extremely better than FFXI currently. Especially if you're talking about in comparison to PS2. Try viewing still pictures from the video since it tends to change from scene to scene quickly.

Edited, Jul 7th 2009 10:14pm by HokieTre

Edited, Jul 7th 2009 10:16pm by HokieTre
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#4 Jul 07 2009 at 6:23 PM Rating: Excellent
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You need glasses, that is all.
#5 Jul 07 2009 at 6:33 PM Rating: Decent
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The graphics looked fine to me. My only gripe is the character designs; recycled FFXI skins and enemies looking alike.
#6 Jul 07 2009 at 6:55 PM Rating: Excellent
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Quote:
My only gripe is the character designs; recycled FFXI skins and enemies looking alike.


...What? They don't have those fish in FFXI.
#7Westyle, Posted: Jul 07 2009 at 7:08 PM, Rating: Sub-Default, (Expand Post) They somewhat resemble the emptiness, but what I meant was all the enemies on the boat looked alike.
#8 Jul 07 2009 at 7:12 PM Rating: Good
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dcollective wrote:
Graphics in an MMO are not really that important to me but if the graphics are not much of an improvement over FFXI then that strikes me as a bit odd.


PS3 limitations > PS2 limitations.

A lot of people have discussed how FFXI pushed the PS2 virtually to the limit, I see no reason why SE wouldn't have the same goal for FFXIV and the PS3.

Just compare the FFXIV tech demo with the original FFXI preview for a general comparison of where the developers thoughts were early on in the process of each game.



Edited, Jul 7th 2009 8:14pm by akirussan
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#9 Jul 07 2009 at 7:54 PM Rating: Excellent
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Yeah that leviathan scene alone makes this a huge upgrade over FFXI. All the NPCs also had more geometry to their models so it was smoothed out and the dynamic lighting and shadows made things just pop out where no such thing ever happened in FFXI. May not be gears of war or uncharted (Or to something more relevant to discussion, FFXIII) level graphics, but you certainly won't find a single MMORPG on the market currently that has even remotely that level of polish on lighting + model detail and its not even in beta phase yet.
#10 Jul 07 2009 at 8:03 PM Rating: Good
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I had a real hard time telling what was cgi and what was in game until they mentioned it. I think its your pc...or you... or something.... the game looks great.
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#11 Jul 07 2009 at 9:46 PM Rating: Good
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The fight on the boat used in-game graphics. If you think it was lame then you are blind. Or you don't play MMOs.
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#12 Jul 07 2009 at 10:15 PM Rating: Excellent
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Lame graphics?

From what I saw, it looked like improved specular maps, geometry, polycount and particle engine.

I mean, really now. This is Square. If there's one thing they know how to do consistently, it's to deliver really pretty CG, in-game or otherwise.

Were you looking at the trailer through some crappy H.264 codec?


Quote:
They somewhat resemble the emptiness, but what I meant was all the enemies on the boat looked alike.


I'm reasonably assuming that it was a hive or large swarm of jellyfish-esque monsters. Do they have to be individually identifiable?
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#13 Jul 07 2009 at 11:34 PM Rating: Excellent
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The graphics looked fine to me, the characters were very smooth and the lighting changes in that 'force-fields' spell were very convincing. The Light and Shade elements on the attacking Jelly fish monsters was also very very impressive and it doesn't bother me in the slightest they've used the same character skins, I thought those skins and model movements were perfect in FFXi - I'm loving what it looks like in FFXIV so far.
#14 Jul 08 2009 at 12:27 AM Rating: Good
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I felt the graphics looked fine and on par with current generation MMORPGs.

Personally I'm more interested in the quality of the design rather than the polygon count, and in this department SE has continued to do an excellent job. You can model the most realistic looking CG grass in the world, spending millions of dollars to do it, but all you've created in the end is a blade of grass. I'd rather have good art than expensive graphics.
#15 Jul 08 2009 at 7:02 AM Rating: Good
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Am I just cynical in thinking that obvious troll is obvious? All these replies and no one has called it out? Come on, the graphics are a billion times better than XI. Even with a crappy PC you can still see that.
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#16 Jul 08 2009 at 7:18 AM Rating: Good
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Maybe check this out?? o.O
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#17 Jul 08 2009 at 7:48 AM Rating: Excellent
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Confirmed as in game footage (Clicky to enlarge):

Screenshot

Looks fantastic to me! I'm guessing your expectations are way to high, or your eye sight is failing you.

I actually think my PC would melt if I tried running it, I'm definately going to have to settle for the PS3 version.

Edited, Jul 8th 2009 3:49pm by GenryuOfBahamut
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#18 Jul 08 2009 at 8:25 AM Rating: Excellent
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GenryuOfBahamut wrote:
Confirmed as in game footage (Clicky to enlarge):

Screenshot

Looks fantastic to me! I'm guessing your expectations are way to high, or your eye sight is failing you.

I actually think my PC would melt if I tried running it, I'm definately going to have to settle for the PS3 version.

Edited, Jul 8th 2009 3:49pm by GenryuOfBahamut


I DEMAND that his hair should be slicked down by the rain.

Also, if he has recently eaten any food, some crumbs should be stuck in his beard.

And this Château Blanc '68 is supposed to be served slightly chilled! This is room temperature! What do you think we are, animals?
#19 Jul 08 2009 at 8:34 AM Rating: Decent
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Quote:
I DEMAND that his hair should be slicked down by the rain.

Also, if he has recently eaten any food, some crumbs should be stuck in his beard.

And this Château Blanc '68 is supposed to be served slightly chilled! This is room temperature! What do you think we are, animals?


that made me lol

the jellies look squishy, i just wanna stab a spear thru them

Edited, Jul 8th 2009 12:36pm by Leyego
#20 Jul 08 2009 at 8:54 AM Rating: Decent
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Quote:
the graphics are not much of an improvement over FFXI then that strikes me as a bit odd.


I kinda thought so too at first, but if you go back and play XI now they are very diff. XI is very grainy and pixelated.
#21 Jul 08 2009 at 9:10 AM Rating: Decent
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I thought they looked nice.
If they don't fit your expectations, remember this: it still has a year of beta work to improve before you start playing it.
I would like the trailer graphics because I could still play it on my laptop :-).
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#22 Jul 08 2009 at 11:51 AM Rating: Decent
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Much better poly counts and lighting than FFXI. And probably other things too but I don't know much about specifics.

but what I meant was all the enemies on the boat looked alike.

They're all the same species, what do you want? It's a swarm of jellyfish. Now, if that same monster, without even a color swap, is used in 10 different places like in FFXI THEN we have something to complain about.
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#23 Jul 08 2009 at 12:02 PM Rating: Default
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FFXIV already looks tons better. There's more detail on that "galka's" glove than an entire FFXI character!


Edited, Jul 8th 2009 1:02pm by BarrenNinja
#24 Jul 08 2009 at 6:09 PM Rating: Decent
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LoL when I wrote the OP I was a little distracted by the better half, so I didn't get to write everything I had intended.

I took another look at the trailer today at work while the bosses back was turned and I can see what most (if not all) of you are saying that the tech is better (lighting effects, etc, etc) but I still don't see the huge jump forward that I would expect from a new title on PC/PS3.... **** even the tech demo from 2005 that was rumored to be the new SE MMO looked better.

I said before that the graphics for an MMO are not the most important thing (**** I played XI on PS2 for 4 years so obviously graphics are not top of my list) and unlike some of the poster above have suggested I am not being a troll or a FFXIV hater I was just a little suprised that the graphics were not as good as I had expected. I am going to be one of the first in line to get FFXIV when it is released (unless DCUO is better than ***) And I am sure I will love XIV as much if not more than XI but that still doesn't stop me from being unimpressed with the graphics.... or at least expecting just a little more visually from a company that is renowned for making pretty good games and good games that are extremely pretty.
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#25 Jul 08 2009 at 8:37 PM Rating: Excellent
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Mmmmm.
I'll give you this: the in-game-footage is rough around the edges.
But not in a way I think will effect the final product.

The scene with the Mithra and the Hume standing up against the jellyfish, both the mithra and hume are stock still the entire scene. The jellyfishes at the front of the pack bounce off the shield as though it were a thunderstorm of pillow-y softness. The white haired human male is holding the back line behind the Galka...with his identical twin brother.

The dark atmosphere, the excited camera work, the fact the whole thing lasts a grand total of 5 seconds; all of this falls neatly under the category of "Action!" but also just so happens to be a clever way to sweep cut corners under the rug.

Don't get me wrong, this is all very understandable and acceptable in a teaser.

The good news is, much like the teaser for FFXI what you're seeing now is not the product that will be hitting store shelves. The secondary animation will be fleshed out, the collisions solid, the special effects refined, and all the other little considerations that really bring a piece of digital art together. A company of SE's caliber can put alot of polish on a product during crunch time.

The things it can't polish in that time are precisely the things the teaser showcases as well played. That Galka has more polys on his head than his FFXI counterpart had on half his body. The textures are rich and convincing. What animation there was was fluid. These are the important things.









Edited, Jul 9th 2009 12:39am by Zemzelette
#26 Jul 09 2009 at 4:48 AM Rating: Good
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Raymund wrote:
Now, if that same monster, without even a color swap, is used in 200 different places like in FFXI THEN we have something to complain about.

Fix't that for you. FFXI deserves to get a subtitle...

Final Fantasy XI: We Got Crabs!
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