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Party Like the Japanese Do!Follow

#1 Jul 24 2009 at 11:21 AM Rating: Default
3 posts
I played FFXI for only about a year, really liked it for the most part. I stopped playing because I liked it so much and found myself putting off other things that needed to get done.

I know most of you can agree with me, a good group to grind with made grinding bearable and dare I say fun. While a bad group could make it a very horrible experience.

I found that when I grouped with non-Japanese players my experience varied a lot between fun and misery. I defintitely had more fun grouping with Japanese players. I'm going to list (in my opinion) the aspects of grouping/partying the way non-Japanese players party and the way Japanese players party.

** My hopes is that non-Japanese players can adapt to the subtle differences of partying which in my opinion make it a better overall experience when it comes to grinding for levels. **

Non-Japanese Party

1. You can join these parties by putting up LFG flag. You will get invites to parties that are already in progress and/or you are going to replace someone who has left or is leaving.

2. Generally there is no set time limit of when the party will end.

3. When you are done, you are expected to find a replacement to keep the party going.

4. There is always a chance someone will have to leave as soon as you get to the destination, or someone will take too long to make it to camp, or someone will not like the set up once it gets going or etc. etc. etc.

5. I know I started the game late (I think the 5th year it was out), but non-Japanese gamers hardly used the Skillchaining and Magic burst. This was diappointed as I felt it not only provided more damage but also made the grind that much more interesting when you could end chains with several Magic Burst.

Extra: The one benefit to the non-Japanese groups is that sometimes you get that group that is so awesome and you actually end up grinding for 4 or more hours and gaining multiple levels, and if someone is replaced the person coming in is just as good or better than the one who left... but this was an exception and not the rule.

Japanese Party

1. You can join these parties by putting up LFG flag. This will always be a "new" party.

2. There is always a set time limit for the duration of the party ... usually 2 hours.

3. When you are done, even if it's short of the 2 hours or agreed upon time, then entire party breaks up and those who want to grind more will start a new party with a new 2 hour clock.

4. Normally we met in an easy to get to central location, then travelled to the "grind" spot as a group. Everyone arrived at the same time and there was no feeling of waiting for that 5th and 6th person to show up. Once the party started, you just have that good feeling that it is going to be a good grind for at least 2 hours.

5. Almost always did the Skillchaining/Magic Bursting to the highest levels. Mobs fell quicker and the grind went that much smoother/faster.

What are your thoughts and opinions on the different party styles?
#2 Jul 24 2009 at 12:57 PM Rating: Good
1,298 posts
That may be true.... if it was 2004. lines are blurred now. I stopped playing since the beginning of 2009 but you're more out of touch than I am.

Also, wrong forum?

Edited, Jul 24th 2009 5:01pm by woooter

#3 Jul 24 2009 at 1:27 PM Rating: Default
398 posts
I always pushed skillchaining in any party I was in, looking one up if I had to..

I do hope that partying is smoother in XIV than alot of the PUG groups i know alot of us had to put up with in XI. My biggest issue with PUGs was getting lazy people who felt they were above makeing an effort, or the people who refused to actualy do something thier job was desinged for cause "they already know how to play thier class" how dare I actualy ask the RDM to cover spot healing when the WHM is low on MP, he's here to skill up his sword skill after all not to heal... hehe sorry rantish.

Hmmm maybe if they let party leaders leave proformance fead back on a character that is only visable to other party leaders looking for members :p "hmm bobtaru has 5 positive marks and 25 negitive as a blm, maybe I'll keep looking" hehe.
#4 Jul 24 2009 at 1:29 PM Rating: Excellent
736 posts

Since SE's already mocked the camping style of leveling, they'll probably have an alternative method available for group-related character growth. The MMO industry has changed alot since the camp-tastic Ultima Online/Everquest years. We've explored quests and instanced encounters as a means of character growth in ways that are group-a-licious.

We'll probably see something new and interesting based off these more modern methods.

Personally, I'd like to see what the storytelling masters at SE could do with group leveling with instanced encounters. Could you imagine every major grind session ending via epic boss fight?

Edited, Jul 24th 2009 5:32pm by Zemzelette
#5 Jul 24 2009 at 1:36 PM Rating: Decent
777 posts
Back when I played, I do remember I had vastly more fun in Japanese parties than in American parties. They were generally more polite and worked as a team and just plain had more fun.

I went out of the way to find Japanese parties after a while, because the times I had a good American party where far and few inbetween.

Edited, Jul 24th 2009 5:36pm by Karelyn
#6 Jul 24 2009 at 1:39 PM Rating: Good
398 posts
ewww *shudder* I realy hope they don't do a quest based exp system, the camping in XI didn't bother me as much as how tough it was to get to some of the spots and and the lack of anything worthwile to do in the meantime.

They did say they are exploring a more natural feeling progression, it is possable that some events and story milestones will auto level a character. Perhaps the content needed to work through to get to the end of a certain story arc will be calabraited to leave you in a certain level range..

lots of ways this can go hehe.

Edited, Jul 24th 2009 5:40pm by zurinadrg
#7 Aug 03 2009 at 9:47 PM Rating: Decent
27 posts
I played on/off from 2002-2008, and that description seems to fit pretty well, especially for the earlier years. I remember always being slightly more excited/nervous for a Japanese party invite than an English one. On average they were definitely more productive, but only because my Japanese encounters contained no outliers of horrible, horrible failed parties, like the occasional English one that we can all recount in full detail like 'Nam flashbacks.

FFXI is a completely different beast than it used to be, so I'd have to agree with others that it's also an outdated view of Japanese/non-Japanese partying.
Tortuga Allgood of Cornelia
#8 Aug 03 2009 at 11:17 PM Rating: Good
22,699 posts
You forgot the part where the japanese party makes everybody sub ninja.
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#9 Aug 04 2009 at 2:37 AM Rating: Decent
424 posts
All the OP did was describe the difference between a good party and a bad party... minus the useless 'party timers'.

And none of it had to do with FFXIV.
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#10 Aug 04 2009 at 4:50 AM Rating: Excellent
The One and Only Deadgye wrote:
You forgot the part where the japanese party makes everybody sub ninja.
Except for the COR.

Until we meet again... stay gold. *bang*
#11 Aug 04 2009 at 7:32 AM Rating: Decent
169 posts
Best party I was ever in was myself plus a group of five friends from Brazil. Had a great time, pulled in great XP, the whole nine yards. Haven't had a group JP/English/LS/PUG or otherwise that has even come close. So I'd much rather party like the Brazilians do, thank you very much.
#12 Aug 04 2009 at 10:00 AM Rating: Good
209 posts
Some of what you've stated in the post is true from my experiences in playing in '03 and '04...but it isn't always set in stone.

For example, I've been in many non-Japanese (American and European) parties where everyone really pushed for skill-chain use and it was expected that you let people know ahead of time when you're leaving and you are to find a replacement before then.

I've had some very good non-Japanese parties.

However, I also had some absolutely terrible ones! Ones where you get a group together just to discover that every party member is at different ends of the world and take their sweet old time getting to the camp. By the time everyone gets there someone has to leave and the party frequently dissolves before fighting even begins.

And the other people I had with non-Japanese parties was that many people would rather sit around and chat instead of concentrating on fighting...sometimes resulting in everyone's death. While I had many non-Japanese parties that were focused, I never was in a Japanese party that was not.

There have been times where I was the only english speaking person in a Japanese party (maybe I was in so many because I was a white mage playing in the middle of the night), and they hardly ever spoke other than to strategize.
It was mostly about being effective and killing things, rather than mindless chatter that resulted in unfocused uncooperation.
Toasting makes me uncomfortable. But toast I love. Never start the day without a good piece of toast. In fact, let's toast to toast.
#13 Aug 04 2009 at 5:54 PM Rating: Excellent
39 posts
Eh. That's certainly not how all Japanese players party, at least when I quit FFXI (end of 2008) it wasn't. During my 5 years playing, JP parties that had a set time limit were more rare than parties with just replaced members as they left. I wasn't always invited to a new party. I was invited as a replacement to a JP party about the same rate as any other party. Although, I did play bard and red mage so that could possibly have something to do with it.

As much as I love SC/MB, sometimes it was just more efficient exp wise to TP burn. SC/MB always did not always do more damage, but I'm guessing you played at a time when everyone had BNS (big number syndrome). I've had terrible JP parties where players didn't know what they were doing or how to work effectively as a group even at 75. All that being said, I certainly had more horrible experiences in NA parties than JP but I think that has more to do with sample size and probability.

I'd much rather party like the smart people do.

Why is this topic here anyway?
FFXI (Retired)
#14 Aug 04 2009 at 7:43 PM Rating: Decent
737 posts
All the japanese parties that I was in had revolving members. If you were going to leave, find a replacement.

Finaa wrote:
There have been times where I was the only english speaking person in a Japanese party (maybe I was in so many because I was a white mage playing in the middle of the night), and they hardly ever spoke other than to strategize.
It was mostly about being effective and killing things, rather than mindless chatter that resulted in unfocused uncooperation.

That's basically what my all nighter expleriences were like until the sun started to shine through the blinds. First time the leader spoke english and I got alot of pointers, he really helped me out. Stayed in that party for 16 hours straight. The leader was going on 24 hours. Later on he would invite me if I was pulling an all nighter here and there. A real sense of strategy and camaraderie.

By far even though I didn't understand their chat, felt odd man out, they treated me better and respected me more then most parties in my FFXI history. And their advice made us a coalesced killing machine. The auto translate was hilarious at times and was enough to get the point across.
#15 Aug 04 2009 at 9:22 PM Rating: Excellent
12,622 posts
The best party I ever had was a scorpion I charmed in the Crawler's Nest XD
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