I keep seeing the term sime sink being thrown around on numerous threads. I learned the hard way getting my first job to 75 how long you can wait for a party invite. When I became more comfortable with the game I looked to start everything on my own resulting in me levelling the original 15 jobs to 66+. FFXIV will be alot easier on the people that don't want to put the effort in and those who won't have the time to do so. This is a great thing.
Why don't they apply something similar to the best items in the game. From day one I will be shooting for the best item in relation to my character. Using FFXI as the drawing board for what FFXIV will be comfortable doing, I hope that FFXIV's relic weapon equivalent's can be quested solo the whole way through. I mention this because Dynamis demands a huge commitment yet through it lies the best weapons.
I was wonderring what thoughts people had around soloing certain things in FFXIV. I mean group play should be rewarded but would we not like the option to chip away at a quest here and there on our own even if it means we spend alot more game time completing the mission then our fellow adventurers who did it as a group.
I've been thinking about a way in which drop rates are greatly increased in FFXIV. I remember people speculating that if you eat such and such a thing while killing a particular NM the drop rate increases. Since chance is such a huge component to the Final Fantasy world I can't see them making a guaranteed drop procedure at any point. What I would like to see is dedication being rewarded wrather then through luck. This sounds kind of like the black belt quest in FFXI but I'm thinking more along the lines of solo questing NM drops. What if you had to quest a number of items and then with those items greatly increase the drop rate on that particular NM or that particular race that the NM belongs to.
I look forward to any suggestions or speculation you all have in reguards to the way our time will be speant playing FFXIV